Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.09.22 @ 23:24:30 Player: kasaphescent Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (170) 850 Value Destroyed (7790) 7790 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2665) 2665 TOTAL SCORE: 17185 Bonus ------- High Alert Combat Kills 2154 Follower Combat Kills 145 Entered DSFs 500 Friendly Fire -134 Cogmind --------- Core Integrity 0/1300 Matter 148/300 Energy 157/500 System Corruption 39% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Improved Energy Well Enhanced Optical Array Advanced Target Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Large Matter Pod (150) Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Multi-Particle Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Target Analyzer Improved Transmission Jammer Mini Drone Bay > --- WEAPON ----------- Cooled Proton Cannon Compact Mass Driver Compact Mass Driver > --- INVENTORY -------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Wheel Compact Wheel Improved Energy Well Large Matter Pod Disruptor Cannon Compact HERF Cannon Heavy Rocket Launcher Tiamat Missile Launcher Heavy Pick [Rating: 135] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Aluminum Leg Treads Improved Heavy Siege Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Cooled Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Tiamat Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . 2 Power 2 | . . . . . . . . 1 . . 1 Propulsion 4 | . . . . . 2 1 . 1 . . . Utility 7 | . . . . . 2 . 2 . 2 . 1 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 168 | 6 5 4 2 1 15 44 4 24 4 2 57 Power 21 | 1 2 1 . . 1 3 1 . 1 . 11 Engine 11 | 1 2 1 . . . 3 1 . 1 . 2 Core 1 | . . . . . 1 . . . . . . Reactor 9 | . . . . . . . . . . . 9 Propulsion 43 | 2 1 3 . 1 6 12 1 2 . . 15 Treads 6 | . . . . . . . . . . . 6 Leg 32 | 2 1 3 . 1 6 11 1 . . . 7 Wheel 5 | . . . . . . 1 . 2 . . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 50 | 1 1 . 1 . 4 14 2 9 3 . 15 Device 30 | . 1 . . . 2 8 1 6 2 . 10 Storage 6 | 1 . . 1 . . 2 . 1 . . 1 Processor 5 | . . . . . . 1 . 1 . . 3 Hackware 1 | . . . . . . . . 1 . . . Protection 8 | . . . . . 2 3 1 . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 54 | 2 1 . 1 . 4 15 . 13 . 2 16 Energy Gun 13 | . . . 1 . 1 3 . 6 . 1 1 Energy Cannon 5 | . . . . . . . . . . . 5 Ballistic Gun 15 | 2 1 . . . . 7 . 4 . . 1 Ballistic Cannon 9 | . . . . . 2 4 . . . . 3 Launcher 12 | . . . . . 1 1 . 3 . 1 6 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 2 . . 3 Corrupted Parts 2 | . . . . . . 1 . . . . 1 System Corruption 10 | . . . . . . 2 . . . . 8 Parts Lost 55 | . 1 . . . 7 5 . 1 . . 41 Power 6 | . . . . . . . . . . . 6 Propulsion 14 | . . . . . 4 . . . . . 10 Utility 22 | . . . . . 1 3 . 1 . . 17 Weapon 13 | . 1 . . . 2 2 . . . . 8 Highest Loss Streak 14 | . 1 . . . 3 1 . 1 . . 14 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 94 100 100 100 84 98 66 51 55 63 53 Engine 5 | . 14 14 14 14 4 4 6 1 5 10 . Reactor 1 | . . . . . . . . 3 . . 5 Treads 1 | . . . . . . . . 1 . . 5 Leg 19 | . 28 28 28 28 35 36 14 3 . . 3 Device 13 | . 8 14 14 14 10 13 20 15 19 21 12 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 4 Processor 2 | . . . . . . 2 . 3 5 5 5 Protection 2 | . . . . . 4 5 4 . 5 5 1 Energy Gun 4 | . . . 9 14 4 7 6 4 . . . Ballistic Gun 7 | . 27 28 18 14 1 8 . 3 5 5 1 Ballistic Cannon 3 | . . . . . 10 5 4 1 5 5 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 82 | 12 13 17 24 24 42 54 51 53 67 67 82 Greatest Support 225 | 20 20 20 20 20 40 93 95 71 71 71 225 Greatest Overweight (x) 3 | 3 . . 1 1 2 1 . 2 . . 2 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 9 10 10 11 15 15 15 15 14 Most Carried 15 | 6 8 8 8 10 10 15 13 15 14 15 15 Average Carried 10 | 3 7 7 7 8 9 11 9 13 13 13 11 Final Capacity 15 | 8 8 8 10 10 10 15 15 15 15 15 5 Final Carried 15 | 6 8 8 8 10 10 15 11 13 13 15 4 Scrap Engine Consumption 83 | . . . . . . . 19 29 4 7 24 Constructs Created 4 | . . . . . . . 1 2 1 . . Constructs Modified 30 | . . . . . . . 3 13 1 . 13 Class Distribution -------------------- 68% | Mutant 17% | Tank 5% | Construct 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Construct | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Matter Collected 5188 | 232 109 70 10 30 305 1598 53 455 . 124 2202 Remotely . | . . . . . . . . . . . . Salvage Created 6891 | . 203 85 . . 373 1380 57 1219 . 231 3343 Parts 275 | . 15 5 . . 24 66 . 41 . 4 120 Haulers Intercepted 4 | . 1 . . . . 1 . 2 . . . Recyclers Shooed 10 | . 1 1 . . 1 2 . 1 . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed 131 | . 4 2 . . 14 28 1 16 . 4 62 Melee 2 | . . . . . . . . . . . 2 Guns 44 | . 3 2 . . 4 18 1 7 . . 9 Cannons 42 | . . . . . 8 6 . 2 . 2 24 AOE 37 | . 1 . . . 2 4 . 6 . 2 22 Classes Destroyed 18 | . 6 . . . 1 4 . 1 . 2 4 Worker 12 | . 1 . . . . 3 . 6 . . 2 Builder 6 | . . . . . . 2 . 1 . . 3 Tunneler 1 | . . . . . . . . . . . 1 Hauler 4 | . 1 . . . . 1 . 2 . . . Recycler 11 | . 1 . . . 1 4 . 2 . . 3 Mechanic 2 | . . . . . . . . . . . 2 Watcher 3 | . 1 . . . . . . 2 . . . Swarmer 18 | . 3 . . . 3 6 . . . . 6 Cutter 3 | . . . . . . . . . . 3 . Saboteur 1 | . . . . . . . . . . . 1 Grunt 57 | . 1 2 . . 8 11 . 7 . . 28 Brawler 4 | . . . . . . 1 . . . . 3 Duelist 2 | . . . . . . . . 1 . . 1 Protector 1 | . . . . . . . . . . . 1 Sentry 18 | . . . . . 3 6 1 6 . . 2 Specialist 1 | . . . . . . . . . . 1 . Hunter 5 | . . . . . . 1 . . . . 4 Programmer 22 | . . . . . . 4 . 2 . . 16 Best Kill Streak 15 | . 5 2 . . 4 12 1 15 . 4 14 Combat Bots Only 9 | . 3 2 . . 3 7 1 9 . 4 9 Max Kills in Single Turn 4 | . 3 1 . . 1 3 1 3 . 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 . . . 1 2 . 3 . 1 4 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Damage Taken 17157 | . 221 121 . . 1338 2208 107 813 96 651 11602 Core 1853 | . 8 . . . 184 171 . 67 . 113 1310 Absorbed by Shields 25 | . . . . . . . . . . 25 . Reduced by Siege Mode 1578 | . . . . . . . . . . . 1578 Redirected to Shielding 152 | . . . . . . . . . . . 152 Regen/Repaired (Parts) 1408 | . . . . . . . 26 346 18 . 1018 Core Remaining (%) 88 | 100 . . . 96 66 75 100 93 . 90 . Volleys Fired 447 | . 23 10 . . 49 99 4 73 . 14 175 Largest 3 | . 2 2 . . 2 3 2 3 . 2 3 Hottest 226 | . 40 40 . . 107 176 128 149 . 96 226 Shots Fired 821 | . 46 20 . . 68 245 7 116 . 26 293 Gun 465 | . 46 20 . . 22 193 4 95 . 12 73 Cannon 320 | . . . . . 42 49 3 14 . 12 200 Launcher 36 | . . . . . 4 3 . 7 . 2 20 Special . | . . . . . . . . . . . . Kinetic 607 | . 46 20 . . 52 173 3 81 . 24 208 Thermal 125 | . . . . . 12 69 4 28 . . 12 Explosive 36 | . . . . . 4 3 . 7 . 2 20 Electromagnetic 53 | . . . . . . . . . . . 53 Robot Hit Streak 24 | . 5 12 . . 16 15 10 17 . 3 24 Robot Miss Streak 10 | . 4 2 . . 4 10 2 5 . 2 2 Penetration Max 1 | . . . . . . 1 . 1 . . 1 Secondary Targets 5 | . 1 1 . . 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . 1 Shots Hit Robots 575 | . 25 17 . . 58 162 5 83 . 11 214 Core Hits 407 | . 15 5 . . 53 115 4 61 . 4 150 Critical Kills 8 | . . . . . . 1 . 1 . 1 5 Critical Parts Destroyed 14 | . . . . . . 2 . 1 . 3 8 Critical Strikes 40 | . . . . . . 3 . 5 . 4 28 Destroy 24 | . . . . . . 3 . 2 . 4 15 Blast 14 | . . . . . . . . 3 . . 11 Corrupt 2 | . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 23725 | . 415 136 . . 1501 4625 130 4135 . 667 12116 Guns 6825 | . 209 136 . . 214 2977 101 1795 . 50 1343 Cannons 8205 | . . . . . 930 764 23 285 . 318 5885 Explosions 8632 | . 206 . . . 349 879 . 2055 . 299 4844 Melee . | . . . . . . . . . . . . Ramming 63 | . . . . . 8 5 6 . . . 44 Kinetic 11613 | . 209 136 . . 1008 2920 23 1513 . 368 5436 Thermal 1886 | . . . . . 136 821 101 567 . . 261 Explosive 8596 | . 206 . . . 349 879 . 2055 . 299 4808 Electromagnetic 1567 | . . . . . . . . . . . 1567 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 39 | . . . . . . 10 . 4 . . 39 Average Corruption 13 | . . . . . . 5 . 3 . . 23 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 120 | . . . . . . 43 . 2 . . 75 Message Errors 29 | . . . . . . 13 . 1 . . 15 Matter Fused 27 | . . . . . . 10 . . . . 17 Heat Flow Errors 7 | . . . . . . 1 . . . . 6 Energy Discharges 12 | . . . . . . 5 . . . . 7 Parts Rejected 4 | . . . . . . 1 . . . . 3 Data Loss (minor) 7 | . . . . . . 1 . . . . 6 Data Loss (major) 9 | . . . . . . 5 . 1 . . 3 Misfires 5 | . . . . . . . . . . . 5 Alerts 2 | . . . . . . 1 . . . . 1 Misdirections 7 | . . . . . . . . . . . 7 Weapon Failures 11 | . . . . . . 6 . . . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 802 | . 9 . . . 10 97 . 172 . 15 499 Projectiles 288 | . . . . . . 22 . 28 . . 238 Explosions 514 | . 9 . . . 10 75 . 144 . 15 261 Melee . | . . . . . . . . . . . . Knockbacks 82 | . . . . . 10 10 . 2 . 5 55 Impact 1 | . . . . . . . . . . . 1 Kinetic 70 | . . . . . 10 8 . 2 . 5 45 Secondary 11 | . . . . . . 2 . . . . 9 Self-Inflicted Damage 564 | . 113 . . . . . . . . 114 337 Shots 12 | . 1 . . . . . . . . 2 9 Rammed 13 | . . . . . . . . . . . 13 Targets Rammed 18 | . . . . . 2 2 1 . . . 13 Kicked 5 | . . . . . 2 2 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 405 | . 6 26 . . 236 405 129 34 . 42 350 Average Temperature 77 | . 6 11 . . 108 80 67 13 . 24 78 Received Heat Transfer 3639 | . 6 66 . . 657 705 30 189 . 154 1832 Effects 5 | . . . . . . 5 . . . . . Interference 5 | . . . . . . 5 . . . . . Siege Activations 8 | . . . . . . . . . . . 8 Total Turns 196 | . . . . . . . . . . . 196 Longest Duration 49 | . . . . . . . . . . . 49 Robots Corrupted 5 | . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . 5 Parts Fried 13 | . . . . . . . . . . . 13 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . 4 . 1 . Heat Transferred 3549 | . . . . . 296 1457 225 1225 . . 346 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Peak Influence 1451 | . 224 137 . . 267 663 353 411 235 322 1451 Initial 308 | . . 87 . . . 121 308 99 200 164 180 Average 341 | . 135 111 . . 143 310 276 61 220 256 830 Maximum Alert Level 4 | . 1 . . . 1 2 1 2 1 1 4 Low Security (%) 49 | 100 50 100 . 100 78 43 26 92 . 37 5 Level 1 16 | . 49 . . . 21 12 73 4 100 62 4 Level 2 20 | . . . . . . 44 . 3 . . 31 Level 3 6 | . . . . . . . . . . . 27 Level 4 7 | . . . . . . . . . . . 30 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 32 | . . 1 . . 2 8 1 3 . 1 16 Investigation 5 | . . 1 . . 2 . . 1 . . 1 Extermination 10 | . . . . . . 4 1 1 . . 4 Reinforcement 8 | . . . . . . 3 . . . 1 4 Assault 8 | . . . . . . 1 . . . . 7 Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Distress Signals 9 | . 1 . . . 3 2 . 1 . . 2 Communications Jammed 17 | . . . . . . . . . . . 17 Distress Signals 17 | . . . . . . . . . . . 17 Times Spotted 218 | . 7 2 . . 23 47 2 25 . 6 106 Peak Tracking Total 9 | . 4 2 . . 8 6 2 7 . 3 9 Tactical Retreats 16 | . . . . . 3 1 . 1 . 1 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Traps Triggered 10 | . . . . . 2 2 1 1 1 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 Triggered 1 | . . . . . . . . . . . 1 Most Traps Carried 2 | . . . . . . . . . . 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Machines Disabled 16 | . 2 . . . . 5 . 6 . 1 2 Max in Single Turn 4 | . 2 . . . . 4 . 3 . 1 1 Garrison Access 2 | . . . . . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Machines Accessed 26 | . 1 1 1 . . 6 4 7 3 . 3 Terminals 14 | . 1 . . . . 3 2 5 2 . 1 Fabricators 4 | . . . . . . 2 1 . . . 1 Repair Stations 3 | . . . . . . . 1 1 1 . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . Total Hacks 61 | . 5 1 1 . . 13 9 20 7 . 5 Successful 28 | . 2 1 1 . . 6 3 10 4 . 1 Failed 33 | . 3 . . . . 7 6 10 3 . 4 Catastrophic 10 | . 2 . . . . 2 3 2 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 19 | . . . . . . 4 5 7 2 . 1 Terminals 37 | . 5 . . . . 7 5 16 3 . 1 Fabricators 8 | . . . . . . 4 2 . . . 2 Repair Stations 9 | . . . . . . . 2 3 4 . . Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . . Terminal Hacks 11 | . 2 1 1 . . 1 . 5 1 . . Record 1 | . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . 2 . . . Registered Components 1 | . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . . . 1 2 2 . . Scan Component 3 | . . . . . . . 1 1 1 . . Repair 2 | . . . . . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . Seal Access 2 | . . . . . . 1 . 1 . . . Unauthorized Hacks 8 | . . . . . . 3 2 2 1 . . Terminals 8 | . . . . . . 3 2 2 1 . . Botnet 8 | . . . . . . 3 2 2 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 1 . . . . 6 4 6 2 . 2 Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . . Total Robot Build Rating 4 | . . . . . . 4 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 1 . . Time 78 | . . . . . . . . 56 22 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Total Allies 5 | . . . . . . 2 3 . . . . Largest Group 3 | . . . . . . 2 3 2 . . . Highest-Rated Group 93 | . . . . . . 30 93 62 . . . Highest-Rated Ally 31 | . . . . . . 15 31 31 . . . Total Orders 4 | . . . . . . . . . . . 4 EXPLORE 4 | . . . . . . . . . . . 4 Ally Attacks 39 | . . . . . . 27 7 5 . . . Total Damage 724 | . . . . . . 471 149 104 . . . Kills 6 | . . . . . . 5 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches 7 | . . . . . . . . . . . 7 Drone Recoveries 6 | . . . . . . . . . . . 6 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Turns Passed 8069 | 67 359 279 414 404 583 2067 560 1297 93 114 1832 Spaces Moved 5109 | 41 230 195 267 210 332 1171 441 951 113 98 1060 Core 7 | 7 . . . . . . . . . . . Treads 510 | . . . . . . . . 259 . . 251 Legs 3486 | 34 230 195 267 210 332 1101 289 399 . . 429 Wheels 290 | . . . . . . 70 . 169 . . 51 Hover 816 | . . . . . . . 152 124 113 98 329 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 115 95 55 55 55 55 Average Speed 115 | 128 120 120 154 190 125 124 110 98 55 55 105 Slowest Speed 260 | 200 120 120 190 190 260 126 124 165 55 55 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 4 54 35 56 73 34 26 12 22 3 64 36 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 88 | . . . . . . 7 . 6 . 34 41 Terrain Destroyed 455 | . 22 . . . 16 40 . 112 . 38 227 Melee . | . . . . . . . . . . . . Projectile 90 | . . . . . 1 10 . 21 . 4 54 AOE 365 | . 22 . . . 15 30 . 91 . 34 173 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Total 6585 | 52 281 227 271 215 430 1597 517 1236 143 134 1482 Wait 598 | . 7 9 . 2 15 209 39 158 24 5 130 Move 5098 | 40 229 194 266 209 331 1170 440 950 112 97 1060 Hop . | . . . . . . . . . . . . Pick Up 90 | 6 8 3 1 2 11 29 4 7 1 3 15 Fast Attach 62 | 6 2 . . . 4 10 . 9 1 . 30 Attach 56 | . . . 1 . 8 10 3 9 3 2 20 Detach 42 | . . . . . 1 2 10 13 2 2 12 Swap 50 | . 3 4 1 1 3 24 1 6 . . 7 Drop 112 | . 9 7 2 1 6 42 15 11 . 1 18 Fire 447 | . 23 10 . . 49 99 4 73 . 14 175 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 5 | . . . . . 2 2 1 . . . . Crush 13 | . . . . . . . . . . . 13 Escape Stasis 10 | . . . . . . . . . . 10 . Rewire . | . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 427 | -10/Materials | Entered Mines 502 | -10/Mines | Met a Derelict bent on vengeance 517 | -10/Mines | Learned Materials stockpile data 520 | -10/Mines | Met a Derelict shopkeep closing up shop 612 | -10/Mines | Learned 2 Materials zone layouts 637 | -10/Mines | Discovered new exit (range 7) 701 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 701 | -10/Mines | Discovered new exit (range 5) 706 | -10/Mines | Entered Exiles 736 | -10/Exiles | Met 8R-AWN 756 | -10/Exiles | Met EX-HEX 804 | -10/Exiles | Met EX-DEC 808 | -10/Exiles | Learned location of Zion (-6) 966 | -10/Exiles | Met EX-BIN 1103 | -10/Exiles | Discovered new exit (range 11) 1120 | -10/Exiles | Entered Mines 1446 | -9/Mines | Learned location of Storage (-9) 1520 | -9/Mines | Discovered new exit (range 3) 1524 | -9/Mines | Entered Materials 1524 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1942 | -8/Materials | Lost 3 parts (2n1w) 2077 | -8/Materials | Discovered new exit (range 15) 2107 | -8/Materials | Entered Factory 2107 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2119 | -7/Factory | Found Scrap Engine 2335 | -7/Factory | Fabricated Y-45 Defender? 2859 | -7/Factory | Build established: Tank 3057 | -7/Factory | Destroyed 7 combat bots 3508 | -7/Factory | Identified exit to Lower Caves 3707 | -7/Factory | First assault squad dispatched 4112 | -7/Factory | Discovered new exit (range 4) 4143 | -7/Factory | System corruption reached 10% 4174 | -7/Factory | Entered another Factory area 4174 | -6/Factory | Evolved 2 slots: Utility x2 4465 | -6/Factory | Build established: Mutant 4497 | -6/Factory | Allied Derelicts emerged from ambush trap array 4698 | -6/Factory | Discovered new exit (range 15) 4734 | -6/Factory | Entered another Factory area 4734 | -5/Factory | Accompanied by 2 allies 4734 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5068 | -5/Factory | Garrison activated, responded to threat 5248 | -5/Factory | Repaired Smartbomb Launcher 5999 | -5/Factory | Discovered new exit (range 15) 6012 | -5/Factory | Destroyed 9 combat bots 6014 | -5/Factory | Build established: Construct 6031 | -5/Factory | Entered another Factory area 6031 | -4/Factory | Evolved 2 slots: Utility x2 6079 | -4/Factory | Repaired Matter Filter 6123 | -4/Factory | Identified exit to DSF 6124 | -4/Factory | Entered DSF 6166 | -4/DSF | Additional patrols routed to DSF 6217 | -4/DSF | Discovered new exit (range 16) 6238 | -4/DSF | Entered Research 6238 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6462 | -3/Research | Spotted B-86 Titan 6488 | -3/Research | First assault squad dispatched 6729 | -3/Research | Lost 3 parts (3u) 6775 | -3/Research | Build established: Mutant 6841 | -3/Research | Lost 4 parts (1p2u1w) 6955 | -3/Research | System corruption reached 10% 7012 | -3/Research | Lost 7 parts (2n4u1w) 7162 | -3/Research | Spotted B-86 Titan 7341 | -3/Research | Lost 3 parts (1p2u) 7361 | -3/Research | Destroyed 9 combat bots 7369 | -3/Research | System corruption reached 30% 7592 | -3/Research | Core integrity fell below 50% 7769 | -3/Research | Found Gamma Bomb Array 7989 | -3/Research | Lost 14 parts (3p4n4u3w) 8028 | -3/Research | Core integrity fell below 20% 8062 | -3/Research | Lost 5 parts (3n2w) 8070 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08008_ G-67 Veteran unfolds itself. 08008_ B-74 Champion unfolds itself. 08008_ M-36 Artificer unfolds itself. 08008_ Disruptor Cannon destroyed. 08011_ The unstable cave ceiling collapses. 08020_ M-36 Artificer repairs M-36 Artificer. 08022_ M-36 Artificer repairs Lgt. Angular Momentum Engine. 08023_ The unstable cave ceiling collapses. 08024_ Imp. Heavy Siege Treads destroyed. 08027_ System corrupted: Heat flow error (+207). 08027_ Imp. Heavy Siege Treads destroyed. 08030_ The unstable cave ceiling collapses. 08031_ Com. Wheel destroyed. 08032_ L-61 Swordsman heat short circuits Adv. Melee Analysis Suite. 08037_ Critical hit (Burn: +50). 08043_ L-61 Swordsman overheating. 08047_ TP99EHDAZXA AJUAATZBLLIU#WETZS 08062_ System corrupted: Component data lost. 08069_ Wheel destroyed. 08069_ Acquired Nuclear Pulse Array. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# !?????????????????????? | | ???????????????????????# ! ###################### | | ???????????????????????# + | | ???????????????????????# ! # ######## ########### | | ??????##########+############ #??????# #?????????? | | ???? s #??????# #?????????? | | ???? s s ! ####??????# #?????????? | | ???? s s @ #?????????# #?????????? | | ???? " #?????????# #?????????? | | ???????########## "G" ##?????????# #?????????? | | ????????????????# " " #??????????# #?????????? | | ????????????????+ #??????????# #?????????? | | ????????????????# ??????????# #?????????? | | ????????????????# ??????????# #?????????? | | ????????????????###########??????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ???????????????????????????????? #### #########+# | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????????????????? ################ | | ????????????????????????????????????????????#### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????????###### | | ?????????????????????????????????????# "/%! | | ?????????????????????????????????????# [ # | | ?????????????????????????????????????# ?##### | | ?????????????????????????????????????# ??????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 61 Energy Capacity 945 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Base Temperature (-) 100 Armor Coverage 600 Propulsion Shielding 90 Weapon Cycling 15 Evasion (%) 61 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedHardlightSystem Manual? 0 Play Time 01:26:42 Cumulative 292.4 hours Start 2022.09.22 @ 22:00:16 End 2022.09.22 @ 23:24:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 17 Types 14/0/2/1/0/0/0/0/0 Lore% 67 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9aa76276-c20b-4058-a41b-058ba1ef168b