Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 13:19:45 Player: Deo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (782) 782 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1862 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 230/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (15) --- Transport Network Coupler Spread Laser Faulty Advanced Beam Cannon Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Heavy Hammer > --- INVENTORY -------- Transport Network Coupler Spread Laser Advanced Beam Cannon Improved Assault Rifle [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 34 | 8 8 18 Power 7 | 2 1 4 Engine 7 | 2 1 4 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads 3 | . 2 1 Leg 1 | . . 1 Wheel 2 | 2 . . Hover . | . . . Flight 2 | . . 2 Utility 11 | 2 3 6 Device 6 | 2 . 4 Storage 2 | . 2 . Processor 2 | . . 2 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 1 14 Power 5 | . 1 4 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 99 83 Engine 15 | . 13 16 Treads 18 | . 22 11 Wheel 3 | . 5 . Flight 2 | . . 7 Device 2 | . 2 4 Storage 12 | . 13 11 Processor 3 | . . 9 Protection 8 | . 12 4 Energy Gun 2 | . 3 2 Ballistic Cannon 1 | . . 3 Launcher 8 | . 12 3 Special Weapon 7 | . 12 1 Impact Weapon 2 | . . 6 Peak Build Rating 14 | 9 9 14 Average Rating 9 | 4 8 11 On Entrance 6 | . 9 9 Naked Turns . | . . . Heaviest Build 44 | 8 32 44 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 13 | . 1 13 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 14 | 5 14 15 Most Carried 12 | 4 8 12 Average Carried 5 | . 5 7 Final Capacity 15 | 5 15 15 Final Carried 8 | . 8 4 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 917 | 280 314 323 Remotely . | . . . Salvage Created 751 | 96 302 353 Parts 64 | 11 22 31 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | 1 9 16 Melee 3 | . . 3 Guns 9 | 1 4 4 Cannons 6 | . . 6 AOE 7 | . 5 2 Classes Destroyed 6 | 2 3 1 Tunneler 5 | 3 . 2 Hauler 1 | . 1 . Watcher 4 | . 3 1 Swarmer 12 | . 3 9 Grunt 9 | 1 6 2 Sentry 5 | . . 5 Best Kill Streak 5 | 4 5 4 Combat Bots Only 4 | 1 4 4 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 250 | 12 23 215 Missed 56 | . 9 47 Damage Taken 2060 | 132 192 1736 Core 489 | 54 32 403 Absorbed by Shields . | . . . Core Remaining (%) 71 | 78 65 . Volleys Fired 93 | 20 22 51 Largest 2 | 2 2 2 Hottest 90 | 90 90 86 Shots Fired 122 | 23 37 62 Gun 81 | 23 28 30 Cannon 18 | . . 18 Launcher 22 | . 8 14 Special 1 | . 1 . Kinetic 35 | . . 35 Thermal 65 | 23 29 13 Explosive 22 | . 8 14 Electromagnetic . | . . . Robot Hit Streak 15 | 4 3 15 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 81 | 14 15 52 Core Hits 49 | 5 19 25 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . . 3 Blast 2 | . . 2 Smash 1 | . . 1 Melee Attacks 13 | . . 13 Impact 13 | . . 13 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1844 | 173 475 1196 Guns 583 | 173 130 280 Cannons 260 | . . 260 Explosions 632 | . 335 297 Melee 358 | . . 358 Ramming 11 | . 10 1 Kinetic 382 | . . 382 Thermal 461 | 173 130 158 Explosive 632 | . 335 297 Electromagnetic . | . . . Impact 358 | . . 358 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 19 | . 19 . Message Errors 5 | . 5 . Matter Fused 8 | . 8 . Heat Flow Errors 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 82 | . 19 63 Projectiles . | . . . Explosions 19 | . 19 . Melee 63 | . . 63 Knockbacks 3 | . . 3 Impact 2 | . . 2 Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 130 | . . 130 Shots 6 | . . 6 Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 346 | 164 346 162 Average Temperature 87 | 57 154 41 Received Heat Transfer 402 | 72 78 252 Effects 4 | . 4 . Shutdowns 1 | . 1 . Interference 3 | . 3 . Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 1 | . . 1 Impact Corruptions 5 | . . 5 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 2 1 . Heat Transferred 1249 | 494 348 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 257 | 35 257 206 Initial 22 | . 22 1 Average 51 | 12 47 62 Maximum Alert Level 1 | . 1 1 Low Security (%) 95 | 100 93 97 Level 1 4 | . 6 2 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | 1 15 23 Peak Tracking Total 6 | 1 3 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled 1 | . 1 . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 11 6 Successful 9 | . 6 3 Failed 8 | . 5 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 3 3 Terminals 7 | . 2 5 Fabricators . | . . . Repair Stations 4 | . 3 1 Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Record 3 | . . 3 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 2 | . 2 . Recycling Unit Hacks 4 | . 4 . Recycle Component 3 | . 3 . Process 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 3 | . 3 . Recycled Matter 57 | . 57 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3537 | 205 1961 1371 Spaces Moved 1781 | 182 1119 480 Core 35 | 22 . 13 Treads 1118 | . 793 325 Legs 3 | . . 3 Wheels 486 | 160 326 . Hover . | . . . Flight 139 | . . 139 Fastest Speed 50 | 50 80 160 Average Speed 160 | 76 140 238 Slowest Speed 760 | 80 160 760 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 6 99 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 11 | . 5 6 Terrain Destroyed 105 | . 35 70 Melee . | . . . Projectile . | . . . AOE 105 | . 35 70 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2317 | 226 1468 623 Wait 314 | . 283 31 Move 1779 | 181 1118 480 Hop . | . . . Pick Up 50 | 12 20 18 Fast Attach . | . . . Attach 26 | 7 7 12 Detach 2 | . 2 . Swap 8 | 1 1 6 Drop 24 | 5 8 11 Fire 93 | 20 22 51 Melee 13 | . . 13 Ram . | . . . Kick . | . . . Crush 2 | . 1 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 6 | . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 94 | -11/Scrapyard | Discovered new exit (range 8) 206 | -11/Scrapyard | Entered Materials 561 | -10/Materials | Discovered new exit (range 3) 570 | -10/Materials | Build established: Mutant 722 | -10/Materials | Discovered new exit (range 16) 921 | -10/Materials | Discovered new exit (range 13) 1004 | -10/Materials | Discovered new exit (range 10) 1529 | -10/Materials | Discovered new exit (range 16) 2132 | -10/Materials | Discovered new exit (range 5) 2167 | -10/Materials | Entered another Materials area 2167 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2546 | -9/Materials | Discovered new exit (range 9) 2804 | -9/Materials | Discovered new exit (range 6) 2844 | -9/Materials | Lost 3 parts (2n1u) 2870 | -9/Materials | Identified exit to Storage 3043 | -9/Materials | Lost 4 parts (2p1n1w) 3456 | -9/Materials | Core integrity fell below 50% 3513 | -9/Materials | Core integrity fell below 20% 3538 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03504_ S-10 Pest suffers critical hit (Smash). 03504_ Destroyed Flight Unit. 03504_ S-10 Pest system corrupted by crushing effect. 03505_ K-01 Serf collects debris. 03507_ S-10 Pest IFF system glitched. 03507_ K-01 Serf suffers critical hit (Destroy). 03507_ K-01 Serf destroyed. 03507_ S-10 Pest knocked back. 03509_ Imp. Ion Engine destroyed. 03510_ Acquired 20 matter. 03510_ K-01 Serf collects debris. 03510_ S-10 Pest misfires. 03515_ K-01 Serf collects debris. 03518_ S-10 Pest knocked back. 03525_ S-10 Pest destroyed. 03526_ R-06 Scavenger collects Lgt. Ion Engine. 03526_ K-01 Serf collects debris. 03530_ R-06 Scavenger collects Wheel. 03531_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ##+##/################### #####????????????????? | | ## #?????# % # #####????????????????? | | #### """ #?????# # #####????????????????? | | " + """ ####### # ##???????????????????? | | " # """ + => # ##???????????????????? | | " # % ####+## # ##???????????????????? | | + """ ##? # # ##???????????????????? | | # """ ##?"" # # ##???????????????????? | | # """ #? "" ### ### ##???????????????????? | | #% % % #? 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