Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 18:42:40 Player: mewcatx Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (2854) 2854 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 7611 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Reaction Control System Latent Energy Streamer Magnetic Acceleration Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Improved Signal Interpreter EM Disruption Field System Guard > --- WEAPON ----------- Plasma Rifle Thermic Laser Latent Energy Streamer > --- INVENTORY -------- Improved Reaction Control System Coil Gun Magnetic Acceleration Cannon Missile Launcher [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . 1 1 1 Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 158 | 7 26 5 . 2 40 54 24 Power 12 | 1 1 2 . . 2 5 1 Engine 7 | 1 1 2 . . 1 1 1 Core 5 | . . . . . 1 4 . Reactor . | . . . . . . . . Propulsion 32 | 2 4 . . . 10 10 6 Treads 19 | 2 4 . . . 8 4 1 Leg 2 | . . . . . . 1 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 11 | . . . . . 2 5 4 Utility 33 | 1 5 3 . . 11 9 4 Device 17 | . 1 3 . . 7 4 2 Storage 4 | 1 3 . . . . . . Processor 4 | . 1 . . . 1 1 1 Hackware 1 | . . . . . . . 1 Protection 7 | . . . . . 3 4 . Artifact . | . . . . . . . . Weapon 81 | 3 16 . . 2 17 30 13 Energy Gun 20 | 2 . . . . 6 7 5 Energy Cannon 8 | . . . . . 1 4 3 Ballistic Gun 25 | 1 2 . . 1 6 13 2 Ballistic Cannon 16 | . 13 . . . 2 . 1 Launcher 7 | . 1 . . 1 2 3 . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . . . 3 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . . Parts Lost 30 | . . 1 . . 3 12 14 Power 5 | . . 1 . . . 2 2 Propulsion 11 | . . . . . 3 4 4 Utility 7 | . . . . . . 3 4 Weapon 7 | . . . . . . 3 4 Highest Loss Streak 6 | . . 1 . . 1 4 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 99 100 100 99 92 69 Engine 6 | . 14 13 14 14 6 . 5 Core 3 | . . . . . 2 6 4 Treads 22 | . 27 28 28 28 26 19 . Flight 2 | . . . . . . 3 22 Device 15 | . 13 14 14 14 18 15 7 Storage 9 | . 14 14 14 14 9 6 . Processor 3 | . . . . . . 6 8 Protection 4 | . . . . . 8 7 . Energy Gun 7 | . . . . . 14 8 5 Energy Cannon 1 | . . . . . 1 3 1 Ballistic Gun 5 | . . . . 3 9 6 4 Ballistic Cannon 8 | . 26 28 28 16 1 . . Impact Weapon 1 | . . . . . . 2 3 Naked Turns 33 | . . . . . . . 33 Heaviest Build 60 | 13 34 47 47 48 60 49 30 Greatest Support 89 | 40 43 43 43 43 69 89 25 Greatest Overweight (x) 2 | . 1 1 1 1 . 2 2 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 5 Average Capacity 14 | 7 12 15 15 15 15 14 5 Most Carried 15 | 4 15 15 15 15 15 15 5 Average Carried 13 | 2 12 14 15 14 14 13 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 4 15 15 15 15 15 5 4 Class Distribution -------------------- 37% | Mutant 31% | Skirmisher 16% | Scavenger-Skirmisher 8% | Scavenger-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2832 | 200 565 114 . 35 732 928 258 Remotely . | . . . . . . . . Salvage Created 3097 | . 309 96 . 32 1137 1242 281 Parts 181 | . 18 8 . 3 72 71 9 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 57 | . 6 2 . 1 19 23 6 Guns 31 | . . . . . 9 18 4 Cannons 13 | . 3 2 . . 4 2 2 AOE 11 | . 3 . . 1 6 1 . Classes Destroyed 14 | . 6 1 . 1 2 4 . Worker 5 | . 1 2 . 1 . . 1 Builder 8 | . . . . . 5 3 . Tunneler 2 | . . . . 1 1 . . Hauler 2 | . . . . . 2 . . Recycler 6 | . 2 . . . 3 1 . Operator 4 | . 1 . . . . 3 . Watcher 5 | . 2 . . . 2 1 . Swarmer 11 | . 3 . . 1 6 . 1 Grunt 24 | . 3 . . . 9 10 2 Duelist 1 | . . . . . . 1 . Protector 1 | . . . . . . 1 . Sentry 9 | . . 2 . . 4 3 . Specialist 2 | . . . . . . 2 . Programmer 9 | . . . . . . 6 3 Best Kill Streak 5 | . 3 4 . 2 5 4 2 Combat Bots Only 4 | . 3 2 . 1 4 4 1 Max Kills in Single Turn 4 | . 2 1 . 2 4 2 1 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . 2 . . 1 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 418 | . 8 32 . 3 72 178 125 Missed 121 | . 2 13 . 1 19 49 37 Damage Taken 5748 | . 86 282 . 29 853 2739 1759 Core 1463 | . 18 42 . . 99 430 874 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 236 | . . . . . 111 125 . Ignored by Resistances 20 | . . . . . . . 20 Regen/Repaired (Parts) 135 | . 74 . . . 61 . . Core Remaining (%) 74 | 100 . . . 76 82 38 . Volleys Fired 174 | . 16 8 . 1 53 74 22 Largest 3 | . 2 2 . 2 3 3 3 Hottest 190 | . 70 70 . 68 143 165 190 Shots Fired 403 | . 29 16 . 2 143 171 42 Gun 293 | . 2 . . . 117 137 37 Cannon 94 | . 24 16 . 1 22 26 5 Launcher 16 | . 3 . . 1 4 8 . Special . | . . . . . . . . Kinetic 202 | . 26 16 . 1 70 73 16 Thermal 177 | . . . . . 67 86 24 Explosive 16 | . 3 . . 1 4 8 . Electromagnetic 8 | . . . . . 2 4 2 Robot Hit Streak 16 | . 6 7 . 1 9 16 8 Robot Miss Streak 5 | . 4 1 . 1 4 5 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . 2 . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 Shots Hit Robots 259 | . 16 12 . 1 87 113 30 Core Hits 149 | . 12 6 . 4 49 68 10 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 11 | . . . . . 2 4 5 Burn 8 | . . . . . 1 2 5 Destroy 1 | . . . . . . 1 . Blast 1 | . . . . . 1 . . Smash 1 | . . . . . . 1 . Melee Attacks 36 | . . . . . . 28 8 Impact 36 | . . . . . . 28 8 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6866 | . 530 227 . 153 2209 2933 814 Guns 3416 | . 15 . . . 1149 1658 594 Cannons 1190 | . 242 227 . 15 217 401 88 Explosions 1777 | . 270 . . 134 819 499 55 Melee 443 | . . . . . . 366 77 Ramming 40 | . 3 . . 4 24 9 . Kinetic 2088 | . 257 227 . 15 646 671 272 Thermal 2463 | . . . . . 714 1347 402 Explosive 858 | . 270 . . 134 223 231 . Electromagnetic 974 | . . . . . 602 309 63 Impact 443 | . . . . . . 366 77 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . 9 11 6 Average Corruption 7 | . . . . . 8 6 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 177 | . . . . . 84 91 2 Message Errors 51 | . . . . . 23 27 1 Matter Fused 39 | . . . . . 13 26 . Heat Flow Errors 18 | . . . . . 11 7 . Energy Discharges 20 | . . . . . 11 9 . Parts Rejected 3 | . . . . . 2 1 . Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 19 | . . . . . 11 8 . Data Loss (major) 10 | . . . . . 7 3 . Misfires 8 | . . . . . 3 5 . Alerts 6 | . . . . . 2 3 1 Misdirections 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 266 | . 38 . . 31 43 117 37 Projectiles . | . . . . . . . . Explosions 174 | . 38 . . 31 43 62 . Melee 92 | . . . . . . 55 37 Knockbacks 8 | . 1 . . . 2 4 1 Impact 5 | . . . . . . 4 1 Kinetic 3 | . 1 . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 377 | . . . . . 193 184 . Shots 5 | . . . . . 2 3 . Rammed 5 | . . . . 1 2 2 . Targets Rammed 8 | . 1 . . 1 4 2 . Kicked . | . . . . . . . . Crushed 3 | . 1 . . . 2 . . Highest Temperature 433 | . 42 27 . 9 329 333 433 Average Temperature 114 | . 11 11 . 6 73 98 176 Received Heat Transfer 979 | . 21 90 . . 288 315 265 Effects 16 | . . . . . 4 2 10 Shutdowns 2 | . . . . . . . 2 Energy Bleed 4 | . . . . . 1 . 3 Interference 7 | . . . . . 3 . 4 Short Circuit 1 | . . . . . . 1 . Damage (minor) 2 | . . . . . . 1 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . 1 5 . Impact Corruptions 5 | . . . . . . 3 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . . . . . 4 6 Heat Transferred 5725 | . . . . . 1554 2797 1374 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Latent Energy Used 708 | . . . . . 400 200 108 LE Corruption 12 | . . . . . 6 3 3 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 469 | . 141 56 . 98 251 469 325 Initial 210 | . . 1 . . . 70 210 Average 154 | . 38 20 . 56 114 257 212 Maximum Alert Level 2 | . . . . . 1 2 1 Low Security (%) 68 | 100 100 100 . 100 97 31 42 Level 1 24 | . . . . . 2 50 57 Level 2 7 | . . . . . . 18 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 1 . . . 2 14 6 Investigation 6 | . . . . . 2 1 3 Extermination 8 | . . . . . . 6 2 Reinforcement 9 | . 1 . . . . 7 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 9 | . 2 . . . 4 2 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 15 2 . 4 26 48 25 Peak Tracking Total 11 | . 4 2 . 3 3 3 11 Tactical Retreats 6 | . 1 . . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 15 | . 5 . . . 1 4 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 5 | . . . . . . 5 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 14 | . . . . . 7 7 . Max in Single Turn 2 | . . . . . 2 2 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 39 | . 9 1 3 . 8 12 6 Terminals 21 | . 6 . . . 6 7 2 Fabricators 3 | . . . . . . 1 2 Repair Stations 5 | . 1 . . . 1 1 2 Recycling Units 4 | . 2 . . . . 2 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 94 | . 22 1 6 . 15 35 15 Successful 41 | . 15 1 6 . 2 12 5 Failed 52 | . 6 . . . 13 23 10 Catastrophic 11 | . . . . . 5 4 2 Database Lockouts 1 | . 1 . . . . . . Manual 49 | . 12 . 1 . 12 20 4 Terminals 51 | . 14 . . . 12 21 4 Fabricators 8 | . . . . . . 4 4 Repair Stations 13 | . 3 . . . 2 1 7 Recycling Units 12 | . 5 . . . . 7 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 19 | . 7 1 6 . . 5 . Record 6 | . . . 5 . . 1 . Part Schematic 1 | . . . . . . 1 . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Terminal Index 2 | . 1 . . . . 1 . Unreport Threat 3 | . 2 . . . . 1 . Locate Traps 2 | . 1 . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 1 2 Load Schematic 2 | . . . . . . 1 1 Build 1 | . . . . . . . 1 Repair Station Hacks 7 | . 2 . . . 2 . 3 Scan Component 4 | . 1 . . . 1 . 2 Repair 3 | . 1 . . . 1 . 1 Recycling Unit Hacks 9 | . 5 . . . . 4 . Process 4 | . 2 . . . . 2 . Report Inventory 2 | . 1 . . . . 1 . Retrieve Matter 3 | . 2 . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . 1 . . . . 1 . Terminals 2 | . 1 . . . . 1 . Botnet 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . Used . | . . . . . . . . Hacking Detections 31 | . 7 . . . 7 12 5 Full Trace Events 5 | . . . . . 2 1 2 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 73 | . . . . . . . 73 Total Part Build Rating 3 | . . . . . . . 3 Parts Repaired 2 | . 1 . . . 1 . . Time 124 | . 26 . . . 38 . 60 Parts Recycled . | . . . . . . . . Recycled Matter 307 | . 237 . . . . 70 . Retrieved Matter 505 | . 451 . . . . 54 . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 3 2 . . Highest-Rated Group 40 | . . 40 40 40 32 . . Highest-Rated Ally 16 | . . 16 16 16 16 . . Total Orders 4 | . . 4 . . . . . FOLLOW 1 | . . 1 . . . . . EXPLORE 1 | . . 1 . . . . . RETURN 2 | . . 2 . . . . . Ally Attacks 10 | . . . . 8 2 . . Total Damage 110 | . . . . 96 14 . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 2 | . . 2 . . . . . Drone Recoveries 2 | . . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 11459 | 109 1504 869 812 530 2722 4208 705 Spaces Moved 6282 | 60 817 380 338 217 1403 2127 940 Core 86 | 6 . . . . . . 80 Treads 4993 | 54 817 380 338 217 1403 1784 . Legs 67 | . . . . . . . 67 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1136 | . . . . . . 343 793 Fastest Speed 23 | 50 160 160 240 240 160 27 23 Average Speed 154 | 149 160 212 240 240 161 159 53 Slowest Speed 240 | 160 240 240 240 240 165 240 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 4 95 65 61 47 67 49 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 115 | . . . . . 23 85 7 Terrain Destroyed 283 | . 22 . . 7 67 179 8 Melee 25 | . . . . . . 18 7 Projectile 1 | . . . . . . . 1 AOE 257 | . 22 . . 7 67 161 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 7622 | 77 973 425 341 224 1753 2746 1083 Wait 816 | 6 80 28 . . 202 424 76 Move 6275 | 59 816 379 337 216 1402 2126 940 Hop . | . . . . . . . . Pick Up 65 | 5 20 2 2 2 20 10 4 Fast Attach 64 | 5 13 2 . . 19 17 8 Attach 34 | 1 1 1 . . 10 11 10 Detach 9 | . . . . . 3 1 5 Swap 61 | 1 12 2 . 2 12 26 6 Drop 80 | . 14 3 2 2 28 27 4 Fire 174 | . 16 8 . 1 53 74 22 Melee 36 | . . . . . . 28 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 8 | . 1 . . 1 4 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 12) 1126 | -10/Materials | Discovered new exit (range 16) 1446 | -10/Materials | Repaired Lgt. Cannon 1518 | -10/Materials | Discovered new exit (range 15) 1585 | -10/Materials | Central database locked down 1614 | -10/Materials | Entered Mines 1827 | -10/Mines | Found the Drone Emporium 1842 | -10/Mines | Found Prototype Device 1842 | -10/Mines | Identified Sensor Drone Bay 2058 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2248 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2385 | -10/Mines | Learned location of Mines (-9) 2457 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2459 | -10/Mines | Discovered new exit (range 5) 2483 | -10/Mines | Entered Exiles 2483 | -10/Exiles | Accompanied by 3 allies 2543 | -10/Exiles | Met 8R-AWN 2587 | -10/Exiles | Met EX-HEX 2675 | -10/Exiles | Met EX-BIN 2709 | -10/Exiles | Aligned with FarCom system 2711 | -10/Exiles | Given EX-Vault access code 2767 | -10/Exiles | Opened EX-Vault 2865 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2959 | -10/Exiles | Found Latent Energy Streamer 3090 | -10/Exiles | Learned location of Zion (-7) 3259 | -10/Exiles | Discovered new exit (range 14) 3295 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 3295 | -10/Exiles | Entered Mines 3295 | -9/Mines | Accompanied by 3 allies 3749 | -9/Mines | Allies destroyed YI-UF0 3784 | -9/Mines | Discovered new exit (range 8) 3825 | -9/Mines | Entered Materials 3825 | -8/Materials | Accompanied by 2 allies 3825 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4149 | -8/Materials | Build established: Skirmisher 4159 | -8/Materials | Discovered new exit (range 10) 4582 | -8/Materials | Discovered new exit (range 13) 5007 | -8/Materials | Identified exit to Factory 5160 | -8/Materials | Repaired Imp. Propulsion Shielding? 6547 | -8/Materials | Entered Factory 6547 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6669 | -7/Factory | Discovered new exit (range 8) 6685 | -7/Factory | Identified exit to Lower Caves 7419 | -7/Factory | Build established: Scavenger-Skirmisher 7872 | -7/Factory | Cargo convoy interrupted 8786 | -7/Factory | Build established: Scavenger-Mutant 9522 | -7/Factory | Build established: Scavenger-Skirmisher 9984 | -7/Factory | Build established: Skirmisher 10608 | -7/Factory | System corruption reached 10% 10645 | -7/Factory | Build established: Infiltrator-Mutant 10740 | -7/Factory | Discovered new exit (range 5) 10747 | -7/Factory | Core integrity fell below 50% 10748 | -7/Factory | Identified exit to Factory 10755 | -7/Factory | Entered another Factory area 10755 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10781 | -6/Factory | Lost 4 parts (2n1u1w) 10972 | -6/Factory | Fabricated Hacking Suite? 11275 | -6/Factory | Lost 4 parts (1n2u1w) 11377 | -6/Factory | Lost 4 parts (1p2n1w) 11395 | -6/Factory | Core integrity fell below 50% 11421 | -6/Factory | Lost 6 parts (1p1n2u2w) 11454 | -6/Factory | Build established: Mutant 11455 | -6/Factory | Core integrity fell below 20% 11460 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 11438_ Fabricator completes G-50 Soldier. 11448_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11451_ Triggered Blade Trap. 11451_ Massive razor-sharp blades shoot up from within the floor. 11451_ VTOL Module severed. 11451_ Hacking Suite severed. 11452_ Knocked back. 11452_ Triggered Blade Trap. 11452_ Massive razor-sharp blades shoot up from within the floor. 11454_ System corrupted: IFF burst signal emitted. 11454_ Knocked back. 11457_ Slug penetrates G-50 Soldier. 11457_ Slug penetrates Wall. 11458_ Penetrated by Slug. 11458_ Knocked back. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###+##?????????????????????????? | | ?????????????????? #?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ?????????????????### ###???????????????????????? | | ????????????????## % ! ###+####????????????????? | | ?????????########; #????????????????? | | ?????????# @% #????????????????? | | ???####### = H +????????????????? | | ?? # # g #????????????????? | | ?? # ] !# g##### #????????????????? | | ?? # # h #???# ## #????????????????? | | ?? # #g #############? #????????????????? | | ?? # """ # # ! ] #??? +????????????????? | | ?? # """ h + #???? #????????????????? | | ?? # """ # # !! #???? +????????????????? | | ?? # # # !! #???? #????????????????? | | ?? # """ # # """ ! #????? #????????????????? | | ??## """ # # """ #?????## #????????????????? | | ??## """ # # """ #??????? #????????????????? | | ??## # # #????????#????????????????? | | ??###/#### ###########?????????????????????????? | | ##### #### #???????????????????????????????????? | | #####+##?# #???????????????????????????????????? | | ##?# #???????????????????????????????????? | | """" ##?# #???????????????????????????????????? | | %""F" ##?# #???????????????????????????????????? | | ##?# #???????????????????????????????????? | | """"" ##?# #???????????????????????????????????? | | """"" ##?# ????????????????????????????????????? | | """"" ##?# ????????????????????????????????????? | | """"" ##?# ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Corruption Containment 8 Armor Coverage 150 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Just Browsing Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed NeutronOpticalBlade Manual? 0 Play Time 01:44:49 Cumulative 18.2 hours Start 2024.05.08 @ 10:00:16 End 2024.05.08 @ 18:42:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/X11++ Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 29c40cfe-d440-4039-b8b5-3d7ff2559df2