Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 08:28:42 Player: s0rry Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1772) 1772 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4032 Bonus ------- None Cogmind --------- Core Integrity 217/550 Matter 300/300 Energy 63/100 System Corruption 0% Temperature Warm (101) Movement Core (300) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Field Laser Plasma Cannon > --- INVENTORY (8) ---- Improved Ion Engine Heat Sink Small Storage Unit Particle Gun Minigun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Energy Filter > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Ion Engine Heat Sink Improved Heat Sink Particle Gun Field Laser [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Energy Filter Storage Small Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 4 | . . 2 . 2 . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 52 | 7 8 17 2 17 1 Power 9 | 1 1 3 1 3 . Engine 5 | 1 1 3 . . . Core 4 | . . . 1 3 . Reactor . | . . . . . . Propulsion 17 | 2 . 7 . 8 . Treads 11 | 2 . 7 . 2 . Leg 6 | . . . . 6 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 5 4 . 3 . Device 7 | . 4 1 . 2 . Storage 4 | 1 1 1 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 13 | 3 2 3 1 3 1 Energy Gun 5 | 1 . 2 1 . 1 Energy Cannon 3 | . . . . 3 . Ballistic Gun 4 | 2 1 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . 1 . . . System Corruption 1 | . . 1 . . . Parts Lost 23 | . 1 2 1 10 9 Power 3 | . . . . 2 1 Propulsion 13 | . 1 . . 6 6 Utility 2 | . . . . 1 1 Weapon 5 | . . 2 1 1 1 Highest Loss Streak 8 | . 1 1 1 3 8 To Critical Strikes . | . . . . . . Average Backups 6 | 1 5 7 7 7 6 Power 2 | . 2 3 3 2 1 Propulsion . | . . . . . . Utility 1 | . . 2 2 2 2 Weapon 2 | . 2 2 2 2 2 Tool/Special . | . . . . . . Unused Backups 2 | . . 1 . . 1 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 91 87 100 69 92 Engine 6 | . 14 11 8 . . Core 3 | . . . 2 8 8 Treads 28 | . 26 35 44 19 8 Leg 5 | . . . . 7 42 Device 4 | . 7 2 . 6 7 Storage 10 | . 14 11 11 9 9 Protection 4 | . . 7 11 2 . Energy Gun 6 | . . 6 11 6 1 Energy Cannon 3 | . . . . 8 15 Ballistic Gun 8 | . 25 12 8 . . Launcher 1 | . 2 . 2 1 . Peak Build Rating 25 | 6 8 13 14 25 25 Average Rating 13 | 4 6 11 13 16 22 On Entrance 10 | . 6 7 13 13 25 Avg Prop Armor Cover (%) 6 | . . 6 . 7 6 Naked Turns . | . . . . . . Heaviest Build 29 | 11 16 21 21 29 28 Greatest Support 80 | 40 40 80 80 80 55 Greatest Overweight (x) 5 | 1 . . . 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 2 8 8 8 8 7 Average Carried 6 | 1 5 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 8 7 7 6 5 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1112 | 185 126 565 52 169 15 Remotely . | . . . . . . Salvage Created 2244 | . 216 877 151 743 257 Parts 118 | . 24 44 12 29 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 44 | . 8 15 6 11 4 Guns 31 | . 5 15 6 3 2 Cannons 10 | . . . . 8 2 AOE 3 | . 3 . . . . Classes Destroyed 10 | . 3 5 . 2 . Worker 1 | . . 1 . . . Tunneler 1 | . . . . 1 . Recycler 2 | . . 1 . 1 . Operator 1 | . 1 . . . . Watcher 3 | . . 1 . 1 1 Swarmer 7 | . 3 . 4 . . Grunt 27 | . 5 9 2 8 3 Brawler 1 | . . 1 . . . Sentry 8 | . . 5 . 2 1 Hunter 1 | . . . . 1 . Best Kill Streak 4 | . 4 4 4 4 2 Combat Bots Only 4 | . 3 3 4 4 2 Max Kills in Single Turn 3 | . 3 1 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 306 | . 26 68 23 106 83 Missed 77 | . 3 14 4 33 23 Hits 229 | . 23 54 19 73 60 Melee 2 | . . 2 . . . Projectile 227 | . 23 52 19 73 60 AOE 2 | . . . 2 . . Critical Strikes 8 | . 1 1 1 1 4 Damage Taken 3344 | . 324 723 268 1084 945 Core 524 | . 86 75 30 162 171 Absorbed by Shields 116 | . . 116 . . . Core Remaining (%) 79 | 100 65 . 73 . . Volleys Fired 149 | . 25 44 8 52 20 Largest 2 | . 2 2 2 2 2 Hottest 145 | . 50 68 88 130 145 Shots Fired 277 | . 50 82 16 90 39 Gun 195 | . 46 82 16 45 6 Cannon 78 | . . . . 45 33 Launcher 4 | . 4 . . . . Special . | . . . . . . Kinetic 111 | . 46 57 8 . . Thermal 111 | . . . 8 64 39 Explosive 4 | . 4 . . . . Electromagnetic 51 | . . 25 . 26 . Robot Hit Streak 19 | . 10 18 4 14 19 Robot Miss Streak 3 | . 2 1 2 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 188 | . 22 68 10 64 24 Core Hits 88 | . 15 29 7 28 9 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 . 1 . Burn 1 | . . . . 1 . Destroy 1 | . . 1 . . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3636 | . 411 1012 169 1365 679 Guns 1883 | . 227 982 169 454 51 Cannons 1539 | . . . . 911 628 Explosions 214 | . 184 30 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 964 | . 227 664 73 . . Thermal 1930 | . . 30 96 1125 679 Explosive 184 | . 184 . . . . Electromagnetic 558 | . . 318 . 240 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 . . Average Corruption 1 | . . 1 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . 2 3 . . Message Errors 2 | . . 1 1 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage 15 | . 13 . . . 2 Projectiles 2 | . . . . . 2 Explosions 13 | . 13 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 91 | . 58 33 . . . Shots 3 | . 2 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 438 | . 36 230 266 431 438 Average Temperature 118 | . 13 85 103 122 171 Received Heat Transfer 1377 | . 135 258 84 405 495 Effects 5 | . . . . 5 . Interference 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 2 . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 2 2 Heat Transferred 3355 | . . 50 222 1863 1220 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 190 | . 131 190 90 93 57 Initial 61 | . . 33 61 . 22 Average 44 | . 46 95 28 21 26 Influence Increases 1274 | . 231 431 155 330 127 Destroy 0b10 Robot/C 880 | . 160 300 120 220 80 Destroy 0b10 Robot/NC 40 | . 5 15 . 15 5 Destroy Leader 226 | . 30 92 20 62 22 Successful Hack 7 | . . . . 7 . Disable Machine 45 | . . 15 . 15 15 Destroy Structure 46 | . 21 9 . 11 5 Lose Combat Pursuer 30 | . 15 . 15 . . Influence Decreases 1274 | . 150 354 313 277 180 Entered New Map 176 | . . 48 97 . 31 Time Decay 915 | . 140 286 206 203 80 Lost Part 183 | . 10 20 10 74 69 Squads Dispatched 5 | . 1 1 . 2 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 . 1 1 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 7 | . 1 3 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 14 21 28 15 10 Peak Tracking Total 21 | . 4 6 21 4 6 Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 2 | . . 2 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 3 | . . 1 . 1 1 Max in Single Turn 1 | . . 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 6 | . 1 1 . 3 1 Terminals 5 | . 1 1 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 2 2 . 5 1 Successful 4 | . 1 1 . 2 . Failed 6 | . 1 1 . 3 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 5 | . 2 . . 2 1 Terminals 8 | . 2 2 . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 1 . 2 . Record 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Disarm Traps 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 . 2 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 132 | . 124 8 . . . Terrain 132 | . 124 8 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2549 | 65 375 632 520 764 193 Spaces Moved 1208 | 38 169 250 302 347 102 Core 8 | 7 . . . . 1 Treads 969 | 31 169 250 302 217 . Legs 231 | . . . . 130 101 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 Average Speed 156 | 142 160 160 160 160 121 Slowest Speed 300 | 160 160 160 160 240 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 36 28 47 21 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . 21 8 . 11 5 Melee . | . . . . . . Projectile 16 | . . . . 11 5 AOE 29 | . 21 8 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1586 | 46 226 401 323 459 131 Wait 134 | . 17 73 10 28 6 Move 1203 | 37 168 249 301 346 102 Hop . | . . . . . . Pick Up 11 | 2 3 . . 5 1 Fast Attach 29 | 6 3 10 . 10 . Attach 7 | . . 1 1 3 2 Detach . | . . . . . . Swap 29 | 1 7 11 2 8 . Drop 24 | . 3 13 1 7 . Fire 149 | . 25 44 8 52 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Discovered new exit (range 12) 361 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Propulsion x2 982 | -9/Materials | Build established: Scavenger-Mutant 1050 | -9/Materials | Discovered new exit (range 15) 1073 | -9/Materials | Entered Mines 1134 | -9/Mines | Learned location of 1 exit from Materials 1481 | -9/Mines | Assembled infested the area 1486 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1575 | -9/Mines | Discovered new exit (range 11) 1593 | -9/Mines | Entered Materials 1593 | -8/Materials | Evolved 2 slots: Propulsion x2 1594 | -8/Materials | Identified exit to Storage 2037 | -8/Materials | Garrison activated, responded to threat 2081 | -8/Materials | Lost 3 parts (2n1w) 2357 | -8/Materials | Entered Storage 2538 | -8/Storage | Core integrity fell below 50% 2550 | -8/Storage | Self-destructed Last Messages --------------- 02504_ R-06 Scavenger collects Adv. Heat Sink. 02506_ Hvy. Ion Cannon destroyed. 02517_ The unstable cave ceiling collapses. 02525_ G-47 Trooper destroyed. 02528_ Destroyed Lgt. Nuclear Core. 02533_ Critical hit (Burn: +37). 02534_ Lgt. Treads destroyed. 02534_ Imp. Heat Sink melted. 02534_ G-47 Trooper destroyed. 02536_ Carbon-fiber Leg destroyed. 02538_ Lgt. Nuclear Core destroyed. 02540_ Aluminum Leg destroyed. 02544_ Critical hit (Burn: +37). 02544_ Aluminum Leg destroyed. 02546_ Critical hit (Burn: +37). 02547_ R-06 Scavenger collects Lgt. Nuclear Core. Having swapped a part into your inventory to attach the Sml. Storage Unit, a dash marker appears to the left of it in your parts list, and clicking on that marker offers an easier way for mouse users to swap between the two. Doing so is the equivalent of the 'Y' option in the modal swap menu accessed via Ctrl-RMB or '/'. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# ############??????????????????????????????? | | ???# ## """T""" #??????????????????????????????? | | ???# ## ! ###????????????????????????????? | | ???# # % "#????????????????????????????? | | ???# ## """ T"#????????????????????????????? | | ???# ## """ [ ""#?????????????????????????? #? | | ???# ## """ [[ ###?????????????????????????" #? | | ???# ## [[ #??????????????????????????"" #? | | ??## ## #????????????###?###?????? ?? | | ??# #####+################## ### ;#####+"####" | | ??# k = Y u %!= | | ??# " g g m % !* | | ??# aa a g @ % [%r = | | ??# ########+################ # #####"#/#"###? | | ??###+###?????# T#????????????#####????????????? | | ??? ????????#" "##?????????????????????????????? | | ? ????????#===#??????????????????????????????? | | ????????#===#??????????????????????????????? | | ?????????#####??????????????????????????????? | | ! ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hunted Slippery One Challenges ------------ None Game ------ Seed DirtyExpertPod Manual? 0 Play Time 00:41:07 Cumulative 17.8 hours Start 2026.09.05 @ 20:24:06 End 2026.09.06 @ 08:28:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 96x60 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac3afed7-7d09-4b98-9401-d83dfd5b5e70