Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 20:50:36 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (53) 265 Value Destroyed (1272) 1272 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (6280) 6280 TOTAL SCORE: 8837 Bonus ------- High Alert Combat Kills 30 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1250 Cogmind --------- Core Integrity 39/250 Matter 854/900 Energy 274/280 System Corruption 0% Temperature Cool (3) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit X0-1V1's Piety Tracker > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Light Treads Light Treads Improved Heat Sink Seismic Detector Hacking Suite Hacking Suite Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Shotgun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Improved Heat Sink Seismic Detector Hacking Suite Hacking Suite Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Shotgun [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device X0-1V1's Piety Tracker Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 35 | 6 8 21 Power 6 | 1 1 4 Engine 4 | 1 1 2 Core 2 | . . 2 Reactor . | . . . Propulsion 10 | 2 2 6 Treads 10 | 2 2 6 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 3 | 1 2 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 2 2 11 Energy Gun 1 | . . 1 Energy Cannon 2 | . . 2 Ballistic Gun 9 | 2 2 5 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . 1 2 Parts Lost 9 | . 6 3 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility 1 | . 1 . Weapon 3 | . 2 1 Highest Loss Streak 6 | . 6 1 To Critical Strikes . | . . . Average Backups 6 | 1 4 9 Power . | . . . Propulsion . | . 1 . Utility 2 | . . 4 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 16 | . 2 14 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 8 | . . 8 Weapon 5 | . 2 3 Tool/Special . | . . . Average Slot Usage (%) 93 | . 87 98 Engine 9 | . 14 6 Core 2 | . . 4 Treads 30 | . 27 32 Device 11 | . 12 11 Storage 8 | . 4 11 Ballistic Gun 22 | . 27 18 Ballistic Cannon 4 | . . 8 Impact Weapon 1 | . . 2 Peak Build Rating 31 | 6 20 31 Average Rating 17 | 4 8 26 On Entrance 8 | . 6 20 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 29 | 8 18 29 Greatest Support 60 | 40 40 60 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 8 | 5 6 10 Most Carried 10 | 3 8 10 Average Carried 7 | 1 4 9 Final Capacity 10 | 5 10 10 Final Carried 10 | 3 8 10 Class Distribution -------------------- 42% | Mutant 19% | Gunner 19% | Scavenger-Mutant 18% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1234 | 230 224 780 Remotely . | . . . Salvage Created 2003 | 130 398 1475 Parts 117 | 10 28 79 Haulers Intercepted 3 | . 1 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 36 | . 12 24 Guns 30 | . 12 18 Cannons 6 | . . 6 Classes Destroyed 10 | 2 3 5 Worker 2 | . . 2 Builder 1 | . . 1 Tunneler 4 | 4 . . Hauler 3 | . 1 2 Recycler 5 | 1 . 4 Operator 1 | . . 1 Watcher 1 | . . 1 Swarmer 8 | . 5 3 Grunt 20 | . 7 13 Sentry 8 | . . 8 Best Kill Streak 7 | 3 3 7 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 247 | . 114 133 Missed 68 | . 31 37 Hits 179 | . 83 96 Projectile 179 | . 83 96 Critical Strikes 8 | . 2 6 Damage Taken 2226 | . 990 1236 Core 377 | . 166 211 Absorbed by Shields . | . . . Core Remaining (%) 64 | 100 28 . Volleys Fired 163 | 18 54 91 Largest 3 | 2 2 3 Hottest 102 | 40 40 102 Shots Fired 332 | 36 108 188 Gun 294 | 36 108 150 Cannon 38 | . . 38 Launcher . | . . . Special . | . . . Kinetic 318 | 36 108 174 Thermal . | . . . Explosive . | . . . Electromagnetic 14 | . . 14 Robot Hit Streak 27 | 7 12 27 Robot Miss Streak 4 | 3 4 3 Penetration Max . | . . . Secondary Targets 7 | . 3 4 Max Gunslinging Chain 2 | . 1 2 Shots Hit Robots 220 | 26 68 126 Core Hits 91 | 9 27 55 Critical Kills 1 | . . 1 Critical Parts Destroyed 3 | . . 3 Critical Strikes 5 | . . 5 Destroy 3 | . . 3 Blast 1 | . . 1 Smash 1 | . . 1 Melee Attacks 5 | . . 5 Impact 5 | . . 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2615 | 208 570 1837 Guns 2089 | 208 570 1311 Cannons 436 | . . 436 Explosions 59 | . . 59 Melee 30 | . . 30 Ramming 1 | . . 1 Kinetic 2382 | 208 570 1604 Thermal 59 | . . 59 Explosive . | . . . Electromagnetic 143 | . . 143 Impact 30 | . . 30 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 30 | . . 30 Projectiles . | . . . Explosions . | . . . Melee 30 | . . 30 Knockbacks 5 | . . 5 Impact . | . . . Kinetic 5 | . . 5 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 1 2 Targets Rammed 3 | . 1 2 Kicked . | . . . Crushed . | . . . Highest Temperature 290 | . 72 290 Average Temperature 42 | . 33 46 Received Heat Transfer 1128 | . 516 612 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 86 | 100 100 75 Level 1 10 | . . 19 Level 2 2 | . . 5 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 477 | 10 80 477 Initial 7 | . . 7 Average 110 | 1 32 184 Influence Increases 1171 | 25 287 859 Destroy 0b10 Robot/C 720 | . 240 480 Destroy 0b10 Robot/NC 85 | 25 5 55 Destroy Leader 188 | . 42 146 Successful Hack 26 | . . 26 Disable Machine 15 | . . 15 Destroy Structure 5 | . . 5 Lose Combat Pursuer 30 | . . 30 Miscellaneous 102 | . . 102 Influence Decreases 700 | 25 268 407 Entered New Map 12 | . . 12 Time Decay 598 | 25 208 365 Lost Part 90 | . 60 30 Squads Dispatched 5 | . 2 3 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 55 | . 17 38 Peak Tracking Total 6 | . 6 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 2 4 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 15 | . 2 13 Successful 8 | . 1 7 Failed 7 | . 1 6 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 6 | . 1 5 Terminals 12 | . 2 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Part Schematic 1 | . . 1 Prototype ID Bank 2 | . . 2 Hauler Manifests 1 | . 1 . Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 3 | . . 3 Insert Component 1 | . . 1 Analyze 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 9 | . 4 5 Good Acts 5 | . 1 4 Bad Acts 4 | . . 4 Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 314 | 18 296 . Seismic 314 | 18 296 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1589 | 142 603 844 Spaces Moved 628 | 54 274 300 Core 2 | 2 . . Treads 626 | 52 274 300 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 155 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 46 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 4 | . . 4 Melee 1 | . . 1 Projectile . | . . . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 944 | 80 352 512 Wait 51 | . 3 48 Move 624 | 53 272 299 Hop . | . . . Pick Up 34 | 3 12 19 Fast Attach 16 | 6 2 8 Attach 9 | . 5 4 Detach 1 | . . 1 Swap 17 | . 1 16 Drop 21 | . 2 19 Fire 163 | 18 54 91 Melee 5 | . . 5 Ram . | . . . Kick . | . . . Crush 3 | . 1 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 143 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 9) 487 | -10/Materials | Core integrity fell below 50% 519 | -10/Materials | Lost 6 parts (1p2n1u2w) 652 | -10/Materials | Discovered new exit (range 9) 665 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 666 | -10/Materials | Core integrity fell below 20% 697 | -10/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 746 | -10/Materials | Entered another Materials area 746 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 778 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 793 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 943 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1025 | -9/Materials | Discovered new exit (range 13) 1025 | -9/Materials | Discovered new exit (range 10) 1025 | -9/Materials | X0-1V1 sent you into danger 1093 | -9/Materials | Build established: Gunner 1402 | -9/Materials | Discovered new exit (range 13) 1433 | -9/Materials | Core integrity fell below 50% 1536 | -9/Materials | Core integrity fell below 20% 1590 | -9/Materials | Self-destructed Last Messages --------------- 01503_ Acquired 50 matter. 01508_ Y-45 Defender destroyed. 01528_ G-34 Mercenary IFF system glitched. 01530_ U-05 Engineer destroyed. 01531_ G-34 Mercenary destroyed. 01535_ Terminal disabled. 01539_ Hvy. Assault Rifle destroyed. 01553_ G-47 Trooper suffers critical hit (Destroy). 01553_ Destroyed Aluminum Leg. 01555_ X0-1V1 injects you with a stream of matter (+468). 01556_ G-47 Trooper destroyed. 01556_ U-05 Engineer destroyed. 01560_ G-34 Mercenary destroyed. 01566_ Acquired Lgt. Treads+. 01570_ Dropped Lgt. Treads+. 01573_ W-16 Scout sends out distress signal. 01576_ K-01 Serf collects debris. 01580_ Y-45 Defender destroyed. 01581_ K-01 Serf collects debris. 01587_ R-06 Scavenger collects Hacking Suite. 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"""#????? ?????????????? | | ?????+ = Y"#?????? ????????????? | | ?????# """#????????????????????? | | ?????# """ ####????????????????????? | | ?????# """ #???????????????????????? | | ?????# """%* " #???????????????????????? | | ?????# = #???????????????????????? | | ?????# ?? #???????????????????????? | | ????????#### #???????????????????????? | | ???????????# #???????????????????????? | | ???????????#*[ #???????????????????????? | | ???????????#%#######???????????????????????? | | ??????????? ]??????????????????????????????? | | ???????????? ??????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 24 Energy Capacity 280 Matter Stores 891 Matter Capacity 900 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataRagnarokBlaster Manual? 0 Play Time 00:11:40 Cumulative 1323.4 hours Start 2026.07.02 @ 20:38:26 End 2026.07.02 @ 20:50:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 417 Adventurer 2 Explorer 0 Win Type - Total 114 Types 33/28/26/2/1/1/17/2/1/3 Lore% 98 Gallery% 92 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40d840e5-557d-459a-8d66-f3a7f6928cbd