Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.09 @ 16:31:00 Player: vinyl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2764) 2764 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 6622 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 173 Entered Garrisons 200 Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 35/100 System Corruption 1% Temperature Cool (18) Movement Rolling (95) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Wheel > --- UTILITY (5) ------ Improved Salvage Targeting Computer Improved Salvage Targeting Computer > --- WEAPON (2) ------- Gatling Laser Plasma Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Machine Analyzer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Authchip [R/Combat] > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Micro Nuclear Core Advanced Assault Cannon Katana Great Axe Great Axe [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Improved Salvage Targeting Computer Storage Small Storage Unit Processor Improved Salvage Targeting Computer Hackware Authchip [R/Combat] Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Slots Evolved 6 | . . 2 . 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . 1 . 1 . . 1 Weapon . | . . . . . . . . Parts Attached 59 | 6 1 3 . 10 9 3 27 Power 11 | 1 . . . 2 3 1 4 Engine 9 | 1 . . . 2 3 1 2 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 21 | 2 . 1 . 2 4 1 11 Treads . | . . . . . . . . Leg 12 | . . 1 . 2 4 1 4 Wheel 8 | 2 . . . . . . 6 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 5 | 1 . 1 . 2 . . 1 Device . | . . . . . . . . Storage 1 | 1 . . . . . . . Processor 3 | . . 1 . 2 . . . Hackware 1 | . . . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 22 | 2 1 1 . 4 2 1 11 Energy Gun 7 | 1 . 1 . 3 . . 2 Energy Cannon 7 | . . . . 1 1 . 5 Ballistic Gun 3 | 1 1 . . . . . 1 Ballistic Cannon 2 | . . . . . . 1 1 Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 33 | . . . . 2 5 . 26 Power 7 | . . . . . 1 . 6 Propulsion 14 | . . . . 1 3 . 10 Utility 3 | . . . . . . . 3 Weapon 9 | . . . . 1 1 . 7 Highest Loss Streak 10 | . . . . 2 2 . 10 To Critical Strikes . | . . . . . . . . Average Backups 4 | 1 5 6 6 5 5 5 3 Power 1 | . 1 1 1 1 1 2 1 Propulsion . | . 2 2 2 1 . . . Utility . | . . . . . . 1 . Weapon 2 | . 2 3 3 2 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 4 | . . 1 . . . . 3 Power 2 | . . . . . . . 2 Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 2 | . . 1 . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 83 76 88 80 97 100 64 Engine 8 | . 14 11 11 9 8 9 7 Leg 17 | . . . 11 15 26 36 6 Wheel 8 | . 28 22 22 14 7 . 6 Storage 7 | . 14 11 11 9 9 9 2 Processor 21 | . . 10 11 14 27 27 20 Hackware 1 | . . . . . . . 4 Energy Gun 7 | . 2 10 11 11 10 9 2 Energy Cannon 5 | . . . . 3 4 7 6 Ballistic Gun 2 | . 24 11 11 3 . . . Ballistic Cannon 1 | . . . . . . 1 3 Launcher 1 | . . . . . 2 . . Peak Build Rating 34 | 6 6 12 12 28 28 28 34 Average Rating 23 | 4 5 10 12 17 25 26 25 On Entrance 14 | . 6 6 12 12 28 26 28 Avg Prop Armor Cover (%) 3 | . . 8 8 6 2 . . Naked Turns . | . . . . . . . . Heaviest Build 29 | 13 14 15 15 18 22 22 29 Greatest Support 64 | 26 26 26 26 30 40 40 64 Greatest Overweight (x) 7 | 3 . . . 1 1 . 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 6 Most Carried 8 | 4 6 6 6 6 7 8 8 Average Carried 4 | 2 5 5 6 5 5 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 4 6 6 6 6 5 8 . Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Matter Collected 1027 | 171 39 43 . 9 365 54 346 Remotely . | . . . . . . . . Salvage Created 2938 | . 57 43 . 221 694 577 1346 Parts 152 | . 8 2 . 12 35 39 56 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Combat Hostiles Destroyed 67 | . 3 1 . 6 19 15 23 Melee 2 | . . . . . . . 2 Guns 35 | . 3 1 . 4 10 12 5 Cannons 22 | . . . . 2 3 3 14 AOE 5 | . . . . . 5 . . Classes Destroyed 10 | . 1 1 . 1 1 1 5 Worker 2 | . . . . . . . 2 Recycler 4 | . . . . . . . 4 Operator 1 | . . . . . . 1 . Watcher 3 | . . . . 1 . . 2 Swarmer 18 | . 3 . . 2 3 5 5 Grunt 32 | . . 1 . 4 13 4 10 Duelist 1 | . . . . . . . 1 Sentry 13 | . . . . . 3 6 4 Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 10 | . 3 1 . 5 6 10 9 Combat Bots Only 8 | . 3 1 . 5 6 8 6 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 2 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . . . 2 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Hostile Shots Fired 662 | . 7 1 . 59 86 60 449 Missed 216 | . 1 . . 19 25 15 156 Hits 446 | . 6 1 . 40 61 45 293 Projectile 446 | . 6 1 . 40 61 45 293 Critical Strikes 11 | . . . . 1 5 1 4 Damage Taken 4254 | . 35 8 . 521 716 384 2590 Core 1076 | . 12 . . 183 117 55 709 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1253 | . 12 2 . 134 206 116 783 Core Remaining (%) 82 | 100 95 . 100 . . 35 . Volleys Fired 143 | . 4 2 . 17 30 23 67 Largest 2 | . 2 2 . 2 2 2 2 Hottest 160 | . 40 83 . 160 160 140 160 Shots Fired 272 | . 8 4 . 34 57 46 123 Gun 127 | . 8 4 . 23 40 23 29 Cannon 136 | . . . . 11 8 23 94 Launcher 9 | . . . . . 9 . . Special . | . . . . . . . . Kinetic 44 | . 8 2 . 4 . 4 26 Thermal 219 | . . 2 . 30 48 42 97 Explosive 9 | . . . . . 9 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | . 2 5 . 17 18 16 24 Robot Miss Streak 4 | . 2 . . 2 2 3 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 218 | . 3 3 . 28 44 31 109 Core Hits 161 | . 3 1 . 14 48 33 62 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . . . . 1 5 Meltdown 1 | . . . . . . . 1 Blast 2 | . . . . . . 1 1 Sever 3 | . . . . . . . 3 Melee Attacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Slashing 6 | . . . . . . . 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 5905 | . 35 47 . 493 1577 767 2986 Guns 2526 | . 35 47 . 368 855 520 701 Cannons 2552 | . . . . 125 116 247 2064 Explosions 606 | . . . . . 606 . . Melee 219 | . . . . . . . 219 Ramming 2 | . . . . . . . 2 Kinetic 731 | . 35 12 . 47 . 60 577 Thermal 4347 | . . 35 . 446 971 707 2188 Explosive 606 | . . . . . 606 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 219 | . . . . . . . 219 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 54 | . . . . 1 12 4 37 Projectiles 42 | . . . . 1 . 4 37 Explosions 12 | . . . . . 12 . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . 1 Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 506 | . . 30 . 505 433 189 506 Average Temperature 125 | . . 17 . 156 141 60 136 Received Heat Transfer 2256 | . . 6 . 306 576 135 1233 Effects 13 | . . . . 3 2 . 8 Shutdowns 6 | . . . . 1 2 . 3 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Damage (minor) 1 | . . . . 1 . . . Damage (major) 1 | . . . . . . . 1 Damage (core) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 1 . 2 Combat Hostiles 3 | . . . . . 1 . 2 Parts Melted 15 | . . . . 2 1 2 10 Heat Transferred 9023 | . . 74 . 968 2110 1471 4400 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Maximum Alert Level 2 | . . . . . 2 2 1 Low Security (%) 54 | 100 100 100 100 100 33 . 74 Level 1 13 | . . . . . 3 31 25 Level 2 32 | . . . . . 63 68 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 590 | . 85 20 6 100 590 549 246 Initial 247 | . . 19 6 . 43 247 209 Average 260 | . 40 8 2 43 395 405 177 Influence Increases 2052 | . 85 24 . 147 637 462 697 Destroy 0b10 Robot/C 1440 | . 60 20 . 120 480 300 460 Destroy 0b10 Robot/NC 50 | . . . . 5 . 5 40 Destroy Leader 246 | . 10 . . 22 20 90 104 Allied During Kill 12 | . . . . . 12 . . Successful Hack 20 | . . 4 . . 12 . 4 Disable Machine 27 | . . . . . . . 27 Destroy Structure 32 | . . . . . 23 7 2 Partial Spotted 30 | . . . . . . 15 15 Lose Combat Pursuer 195 | . 15 . . . 90 45 45 Influence Decreases 1826 | . 30 59 20 70 124 513 1010 Entered New Map 757 | . . 36 14 . 34 343 330 Time Decay 699 | . 30 23 6 50 . 170 420 Lost Part 330 | . . . . 20 50 . 260 Lost Ally 40 | . . . . . 40 . . Squads Dispatched 10 | . . . . 1 . 3 6 Investigation 1 | . . . . . . 1 . Extermination 1 | . . . . . . . 1 Reinforcement 4 | . . . . . . 2 2 Assault . | . . . . . . . . Garrison 4 | . . . . 1 . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Distress Signals 4 | . . . . . . 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 3 2 . 7 31 21 31 Peak Tracking Total 9 | . 3 1 . 4 9 4 6 Tactical Retreats 8 | . 1 . . . 3 2 2 Traps | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Traps Triggered 5 | . 1 . . 1 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Machines Disabled 3 | . . . . . . . 3 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Machines Accessed 12 | . 1 3 . 1 2 1 4 Terminals 9 | . 1 3 . . 2 1 2 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 21 | . 3 7 . 1 2 2 6 Successful 15 | . 2 6 . 1 1 1 4 Failed 6 | . 1 1 . . 1 1 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 3 | . . . . . 1 . 2 Terminals 18 | . 3 7 . . 2 2 4 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 12 | . 2 6 . . 1 1 2 Record 9 | . 2 5 . . . 1 1 Prototype ID Bank 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . Alert Level 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 2 | . . . . . . . 2 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 2 . 1 2 1 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 51 | . . . . . 51 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 24 | . . . . . 24 . . Total Damage 517 | . . . . . 517 . . Kills 5 | . . . . . 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Active Infowar (turns) 2132 | . . 109 40 158 947 350 528 Machine Analysis 2132 | . . 109 40 158 947 350 528 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Turns Passed 2610 | 46 103 117 40 158 947 350 849 Spaces Moved 1468 | 35 97 118 45 85 507 216 365 Core 44 | 4 . . . . . . 40 Treads . | . . . . . . . . Legs 921 | . . . . 33 507 216 165 Wheels 489 | 31 97 118 45 52 . . 146 Hover 14 | . . . . . . . 14 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 120 120 95 Average Speed 123 | 95 90 90 90 101 127 120 149 Slowest Speed 400 | 200 90 90 90 120 190 120 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 3 24 19 14 8 62 23 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 31 | . . . . . 25 4 2 Melee . | . . . . . . . . Projectile 6 | . . . . . . 4 2 AOE 25 | . . . . . 25 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Total 1960 | 44 104 124 44 119 742 256 527 Wait 229 | . . . . . 174 9 46 Move 1460 | 34 96 117 44 85 504 215 365 Hop . | . . . . . . . . Pick Up 20 | 4 2 . . 3 3 3 5 Fast Attach 38 | 6 1 3 . 3 5 2 18 Attach 19 | . . . . 4 5 . 10 Detach 6 | . . 1 . . 3 . 2 Swap 8 | . . . . 3 3 1 1 Drop 21 | . 1 1 . 4 5 3 7 Fire 143 | . 4 2 . 17 30 23 67 Melee 5 | . . . . . . . 5 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . 10 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 15) 150 | -10/Materials | Entered another Materials area 150 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 258 | -9/Materials | Discovered new exit (range 8) 267 | -9/Materials | Entered Mines 294 | -9/Mines | Discovered new exit (range 15) 302 | -9/Mines | Build established: Mutant 307 | -9/Mines | Entered Materials 307 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 376 | -8/Materials | Garrison activated, responded to threat 465 | -8/Materials | Identified exit to Garrison 465 | -8/Materials | Entered Garrison 501 | -8/Garrison | Rescued a captive Derelict 503 | -8/Garrison | Rescued a captive Derelict 799 | -8/Garrison | Triggered checkpoint 1011 | -8/Garrison | Discovered new exit (range 9) 1020 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1132 | -8/Garrison | Discovered new exit (range 14) 1152 | -8/Garrison | Core integrity fell below 50% 1157 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1263 | -8/Garrison | Triggered checkpoint 1367 | -8/Garrison | Triggered checkpoint 1401 | -8/Garrison | Discovered new exit (range 10) 1412 | -8/Garrison | Entered Materials 1550 | -8/Materials | Destroyed 8 combat bots 1579 | -8/Materials | Build established: Scavenger-Mutant 1745 | -8/Materials | Discovered new exit (range 15) 1762 | -8/Materials | Entered Factory 1762 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1823 | -7/Factory | Lost 3 parts (2n1w) 2049 | -7/Factory | Garrison activated, responded to threat 2191 | -7/Factory | Core integrity fell below 50% 2221 | -7/Factory | Lost 10 parts (3p3n1u3w) 2238 | -7/Factory | Build established: Mutant 2325 | -7/Factory | Core integrity fell below 20% 2336 | -7/Factory | Lost 6 parts (2p1n1u2w) 2519 | -7/Factory | Lost 3 parts (1p1n1w) 2611 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02593_ L-41 Fighter destroyed. 02595_ R-06 Scavenger collects Carbon-fiber Leg. 02595_ K-01 Serf cleans the Pressure Siphon. 02595_ K-01 Serf collects debris. 02596_ Acquired 10 matter. 02596_ K-01 Serf collects debris. 02597_ R-06 Scavenger destroyed. 02598_ K-01 Serf collects debris. 02600_ R-06 Scavenger collects Carbon-fiber Leg. 02601_ K-01 Serf destroyed. 02602_ K-01 Serf collects debris. 02603_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 02604_ R-06 Scavenger collects Lgt. Ion Engine. 02606_ Acquired Wheel. 02606_ K-01 Serf collects debris. 02608_ R-06 Scavenger collects Med. Matter Pod. 02609_ R-06 Scavenger collects Wheel. 02609_ K-01 Serf collects debris. 02611_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ??????????????????????????? ! 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""""?????????????? | | ???????????????????# ###### """??????????????? | | ???????????????????#^^ w ??????????????? | | ?????????????###???# ^ """??????????????? | | ????????????? ???# ^""" """??????????????? | | ?????????????? ??# Y" k """"?????????????? | | ??????????????? ?# """ g ?????????????? | | ???????????????? #^ *% " " ???????????????? | | ????????????????? # k g "Y" #?????????? | | ?????????????????? + @ r""" ????????? | | ???????????????????# t ????????? | | ???????????????????# r #?????????? | | ???????????????????# %###########+###?????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ?##########????????# #???????????????????????? | | ?# ##########u #???????????????????????? | | ?# """ / #???????????????????????? | | ?# """%%############+###???????????????????????? | | ?# """% #??????????????????????????????????????? | | ?# % #??????????????????????????????????????? | | ?# """ #??????????????????????????????????????? | | ?# """ #??????????????????????????????????????? | | ?# """ #??????????????????????????????????????? | | ?# #??????????????????????????????????????? | | ?####+#####??????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ##??# #??????????????????????????????????????????? | | ####%#??????????????????????????????????????????? | | / % #??????????????????????????????????????????? | | # ####??????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #??????"""""??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Salvage Targeting 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed PersonalBlastInverter Manual? 0 Play Time 00:39:40 Cumulative 15.3 hours Start 2026.03.09 @ 15:28:11 End 2026.03.09 @ 16:31:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77beec01-1fe6-4353-94d1-ba5967687587