Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.22 @ 10:10:55 Player: art-hropod Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (4359) 4359 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1128) 1128 TOTAL SCORE: 10107 Bonus ------- High Alert Combat Kills 828 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 360/360 System Corruption 20% Temperature Cool (9) Movement Walking (150) Ox1 Location -6/Extension Parts ------- > --- POWER (3) -------- Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Arc Projector > --- INVENTORY (14) --- Reinforced Deuterium Engine Light Fission Core Fusion Compressor Cryofiber Web Advanced Heat Sink Improved Transmission Jammer AWS/Gauss Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Compact Battery Advanced Signal Interpreter Weapon Cycler > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Heavy Laser Heavy Laser Improved EM Pulse Cannon [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Layered Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . . . 4 2 2 . Power 2 | . . . . . 1 . 1 . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 1 2 1 . Weapon . | . . . . . . . . . Parts Attached 129 | 6 4 4 3 . 13 16 78 5 Power 30 | 1 . 1 . . 2 3 22 1 Engine 21 | 1 . . . . . 3 16 1 Core 7 | . . 1 . . 2 . 4 . Reactor 2 | . . . . . . . 2 . Propulsion 32 | 2 . 1 2 . 5 3 19 . Treads 1 | . . . . . . 1 . . Leg 31 | 2 . 1 2 . 5 2 19 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | 1 4 . . . 4 8 15 3 Device 13 | . . . . . 1 3 7 2 Storage 8 | 1 2 . . . . 2 3 . Processor 5 | . 1 . . . 2 . 2 . Hackware . | . . . . . . . . . Protection 9 | . 1 . . . 1 3 3 1 Artifact . | . . . . . . . . . Weapon 32 | 2 . 2 1 . 2 2 22 1 Energy Gun 11 | 1 . . . . . 1 8 1 Energy Cannon 8 | . . . . . 2 1 5 . Ballistic Gun 11 | 1 . 2 1 . . . 7 . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 62 | . . 3 . . 3 4 50 2 Power 18 | . . 1 . . 1 1 14 1 Propulsion 15 | . . . . . 1 1 13 . Utility 12 | . . . . . 1 1 10 . Weapon 17 | . . 2 . . . 1 13 1 Highest Loss Streak 8 | . . 2 . . 2 2 8 2 Average Slot Usage (%) 94 | . 96 98 97 85 92 94 93 68 Engine 5 | . 14 . . . . 9 10 6 Core 9 | . . 13 14 14 17 4 5 . Leg 27 | . 28 28 28 28 35 28 24 20 Device 5 | . . . . . 3 9 9 1 Storage 13 | . 19 14 14 14 9 7 15 13 Processor 10 | . . 14 14 14 12 8 9 6 Protection 2 | . 4 . . . 1 6 3 6 Energy Gun 3 | . 14 11 . . . 1 4 . Energy Cannon 2 | . . . . . 5 12 1 5 Ballistic Gun 8 | . 14 15 25 14 6 . 2 . Naked Turns . | . . . . . . . . . Heaviest Build 86 | 11 26 25 31 31 40 59 86 62 Greatest Support 95 | 20 20 20 60 60 80 90 95 45 Greatest Overweight (x) 3 | . 1 1 1 . . . 3 1 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 14 | 6 12 10 10 10 10 10 14 14 Average Capacity 10 | 5 9 10 10 10 10 10 11 14 Most Carried 14 | 6 9 10 10 10 10 10 14 11 Average Carried 9 | 3 6 9 9 10 9 9 10 9 Final Capacity 14 | 6 10 10 10 10 10 10 14 14 Final Carried 10 | 6 9 9 10 10 10 10 10 8 Class Distribution -------------------- 53% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Matter Collected 2449 | 127 . 426 . 51 133 242 1470 . Remotely . | . . . . . . . . . Salvage Created 5172 | . . 217 . 51 1036 599 3269 . Parts 272 | . . 13 . 3 63 28 165 . Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 91 | . . 7 . 3 21 9 51 . Melee 2 | . . . . . . . 2 . Guns 60 | . . 7 . 3 20 . 30 . Cannons 14 | . . . . . 1 7 6 . AOE 7 | . . . . . . . 7 . Classes Destroyed 16 | . . 2 . . 7 3 4 . Worker 6 | . . . . . 1 . 5 . Builder 4 | . . . . . 2 . 2 . Tunneler 1 | . . . . . . 1 . . Hauler 2 | . . . . . 2 . . . Mechanic 2 | . . . . . . 1 1 . Operator 2 | . . . . . 1 . 1 . Watcher 4 | . . . . . 1 2 1 . Swarmer 20 | . . 3 . 3 7 3 4 . Saboteur 2 | . . . . . . . 2 . Grunt 44 | . . 4 . . 9 2 29 . Brawler 2 | . . . . . . . 2 . Duelist 3 | . . . . . 1 . 2 . Sentry 12 | . . . . . 4 3 5 . Hunter 2 | . . . . . . . 2 . Programmer 5 | . . . . . . 1 4 . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 10 | . . 3 . 3 10 3 6 . Combat Bots Only 8 | . . 3 . 3 8 3 4 . Max Kills in Single Turn 5 | . . 1 . 1 2 1 5 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . 3 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Damage Taken 10140 | . . 540 . 37 665 1088 7641 169 Core 1097 | . . 105 . 13 34 82 845 18 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 83 | 100 . . . 52 93 88 . . Volleys Fired 262 | . . 35 . . 4 33 182 8 Largest 2 | . . 2 . . 2 2 2 1 Hottest 150 | . . 70 . . 138 138 150 75 Shots Fired 566 | . . 50 . 7 87 60 355 7 Gun 395 | . . 50 . 7 79 6 249 4 Cannon 135 | . . . . . 8 54 70 3 Launcher 36 | . . . . . . . 36 . Special . | . . . . . . . . . Kinetic 281 | . . 35 . 7 79 . 160 . Thermal 121 | . . 15 . . . 6 100 . Explosive . | . . . . . . . . . Electromagnetic 164 | . . . . . 8 54 95 7 Robot Hit Streak 14 | . . 9 . 6 13 11 14 4 Robot Miss Streak 3 | . . 3 . 1 3 3 3 1 Penetration Max 2 | . . . . . . . 2 . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Autonomous 135 | . . . . 7 79 . 49 . Shots Hit Robots 396 | . . 32 . 6 68 48 238 4 Core Hits 201 | . . 11 . 3 34 18 133 2 Critical Hits 26 | . . 1 . . . . 25 . Critical Kills 13 | . . 1 . . . . 12 . Critical Parts Destroyed 11 | . . . . . . . 11 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10647 | . . 388 . 156 2102 1029 6892 80 Guns 5880 | . . 388 . 156 1975 112 3200 49 Cannons 2350 | . . . . . 105 917 1297 31 Explosions 2360 | . . . . . . . 2360 . Melee . | . . . . . . . . . Ramming 57 | . . . . . 22 . 35 . Kinetic 4558 | . . 274 . 156 1975 . 2153 . Thermal 2073 | . . 114 . . . 112 1847 . Explosive 781 | . . . . . . . 781 . Electromagnetic 3178 | . . . . . 105 917 2076 80 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . . . 2 20 20 Average Corruption 11 | . . . . . . 2 12 20 Corruption Purged . | . . . . . . . . . Effects 126 | . . . . . . 1 117 8 Message Errors 13 | . . . . . . . 13 . Matter Fused 25 | . . . . . . . 23 2 Heat Flow Errors 12 | . . . . . . . 12 . Energy Discharges 8 | . . . . . . . 8 . Parts Rejected 2 | . . . . . . . 2 . Data Loss (minor) 13 | . . . . . . 1 9 3 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 2 | . . . . . . . 2 . Alerts 1 | . . . . . . . 1 . Misdirections 4 | . . . . . . . 3 1 Targeting Errors 37 | . . . . . . . 37 . Weapon Failures 7 | . . . . . . . 6 1 Overload Shots . | . . . . . . . . . Overflow Damage 345 | . . . . . . 43 302 . Projectiles 83 | . . . . . . 43 40 . Explosions 242 | . . . . . . . 242 . Melee 20 | . . . . . . . 20 . Knockbacks 5 | . . . . . . . 5 . Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . 4 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 332 | . . . . . 11 . 321 . Shots 17 | . . . . . . . 17 . Rammed 1 | . . . . . 1 . . . Targets Rammed 2 | . . . . . 1 . 1 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 421 | . . 158 . . 279 373 421 46 Average Temperature 109 | . . 63 . . 117 140 106 26 Received Heat Transfer 2661 | . . 150 . . 234 258 1938 81 Effects 15 | . . . . . 3 8 4 . Shutdowns 4 | . . . . . . 2 2 . Energy Bleed 1 | . . . . . . 1 . . Interference 5 | . . . . . 3 1 1 . Matter Decay 2 | . . . . . . 2 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 2 | . . . . . . 1 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 8 | . . . . . . 2 6 . Combat Hostiles 7 | . . . . . . 2 5 . Parts Fried 24 | . . . . . . 11 13 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 6 | . . 2 . . . 1 3 . Heat Transferred 3630 | . . 333 . . . 222 3075 . Parts Sabotaged 4 | . . . . . . . 4 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 9 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Peak Influence 1028 | . . 90 . 85 605 487 1028 490 Initial 490 | . . . . . 33 240 190 490 Average 399 | . . 51 . 77 287 359 592 487 Maximum Alert Level 3 | . . . . . 2 2 3 2 Low Security (%) 31 | 100 100 100 . 100 51 . 5 . Level 1 21 | . . . . . 11 72 23 . Level 2 28 | . . . . . 36 27 33 100 Level 3 18 | . . . . . . . 37 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 1 . . . 2 3 16 . Investigation 5 | . 1 . . . . 1 3 . Extermination 5 | . . . . . . 2 3 . Reinforcement 6 | . . . . . 1 . 5 . Assault 4 | . . . . . . . 4 . Garrison 2 | . . . . . 1 . 1 . Intercept . | . . . . . . . . . Construction Impeded 4 | . . . . . . . 4 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Distress Signals 2 | . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 137 | . 1 7 . 3 29 17 78 2 Peak Tracking Total 9 | . 1 3 . 3 9 4 7 2 Tactical Retreats 20 | . . . . . 7 4 8 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 9 | . 1 . . . . . 8 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 22 | . . . . . . 1 21 . Max in Single Turn 8 | . . . . . . 1 8 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 7 | . . . 5 . . 1 1 . Terminals 2 | . . . . . . 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 54 | . . . 50 . . 3 1 . Successful 53 | . . . 50 . . 2 1 . Failed 1 | . . . . . . 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 3 . . . . . Terminals 4 | . . . . . . 3 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 53 | . . . 50 . . 2 1 . Record 51 | . . . 49 . . 2 . . Open Door 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . Programmers 4 | . . . . . . . 4 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Turns Passed 5967 | 112 232 568 1011 59 910 540 2425 110 Spaces Moved 3889 | 85 147 318 747 60 619 361 1494 58 Core 10 | 10 . . . . . . . . Treads . | . . . . . . . . . Legs 3879 | 75 147 318 747 60 619 361 1494 58 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 103 90 150 Average Speed 120 | 111 148 149 133 90 103 105 115 150 Slowest Speed 210 | 120 150 150 150 90 105 107 210 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 28 74 94 14 45 13 29 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 6 | . . . . . . . 6 . Terrain Destroyed 164 | . . . . 5 59 . 100 . Melee . | . . . . . . . . . Projectile 86 | . . . . 5 59 . 22 . AOE 78 | . . . . . . . 78 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Total 4760 | 101 161 360 760 64 889 465 1887 73 Wait 303 | . . . . 5 212 38 48 . Move 3881 | 84 146 317 746 59 618 360 1493 58 Hop . | . . . . . . . . . Pick Up 119 | 11 7 3 5 . 22 11 58 2 Fast Attach 21 | 1 1 1 . . 1 3 14 . Attach 85 | 5 2 2 1 . 8 7 56 4 Detach 7 | . . . . . 1 1 5 . Swap 23 | . 1 1 2 . 4 6 8 1 Drop 56 | . 4 1 6 . 18 6 21 . Fire 262 | . . 35 . . 4 33 182 8 Melee . | . . . . . . . . . Ram 1 | . . . . . . . 1 . Kick 2 | . . . . . 1 . 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Low / *Ext x2) -6/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 9) 343 | -10/Materials | Identified exit to Mines 345 | -10/Materials | Entered Mines 530 | -10/Mines | Assembled infested the area 875 | -10/Mines | Discovered new exit (range 15) 896 | -10/Mines | Identified exit to Materials 904 | -10/Mines | Discovered new exit (range 5) 910 | -10/Mines | Identified exit to Exiles 913 | -10/Mines | Entered Exiles 939 | -10/Exiles | Discovered new exit (range 14) 957 | -10/Exiles | Identified exit to Mines 991 | -10/Exiles | Met 8R-AWN 1020 | -10/Exiles | Met EX-HEX 1075 | -10/Exiles | Met EX-DEC 1110 | -10/Exiles | Learned location of Zion (-7) 1182 | -10/Exiles | Discovered exit to Mines (range 14) 1325 | -10/Exiles | Visited The Gauntlet 1582 | -10/Exiles | Met EX-BIN 1599 | -10/Exiles | Aligned with FarCom system 1600 | -10/Exiles | Given EX-Vault access code 1725 | -10/Exiles | Opened EX-Vault 1731 | -10/Exiles | Found Prototype Leg 1732 | -10/Exiles | Identified Potential Leg 1735 | -10/Exiles | Found Potential Leg 1740 | -10/Exiles | Found Prototype Device 1744 | -10/Exiles | Found Prototype Ballistic Gun 1746 | -10/Exiles | Identified AWS/Gauss 1770 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1794 | -10/Exiles | Identified Chronowheel 1924 | -10/Exiles | Stole three prototypes: Potential Leg, Chronowheel, AWS/Gauss 1924 | -10/Exiles | Entered Mines 1973 | -9/Mines | Discovered new exit (range 13) 1982 | -9/Mines | Identified exit to Materials 1983 | -9/Mines | Entered Materials 1983 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2431 | -8/Materials | Garrison activated, responded to threat 2598 | -8/Materials | Build established: Scavenger-Mutant 2621 | -8/Materials | Destroyed 8 combat bots 2866 | -8/Materials | Discovered new exit (range 16) 2881 | -8/Materials | Identified exit to Factory 2893 | -8/Materials | Entered Factory 2893 | -7/Factory | Evolved 2 slots: Utility x2 2895 | -7/Factory | FarCom data flow suspended 2928 | -7/Factory | Build established: Mutant 3428 | -7/Factory | Discovered new exit (range 5) 3432 | -7/Factory | Identified exit to Factory 3433 | -7/Factory | Entered another Factory area 3433 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3588 | -6/Factory | Lost 3 parts (2u1w) 3885 | -6/Factory | Discovered new exit (range 11) 3916 | -6/Factory | Lost 4 parts (1p2n1u) 3939 | -6/Factory | Identified exit to Lower Caves 3949 | -6/Factory | Discovered new exit (range 10) 3957 | -6/Factory | Identified exit to Extension 4091 | -6/Factory | Lost 3 parts (1p1u1w) 4133 | -6/Factory | First assault squad dispatched 4169 | -6/Factory | Build established: Scavenger-Mutant 4310 | -6/Factory | Garrison activated, responded to threat 4381 | -6/Factory | Lost 3 parts (2p1w) 4975 | -6/Factory | System corruption reached 10% 5008 | -6/Factory | Lost 4 parts (1p2n1u) 5070 | -6/Factory | Spotted B-75 Beast 5125 | -6/Factory | Destroyed B-75 Beast 5151 | -6/Factory | Lost 4 parts (1p2n1w) 5328 | -6/Factory | Lost 3 parts (1p1u1w) 5338 | -6/Factory | Core integrity fell below 50% 5425 | -6/Factory | Lost 6 parts (2p2n1u1w) 5540 | -6/Factory | Lost 3 parts (1p2w) 5650 | -6/Factory | Core integrity fell below 20% 5698 | -6/Factory | Lost 8 parts (1p3n1u3w) 5845 | -6/Factory | Discovered exit to Extension (range 10) 5858 | -6/Factory | Entered Extension 5968 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05850_ System corrupted: Heat flow error (+261). 05858_ Imp. Heavy Armor Plating destroyed. LOCATION=EXTENSION GOAL=ESCAPE 05867_ System corrupted: Component data lost. 05876_ K-01 Serf enters Transfer Station. 05878_ R-10 Processor enters Transfer Station. 05882_ T-07 Excavator exits Transfer Station. 05883_ System corrupted: Matter fused (-8). 05905_ System corrupted: Matter fused (-7). 05925_ System corrupted: Component data lost. 05941_ Acquired Angular Momentum Engine. 05945_ System corrupted: Substantial component data lost. 05947_ Angular Momentum Engine destroyed. 05951_ Proton Cannon destroyed. 05955_ Acquired Arc Projector. 05962_ G-50 Soldier misfires. 05965_ System corrupted: Arc Projector failed to cycle. 05968_ System corrupted: Component data lost. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????##????????????????????????? | | ???????????????????? T?????????????????????????? | | ?????????????????### ??????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????############# #???????????????????????????? | | ?????# #?######?#??????????????????? | | ?????# #?#! # #??????????????????? | | ?????# ###! g# #??????????????????? | | ?????# /R/ k/ + ????????????????? | | ?????# ############### @ ### * ?????????????? | | ?????# #?????????????# #???? = #???????????? | | ?????# #?????????????######??????? #???????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?##### #####???????????????????????????????????? | | ?# "" "" #???????????????????????????????????? | | ?# " " ##########??????????????????????????? | | ?# ?????????????????????????? | | ?# ?????????????????????????? | | ?# ?????????????????????????? | | ?# ?????????????????????????? | | ?# ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 47 Energy Capacity 980 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 750 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 43 Targeting Accuracy 8 Armor Integrity Analysis 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club It's Just You Librarian One Hack Too Far Challenges ------------ None Game ------ Seed SpectralVortexRouter Manual? 0 Play Time 02:11:30 Cumulative 10.2 hours Start 2021.11.10 @ 19:29:34 End 2021.11.22 @ 10:10:55 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1eb6e7b7-a374-49a6-a078-157222abcae4