Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 15:30:29 // Winter2019/RPGLIKE Player: Jaegerpls Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (3180) 3180 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (958) 958 TOTAL SCORE: 8963 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 384 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -259 Cogmind --------- Core Integrity 0/600 Matter 246/300 Energy 288/300 System Corruption 0% Temperature Cool (18) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Hardened Medium Armor Plating System Shield > --- WEAPON (4) ------- Gauss Cannon Gauss Cannon Gauss Cannon Heavy Flail > --- INVENTORY (2) ---- Skeleton Box System Restoration Module Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Force Rifle Gauss Cannon Gauss Cannon Heavy Flail > --- INVENTORY -------- Skeleton Box System Restoration Module [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Terrain Scanner Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 14 | 4 3 . 1 1 3 . 1 1 Power 1 | . 1 . . . . . . . Propulsion 3 | 1 1 . . . 1 . . . Utility 7 | 2 1 . 1 . 1 . 1 1 Weapon 3 | 1 . . . 1 1 . . . Parts Attached 65 | 9 13 . 1 5 32 . 1 4 Power 7 | 2 2 . . 1 1 . . 1 Engine 3 | 2 1 . . . . . . . Core 4 | . 1 . . 1 1 . . 1 Reactor . | . . . . . . . . . Propulsion 18 | 3 2 . . . 13 . . . Treads 4 | . . . . . 4 . . . Leg . | . . . . . . . . . Wheel 3 | 3 . . . . . . . . Hover 6 | . 2 . . . 4 . . . Flight 5 | . . . . . 5 . . . Utility 23 | 2 6 . 1 2 9 . 1 2 Device 13 | 2 3 . 1 2 3 . 1 1 Storage . | . . . . . . . . . Processor 6 | . 2 . . . 3 . . 1 Hackware 2 | . . . . . 2 . . . Protection 2 | . 1 . . . 1 . . . Artifact . | . . . . . . . . . Weapon 17 | 2 3 . . 2 9 . . 1 Energy Gun 7 | 1 1 . . . 4 . . 1 Energy Cannon 3 | . 2 . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 3 | . . . . . 3 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 . . 1 Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . To Critical Strikes . | . . . . . . . . . Average Backups 1 | . 1 1 1 . 1 2 2 1 Power . | . . . . . . 1 1 . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . 1 1 . . . . . Tool/Special . | . . . . . . . . . Unused Backups 4 | . 2 . . . 1 . . 1 Power 1 | . 1 . . . . . . . Propulsion 1 | . 1 . . . . . . . Utility 2 | . . . . . 1 . . 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 94 100 100 99 95 100 97 98 Engine 3 | . 10 9 8 2 . . . . Core 10 | . 2 9 8 13 13 12 11 10 Treads 9 | . . . . . 13 25 24 22 Wheel 6 | . 21 9 8 7 2 . . . Hover 5 | . 2 18 16 15 1 . . . Device 24 | . 25 36 38 40 19 12 12 16 Processor 8 | . 7 . . . 12 12 11 15 Hackware 2 | . . . . . 4 6 5 5 Protection 2 | . 1 . . . 2 5 5 5 Energy Gun 1 | . 5 . . . 2 . . . Energy Cannon 8 | . 15 18 16 16 3 . . . Ballistic Cannon 6 | . . . . . 8 18 17 15 Impact Weapon 2 | . . . . . 5 6 5 5 Peak Build Rating 67 | 9 25 25 31 39 56 59 61 67 Average Rating 39 | 4 16 25 28 31 46 56 56 63 On Entrance 33 | . 9 25 25 31 35 56 56 61 Avg Prop Armor Cover (%) 5 | . 4 4 9 5 4 . . . Naked Turns . | . . . . . . . . . Heaviest Build 50 | 10 26 26 28 28 46 46 47 50 Greatest Support 122 | 31 25 23 21 23 122 122 122 122 Greatest Overweight (x) 2 | . 1 1 1 1 2 . . . Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 2 | 1 1 1 1 2 2 2 2 2 Average Capacity 1 | 1 1 1 1 1 2 2 2 2 Most Carried 2 | 1 1 1 1 2 2 2 2 2 Average Carried 1 | . 1 1 1 1 1 2 2 1 Final Capacity 2 | 1 1 1 1 2 2 2 2 2 Final Carried 2 | 1 1 1 1 2 2 2 2 2 Class Distribution -------------------- 45% | Hacker-Assassin 20% | Scavenger-Mutant 11% | Mutant 10% | Scavenger-Scout 6% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Hacker-Assassin | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -7/DSF Hacker-Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 2350 | 283 198 . . 70 1094 . 309 396 Remotely . | . . . . . . . . . Salvage Created 2358 | 133 478 80 . 94 899 . 196 478 Parts 148 | 10 33 6 . 12 60 . 15 12 Haulers Intercepted 6 | . 2 . . . 4 . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 57 | . 11 2 . 5 20 . 13 6 Melee 1 | . . . . . . . . 1 Guns 9 | . 5 . . . 4 . . . Cannons 46 | . 6 2 . 5 15 . 13 5 Classes Destroyed 14 | 2 7 . . . 4 . . 1 Worker 8 | . 4 . . . 4 . . . Builder 4 | . 1 1 . . 1 . . 1 Tunneler 3 | 3 . . . . . . . . Hauler 6 | . 2 . . . 4 . . . Recycler 4 | 1 . . . . . . . 3 Operator 2 | . 1 . . . 1 . . . Watcher 8 | . 3 . . . 5 . . . Swarmer 19 | . 6 . . 3 3 . 4 3 Grunt 22 | . 5 2 . 2 8 . 4 1 Sentry 4 | . . . . . 4 . . . Specialist 5 | . . . . . 2 . 3 . Hunter 3 | . . . . . 2 . 1 . Programmer 2 | . . . . . . . . 2 Heavy 2 | . . . . . 1 . 1 . Thug 1 | . . . . . 1 . . . Best Kill Streak 5 | 4 3 3 . 2 5 . 4 3 Combat Bots Only 4 | . 3 2 . 2 4 . 4 2 Max Kills in Single Turn 2 | 1 2 2 . 1 2 . 2 2 Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 243 | . 42 3 . 12 91 . 66 29 Missed 81 | . 15 1 . 4 28 . 21 12 Hits 162 | . 27 2 . 8 63 . 45 17 Projectile 162 | . 27 2 . 8 63 . 45 17 Critical Strikes 6 | . . . . . 2 . 3 1 Damage Taken 2568 | . 431 27 . 83 802 . 945 280 Core 1981 | . 356 23 . 66 634 . 697 205 Absorbed by Shields . | . . . . . . . . . Redirected to Core 1681 | . 239 12 . 58 519 . 648 205 Regen/Repaired (Parts) 8 | . . . . . . . . 8 Core Remaining (%) 79 | 100 . . . 100 100 . 17 . Volleys Fired 287 | 13 123 5 . 16 91 . 25 14 Largest 3 | 2 2 2 . 2 3 . 3 3 Hottest 136 | 70 136 136 . 136 136 . 120 120 Shots Fired 617 | 26 246 10 . 32 198 . 75 30 Gun 124 | 26 40 . . . 58 . . . Cannon 493 | . 206 10 . 32 140 . 75 30 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 234 | 13 8 . . . 108 . 75 30 Thermal 383 | 13 238 10 . 32 90 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 23 | 7 13 7 . 4 16 . 23 13 Robot Miss Streak 3 | 3 3 . . 1 2 . 1 2 Penetration Max 1 | . . . . . 1 . 1 1 Secondary Targets 3 | . 2 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 271 | 16 45 5 . 8 111 . 60 26 Core Hits 114 | 6 26 4 . 6 46 . 16 10 Critical Kills 2 | . . . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 23 | 2 1 . . . 12 . 6 2 Burn 7 | 2 1 . . . 4 . . . Meltdown 1 | . . . . . 1 . . . Blast 14 | . . . . . 7 . 6 1 Smash 1 | . . . . . . . . 1 Melee Attacks 49 | . . . . . 32 . 1 16 Impact 47 | . . . . . 30 . 1 16 Slashing 2 | . . . . . 2 . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7455 | 176 995 205 . 197 3068 . 1734 1080 Guns 1117 | 176 359 . . . 582 . . . Cannons 5333 | . 398 125 . 197 2269 . 1590 754 Explosions 535 | . 238 80 . . 217 . . . Melee 470 | . . . . . . . 144 326 Ramming . | . . . . . . . . . Kinetic 4465 | 66 52 . . . 2003 . 1590 754 Thermal 2296 | 110 824 205 . 197 960 . . . Explosive 119 | . 119 . . . . . . . Electromagnetic 105 | . . . . . 105 . . . Impact 470 | . . . . . . . 144 326 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . Average Corruption 1 | . . . . . 1 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . 12 . . . Message Errors 2 | . . . . . 2 . . . Matter Fused 3 | . . . . . 3 . . . Heat Flow Errors 2 | . . . . . 2 . . . Energy Discharges 2 | . . . . . 2 . . . Data Loss (minor) 2 | . . . . . 2 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 437 | . 24 4 . 3 138 . 89 179 Projectiles 73 | . 4 . . 3 37 . 25 4 Explosions 125 | . 20 4 . . 101 . . . Melee 239 | . . . . . . . 64 175 Knockbacks 32 | . . . . . 12 . 12 8 Impact 4 | . . . . . . . 1 3 Kinetic 28 | . . . . . 12 . 11 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 137 | . 137 . . . . . . . Shots 3 | . 3 . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 300 | 36 282 11 . 2 300 . . . Average Temperature 63 | 16 46 7 . 2 84 . . . Received Heat Transfer 393 | . 111 15 . 6 90 . 99 72 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 Impact Corruptions 8 | . . . . . . . 1 7 Robots Melted 2 | . 1 . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 11 | 1 4 . . 2 4 . . . Heat Transferred 4703 | 481 1704 322 . 333 1863 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Maximum Alert Level 2 | . 2 1 . 1 1 . 1 . Low Security (%) 86 | 100 53 94 . 97 91 100 83 100 Level 1 6 | . 10 5 . 2 8 . 16 . Level 2 6 | . 35 . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 586 | 10 586 217 . 204 295 59 330 172 Initial 217 | . . 217 . . 22 59 . 172 Average 110 | 1 266 80 . 99 71 21 83 80 Influence Increases 3644 | 20 1009 108 . 473 1407 . 330 297 Destroy 0b10 Robot/C 1500 | . 220 40 . 240 620 . 260 120 Destroy 0b10 Robot/NC 170 | 20 50 5 . . 75 . . 20 Destroy Leader 358 | . 50 10 . 30 198 . 40 30 Allied During Kill 82 | . . 8 . 37 37 . . . Successful Hack 94 | . 53 . . . 19 . . 22 Disable Machine 1095 | . 435 30 . 150 375 . 15 90 Destroy Structure 315 | . 186 15 . 16 83 . . 15 Lose Combat Pursuer 30 | . 15 . . . . . 15 . Influence Decreases 3544 | 20 451 666 . 415 1334 131 . 527 Entered New Map 607 | . . 341 . . 36 72 . 158 Time Decay 2106 | 20 451 325 . 355 527 59 . 369 Lost Ally 120 | . . . . 60 60 . . . Purge Threat 711 | . . . . . 711 . . . Squads Dispatched 17 | . . . . . 11 . 2 4 Investigation 4 | . . . . . 3 . . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 8 | . . . . . 5 . 2 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 5 | . . . . . 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 15 2 . 11 38 . 15 9 Peak Tracking Total 9 | . 4 2 . 4 9 . 4 3 Tactical Retreats 2 | . 1 . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 8 | . 2 . . . 4 . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 73 | . 29 2 . 10 25 . 1 6 Max in Single Turn 3 | . 3 1 . 1 2 . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 34 | . 10 . 4 . 13 1 . 6 Terminals 21 | . 8 . . . 9 1 . 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 5 | . 2 . . . 2 . . 1 Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 187 | . 49 . 27 . 81 1 . 29 Successful 124 | . 29 . 27 . 49 1 . 18 Failed 62 | . 20 . . . 31 . . 11 Catastrophic 9 | . 2 . . . 5 . . 2 Database Lockouts 1 | . . . . . 1 . . . Manual 109 | . 33 . 1 . 54 . . 21 Terminals 116 | . 41 . . . 58 1 . 16 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units 27 | . 8 . . . 11 . . 8 Scanalyzers 3 | . . . . . 3 . . . Garrison Access 12 | . . . . . 9 . . 3 Terminal Hacks 63 | . 13 . 27 . 21 1 . 1 Record 27 | . . . 26 . 1 . . . Robot Analysis 7 | . 4 . . . 3 . . . Prototype ID Bank 7 | . 3 . . . 4 . . . Open DSF 1 | . . . . . . 1 . . Alert Level 5 | . 2 . . . 2 . . 1 Unreport Threat 5 | . . . . . 5 . . . Locate Traps 2 | . 2 . . . . . . . Investigation Status 2 | . . . . . 2 . . . Recall Investigation 2 | . . . . . 2 . . . Recall Reinforcements 1 | . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 7 | . 2 . . . 3 . . 2 Report Inventory 4 | . 2 . . . 1 . . 1 Retrieve Components 3 | . . . . . 2 . . 1 Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Coupler Status 1 | . . . . . 1 . . . Unauthorized Hacks 50 | . 14 . . . 23 . . 13 Terminals 30 | . 13 . . . 10 . . 7 Track 5 | . 2 . . . 1 . . 2 Assimilate 2 | . 1 . . . . . . 1 Botnet 8 | . 3 . . . 3 . . 2 Disrupt 2 | . 1 . . . 1 . . . Operators 1 | . 1 . . . . . . . Skim 12 | . 5 . . . 5 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 11 | . 1 . . . 6 . . 4 Monitor 1 | . . . . . . . . 1 Reject 4 | . 1 . . . 2 . . 1 Recyclers 3 | . . . . . 2 . . 1 Mask 3 | . . . . . 2 . . 1 Scanalyzers 1 | . . . . . 1 . . . Researchers 1 | . . . . . 1 . . . Garrison Access 8 | . . . . . 6 . . 2 Broadcast 1 | . . . . . 1 . . . Decoy 2 | . . . . . 1 . . 1 Redirect 1 | . . . . . 1 . . . Reprogram 1 | . . . . . 1 . . . Intercept 1 | . . . . . 1 . . . Watchers 2 | . . . . . 1 . . 1 Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 9 . . . 9 1 . 4 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 44 | . . . . . . . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 13 | . . . . . 10 . . 3 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies 8 | . 1 3 . 2 2 . . . Largest Group 5 | . 1 3 3 5 2 . . . Highest-Rated Group 84 | . 10 40 40 84 44 . . . Highest-Rated Ally 31 | . 10 16 16 31 31 . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 Total Orders . | . . . . . . . . . Ally Attacks 81 | . . . . 28 53 . . . Total Damage 928 | . . . . 301 627 . . . Kills 18 | . . . . 7 11 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Active Infowar (turns) 7555 | 16 1334 783 274 822 2714 191 468 953 Optics 61 | . 61 . . . . . . . Terrain 7555 | 16 1334 783 274 822 2714 191 468 953 Seismic 174 | 3 171 . . . . . . . Robot Analysis Total 7 | . 4 . . . 3 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 7637 | 92 1340 783 274 822 2714 191 468 953 Spaces Moved 4215 | 51 892 403 242 434 1660 62 110 361 Core 3 | 3 . . . . . . . . Treads 1212 | . . . . . 679 62 110 361 Legs . | . . . . . . . . . Wheels 1686 | 48 774 . 242 132 490 . . . Hover 988 | . 118 403 . 302 165 . . . Flight 326 | . . . . . 326 . . . Fastest Speed 31 | 50 80 121 95 61 31 160 160 160 Average Speed 105 | 84 86 121 95 73 105 160 160 160 Slowest Speed 205 | 90 121 121 95 121 205 160 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 4 91 98 62 85 88 1 79 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 7 | . 2 2 . . 3 . . . Known Exits Taken 4 | . 1 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . . 1 . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 27 | . . . . . 21 . . 6 Terrain Destroyed 341 | . 199 16 . 20 93 . . 13 Melee 21 | . . . . . 15 . . 6 Projectile 49 | . . . . . 42 . . 7 AOE 271 | . 199 16 . 20 36 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 6761 | 73 1218 688 285 904 2392 153 355 693 Wait 1967 | . 165 281 43 419 478 90 207 284 Move 4207 | 50 891 402 241 433 1659 61 109 361 Hop . | . . . . . . . . . Pick Up 16 | . 3 . . 2 9 . . 2 Fast Attach 71 | 7 16 . 1 4 35 . 3 5 Attach 4 | . . . . 1 3 . . . Detach 5 | . 2 . . . 3 . . . Swap 13 | 2 1 . . 3 5 2 . . Drop 58 | 1 10 . . 6 36 . . 5 Fire 287 | 13 123 5 . 16 91 . 25 14 Melee 49 | . . . . . 32 . 1 16 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 84 | . 7 . . 20 41 . 10 6 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low / DSF) -7/DSF -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 12) 334 | -10/Materials | Discovered new exit (range 15) 508 | -10/Materials | Learned location of Subcaves (-10) 567 | -10/Materials | Loaded intel: 22 trap records 576 | -10/Materials | Discovered new exit (range 6) 586 | -10/Materials | Identified exit to Materials 617 | -10/Materials | Learned location of 1 exit from Storage 642 | -10/Materials | Discovered new exit (range 10) 656 | -10/Materials | Identified exit to Mines 712 | -10/Materials | Learned location of 2 exits from Mines 757 | -10/Materials | Learned location of Mines (-9) 764 | -10/Materials | Build established: Mutant 795 | -10/Materials | Learned location of 2 exits from Mines 807 | -10/Materials | Reached level 2 834 | -10/Materials | Upgraded with Utility slot (x1) 1056 | -10/Materials | Reached level 3 1094 | -10/Materials | Upgraded with Power slot (x1) 1094 | -10/Materials | Upgraded with Propulsion slot (x1) 1427 | -10/Materials | Build established: Scavenger-Mutant 1433 | -10/Materials | Entered Mines 1434 | -10/Mines | Identified exit to Subcaves 1434 | -10/Mines | Identified exit to Exiles 1436 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1471 | -10/Mines | Learned location of Zion (-7) 1529 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2148 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2167 | -10/Mines | Learned location of Recycling (-7) 2216 | -10/Mines | Entered Exiles 2216 | -10/Exiles | Accompanied by 3 allies 2218 | -10/Exiles | Reached level 4 2242 | -10/Exiles | Met 8R-AWN 2258 | -10/Exiles | Met EX-HEX 2284 | -10/Exiles | Met EX-BIN 2301 | -10/Exiles | Aligned with FarCom system 2302 | -10/Exiles | Given EX-Vault access code 2330 | -10/Exiles | Opened EX-Vault 2334 | -10/Exiles | Upgraded with Utility slot (x1) 2335 | -10/Exiles | Found Skeleton Box 2375 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2401 | -10/Exiles | Met EX-DEC 2435 | -10/Exiles | Discovered new exit (range 14) 2490 | -10/Exiles | Left Exiles lab with Skeleton Box 2490 | -10/Exiles | Entered Mines 2490 | -9/Mines | Accompanied by 3 allies 2504 | -9/Mines | Reached level 5 2642 | -9/Mines | Remotely autohacked Sealed Doors 2643 | -9/Mines | Found the Drone Emporium 2649 | -9/Mines | Discovered new exit (range 11) 2651 | -9/Mines | Identified exit to Materials 2658 | -9/Mines | Found Prototype Device 2658 | -9/Mines | Identified Decoy Drone Bay 2744 | -9/Mines | Lost 3 allies 2777 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3008 | -9/Mines | Build established: Scavenger-Scout 3287 | -9/Mines | Upgraded with Weapon slot (x1) 3312 | -9/Mines | Entered Materials 3312 | -8/Materials | Accompanied by 2 allies 3314 | -8/Materials | Reached level 6 3317 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3512 | -8/Materials | Reached level 7 3519 | -8/Materials | Upgraded with Utility slot (x1) 3569 | -8/Materials | Discovered new exit (range 10) 3617 | -8/Materials | Build established: Scavenger-Assassin 4075 | -8/Materials | Build established: Hacker-Assassin 4159 | -8/Materials | Reached level 8 4196 | -8/Materials | Upgraded with Propulsion slot (x1) 4346 | -8/Materials | Discovered new exit (range 14) 4439 | -8/Materials | Reached level 9 4480 | -8/Materials | Central database locked down 4944 | -8/Materials | Garrison activated, responded to threat 5256 | -8/Materials | Reached level 10 5262 | -8/Materials | Upgraded with Weapon slot (x1) 5392 | -8/Materials | Learned Storage security intel 5420 | -8/Materials | Learned Factory repair station intel 5437 | -8/Materials | Learned Storage trap positions 5440 | -8/Materials | Discovered new exit (range 14) 5446 | -8/Materials | Learned Factory repair station intel 5464 | -8/Materials | Learned location of Lower Caves (-7) 5526 | -8/Materials | Learned 2 Lower Caves zone layouts 6026 | -8/Materials | Entered Factory 6027 | -7/Factory | Identified exit to Lower Caves 6028 | -7/Factory | Loaded intel: 6 repair station locations 6028 | -7/Factory | Reached level 11 6215 | -7/Factory | Identified exit to DSF 6217 | -7/Factory | Entered DSF 6217 | -7/DSF | Reached level 12 6321 | -7/DSF | Additional patrols routed to DSF 6489 | -7/DSF | Core integrity fell below 50% 6491 | -7/DSF | Reached level 13 6494 | -7/DSF | Upgraded with Utility slot (x1) 6544 | -7/DSF | Core integrity fell below 20% 6628 | -7/DSF | Discovered new exit (range 14) 6661 | -7/DSF | Sterilization system engaged 6681 | -7/DSF | Ambient heat levels rising (+10) 6685 | -7/DSF | Entered Factory 6686 | -6/Factory | Loaded intel: 6 repair station locations 6686 | -6/Factory | Core integrity fell below 50% 6686 | -6/Factory | Core integrity fell below 20% 6687 | -6/Factory | Reached level 14 6687 | -6/Factory | Upgraded with Utility slot (x1) 6723 | -6/Factory | Discovered new exit (range 14) 6795 | -6/Factory | Identified exit to Factory 6841 | -6/Factory | Reached level 15 6925 | -6/Factory | Repaired System Restoration Module 6959 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 7638 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07599_ Sneak attack on R-10 Processor. 07599_ Destroyed Com. Wheel. 07599_ R-10 Processor system corrupted by crushing effect. 07599_ R-10 Processor knocked back. 07600_ R-10 Processor system terminally corrupted. 07600_ Com. Wheel fried. 07605_ Acquired Gauss Cannon. 07607_ Acquired 114 matter. 07619_ Destroyed Com. Wheel. 07619_ R-10 Processor knocked back. 07619_ R-10 Processor destroyed. 07624_ Acquired 92 matter. 07627_ K-01 Serf collects debris. 07631_ G-50 Soldier knocked back. 07634_ Slug penetrates G-50 Soldier. 07634_ G-50 Soldier Adv. Heat Sink blasted off. 07634_ Subcomponent Replicator disabled. 07635_ K-01 Serf collects debris. 07636_ Critical hit (Burn: +37). 07638_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????#???#????????????????????????????????????? | | ???????##??#???????? ?#?????????????????????????? | | ??????????####?"?? ???#? ???????????????????????? | | ????????#????# ?? ?? #???#??????????????????????? | | ??????#???#### ? ??#????????????????????????? | | ???? ?#?###?## ### ???????????????????????? | | ???? #?################?# ##?????#???????????????? | | ?????? #?#####+###?#?###??????????????? | | ??? # """"" ##### ? ???????????????? | | ?? ? # """"" ##### ? #?#???????????? | | ? # """ ##### !! ########??????? | | ? # ##### """ ! ##########????? | | ? # """"" ##### """ #####?###?#???? | | ? ? + """ " ##### """ ########?####?? | | # """ ##### "" ########?#####? | | ? # ##### " ##############? | | ? # ##### ############### | | # ##### ############### | | ? ? # ##### % ############?## | | ? ################## !g #####?######### | | ? ######## ! = =* ##/##;%##################### | | ?? ######## ! [ ##g =% ############## | | ? ######## ## ############## | | ? ######## ## ############## | | ?? #############+##### @ ############## | | ? ############# k=%=% !! # ##### | | ?? ############### ! # ##### | | ??? ############### # ##### | | ? ? ############### / #= ##### | | ??? # ###### #% ##### | | ??? ? # """" """" ###### #!= ##### | | ????#?# # """" """" ###### + = ##### | | ??????# # """" """" ###### # ##### | | ??????? # """" """" ###### # ##### | | ??????? # ###### ############## | | ???????? ? + """" """" ###### #" ###### | | ???????? # """" """" ###### ## """ ###### | | ???????? ?? #?"""" """" ###### ## """ ###### | | ?????????#? #?"""" """" ###### ## """ # | | ?????????????? ###### ## # | | ????????????? ? ? ###### % ## """ # | | ??????????????????+?####+######% ##! """ + | | ????????????????????#### ###### w## """ # = | | ???????????????????#####?###### ## # | | ???????????????????#?### #?#### ## """# | | ???????????????????? ?? ## T"# ! | | ????????????????????? ? ###### ## """# | | ????????????????????#? #? ? # ## g ####+# | | ????????????????????? ???? # #####+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 28 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 8 Terrain Scan Range 16 Terrain Scan Density 410 Additional Mass Support 9 Armor Coverage 225 Weapon Cycling 30 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- System Restoration Module | 46% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Levels Raised 14 | . 2 . 1 1 5 1 2 2 XP Earned 25134 | 3000 3591 900 350 2653 7505 1500 2825 2810 XP Spent 22500 | 2970 2995 . 1525 1500 7500 1010 2700 2300 Upgrades 45 | 10 8 . 2 3 11 7 3 1 Power Slot 1 | . 1 . . . . . . . Propulsion Slot 3 | 1 1 . . . 1 . . . Utility Slot 7 | 2 1 . 1 . 1 . 1 1 Weapon Slot 3 | 1 . . . 1 1 . . . Heat Dissipation 8 | 1 1 . . . . 6 . . Energy Generation 1 | . 1 . . . . . . . Mass Support 2 | 1 . . . . 1 . . . Inventory Capacity 2 | 1 . . . 1 . . . . Sight Range 1 | . . . . . 1 . . . Sensor Range 4 | . 3 . 1 . . . . . Terrain Scan Density 4 | 3 . . . . . 1 . . Ranged Accuracy 2 | . . . . . 1 . 1 . Hack Attack % 3 | . . . . . 3 . . . Hack Defense % 3 | . . . . 1 2 . . . KI Damage % 1 | . . . . . . . 1 . Protomatter Created 611 | . 88 22 . 62 277 . 130 32 Integrity Restored 1677 | . 138 . . 422 820 . 201 96 Core 1376 | . 138 . . 307 634 . 201 96 Parts 301 | . . . . 115 186 . . . Protomatter Decayed 232 | . . . . 5 164 . 63 . Game ------ Seed TargetNavigationChainsaw Manual? 0 Play Time 01:23:43 Cumulative 162.8 hours Start 2026.03.01 @ 11:58:41 End 2026.03.02 @ 15:30:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 47 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2881515b-9dad-43bc-a556-bee0ed2f182e