Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.30 @ 10:58:46 Player: Databurk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (2037) 2037 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (123) 123 TOTAL SCORE: 5335 Bonus ------- Follower Combat Kills 123 Cogmind --------- Core Integrity 436/700 Matter 215/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Walking (155) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Coolant Injector Coolant Injector Large Battery (300) Long-range Terrain Scanner Target Analyzer System Shield Beam Rifle Beamcaster Enhanced Autogun Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Long-range Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Target Analyzer Improved Shield Generator > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Coolant Injector Coolant Injector Large Battery Long-range Terrain Scanner Target Analyzer Beam Rifle Beamcaster Enhanced Autogun Missile Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 2 . 2 2 Weapon . | . . . . . . . Parts Attached 79 | 8 11 3 5 12 26 14 Power 9 | 1 1 . 2 . 3 2 Engine 5 | 1 1 . 2 . 1 . Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 18 | 4 3 2 . 2 5 2 Treads 2 | 2 . . . . . . Leg 16 | 2 3 2 . 2 5 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 1 5 . 2 3 10 5 Device 11 | . 4 . . 1 3 3 Storage 6 | 1 1 . . . 3 1 Processor 5 | . . . 1 . 3 1 Hackware . | . . . . . . . Protection 4 | . . . 1 2 1 . Artifact . | . . . . . . . Weapon 26 | 2 2 1 1 7 8 5 Energy Gun 5 | . 2 1 . 1 1 . Energy Cannon 3 | . . . . 2 1 . Ballistic Gun 9 | 2 . . 1 4 2 . Ballistic Cannon 6 | . . . . . 3 3 Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 15 | . . . . 1 5 9 Power 3 | . . . . . 1 2 Propulsion 2 | . . . . . 1 1 Utility 7 | . . . . 1 3 3 Weapon 3 | . . . . . . 3 Highest Loss Streak 5 | . . . . 1 2 5 Average Slot Usage (%) 98 | . 99 100 100 99 97 98 Engine 7 | . 14 14 11 11 2 . Core 3 | . . . . . 6 6 Leg 21 | . 28 28 22 22 17 14 Device 13 | . 13 14 11 10 11 18 Storage 14 | . 14 14 11 11 17 16 Processor 11 | . . . 11 11 16 25 Protection 4 | . . . 11 10 6 . Energy Gun 5 | . 3 28 17 3 2 . Energy Cannon 2 | . . . . 3 6 . Ballistic Gun 9 | . 24 . 4 15 5 1 Ballistic Cannon 3 | . . . . . 3 13 Naked Turns . | . . . . . . . Heaviest Build 74 | 13 18 19 25 27 69 74 Greatest Support 40 | 40 20 20 20 23 32 35 Greatest Overweight (x) 4 | . . . 1 1 3 4 Average Overweight (x) . | . . . 1 . 1 1 Largest Inventory Capacity 24 | 6 8 8 8 8 24 18 Average Capacity 11 | 5 7 8 8 8 15 18 Most Carried 17 | 6 8 8 8 8 17 15 Average Carried 10 | 3 7 7 5 7 14 13 Final Capacity 18 | 6 8 8 8 8 18 18 Final Carried 15 | 4 8 8 8 8 15 14 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 1650 | 222 290 168 40 272 409 249 Remotely . | . . . . . . . Salvage Created 1888 | . 324 . 98 575 511 380 Parts 120 | . 32 . 11 30 27 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 52 | . 14 . 3 12 12 11 Guns 30 | . 14 . 3 11 2 . Cannons 17 | . . . . 1 8 8 AOE 5 | . . . . . 2 3 Classes Destroyed 9 | . 3 . 1 1 3 1 Builder 3 | . . . . . 3 . Recycler 1 | . . . . . . 1 Watcher 3 | . 1 . 1 . . 1 Swarmer 15 | . 9 . 2 . . 4 Grunt 25 | . 5 . . 6 8 6 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . 1 . Sentry 8 | . . . 1 5 2 . Hunter 2 | . . . . . 1 1 Best Kill Streak 5 | . 5 . 4 3 5 4 Combat Bots Only 4 | . 4 . 3 3 3 4 Max Kills in Single Turn 4 | . 2 . 2 1 4 2 Gunslinging 1 | . 1 . 1 . . . Exploded 2 | . . . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 3299 | . 530 30 76 519 961 1183 Core 519 | . 62 15 10 49 119 264 Absorbed by Shields 106 | . . . . . . 106 Core Remaining (%) 83 | 100 . 69 . 85 78 . Volleys Fired 136 | . 30 1 7 32 38 28 Largest 2 | . 2 2 2 2 2 2 Hottest 124 | . 40 90 106 91 124 96 Shots Fired 256 | . 60 2 14 64 70 46 Gun 155 | . 60 2 14 53 21 5 Cannon 96 | . . . . 11 47 38 Launcher 5 | . . . . . 2 3 Special . | . . . . . . . Kinetic 200 | . 60 . . 48 49 43 Thermal 50 | . . 1 14 16 19 . Explosive 5 | . . . . . 2 3 Electromagnetic 1 | . . 1 . . . . Robot Hit Streak 15 | . 8 1 12 14 7 15 Robot Miss Streak 5 | . 2 1 2 5 2 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 6 | . 5 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 172 | . 33 1 12 47 44 35 Core Hits 99 | . 21 1 5 21 30 21 Critical Hits 5 | . . . . . 2 3 Critical Kills 3 | . . . . . 1 2 Critical Parts Destroyed 2 | . . . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4082 | . 470 13 148 742 1413 1296 Guns 1509 | . 470 13 148 600 224 54 Cannons 1791 | . . . . 142 815 834 Explosions 782 | . . . . . 374 408 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2606 | . 470 . . 543 705 888 Thermal 694 | . . 13 148 199 334 . Explosive 782 | . . . . . 374 408 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 91 | . . . . . 15 76 Projectiles 9 | . . . . . . 9 Explosions 82 | . . . . . 15 67 Melee . | . . . . . . . Knockbacks 17 | . . . . . 7 10 Impact . | . . . . . . . Kinetic 17 | . . . . . 7 10 Secondary . | . . . . . . . Self-Inflicted Damage 287 | . . . . 38 21 228 Shots 6 | . . . . 1 1 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 400 | . 15 39 257 321 400 8 Average Temperature 103 | . 8 21 142 93 108 5 Received Heat Transfer 1038 | . 144 9 . 219 432 234 Effects 2 | . . . . 1 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1480 | . . 37 407 407 629 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 381 | . 342 54 281 337 313 381 Initial 123 | . . 39 20 118 100 123 Average 139 | . 126 42 118 158 124 228 Maximum Alert Level 1 | . 1 . 1 1 1 1 Low Security (%) 73 | 100 73 100 64 71 80 51 Level 1 26 | . 26 . 35 28 19 48 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 3 . 2 2 3 3 Investigation 4 | . 2 . . . 2 . Extermination . | . . . . . . . Reinforcement 7 | . 1 . 2 2 1 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 10 | . 2 . 1 5 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 20 2 7 21 19 16 Peak Tracking Total 7 | . 4 2 7 5 5 4 Tactical Retreats 8 | . 2 . . 2 4 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 4 | . . . . . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 15 | . 1 1 . 3 3 7 Max in Single Turn 5 | . 1 1 . 2 1 5 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 19 | . 7 . 3 5 1 3 Terminals 14 | . 6 . 2 4 1 1 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . 1 1 . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 47 | . 17 . 7 14 2 7 Successful 31 | . 12 . 3 9 2 5 Failed 16 | . 5 . 4 5 . 2 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 32 | . 14 . 5 9 2 2 Fabricators 1 | . . . . . . 1 Repair Stations 7 | . . . 2 5 . . Recycling Units 7 | . 3 . . . . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 9 . 2 7 2 . Record 1 | . 1 . . . . . Part Schematic 2 | . . . . 2 . . Prototype ID Bank 6 | . 3 . 1 1 1 . Emergency Access Points 3 | . 1 . . 2 . . Alert Level 2 | . 1 . . . 1 . Unreport Threat 2 | . 1 . . 1 . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 3 | . . . 1 2 . . Scan Component 2 | . . . 1 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 7 | . 3 . . . . 4 Process 2 | . 1 . . . . 1 Report Inventory 3 | . 1 . . . . 2 Retrieve Matter 2 | . 1 . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 . 2 4 . 2 Full Trace Events 4 | . 3 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 13 | . . . . 13 . . Parts Recycled . | . . . . . . . Recycled Matter 223 | . 20 . . . . 203 Retrieved Matter 223 | . 20 . . . . 203 Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 1 . . Highest-Rated Group 42 | . . 42 31 31 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders . | . . . . . . . Ally Attacks 25 | . . . 16 9 . . Total Damage 247 | . . . 167 80 . . Kills 5 | . . . 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 3464 | 66 673 302 234 574 981 634 Spaces Moved 1576 | 45 369 200 117 256 347 242 Core 10 | 10 . . . . . . Treads 4 | 4 . . . . . . Legs 1562 | 31 369 200 117 256 347 242 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 150 120 150 155 Average Speed 145 | 108 120 120 150 149 166 175 Slowest Speed 250 | 160 120 120 150 150 220 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 60 44 15 40 31 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 117 | . . . . 21 26 70 Melee . | . . . . . . . Projectile 19 | . . . . . 17 2 AOE 98 | . . . . 21 9 68 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 2500 | 61 541 260 164 385 684 405 Wait 592 | . 108 51 25 65 231 112 Move 1570 | 44 368 199 116 255 346 242 Hop . | . . . . . . . Pick Up 74 | 9 13 3 6 10 26 7 Fast Attach 6 | 1 . . . 2 3 . Attach 34 | 5 2 . 3 5 11 8 Detach 2 | . . . . . 2 . Swap 39 | 2 9 3 2 5 12 6 Drop 47 | . 11 3 5 11 15 2 Fire 136 | . 30 1 7 32 38 28 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 16) 613 | -10/Materials | Discovered new exit (range 9) 722 | -10/Materials | Discovered new exit (range 7) 740 | -10/Materials | Entered Mines 864 | -10/Mines | Learned location of 1 exit from Materials 899 | -10/Mines | Discovered new exit (range 9) 972 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1042 | -10/Mines | Entered Materials 1042 | -9/Materials | Accompanied by 1 ally 1042 | -9/Materials | Evolved 2 slots: Utility x2 1043 | -9/Materials | Identified exit to Materials 1047 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1238 | -9/Materials | Discovered new exit (range 9) 1276 | -9/Materials | Entered Storage 1276 | -9/Storage | Accompanied by 1 ally 1285 | -9/Storage | Build established: Scavenger-Mutant 1645 | -9/Storage | Repaired Lgt. Armor Plating 1781 | -9/Storage | Discovered exit to Materials (range 10) 1850 | -9/Storage | Entered Materials 1850 | -8/Materials | Evolved 2 slots: Utility x2 2120 | -8/Materials | Build established: Mutant 2503 | -8/Materials | Discovered new exit (range 13) 2831 | -8/Materials | Entered Factory 2831 | -7/Factory | Evolved 2 slots: Utility x2 3319 | -7/Factory | Garrison activated, responded to threat 3465 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. G-47 Trooper destroyed. Destroyed Lgt. Nuclear Core. U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. Lrn. Terrain Scanner destroyed. Missile Launcher destroyed. Y-54 Guardian suffers critical hit. Destroyed Lgt. Treads. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Imp. Shield Generator destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Gauss Cannon destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????#??#?###??# """" #?# #?### | | ??????#?????#??????# ""R"" #########/####+##### | | ???????????????? ??# "" "" ##?#?## ^ [ | | ????????#?#?? ????# #?????# ^ | | ?????????????????? # #####?# """ """ | | ???????????????"???# """ # ### """ """ # | | ???????????????????# """ + = = """ """ # | | ?????????????? ? ? # """ # ###% # | | ?????#?????????????# ## ##?# + | | ????????? ?????????###########+##?# ##+####### | | ????? ??????#?? ?? # = % #?# #??? ????# | | ???? ?????????? ???# " ### # ????"?## | | ??????????? ?? ????#! 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""T"" ??????? | | ?????? ? ?????""" ? ??????? | | ???? ????????###########;#############k#??#?#????? | | ??????????????????????? ??????#?? ??????????????? | | ???? ???#???#???#?????? ??? ???????"????????????? | | ?????#??#????????????? ? ?????????????????#????? | | ?????????#??#????????? ????????????????????????? | | ?????#?????#?????????" ???????????????????????? | | ?????????????????????" ?????"???????????????????? | | ???????????????????? " ????????#????????????????? | | ??????? ????????????" ???"????#????????????????? | | ?????????????????????" ?????????????????????????? | | ?????????????????????" ??????????#??????????????? | | ?????????????????????" ??????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Imp. Propulsion Shielding | -9/Storage | Hacked EM Pulse Cannon | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Shopping List Challenges ------------ None Game ------ Seed ArmorChargeCorpse Manual? 0 Play Time 00:51:19 Cumulative 11.3 hours Start 2021.01.30 @ 10:09:26 End 2021.01.30 @ 10:58:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f19c6972-d97d-4199-b6ba-75ea9250dcbd