Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 18:48:03 // Halloween2019/Abominations Player: Nikolayag Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (2148) 2148 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5363 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (878) Location -6/Factory Parts ------- Power (2) Propulsion (2) Improved Heavy Siege Treads Utility (9) Weapon (2) Inventory (4) Improved Heavy Siege Treads Improved Heat Sink Improved Weapon Shielding Peak State ------------ Power Light Nuclear Core Propulsion Improved Heavy Siege Treads Utility Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Improved Weapon Shielding Thermal Shield Weapon Plasma Cannon Plasma Cannon Inventory Improved Heavy Siege Treads Wheel Wheel Compact Wheel Improved Weapon Shielding Improved Light Armor Plating Layered Light Armor Plating Plasma Cannon Plasma Cannon Assault Cannon Heavy Missile Launcher [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Reflective Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 7 | . . 2 2 2 1 Weapon . | . . . . . . Parts Attached 70 | 6 3 8 16 9 28 Power 6 | 1 . . 1 1 3 Engine 5 | 1 . . 1 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 . 2 4 . 8 Treads 5 | . . 1 2 . 2 Leg . | . . . . . . Wheel 11 | 2 . 1 2 . 6 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 1 3 4 5 8 Device 9 | . . 2 3 3 1 Storage 3 | 1 1 1 . . . Processor 1 | . . . 1 . . Hackware 1 | . . . . . 1 Protection 8 | . . . . 2 6 Artifact . | . . . . . . Weapon 26 | 2 2 3 7 3 9 Energy Gun 2 | 1 . . 1 . . Energy Cannon 16 | . . 2 6 2 6 Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon 2 | . . . . 1 1 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 27 | . 1 2 1 2 21 Power 4 | . . . . . 4 Propulsion 9 | . . 2 . . 7 Utility 10 | . . . 1 1 8 Weapon 4 | . 1 . . 1 2 Highest Loss Streak 8 | . 1 1 1 1 8 Average Slot Usage (%) 86 | . 93 90 90 93 73 Engine 7 | . 14 11 8 7 4 Treads 3 | . . 8 7 . 1 Wheel 12 | . 28 11 10 15 9 Device 18 | . . 14 21 21 19 Storage 16 | . 21 22 18 15 10 Processor 4 | . . . 6 7 4 Protection 4 | . . . . 10 8 Energy Gun 1 | . 8 . 4 1 . Energy Cannon 10 | . . 18 13 12 4 Ballistic Gun 1 | . 14 3 . . . Ballistic Cannon 1 | . . . . . 4 Naked Turns 2 | . . . . . 2 Heaviest Build 67 | 12 29 47 48 67 67 Greatest Support 26 | 20 20 20 26 26 26 Greatest Overweight (x) 4 | 1 1 2 4 2 4 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 16 | 6 12 16 16 16 16 Average Capacity 14 | 5 9 13 16 16 13 Most Carried 16 | 5 6 14 16 16 16 Average Carried 12 | 2 5 11 13 15 12 Final Capacity 4 | . . . . . 4 Final Carried 4 | . . . . . 4 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1229 | 190 137 73 183 126 520 Remotely . | . . . . . . Salvage Created 1736 | 70 232 448 501 200 285 Parts 99 | 1 14 25 46 4 9 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 33 | . 5 9 9 3 7 Guns 8 | . 5 . 3 . . Cannons 24 | . . 9 6 3 6 AOE 1 | . . . . . 1 Classes Destroyed 7 | 1 3 . 3 . . Worker 1 | . . . 1 . . Builder 2 | . . . 2 . . Hauler 1 | . . . 1 . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Grunt 6 | . 2 2 . 1 1 Abomination 27 | . 3 7 9 2 6 Best Kill Streak 4 | 1 2 4 4 1 2 Combat Bots Only 4 | . 2 4 3 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 7322 | . 124 511 1120 1007 4560 Core 1351 | . . 122 229 102 898 Absorbed by Shields . | . . . . . . Reduced by Siege Mode 133 | . . . . . 133 Core Remaining (%) 82 | 100 100 69 58 85 . Volleys Fired 214 | 2 12 31 78 23 68 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 60 60 136 136 160 160 Shots Fired 392 | 4 23 51 151 45 118 Gun 67 | 4 23 1 36 3 . Cannon 320 | . . 50 115 42 113 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 72 | 2 12 1 . 3 54 Thermal 315 | 2 11 50 151 42 59 Explosive 5 | . . . . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 22 | 3 9 22 20 15 19 Robot Miss Streak 9 | . 1 1 9 2 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 265 | 3 20 41 77 38 86 Core Hits 96 | 2 14 16 36 9 19 Critical Hits 21 | . . 10 9 1 1 Critical Kills 5 | . . 4 1 . . Critical Parts Destroyed 11 | . . 6 3 1 1 Melee Attacks 3 | . 3 . . . . Impact . | . . . . . . Slashing 3 | . 3 . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6916 | 35 276 1049 1964 1105 2487 Guns 710 | 35 184 12 423 56 . Cannons 5809 | . . 1037 1541 1044 2187 Explosions 300 | . . . . . 300 Melee 92 | . 92 . . . . Ramming 5 | . . . . 5 . Kinetic 1157 | 25 84 12 . 72 964 Thermal 5362 | 10 100 1037 1964 1028 1223 Explosive 300 | . . . . . 300 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 92 | . 92 . . . . Piercing . | . . . . . . Highest Corruption 10 | . . 1 10 9 2 Average Corruption 3 | . . 1 6 2 1 Corruption Purged . | . . . . . . Effects 36 | . . . 24 11 1 Message Errors 3 | . . . 1 1 1 Matter Fused 6 | . . . 5 1 . Heat Flow Errors 3 | . . . 2 1 . Energy Discharges 4 | . . . 2 2 . Parts Rejected 2 | . . . 1 1 . Data Loss (minor) 4 | . . . 3 1 . Misfires 2 | . . . . 2 . Targeting Errors 12 | . . . 10 2 . Overload Shots . | . . . . . . Overflow Damage 157 | . . 22 10 2 123 Projectiles 145 | . . 22 10 2 111 Explosions 12 | . . . . . 12 Melee . | . . . . . . Knockbacks 10 | . . . . 1 9 Impact . | . . . . . . Kinetic 10 | . . . . 1 9 Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . 2 . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 878 | . 270 454 340 189 878 Average Temperature 134 | . 130 143 148 69 128 Received Heat Transfer 1845 | . 18 150 405 135 1137 Effects 14 | . 1 5 7 . 1 Energy Bleed 4 | . . . 4 . . Interference 8 | . 1 4 3 . . Matter Decay 1 | . . 1 . . . Damage (core) 1 | . . . . . 1 Siege Activations 1 | . . . . . 1 Total Turns 17 | . . . . . 17 Longest Duration 17 | . . . . . 17 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 1 . Heat Transferred 3089 | 25 105 574 1447 370 568 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 135 | 5 112 135 82 52 34 Average Influence 27 | 2 69 66 29 8 10 Maximum Alert Level . | . . . . . . Low Security (%) 100 | . . . . . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 63 | . 2 6 7 18 30 Investigation 11 | . 1 4 3 2 1 Extermination . | . . . . . . Reinforcement 15 | . 1 2 2 6 4 Assault 17 | . . . 2 8 7 Garrison 20 | . . . . 2 18 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 4 | . . . . 1 3 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 28 | . 2 5 4 6 11 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 11 11 15 17 23 Peak Tracking Total 8 | . 3 6 5 8 7 Tactical Retreats 11 | . 1 1 2 4 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 6 | . 1 1 3 . 1 Max in Single Turn 1 | . 1 1 1 . 1 Garrison Access 4 | . . . 1 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 10 | . 2 3 1 2 2 Terminals 9 | . 2 3 1 2 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . 11 12 5 5 8 Successful 21 | . 6 5 2 2 6 Failed 20 | . 5 7 3 3 2 Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 35 | . 10 11 4 5 5 Terminals 38 | . 11 12 5 5 5 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 1 1 1 2 Record 1 | . . 1 . . . Part Schematic 1 | . . . . 1 . Robot Analysis 2 | . 1 . 1 . . Terminal Index 1 | . . . . . 1 Fabricator Index 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks 3 | . . . . . 3 Load Schematic 1 | . . . . . 1 Build 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 34 | . 11 13 5 3 2 Terminals 11 | . 4 4 1 1 1 Track 1 | . 1 . . . . Botnet 6 | . 2 2 . 1 1 Operators 4 | . 1 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 3 1 2 1 Full Trace Events 3 | . . 1 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 4 | . . . . . 4 Matter 402 | . . . . . 402 Time 201 | . . . . . 201 Total Part Build Rating 22 | . . . . . 22 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 6 | . . . 2 2 2 Machine Destruction 6 | . . . 2 2 2 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 5 | . . . . 3 2 Largest Group 3 | . . . . 3 2 Highest-Rated Group 93 | . . . . 93 62 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 72 | . . . . 46 26 Total Damage 1167 | . . . . 824 343 Kills 5 | . . . . 4 1 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2990 | 61 207 471 774 693 784 Spaces Moved 1955 | 52 154 293 344 500 612 Core 268 | 7 . . . . 261 Treads 78 | . . 34 44 . . Legs . | . . . . . . Wheels 1609 | 45 154 259 300 500 351 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 100 100 50 Average Speed 102 | 77 84 119 124 107 84 Slowest Speed 210 | 100 90 200 210 110 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 31 36 41 19 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 26 | . 1 . . 1 24 Melee 1 | . 1 . . . . Projectile 1 | . . . . 1 . AOE 24 | . . . . . 24 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2476 | 65 201 363 480 614 753 Wait 170 | 1 28 13 32 66 30 Move 1950 | 51 153 292 343 499 612 Hop . | . . . . . . Pick Up 43 | 5 1 13 9 9 6 Fast Attach 31 | 6 2 3 10 4 6 Attach 29 | . 1 2 6 4 16 Detach 7 | . 1 1 . . 5 Swap 10 | . . 3 . 1 6 Drop 18 | . . 5 2 7 4 Fire 214 | 2 12 31 78 23 68 Melee 3 | . 3 . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 19) 232 | -10/Materials | Discovered new exit (range 7) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 734 | -9/Materials | Discovered new exit (range 5) 740 | -9/Materials | Entered another Materials area 740 | -8/Materials | Evolved 2 slots: Utility x2 1405 | -8/Materials | System corruption reached 10% 1477 | -8/Materials | Discovered new exit (range 11) 1514 | -8/Materials | Entered Factory 1514 | -7/Factory | Evolved 2 slots: Utility x2 1744 | -7/Factory | Garrison activated, responded to threat 1748 | -7/Factory | Discovered new exit (range 17) 1858 | -7/Factory | Garrison activated, responded to threat 2207 | -7/Factory | Entered another Factory area 2207 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2254 | -6/Factory | Garrison activated, responded to threat 2283 | -6/Factory | Garrison activated, responded to threat 2302 | -6/Factory | Build established: Scavenger-Mutant 2386 | -6/Factory | Garrison activated, responded to threat 2441 | -6/Factory | Fabricated Imp. Heavy Siege Treads (x2) 2509 | -6/Factory | Garrison activated, responded to threat 2536 | -6/Factory | Fabricated Imp. Weapon Shielding? 2578 | -6/Factory | Garrison activated, responded to threat 2640 | -6/Factory | Garrison activated, responded to threat 2698 | -6/Factory | Garrison activated, responded to threat 2721 | -6/Factory | Lost 3 parts (1n2u) 2790 | -6/Factory | Core integrity fell below 50% 2836 | -6/Factory | Lost 8 parts (1p3n3u1w) 2849 | -6/Factory | Released all parts (8) 2863 | -6/Factory | Garrison activated, responded to threat 2872 | -6/Factory | Lost 5 parts (1p2n1u1w) 2884 | -6/Factory | Garrison activated, responded to threat 2886 | -6/Factory | Garrison activated, responded to threat 2983 | -6/Factory | Core integrity fell below 20% 2992 | -6/Factory | Core destroyed Last Messages --------------- 02892_ Frozen by Ice Anomaly. 02900_ Greater Abomination forced to warp away. 02907_ ALERT: Dispatching additional forces to engage threats. 02909_ Resonating Anomaly forced to warp away. 02911_ Disintegrating Anomaly forced to warp away. 02914_ Forced to warp away. 02914_ Acquired 60 matter. 02923_ Acquired 104 matter. 02929_ Acquired System Shield. 02941_ Acquired 10 matter. 02950_ UKRRCXZ5M3N,MB5YZOHWTLLQ3RR84Y#S5E 02963_ Unstable Anomaly suddenly flashes brightly. 02976_ Greater Abomination forced to warp away. 02982_ System Shield destroyed. 02985_ Unstable Anomaly suddenly flashes brightly. 02985_ Engulfed by violent ripples tearing at the fabric of space. 02987_ Unstable Anomaly suddenly flashes brightly. 02987_ Greater Abomination forced to warp away. 02987_ Engulfed by violent ripples tearing at the fabric of space. 02992_ Overheating: Core damaged (-170). 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"# n ##############???????? | | ???????????????""" "# ## #???????? | | ??????????????? Y" "# ## """"" #???????? | | ????????????????"" "# ## """"" #???????? | | ???????????????? " # """ #???????? | | ???????????????#+### # #???????? | | ????????????? # """"" #???????? | | ????????????? # """"" #???????? | | ????????????? + """ ##??????? | | ????????????? # %##??????? | | ?????????????? # """"" ######### | | ???????##?????#""""" # """"" # | | ??????? ?????? # # """ # | | ??????# ??????????### ### + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 20 Resistance: EX 25 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Imp. Weapon Shielding | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Siege Treads | x2 | -6/Factory | Preloaded Imp. Weapon Shielding | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodePowerStabilizer Manual? 0 Play Time 00:49:31 Cumulative 160.3 hours Start 2019.10.23 @ 17:12:13 End 2019.10.23 @ 18:48:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 49 Gallery% 67 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cb6c9df-96b2-4019-a277-561102435fde