Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 17:06:42 Player: Windjigo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (145) 725 Value Destroyed (4224) 4224 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 9522 Bonus ------- High Alert Combat Kills 464 Follower Combat Kills 288 Met Data Miner 300 Friendly Fire -239 Cogmind --------- Core Integrity 0/700 Matter 228/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (5) ---- Matter Filter Makeshift ECM Suite Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Airjet Cooled Airjet > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Insulated Plating System Shield Component Analysis Suite > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Precision Assault Rifle > --- INVENTORY -------- Advanced Weight Redist. System Hardlight Generator Hacking Suite Precision Beam Rifle Ion Cannon Ion Cannon Ion Cannon [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Insulated Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . . . 1 . 1 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 100 | 5 11 1 15 2 34 27 5 . . Power 18 | . 2 . 4 . 6 4 2 . . Engine 9 | . 2 . 2 . 3 1 1 . . Core 9 | . . . 2 . 3 3 1 . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 2 . 2 1 11 5 1 . . Treads 2 | 2 . . . . . . . . . Leg 8 | . 2 . 2 1 2 . 1 . . Wheel . | . . . . . . . . . . Hover 14 | . . . . . 9 5 . . . Flight . | . . . . . . . . . . Utility 26 | 1 3 1 2 1 7 9 2 . . Device 15 | . 2 1 1 . 4 6 1 . . Storage 4 | 1 1 . 1 . 1 . . . . Processor 4 | . . . . 1 1 1 1 . . Hackware 2 | . . . . . 1 1 . . . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 32 | 2 4 . 7 . 10 9 . . . Energy Gun 8 | 1 1 . . . 6 . . . . Energy Cannon 6 | . . . 2 . 1 3 . . . Ballistic Gun 9 | 1 1 . 3 . . 4 . . . Ballistic Cannon 3 | . 1 . . . . 2 . . . Launcher 5 | . 1 . 2 . 2 . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 3 1 . . . Parts Lost 42 | . 3 . 1 . 10 19 4 . 5 Power 6 | . . . . . . 3 2 . 1 Propulsion 12 | . 1 . . . 3 7 . . 1 Utility 12 | . . . 1 . 2 7 . . 2 Weapon 12 | . 2 . . . 5 2 2 . 1 Highest Loss Streak 5 | . 2 . 1 . 2 3 2 . 5 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 3 7 9 9 10 7 6 4 5 4 Power . | 1 . 1 1 1 . . . . . Propulsion . | 1 1 1 . . . . . 1 . Utility 4 | . 3 6 5 5 4 2 1 1 1 Weapon 2 | . 1 1 2 3 2 3 2 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 19 | . 2 . 7 . 7 2 . . 1 Power 2 | . 1 . 1 . . . . . . Propulsion 3 | . . . 2 . . 1 . . . Utility 11 | . . . 4 . 6 . . . 1 Weapon 3 | . 1 . . . 1 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 94 100 97 100 89 85 55 53 43 Engine 7 | . 10 14 5 11 5 2 5 7 5 Core 2 | . . . 5 . 3 7 . . . Leg 13 | . 14 28 30 33 3 . . . 2 Hover 8 | . . . . . 19 17 7 7 3 Device 16 | . 13 14 21 14 13 18 20 23 15 Storage 8 | . 14 14 11 11 9 3 . . . Processor 3 | . . . . 7 4 1 12 15 15 Hackware 3 | . . . . . 7 7 . . . Energy Gun 6 | . 12 . . . 16 9 1 . . Energy Cannon 2 | . . . 2 5 2 5 . . . Ballistic Gun 5 | . 11 14 11 . . 2 1 . . Ballistic Cannon 4 | . 1 14 7 . . 2 3 . . Launcher 2 | . 1 . . 16 3 . . . . Peak Build Rating 45 | 5 8 14 20 21 36 45 31 24 24 Average Rating 22 | 4 6 13 17 18 28 37 26 24 19 On Entrance 17 | . 5 8 14 19 19 34 30 24 24 Naked Turns . | . . . . . . . . . . Heaviest Build 34 | 9 21 28 30 29 32 34 26 18 18 Greatest Support 40 | 40 40 20 33 36 36 32 18 18 18 Greatest Overweight (x) 5 | . 1 1 1 . 2 2 1 . 5 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 8 5 5 5 Average Capacity 8 | 7 8 10 10 10 8 6 5 5 5 Most Carried 10 | 5 10 10 10 10 10 8 5 5 5 Average Carried 7 | 3 7 9 9 9 7 6 4 5 4 Final Capacity 10 | 8 10 10 10 10 8 5 5 5 5 Final Carried 10 | 5 10 10 10 10 8 4 5 5 3 Class Distribution -------------------- 66% | Mutant 11% | Tank 9% | Skirmisher 5% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Matter Collected 3473 | 228 256 116 706 430 932 507 298 . . Remotely . | . . . . . . . . . . Salvage Created 4543 | . 420 10 950 244 2019 661 183 . 56 Parts 248 | . 44 1 63 20 100 20 . . . Haulers Intercepted 2 | . . . 1 . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 17 . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 102 | . 13 1 19 12 40 14 2 . 1 Guns 36 | . 7 . 5 . 18 5 1 . . Cannons 25 | . . 1 4 3 7 8 1 . 1 AOE 38 | . 5 . 10 9 14 . . . . Classes Destroyed 18 | . 6 . 3 3 5 1 . . . Worker 11 | . 2 . . 2 7 . . . . Builder 7 | . 2 . 4 . 1 . . . . Tunneler 1 | . . . . 1 . . . . . Hauler 2 | . . . 1 . 1 . . . . Recycler 5 | . 1 . 1 . 3 . . . . Carrier 1 | . . . . . 1 . . . . Watcher 13 | . 3 . 4 . 3 3 . . . Swarmer 24 | . 6 1 3 3 7 4 . . . Cutter 1 | . . . . . 1 . . . . Grunt 53 | . 7 . 14 7 20 4 1 . . Brawler 2 | . . . . . 2 . . . . Duelist 5 | . . . . 1 2 . 1 . 1 Protector 1 | . . . . . 1 . . . . Sentry 10 | . . . 3 . 6 1 . . . Demolisher 1 | . . . . 1 . . . . . Hunter 4 | . . . . . 1 3 . . . Programmer 2 | . . . . . . 2 . . . Zionite 1 | . . . 1 . . . . . . Packrat 1 | . . . . . . . 1 . . Thug 1 | . . . 1 . . . . . . Best Kill Streak 12 | . 12 1 6 8 8 4 1 . 1 Combat Bots Only 8 | . 8 1 4 6 7 4 1 . 1 Max Kills in Single Turn 4 | . 3 1 3 3 4 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 3 3 3 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Hostile Shots Fired 647 | . 110 1 70 18 133 196 52 . 67 Missed 258 | . 40 . 22 9 50 79 27 . 31 Hits 389 | . 70 1 48 9 83 117 25 . 36 Melee 7 | . . . 1 . 4 . . . 2 Projectile 382 | . 70 1 47 9 79 117 25 . 34 AOE 2 | . . . . . 2 . . . . Critical Strikes 5 | . . . 1 . 2 2 . . . Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 5862 | . 783 7 645 137 1165 2278 326 . 521 Core 1105 | . 110 . 38 32 218 547 32 . 128 Absorbed by Shields 372 | . . . 169 3 200 . . . . Regen/Repaired (Parts) 64 | . . . 22 . . 42 . . . Core Remaining (%) 74 | 100 . 56 . 82 60 . . . . Volleys Fired 304 | . 48 2 61 9 108 54 16 . 6 Largest 3 | . 2 2 2 2 3 3 3 . 2 Hottest 222 | . 90 50 136 136 222 221 129 . 68 Shots Fired 655 | . 93 4 118 17 239 139 35 . 10 Gun 427 | . 80 2 55 . 191 76 19 . 4 Cannon 166 | . 6 2 50 8 19 59 16 . 6 Launcher 54 | . 7 . 13 9 25 . . . . Special 8 | . . . . . 4 4 . . . Kinetic 195 | . 44 4 93 . . 24 20 . 10 Thermal 406 | . 42 . 12 8 214 115 15 . . Explosive 54 | . 7 . 13 9 25 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | . 5 1 8 9 15 18 6 . 7 Robot Miss Streak 6 | . 5 1 6 1 3 3 3 . 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . 1 . . . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 374 | . 43 1 53 8 150 91 23 . 5 Core Hits 252 | . 33 1 45 25 109 31 7 . 1 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 26 | . 2 . 1 . 17 5 1 . . Burn 23 | . 2 . . . 16 5 . . . Meltdown 1 | . . . . . 1 . . . . Blast 2 | . . . 1 . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10711 | . 1158 29 1827 934 4355 1837 413 . 158 Guns 4343 | . 572 10 377 . 2201 977 164 . 42 Cannons 2042 | . 54 19 500 102 190 812 249 . 116 Explosions 4245 | . 532 . 950 832 1931 . . . . Melee . | . . . . . . . . . . Ramming 9 | . . . . . 9 . . . . Kinetic 1598 | . 295 29 716 . . 216 184 . 158 Thermal 4859 | . 331 . 161 102 2415 1621 229 . . Explosive 4245 | . 532 . 950 832 1931 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 5 2 2 2 2 Average Corruption 2 | . . . . . 2 1 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . . . . . 31 1 11 . 1 Message Errors 6 | . . . . . 5 . 1 . . Matter Fused 11 | . . . . . 7 . 3 . 1 Heat Flow Errors 5 | . . . . . 4 . 1 . . Energy Discharges 7 | . . . . . 3 . 4 . . Parts Rejected 3 | . . . . . 2 . 1 . . Data Loss (minor) 6 | . . . . . 5 . 1 . . Data Loss (major) 2 | . . . . . 2 . . . . Misfires 3 | . . . . . 2 1 . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 33 | . . . 4 . 9 . . . 20 Projectiles 24 | . . . 4 . . . . . 20 Explosions 9 | . . . . . 9 . . . . Melee . | . . . . . . . . . . Knockbacks 9 | . . . 5 . . . . . 4 Impact . | . . . . . . . . . . Kinetic 8 | . . . 5 . . . . . 3 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 189 | . 38 . 71 66 14 . . . . Shots 7 | . 1 . 2 3 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 612 | . 144 . 144 138 422 612 150 . . Average Temperature 102 | . 33 . 48 47 106 144 53 . . Received Heat Transfer 1266 | . 288 . 179 22 375 321 75 . 6 Effects 34 | . . . . . 9 25 . . . Shutdowns 5 | . . . . . . 5 . . . Energy Bleed 8 | . . . . . 4 4 . . . Interference 10 | . . . . . 2 8 . . . Short Circuit 3 | . . . . . . 3 . . . Damage (minor) 3 | . . . . . . 3 . . . Damage (major) 3 | . . . . . 3 . . . . Damage (core) 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . 1 . . . 2 1 . . . Combat Hostiles 3 | . 1 . . . 1 1 . . . Parts Melted 22 | . 3 . 1 . 10 7 1 . . Heat Transferred 11628 | . 1111 . 296 185 6236 3430 370 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Maximum Alert Level 3 | . 1 . 2 1 3 2 . . . Low Security (%) 48 | 100 97 100 68 38 6 22 . . . Level 1 27 | . 2 . 19 61 7 76 . . . Level 2 5 | . . . 12 . 12 1 . . . Level 3 19 | . . . . . 73 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 922 | . 201 73 514 349 922 406 . . . Initial 396 | . . 53 . 198 68 396 . . . Average 305 | . 101 7 172 228 737 258 . . . Influence Increases 4245 | . 420 73 1032 389 1536 595 155 . 45 Destroy 0b10 Robot/C 2260 | . 260 40 540 260 800 280 40 . 40 Destroy 0b10 Robot/NC 220 | . 40 . 55 15 95 15 . . . Destroy Leader 540 | . 56 10 160 60 158 86 10 . . Allied During Kill 127 | . . 23 92 7 . . . . 5 Successful Hack 51 | . 25 . 11 . . 15 . . . Disable Machine 90 | . . . 45 . 15 30 . . . Anti-Garrison Action 150 | . . . . . 150 . . . . Destroy Structure 342 | . 39 . 84 47 168 4 . . . Partial Spotted 45 | . . . . . 15 30 . . . Lose Combat Pursuer 420 | . . . 45 . 135 135 105 . . Influence Decreases 4225 | . 282 211 522 722 841 1225 397 . 25 Entered New Map 1072 | . . 85 . 312 109 476 90 . . Time Decay 2703 | . 252 126 452 410 632 559 267 . 5 Lost Part 370 | . 30 . 10 . 100 190 40 . . Lost Ally 80 | . . . 60 . . . . . 20 Squads Dispatched 21 | . 3 . 5 1 7 5 . . . Investigation 9 | . 1 . 3 1 2 2 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 7 | . 2 . 2 . 2 1 . . . Assault 3 | . . . . . 3 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Distress Signals 6 | . . . 3 . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 191 | . 21 3 38 10 59 29 18 . 13 Peak Tracking Total 8 | . 8 2 5 6 8 4 6 . 8 Tactical Retreats 22 | . . . 2 . 7 6 5 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Traps Triggered 8 | . 1 . 2 . 3 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Machines Disabled 7 | . . . 3 . 2 2 . . . Max in Single Turn 2 | . . . 2 . 1 1 . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Machines Accessed 27 | . 5 1 6 1 5 4 1 4 . Terminals 11 | . 4 . 2 1 2 2 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . . Recycling Units 6 | . 1 . 2 . 2 1 . . . Scanalyzers 2 | . . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 109 | . 18 1 19 3 18 14 7 29 . Successful 81 | . 12 1 11 2 13 6 7 29 . Failed 28 | . 6 . 8 1 5 8 . . . Catastrophic 4 | . . . 1 . . 3 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 41 | . 16 . 7 3 8 7 . . . Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . 2 . . 5 . . . Recycling Units 18 | . 2 . 7 . 7 2 . . . Scanalyzers 6 | . . . 3 . 3 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 59 | . 10 1 4 2 5 1 7 29 . Record 29 | . 6 . 1 2 2 . 7 11 . Part Schematic 11 | . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . 4 . Prototype ID Bank 6 | . 3 . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 2 | . . . 1 . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . Security Status 1 | . . . 1 . . . . . . Investigation Status 1 | . . . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . 3 . . . Scan Component 3 | . . . 1 . . 2 . . . Repair 2 | . . . 1 . . 1 . . . Recycling Unit Hacks 13 | . 2 . 3 . 6 2 . . . Process 3 | . 1 . 1 . 1 . . . . Report Inventory 6 | . . . 2 . 3 1 . . . Retrieve Matter 2 | . 1 . . . 1 . . . . Retrieve Components 2 | . . . . . 1 1 . . . Scanalyzer 4 | . . . 2 . 2 . . . . Insert Component 2 | . . . 1 . 1 . . . . Analyze 2 | . . . 1 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 3 . 4 1 5 3 . . . Full Trace Events 6 | . . . 1 1 2 2 . . . Feedback Events 2 | . . . . . 1 1 . . . Corruption 1 | . . . . . 1 . . . . Hackware Fried 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . 1 . . 11 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . . . Time 54 | . . . 32 . . 22 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 203 | . 2 . 196 . 5 . . . . Retrieved Matter 7 | . 2 . . . 5 . . . . Retrieved Components 13 | . . . . . 3 10 . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . Machine Destruction 2 | . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Total Allies 13 | . . 6 5 1 . . . . 1 Largest Group 6 | . . 5 6 1 . . . . 1 Highest-Rated Group 96 | . . 85 85 31 . . . . 96 Highest-Rated Ally 96 | . . 31 31 31 . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 104 | . . 6 83 8 . . . . 7 Total Damage 1018 | . . 38 691 105 . . . . 184 Kills 14 | . . 2 10 1 . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Active Infowar (turns) 7663 | . 734 211 1351 984 1771 1454 1022 50 86 Optics 2090 | . . . . . 614 318 1022 50 86 Sensors 5730 | . 734 211 1351 984 1157 1293 . . . ECM 532 | . . . . . . . 433 50 49 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . 2 . . Drone Launches 38 | . . 6 32 . . . . . . Drone Recoveries 34 | . . 6 28 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Turns Passed 9687 | 130 772 1424 1351 984 2210 1658 1022 50 86 Spaces Moved 7477 | 70 407 661 810 692 2109 1420 1173 84 51 Core 16 | 5 . . . . . 4 . . 7 Treads 226 | 65 161 . . . . . . . . Legs 2683 | . 246 661 810 692 258 . . . 16 Wheels . | . . . . . . . . . . Hover 4552 | . . . . . 1851 1416 1173 84 28 Flight . | . . . . . . . . . . Fastest Speed 48 | 50 120 190 120 120 48 48 60 60 60 Average Speed 102 | 152 143 190 128 120 75 89 78 60 92 Slowest Speed 300 | 160 190 190 190 120 180 170 120 60 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 62 | 6 64 95 77 99 77 25 98 75 10 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . 1 1 . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . 1 . . Spaces Dug 1 | . . . . . 1 . . . . Terrain Destroyed 411 | . 40 . 89 95 178 3 5 . 1 Melee . | . . . . . . . . . . Projectile 12 | . . . . . 3 3 5 . 1 AOE 399 | . 40 . 89 95 175 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Total 8850 | 94 503 826 997 821 2511 1685 1249 83 81 Wait 686 | 10 7 159 70 98 173 118 31 . 20 Move 7468 | 69 406 660 809 691 2108 1419 1172 83 51 Hop . | . . . . . . . . . . Pick Up 104 | 10 16 2 14 2 30 23 7 . . Fast Attach 34 | . 1 . 3 1 16 11 2 . . Attach 53 | 5 8 . 2 . 11 15 9 . 3 Detach 10 | . 1 . . . 2 2 4 . 1 Swap 104 | . 9 1 22 17 29 22 4 . . Drop 86 | . 7 2 16 3 33 21 4 . . Fire 304 | . 48 2 61 9 108 54 16 . 6 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 493 | -10/Materials | Destroyed 8 combat bots 536 | -10/Materials | Discovered new exit (range 7) 737 | -10/Materials | Discovered new exit (range 11) 903 | -10/Materials | Entered Mines 941 | -10/Mines | Discovered new exit (range 14) 984 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1015 | -10/Mines | Learned location of Mines (-9) 1104 | -10/Mines | Found the Drone Emporium 1113 | -10/Mines | Found Prototype Device 1114 | -10/Mines | Identified Splice Drone Bay 1212 | -10/Mines | Learned Materials terminal intel 1328 | -10/Mines | Discovered new exit (range 5) 1445 | -10/Mines | Discovered new exit (range 9) 1791 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2327 | -10/Mines | Entered Materials 2327 | -9/Materials | Accompanied by 5 allies 2327 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2328 | -9/Materials | Loaded intel: 12 terminal locations 2332 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2770 | -9/Materials | Discovered new exit (range 15) 2891 | -9/Materials | Lost 4 allies 3112 | -9/Materials | Discovered new exit (range 5) 3356 | -9/Materials | Discovered new exit (range 8) 3432 | -9/Materials | Repaired Shield Generator 3522 | -9/Materials | Discovered new exit (range 11) 3678 | -9/Materials | Entered Mines 3679 | -9/Mines | Assembled infested the area 3681 | -9/Mines | Received a Mining Laser from a helpful Derelict 3913 | -9/Mines | Discovered new exit (range 14) 3954 | -9/Mines | Discovered new exit (range 5) 3965 | -9/Mines | Learned location of 2 exits from Materials 3980 | -9/Mines | Learned location of 1 exit from Lower Caves 4662 | -9/Mines | Entered Materials 4662 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4663 | -8/Materials | Identified exit to Factory 4873 | -8/Materials | Destroyed 7 combat bots 5417 | -8/Materials | Build established: Tank 5518 | -8/Materials | Discovered exit to Factory (range 13) 6479 | -8/Materials | Build established: Mutant 6662 | -8/Materials | First assault squad dispatched 6872 | -8/Materials | Entered Factory 6872 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6932 | -7/Factory | Discovered new exit (range 7) 7629 | -7/Factory | Build established: Skirmisher 7747 | -7/Factory | Core integrity fell below 50% 7792 | -7/Factory | Lost 3 parts (1p2u) 8232 | -7/Factory | Build established: Scavenger-Skirmisher 8255 | -7/Factory | Repaired Gravmag System 8256 | -7/Factory | Hacking Suite fried by hacking feedback 8342 | -7/Factory | Discovered new exit (range 7) 8521 | -7/Factory | Lost 3 parts (1p2u) 8530 | -7/Factory | Entered Lower Caves 8531 | -7/Lower Caves | Identified exit to Lower Caves 8657 | -7/Lower Caves | Core integrity fell below 20% 8822 | -7/Lower Caves | Learned location of Extension (-4) 8822 | -7/Lower Caves | Learned Armory stockpile data 8822 | -7/Lower Caves | Learned Extension terminal intel 8986 | -7/Lower Caves | Build established: Mutant 9119 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9237 | -7/Lower Caves | Learned 4 Factory zone layouts 9347 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9388 | -7/Lower Caves | Learned Factory trap positions 9464 | -7/Lower Caves | Encountered a Warlord checkpoint 9552 | -7/Lower Caves | Entered Data Miner 9552 | -7/Data Miner | Discovered new exit (range 6) 9562 | -7/Data Miner | Met Data Miner 9578 | -7/Data Miner | Learned location of Section 7 (-2) 9578 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9589 | -7/Data Miner | Received God Mode back door access code from Data Miner 9602 | -7/Data Miner | Entered Proximity Caves 9604 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9654 | -6/Proximity Caves | Escorted by Enhanced Grunt 9688 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09639_ Gravmag System destroyed. 09641_ C-30 ARC bursts open, deploying its payload. 09641_ S-27 Virus unfolds itself. 09644_ Adv. Weight Redist. System destroyed. 09650_ S-27 Virus destroyed. 09654_ Enhanced Grunt: "Protecting LRC-V3." 09656_ Enhanced Grunt destroyed. 09662_ Deuterium Engine destroyed. 09664_ System corrupted: Matter fused (-5). 09668_ Component Analysis Suite destroyed. 09673_ Slug penetrates S-27 Virus. 09673_ Slug penetrates Wall. 09679_ Destroyed Autogun. 09679_ S-27 Virus knocked back. 09682_ L-41 Fighter knocked back. 09684_ Gauss Rifle destroyed. 09685_ Destroyed Axe. 09685_ L-41 Fighter destroyed. 09687_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | ?????????????## ##????????????????????? | | ??????????????## #????????????????????? | | ???????????????## #?????###????????????? | | ????????????????#### ##???? #????????????? | | ???????????????????## ##?## #????????????? | | ????????????????????# ## ##???????????? | | ????????????????????## !! " ## ????????? | | ?????????????????###?##%! % "%" ??????? | | ????????????????## ###!= * " ?????? | | ????????????????# "## ?????? | | ????????????????## ##???# #??????? | | ?????????????????## ##?????# #??????? | | ??????????????????## ###????? #??????? | | ???????????????????# ##????? $???????? | | ????????????????#### #??????? ???????? | | ??????????????### ## ##?????????????????? | | ?????????????## ##?# #??????????????????? | | ?????????????# #??? #?????????????????? | | ?????????????#; #???# ????????????????? | | ??????????????## Y##???? ??????????????? | | ???????????????# s ###??? #?????????????? | | ??????????????## ###?## ##?????????????? | | ??????????????# g ##?? #??????????????? | | ??????????????# s ##? #??????????????? | | ??????????????# % % #?? #??????????????? | | ??????????????## ## @ #??? ?????????????????? | | ???????????????#############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Shield Generator | 26% | -9/Materials Gravmag System | 6% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Novice Programmer Preemptive Strike Release The Drones! Safety First Significant Disruption The Oracle Challenges ------------ None Game ------ Seed BehemothFlakDeconstructor Manual? 0 Play Time 02:39:08 Cumulative 7.0 hours Start 2025.05.13 @ 14:19:10 End 2025.05.13 @ 17:06:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c02d63f-18a2-4ad1-930a-fcf6fd944b27