Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.04 @ 00:25:02 Player: Cogchaaaan Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (128) 640 Value Destroyed (2764) 2764 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 14644 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1535/1600 Matter 202/300 Energy 214/220 System Corruption 0% Temperature Cool (54) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Cooled VTOL Module Electron Diverter > --- UTILITY (14) ----- Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Melee Analysis Suite Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Guard Improved System Guard Improved System Guard > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (10) --- Micro Nuclear Core Particle Reactor Light Quantum Reactor Nuclear Pulse Array Field Propulsion Array Heavy Plasma Cannon Enhanced Nova Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Electron Diverter > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Melee Analysis Suite Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Guard Improved System Guard Improved System Guard > --- WEAPON ----------- Enhanced Nova Cannon Longsword +1 > --- INVENTORY -------- Micro Nuclear Core Particle Reactor Light Quantum Reactor Field Propulsion Array Heavy Plasma Cannon Improved Grenade Launcher [Rating: 128] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Special Weapon Plasma Cutter Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . 1 1 . . 1 . 1 . Utility 12 | . . . 1 . . . 1 1 2 2 . 2 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 136 | 8 21 3 22 1 4 . 23 21 2 5 3 6 6 11 Power 21 | 1 4 2 4 . . . 4 2 . 1 1 . 1 1 Engine 16 | 1 4 2 4 . . . 4 1 . . . . . . Core 3 | . . . . . . . . 1 . 1 1 . . . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 38 | 2 3 1 9 . . . 8 10 . . 1 2 1 1 Treads 19 | . 2 1 8 . . . 7 1 . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 16 | . . . 1 . . . 1 9 . . 1 2 1 1 Utility 47 | 2 11 . 5 1 . . 5 8 2 2 1 3 3 4 Device 19 | 1 6 . 2 1 . . 2 3 . . . 1 3 . Storage 8 | 1 5 . 1 . . . . 1 . . . . . . Processor 8 | . . . . . . . 1 2 . 1 1 . . 3 Hackware 5 | . . . . . . . . . 2 . . 2 . 1 Protection 7 | . . . 2 . . . 2 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 3 3 . 4 . 4 . 6 1 . 2 . 1 1 5 Energy Gun 4 | 2 . . 1 . . . 1 . . . . . . . Energy Cannon 11 | . 2 . . . . . . . . 2 . 1 1 5 Ballistic Gun 11 | 1 1 . 3 . 2 . 4 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . 3 2 . . . 1 . 1 Parts Lost 18 | . 4 1 1 . . . 2 1 . . . 5 1 3 Power 3 | . 1 . . . . . . . . . . 1 . 1 Propulsion 7 | . . 1 . . . . 2 . . . . 2 . 2 Utility 5 | . 1 . . . . . . 1 . . . 2 1 . Weapon 3 | . 2 . 1 . . . . . . . . . . . Highest Loss Streak 3 | . 3 1 1 . . . 2 1 . . . 3 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 99 100 93 100 98 90 93 87 91 88 83 87 Engine 8 | . 13 14 11 11 11 11 9 5 . . . . . . Core 1 | . . . . . . . . 1 6 5 10 8 4 2 Treads 24 | . 21 28 32 33 33 33 36 . . . . . . . Flight 6 | . . . . . . . . 37 33 29 31 28 30 27 Device 12 | . 13 14 11 11 11 11 15 14 13 11 10 8 5 4 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 5 4 4 4 Processor 2 | . . . . . . . . 6 6 10 12 14 13 20 Hackware 2 | . . . . . . . . . 13 11 10 14 17 18 Protection 7 | . . . 10 11 11 11 9 7 6 5 5 3 . . Energy Gun 1 | . 7 . 5 . . . . . . . . . . . Energy Cannon 2 | . 12 14 2 . . . . . . . . . . 1 Ballistic Gun 11 | . 8 14 14 22 . 22 17 . . . . . . . Slashing Weapon 1 | . . . . . 4 . . 6 6 5 5 4 4 4 Peak Build Rating 128 | 7 11 10 28 30 34 31 40 48 51 62 70 89 97 128 Average Rating 34 | 5 9 9 19 28 28 31 34 43 50 55 66 77 92 111 On Entrance 37 | . 7 10 10 28 30 31 31 34 46 51 57 70 74 90 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 108 | 12 92 32 99 99 99 99 108 25 25 25 30 31 33 44 Greatest Support 88 | 20 40 40 66 66 66 66 88 26 25 25 30 33 38 39 Greatest Overweight (x) 30 | 3 2 . 30 1 1 1 1 . . . . 1 . 1 Average Overweight (x) . | . . . 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 10 10 10 10 10 10 Average Capacity 19 | 7 14 15 24 25 25 25 25 10 10 10 10 10 10 10 Most Carried 25 | 4 17 15 25 25 25 25 25 25 8 9 9 10 7 10 Average Carried 18 | 3 11 13 21 24 25 24 24 10 7 7 8 9 6 8 Final Capacity 25 | 8 15 15 25 25 25 25 25 10 10 10 10 10 10 10 Final Carried 25 | 4 15 14 25 25 25 25 25 9 7 9 9 8 7 10 Class Distribution -------------------- 70% | Mutant 14% | Hacker-Sprinter 7% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2915 | 297 222 132 571 118 . 167 831 279 106 40 50 40 45 17 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4482 | 178 522 250 855 235 . 81 1203 299 121 171 251 214 85 17 Parts 274 | 17 41 27 55 17 . 3 67 16 3 10 8 6 2 2 Haulers Intercepted 15 | . 1 . 4 . . . 3 1 1 1 1 2 1 . Recyclers Shooed 4 | . 1 . 2 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 76 | . 16 14 17 5 . 2 21 1 . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . Guns 62 | . 10 10 14 5 . 2 21 . . . . . . . Cannons 13 | . 6 4 3 . . . . . . . . . . . Classes Destroyed 13 | 2 4 . 2 1 . . 2 1 . . . . . 1 Worker 4 | . . . . 1 . . 1 . 1 1 . . . . Builder 1 | . . . . . . . . . . . . . . 1 Tunneler 6 | 5 . 1 . . . . . . . . . . . . Hauler 15 | . 1 . 4 . . . 3 1 1 1 1 2 1 . Recycler 7 | 1 1 . 1 1 . . . 2 . . 1 . . . Operator 3 | . . . 1 . . . 1 1 . . . . . . Watcher 16 | . 3 . 4 . . . 3 2 . 2 1 1 . . Swarmer 36 | . 12 14 10 . . . . . . . . . . . Cutter 1 | . . . . . . . . 1 . . . . . . Grunt 26 | . 4 . 4 5 . 2 11 . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . Sentry 10 | . . . 3 . . . 7 . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . Best Kill Streak 5 | 5 4 3 5 3 . 2 4 2 1 2 2 1 1 1 Combat Bots Only 5 | . 3 3 5 3 . 2 4 1 . . . . . . Max Kills in Single Turn 2 | 1 2 2 2 1 . 1 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 557 | . 86 100 113 12 . 3 106 22 18 6 7 65 5 14 Missed 182 | . 23 24 24 2 . 2 22 19 13 3 4 35 3 8 Damage Taken 4677 | . 525 634 928 132 . 17 1271 73 38 68 69 677 102 143 Core 749 | . 19 102 118 31 . . 143 19 11 43 . 198 . 65 Absorbed by Shields 8 | . . . . . . . 8 . . . . . . . Regen/Repaired (Parts) 229 | . . . 229 . . . . . . . . . . . Core Remaining (%) 86 | 100 . 51 . . . 62 74 97 98 95 100 84 100 95 Volleys Fired 334 | 17 54 36 90 10 . 6 92 . . 2 . 6 4 17 Largest 2 | 2 2 2 2 2 . 2 2 . . 1 . 1 1 1 Hottest 136 | 70 136 88 108 50 . 50 50 . . 90 . 90 90 120 Shots Fired 635 | 33 105 72 176 20 . 13 187 . . 2 . 6 4 17 Gun 501 | 33 72 36 140 20 . 13 187 . . . . . . . Cannon 134 | . 33 36 36 . . . . . . 2 . 6 4 17 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 406 | 17 34 36 99 20 . 13 187 . . . . . . . Thermal 229 | 16 71 36 77 . . . . . . 2 . 6 4 17 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 22 | 6 8 6 22 5 . 2 15 . . . . . . . Robot Miss Streak 6 | 2 4 5 4 2 . 3 6 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 2 1 . 1 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . . . . . Shots Hit Robots 417 | 22 58 36 107 12 . 6 130 15 4 6 6 10 4 1 Core Hits 188 | 8 26 16 39 9 . 4 70 5 2 3 3 2 . 1 Critical Kills 1 | . . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 7 | 1 4 . . . . . 1 . . . . 1 . . Burn 5 | 1 4 . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . Melee Attacks 111 | . . . . . . . 1 27 11 17 9 25 7 14 Impact . | . . . . . . . . . . . . . . . Slashing 111 | . . . . . . . 1 27 11 17 9 25 7 14 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 6 2 2 2 2 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9530 | 228 857 658 1669 218 . 142 2419 1036 307 454 491 707 260 84 Guns 4964 | 228 514 232 1300 203 . 113 2374 . . . . . . . Cannons 1104 | . 328 407 369 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 3339 | . . . . . . . . 1036 307 454 491 707 260 84 Ramming 123 | . 15 19 . 15 . 29 45 . . . . . . . Kinetic 4180 | 80 173 232 1005 203 . 113 2374 . . . . . . . Thermal 1888 | 148 669 407 664 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3339 | . . . . . . . . 1036 307 454 491 707 260 84 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . 3 3 3 3 3 3 3 . . . 4 2 . . Average Corruption 2 | . 2 3 1 3 3 3 3 . . . 4 1 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 88 | . 2 7 6 19 9 14 28 . . . 3 . . . Message Errors 19 | . . 4 . 5 1 3 6 . . . . . . . Matter Fused 20 | . . 1 3 2 8 1 4 . . . 1 . . . Heat Flow Errors 10 | . . . 1 4 . 1 4 . . . . . . . Energy Discharges 10 | . . . . 4 . 2 4 . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . Data Loss (minor) 13 | . 1 1 . 2 . 4 3 . . . 2 . . . Data Loss (major) 8 | . 1 . . 1 . 2 4 . . . . . . . Misfires 5 | . . . 1 . . 1 3 . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 560 | . 1 14 1 . . . . 313 56 26 . 104 45 . Projectiles 16 | . 1 14 1 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 544 | . . . . . . . . 313 56 26 . 104 45 . Knockbacks 1 | . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 13 | . 3 2 . 1 . 2 5 . . . . . . . Targets Rammed 15 | . 3 2 . 3 . 2 5 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . . Highest Temperature 313 | 70 202 . 216 251 . 230 269 . . 18 8 132 313 231 Average Temperature 70 | 26 70 . 68 79 . 113 102 . . 13 3 58 87 67 Received Heat Transfer 1047 | . 78 . 240 72 . 9 564 6 12 18 18 21 9 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | 1 2 1 2 . . . . . . . . . . . Heat Transferred 4486 | 518 1887 740 1341 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 428 | 30 270 305 304 183 . 40 308 428 239 284 224 224 235 373 Initial 147 | . 19 45 68 93 . . . 100 147 116 128 117 106 104 Average 141 | 15 123 165 146 72 . 15 185 225 203 205 170 129 189 203 Maximum Alert Level 2 | . 1 1 1 . . . 1 2 1 1 1 1 1 1 Low Security (%) 72 | 100 83 80 70 100 . 100 59 41 16 26 80 89 42 58 Level 1 27 | . 16 19 29 . . . 40 49 83 73 19 10 57 41 Level 2 . | . . . . . . . . 8 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 4 . . . . . 3 2 . . . 3 . 2 Investigation 2 | . . . . . . . . 1 . . . 1 . . Extermination 2 | . . . . . . . . . . . . 1 . 1 Reinforcement 10 | . 4 . . . . . 3 1 . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . 1 . 1 . . . 3 . . . . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 191 | . 26 25 27 5 . 2 34 14 2 4 4 36 4 8 Peak Tracking Total 19 | . 4 13 5 3 . 2 4 7 4 1 2 19 5 10 Tactical Retreats 22 | . . 2 2 . . . 3 3 1 . 1 5 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . 2 . 2 . . . . 1 . . 1 2 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . 2 . . . 2 2 . . . . . . Max in Single Turn 1 | . . . 1 . . . 1 1 . . . . . . Garrison Access 6 | . . . . . . . 1 2 . 1 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 78 | . 7 . 11 . 1 . 9 17 6 6 3 9 6 3 Terminals 54 | . 6 . 7 . . . 6 9 4 4 2 8 5 3 Fabricators 6 | . . . . . . . . 4 1 1 . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . Recycling Units 7 | . 1 . 1 . . . 1 2 1 . 1 . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . Garrison Access 6 | . . . . . . . 1 2 . 1 . 1 1 . Total Hacks 177 | . 19 . 29 . 1 . 26 23 10 16 8 26 13 6 Successful 108 | . 8 . 17 . 1 . 19 14 7 10 2 16 11 3 Failed 69 | . 11 . 12 . . . 7 9 3 6 6 10 2 3 Catastrophic 12 | . 3 . 1 . . . 1 3 . . 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 90 | . 13 . 9 . 1 . 14 13 3 4 7 14 8 4 Terminals 140 | . 18 . 18 . . . 20 14 8 14 7 23 12 6 Fabricators 6 | . . . . . . . . 4 1 1 . . . . Repair Stations 5 | . . . 5 . . . . . . . . . . . Recycling Units 11 | . 1 . 2 . . . 3 3 1 . 1 . . . Scanalyzers 6 | . . . 4 . . . 2 . . . . . . . Garrison Access 8 | . . . . . . . 1 2 . 1 . 3 1 . Terminal Hacks 49 | . 4 . 6 . 1 . 5 3 4 5 . 11 8 2 Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . 1 1 . . 1 1 . Branch Access Points 6 | . 1 . 1 . . . 1 1 . 1 . 1 . . Emergency Access Points 4 | . . . 1 . . . 1 . . 1 . 1 . . Terminal Index 3 | . 1 . 1 . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . 1 1 . Locate Traps 13 | . 2 . 1 . . . 2 . 1 2 . 2 3 . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . Zone Layout 13 | . . . 1 . . . . 1 2 1 . 4 3 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . 1 . . . . Network Status 2 | . . . . . . . . 2 . . . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 1 1 . . . . . Retrieve Components 3 | . . . . . . . 1 1 1 . . . . . Scanalyzer 6 | . . . 4 . . . 2 . . . . . . . Insert Component 3 | . . . 2 . . . 1 . . . . . . . Analyze 3 | . . . 2 . . . 1 . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 2 . 1 . 1 1 . Seal Access 6 | . . . . . . . 1 2 . 1 . 1 1 . Unauthorized Hacks 37 | . 4 . 3 . . . 10 6 2 3 2 4 2 1 Terminals 32 | . 4 . 3 . . . 8 4 1 3 2 4 2 1 Assimilate 1 | . . . . . . . . . . . . 1 . . Botnet 26 | . 4 . 3 . . . 3 4 1 3 2 3 2 1 Skim 5 | . . . . . . . 5 . . . . . . . Fabricators 3 | . . . . . . . . 2 1 . . . . . Liberate 3 | . . . . . . . . 2 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 59 | . 7 . 10 . . . 5 10 5 4 3 9 3 3 Full Trace Events 1 | . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . 10 2 1 . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 1 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . . . . . 1 1 . 1 . . Largest Group 1 | . . . . . . . . . 1 1 . 1 . . Highest-Rated Group 41 | . . . . . . . . . 32 41 . 23 . . Highest-Rated Ally 41 | . . . . . . . . . 32 41 . 23 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . 3 4 . . . . Total Damage 315 | . . . . . . . . . 101 214 . . . . Kills 1 | . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 10318 | 169 1059 449 2036 1166 478 711 2012 474 209 256 102 514 333 350 Spaces Moved 8784 | 83 470 208 703 489 210 306 714 1241 449 550 267 1609 622 863 Core 10 | 9 . . 1 . . . . . . . . . . . Treads 2982 | . 353 208 702 489 210 306 714 . . . . . . . Legs 191 | 74 117 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5601 | . . . . . . . . 1241 449 550 267 1609 622 863 Fastest Speed 19 | 50 120 160 225 225 225 225 225 25 27 27 23 23 20 19 Average Speed 92 | 120 167 160 234 225 225 225 232 26 27 27 23 23 20 20 Slowest Speed 1550 | 200 320 160 1550 225 225 225 238 27 27 27 23 94 20 91 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 86 | . . . . . . . . 18 4 8 2 37 9 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 91 53 65 99 61 62 80 36 18 19 6 43 20 24 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . 1 . . . . . . . Known Exits Taken 9 | . 1 . 1 1 . . 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . . 1 1 . . . 1 . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . Spaces Dug 82 | . . . . . . . 1 6 7 11 2 20 6 29 Terrain Destroyed 82 | . . . . . . . 1 6 7 11 2 20 6 29 Melee 55 | . . . . . . . 1 6 7 9 2 14 3 13 Projectile 27 | . . . . . . . . . . 2 . 6 3 16 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 10227 | 118 639 251 953 541 215 320 915 1342 521 630 295 1679 810 998 Wait 744 | 7 64 1 98 34 . 5 53 37 42 48 17 68 176 94 Move 8607 | 82 469 207 702 488 209 305 713 1206 440 533 262 1541 603 847 Hop 76 | . . . . . . . . 16 4 8 2 30 9 7 Pick Up 74 | 4 18 1 19 2 . 1 8 10 . 2 2 1 3 3 Fast Attach 67 | 7 8 1 17 1 1 . 15 6 . 3 1 2 1 4 Attach 45 | . 3 2 3 . . . 4 11 2 2 2 4 5 7 Detach 14 | . . . 2 . 1 . 1 . . 2 . 2 1 5 Swap 24 | 1 10 . 2 . 3 . 4 4 . . . . . . Drop 83 | . 10 1 20 3 1 1 19 25 . 2 . . 1 . Fire 334 | 17 54 36 90 10 . 6 92 . . 2 . 6 4 17 Melee 111 | . . . . . . . 1 27 11 17 9 25 7 14 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 15 | . 3 2 . 3 . 2 5 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 33 | . . . . . . . . . 22 11 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / [*Low] / Ext) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 8) 766 | -10/Materials | Lost 3 parts (1p2w) 776 | -10/Materials | Discovered new exit (range 11) 1070 | -10/Materials | Discovered new exit (range 9) 1162 | -10/Materials | Identified exit to Mines 1229 | -10/Materials | Entered Mines 1487 | -10/Mines | Learned 2 Materials zone layouts 1605 | -10/Mines | Discovered new exit (range 11) 1627 | -10/Mines | Assembled infested the area 1632 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1678 | -10/Mines | Entered Materials 1678 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2342 | -9/Materials | Build established: Scavenger-Mutant 2400 | -9/Materials | Identified exit to Mines 2400 | -9/Materials | Identified exit to Storage 2527 | -9/Materials | Repaired Lgt. Treads 2559 | -9/Materials | Repaired Lgt. Treads 3094 | -9/Materials | Build established: Mutant 3365 | -9/Materials | Discovered new exit (range 13) 3714 | -9/Materials | Entered Mines 3845 | -9/Mines | Discovered new exit (range 10) 3862 | -9/Mines | Learned location of Storage (-9) 3910 | -9/Mines | Identified exit to Exiles 3951 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4486 | -9/Mines | Learned location of 1 exit from Materials 4509 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4591 | -9/Mines | Discovered new exit (range 9) 4869 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4880 | -9/Mines | Entered Exiles 4937 | -9/Exiles | Met 8R-AWN 4975 | -9/Exiles | Met EX-HEX 5043 | -9/Exiles | Met EX-BIN 5074 | -9/Exiles | Aligned with FarCom system 5076 | -9/Exiles | Given EX-Vault access code 5133 | -9/Exiles | Opened EX-Vault 5142 | -9/Exiles | Found Longsword +1 5186 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5251 | -9/Exiles | Met EX-DEC 5330 | -9/Exiles | Discovered new exit (range 12) 5358 | -9/Exiles | Left Exiles lab with Longsword +1 5358 | -9/Exiles | Entered Mines 5509 | -8/Mines | Discovered new exit (range 6) 6069 | -8/Mines | Entered Materials 6069 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6070 | -8/Materials | Identified exit to Factory 7382 | -8/Materials | Discovered exit to Factory (range 10) 7420 | -8/Materials | Learned location of 1 exit from Storage 7526 | -8/Materials | Learned Storage trap positions 7613 | -8/Materials | Learned 4 Recycling zone layouts 7642 | -8/Materials | Learned Factory emergency access door positions 8081 | -8/Materials | Entered Factory 8081 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8380 | -7/Factory | Build established: Scout 8520 | -7/Factory | Identified exit to Lower Caves 8520 | -7/Factory | Identified exit to Factory 8555 | -7/Factory | Entered another Factory area 8555 | -6/Factory | Evolved 2 slots: Utility x2 8556 | -6/Factory | Identified exit to Extension 8570 | -6/Factory | Discovered new exit (range 9) 8570 | -6/Factory | Identified exit to Factory 8764 | -6/Factory | Entered another Factory area 8764 | -5/Factory | Evolved 2 slots: Utility x2 8832 | -5/Factory | Identified exit to Upper Caves 8912 | -5/Factory | Fabricated Variable Charge Gun? 9005 | -5/Factory | Discovered new exit (range 6) 9020 | -5/Factory | Entered another Factory area 9020 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9040 | -4/Factory | Discovered new exit (range 10) 9062 | -4/Factory | Discovered new exit (range 16) 9091 | -4/Factory | Identified exit to Upper Caves 9122 | -4/Factory | Identified exit to Research 9122 | -4/Factory | Entered Research 9122 | -3/Research | Evolved 2 slots: Utility x2 9145 | -3/Research | Build established: Hacker-Sprinter 9166 | -3/Research | Identified exit to Armory 9166 | -3/Research | Identified exit to Testing 9195 | -3/Research | Identified exit to Research 9331 | -3/Research | Found Prototype Hackware 9331 | -3/Research | Identified Exp. Hacking Suite 9636 | -3/Research | Entered another Research area 9636 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9652 | -2/Research | Lost 3 parts (1p1n1u) 9766 | -2/Research | Identified exit to Access 9969 | -2/Research | Entered Access 9969 | -1/Access | Evolved 2 slots: Utility x2 10081 | -1/Access | Spotted B-99 Colossus 10317 | -1/Access | Discovered new exit (range 7) 10319 | -1/Access | Identified exit to Surface 10319 | *** | Escaped! Last Messages --------------- dispatching Cutter reinforcements to area. 10175_ Field Propulsion Drive destroyed. 10175_ Identified Electron Diverter. 10219_ ALERT: Rogue bot located, Programmers report to Access Zone 2I. 10248_ Acquired Nuclear Pulse Array. 10271_ Penetrated by Slug. 10272_ Cesium-ion Thruster destroyed. 10272_ Penetrated by Slug. 10283_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2S layout... Downloaded map data. 10310_ W-44 Eye sends out distress signal. 10317_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10317_ The Access Shell folds into the floor. 10317_ EXIT=FOUND 10319_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????????????????????????# # "" | | ???????????????????????????????# # "" | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????########## | | ????????????????????????????????????????# ] | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ???????????????????????????????????????## ! | | ??????????????########################## | | ????????????? g | | ????????????? | | ????????????????????# ""######### ##### | | ????????????????????# ""#???????##+###????+ | | ????????????????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 35 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Corruption Containment 36 Armor Coverage 375 Evasion (%) 73 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 60 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Variable Charge Gun | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodFocalBox Manual? 0 Play Time 02:02:44 Cumulative 137.9 hours Start 2025.03.03 @ 19:30:10 End 2025.03.04 @ 00:25:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 49 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2fc34ec4-da3d-4018-baac-f7170ecd5138