Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.15 @ 15:17:43 Player: sasha Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (164) 820 Value Destroyed (5167) 5167 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3307) 3307 TOTAL SCORE: 12814 Bonus ------- High Alert Combat Kills 1750 Follower Combat Kills 489 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -132 Cogmind --------- Core Integrity 0/850 Matter 43/300 Energy 99/100 System Corruption 12% Temperature Cool (52) Movement Rolling (264) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (3) --- Wheeled Compact-Gravmag Exoskeleton > --- UTILITY (8) ------ Scrap Engine Large Storage Unit Triangulator Enhanced Optical Array Improved Targeting Computer Core Analyzer EM Disruption Field > --- WEAPON (3) ------- Antimatter Cannon Antimatter Cannon Burst Energy Construct/G > --- INVENTORY (15) --- Light Angular Momentum Engine Fusion Compressor Compact Wheel Armored Huge Wheel High-capacity Matter Pod (200) Gravity Neutralizer Improved Targeting Computer Power Shielding Authchip [Weapon] High-powered Tractor Beam High-powered Tractor Beam Antimatter Cannon Power Sword Peak State ------------ > --- POWER ------------ Ion-Nuclear Engine > --- PROPULSION ------- Wheeled Compact-Gravmag Exoskeleton Armored Huge Wheel > --- UTILITY ---------- Scrap Engine Large Storage Unit Enhanced Optical Array Improved Sensor Array Targeting Computer Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Fusion Compressor Fusion Compressor Improved Medium Treads Armored Huge Wheel High-capacity Matter Pod Gravity Neutralizer Authchip [Weapon] High-powered Tractor Beam High-powered Tractor Beam Antimatter Cannon Antimatter Cannon Antimatter Cannon Power Sword [Rating: 73] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Targeting Computer Device Scrap Engine Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Ballistic Gun Minigun Ballistic Cannon Antimatter Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Slots Evolved 8 | . . 2 2 . . . 4 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 6 | . . 1 2 . . . 3 Weapon 1 | . . 1 . . . . . Parts Attached 126 | 7 3 11 9 5 17 4 70 Power 12 | 1 . 2 . . 4 1 4 Engine 9 | 1 . 2 . . 2 1 3 Core 3 | . . . . . 2 . 1 Reactor . | . . . . . . . . Propulsion 27 | 2 2 2 . 4 2 2 13 Treads 21 | 2 2 2 . 4 2 2 7 Leg 2 | . . . . . . . 2 Wheel 4 | . . . . . . . 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 46 | 2 1 2 6 1 1 1 32 Device 20 | 1 . . . . . . 19 Storage 4 | 1 1 . . . . . 2 Processor 9 | . . 1 2 . . . 6 Hackware . | . . . . . . . . Protection 13 | . . 1 4 1 1 1 5 Artifact . | . . . . . . . . Weapon 41 | 2 . 5 3 . 10 . 21 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 31 | 2 . 5 3 . 8 . 13 Ballistic Cannon 8 | . . . . . . . 8 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 Parts Lost 36 | . . . . . 3 . 33 Power 4 | . . . . . 1 . 3 Propulsion 8 | . . . . . . . 8 Utility 16 | . . . . . . . 16 Weapon 8 | . . . . . 2 . 6 Highest Loss Streak 8 | . . . . . 3 . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 100 99 99 100 100 99 86 Engine 7 | . 14 10 9 9 6 9 4 Treads 15 | . 28 22 18 18 18 17 8 Wheel 1 | . . . . . . . 3 Device 6 | . 14 9 . . . . 13 Storage 8 | . 14 11 9 9 9 9 6 Processor 19 | . . 11 18 27 27 27 17 Protection 8 | . . 1 17 9 9 9 9 Ballistic Gun 21 | . 28 33 26 27 26 27 13 Ballistic Cannon 2 | . . . . . . . 6 Naked Turns . | . . . . . . . . Heaviest Build 70 | 15 30 44 58 45 47 52 70 Greatest Support 63 | 40 40 40 40 46 46 46 63 Greatest Overweight (x) 12 | 1 . 1 1 1 1 1 12 Average Overweight (x) . | . . . 1 . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 Average Carried 13 | 1 6 14 13 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 14 15 14 15 14 Scrap Engine Consumption 43 | . . . . . . . 43 Constructs Created 4 | . . . . . . . 4 Constructs Modified 9 | . . . . . . . 9 Class Distribution -------------------- 53% | Gunner 11% | Scavenger-Gunner 11% | Scavenger-Tank 10% | Commander-Gunner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Commander-Gunner | -8/Recycling Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Matter Collected 6513 | 362 159 578 338 141 921 172 3842 Remotely 1438 | . . . . . . . 1438 Salvage Created 7036 | 208 329 546 517 161 1022 343 3910 Parts 366 | 15 22 34 19 13 78 16 169 Haulers Intercepted 3 | . 1 . . 1 . . 1 Recyclers Shooed 7 | . . . 2 1 . 1 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 122 | . 10 11 6 2 25 2 66 Guns 91 | . 10 11 6 2 25 2 35 Cannons 29 | . . . . . . . 29 AOE 1 | . . . . . . . 1 Classes Destroyed 17 | 3 3 2 1 . 3 . 5 Worker 13 | 2 . 1 . . . . 10 Builder 5 | . . . . . . . 5 Tunneler 5 | 5 . . . . . . . Hauler 3 | . 1 . . 1 . . 1 Recycler 16 | 1 1 1 2 . . 3 8 Mechanic 2 | . . . . . . . 2 Operator 1 | . . . . . . . 1 Watcher 6 | . . 2 2 . . . 2 Swarmer 32 | . 8 4 . . 8 . 12 Grunt 52 | . 2 2 5 . 8 . 35 Brawler 1 | . . . . . . . 1 Duelist 4 | . . . . . 1 . 3 Protector 2 | . . . . . . . 2 Sentry 21 | . . 5 . 2 5 3 6 Hunter 4 | . . . 1 . . . 3 Programmer 6 | . . . . . 2 . 4 Behemoth 1 | . . . . . 1 . . Best Kill Streak 9 | 6 7 4 5 2 5 2 9 Combat Bots Only 9 | . 6 4 4 2 5 1 9 Max Kills in Single Turn 3 | 2 1 2 2 1 2 1 3 Gunslinging 1 | . . . 1 . 1 . 1 Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Damage Taken 9670 | . 473 454 570 69 1573 96 6435 Core 1432 | . 125 132 112 30 170 . 863 Absorbed by Shields 703 | . . . . . . . 703 Redirected to Shielding 355 | . . . . . . . 355 Regen/Repaired (Parts) 157 | . . . . . . . 157 Core Remaining (%) 65 | 100 50 67 . . . 43 . Volleys Fired 388 | 17 31 32 24 4 61 9 210 Largest 3 | 2 2 3 3 3 3 3 3 Hottest 134 | 40 40 63 66 75 75 75 134 Shots Fired 1088 | 34 62 96 72 12 179 29 604 Gun 883 | 34 62 96 72 12 179 29 399 Cannon 205 | . . . . . . . 205 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 1074 | 34 62 96 72 12 179 29 590 Thermal 14 | . . . . . . . 14 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 26 | 5 8 14 12 8 25 26 16 Robot Miss Streak 9 | 3 8 2 2 3 4 1 9 Penetration Max 1 | . . . . . . . 1 Secondary Targets 15 | . 2 1 1 . 6 . 5 Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 Shots Hit Robots 735 | 20 30 69 55 8 132 18 403 Core Hits 349 | 9 15 22 24 4 47 11 217 Critical Kills 19 | 1 . . . . . . 18 Critical Parts Destroyed 29 | 1 . . . . 1 . 27 Critical Strikes 69 | 2 . . . . 3 . 64 Destroy 51 | 2 . . . . 3 . 46 Blast 18 | . . . . . . . 18 Melee Attacks 5 | . . . . . 5 . . Impact . | . . . . . . . . Slashing 5 | . . . . . 5 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15716 | 258 390 880 797 165 2538 352 10336 Guns 10187 | 258 390 880 792 157 2538 344 4828 Cannons 5186 | . . . . . . . 5186 Explosions 322 | . . . . . . . 322 Melee . | . . . . . . . . Ramming 21 | . . . 5 8 . 8 . Kinetic 15059 | 258 390 880 792 157 2538 344 9700 Thermal 448 | . . . . . . . 448 Explosive . | . . . . . . . . Electromagnetic 188 | . . . . . . . 188 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . 6 6 16 Average Corruption 7 | . . . . . 5 6 9 Corruption Purged 4 | . . . . . . . 4 Corruption Blocked . | . . . . . . . . Effects 143 | . . . . . 27 29 87 Message Errors 45 | . . . . . 6 10 29 Matter Fused 24 | . . . . . 7 4 13 Heat Flow Errors 20 | . . . . . 4 4 12 Energy Discharges 11 | . . . . . 3 2 6 Parts Rejected 5 | . . . . . 1 2 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 9 | . . . . . 1 3 5 Data Loss (major) 6 | . . . . . 3 2 1 Misfires 5 | . . . . . . 2 3 Alerts 3 | . . . . . 1 . 2 Misdirections 1 | . . . . . . . 1 Weapon Failures 13 | . . . . . 1 . 12 Overload Shots . | . . . . . . . . Overflow Damage 259 | . . . . . . . 259 Projectiles 217 | . . . . . . . 217 Explosions 42 | . . . . . . . 42 Melee . | . . . . . . . . Knockbacks 54 | . . . . . . . 54 Impact . | . . . . . . . . Kinetic 46 | . . . . . . . 46 Secondary 8 | . . . . . . . 8 Self-Inflicted Damage 219 | . . . . . . . 219 Shots 4 | . . . . . . . 4 Rammed 8 | . . . 2 3 . 3 . Targets Rammed 8 | . . . 2 3 . 3 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 504 | . . 26 142 30 274 270 504 Average Temperature 93 | . . 8 60 17 78 83 111 Received Heat Transfer 2648 | . 54 156 198 9 333 36 1862 Effects 21 | . . . . . 1 . 20 Shutdowns 4 | . . . . . . . 4 Energy Bleed 2 | . . . . . 1 . 1 Interference 10 | . . . . . . . 10 Matter Decay 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 936 | . . . . . . . 936 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Peak Influence 1633 | 40 258 381 368 263 1133 569 1633 Initial 509 | . 26 44 111 70 139 509 219 Average 552 | 19 159 222 207 141 758 415 772 Maximum Alert Level 5 | . 1 1 1 1 4 2 5 Low Security (%) 22 | 100 53 39 68 78 9 . 8 Level 1 25 | . 46 60 31 21 1 43 22 Level 2 19 | . . . . . 25 56 16 Level 3 19 | . . . . . 60 . 20 Level 4 9 | . . . . . 3 . 22 Level 5 3 | . . . . . . . 8 High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . . 2 2 1 . . 23 Investigation 3 | . . 1 1 . . . 1 Extermination 4 | . . . . . . . 4 Reinforcement 9 | . . 1 1 . . . 7 Assault 7 | . . . . . . . 7 Garrison 5 | . . . . 1 . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Distress Signals 7 | . 1 2 1 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 196 | . 15 15 11 8 37 4 106 Peak Tracking Total 8 | . 4 5 4 6 8 2 7 Tactical Retreats 19 | . . . 1 1 7 . 10 Traps | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Traps Triggered 11 | . . . . 2 6 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Machines Disabled 17 | . . . . . . 1 16 Max in Single Turn 4 | . . . . . . 1 4 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Machines Accessed 24 | . 3 3 2 6 2 4 4 Terminals 21 | . 3 3 2 5 2 4 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 Total Hacks 45 | . 5 6 6 8 6 8 6 Successful 20 | . 2 3 1 5 2 3 4 Failed 25 | . 3 3 5 3 4 5 2 Catastrophic 10 | . . 2 1 2 1 3 1 Database Lockouts . | . . . . . . . . Manual 22 | . 4 5 4 1 . 7 1 Terminals 41 | . 5 6 6 7 6 8 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 1 . . 3 Terminal Hacks 16 | . 2 3 1 4 2 3 1 Record 1 | . . . . . . . 1 Part Schematic 3 | . 1 . 1 . . 1 . Robot Analysis 2 | . . 2 . . . . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 2 | . . 1 . . . 1 . Emergency Access Points 2 | . 1 . . . 1 . . Reinforcement Status 1 | . . . . 1 . . . Hauler Manifests 2 | . . . . 1 . 1 . Patrol Navigation 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 3 Unlock Access 2 | . . . . 1 . . 1 Seal Access 1 | . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 2 2 2 4 2 4 2 Full Trace Events 7 | . . 1 2 1 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Jun Mat Mat Mat Sto Gar Rec Fac Used RIF Installer 2 | . . . . . 2 . . Alert ID Control 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . . 5 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Total Allies 17 | . . . . 12 . 5 . Largest Group 11 | . . . . 11 4 5 3 Highest-Rated Group 219 | . . . . 219 87 115 84 Highest-Rated Ally 34 | . . . . 31 31 34 34 Total Orders . | . . . . . . . . Ally Attacks 120 | . . . . 53 35 12 20 Total Damage 2022 | . . . . 744 376 117 785 Kills 26 | . . . . 10 8 3 5 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Robot Analysis Total 2 | . . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Turns Passed 8284 | 165 484 583 549 531 1630 1156 3186 Spaces Moved 3327 | 72 218 248 161 211 730 430 1257 Core 24 | 23 . . . . . . 1 Treads 2531 | 49 218 248 161 211 730 430 484 Legs 1 | . . . . . . . 1 Wheels 761 | . . . . . . . 761 Hover 10 | . . . . . . . 10 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 240 160 160 240 100 Average Speed 190 | 138 160 170 240 229 189 240 174 Slowest Speed 650 | 160 160 240 240 240 240 240 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 50 32 19 42 64 89 39 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 128 | . . . . . . . 128 Melee . | . . . . . . . . Projectile 56 | . . . . . . . 56 AOE 70 | . . . . . . . 70 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Total 4478 | 104 292 343 270 255 872 537 1805 Wait 334 | . 23 30 55 17 28 8 173 Move 3320 | 71 217 247 160 210 729 429 1257 Hop . | . . . . . . . . Pick Up 120 | 9 15 9 9 5 12 6 55 Fast Attach 17 | . . 2 3 . . 1 11 Attach 57 | 7 . 2 2 . 4 2 40 Detach 4 | . . . . . . . 4 Swap 52 | . 3 7 4 5 13 1 19 Drop 90 | . 3 14 11 9 12 5 36 Fire 388 | 17 31 32 24 4 61 9 210 Melee 5 | . . . . . 5 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 8 | . . . 2 3 . 3 . Escape Stasis 8 | . . . . 2 6 . . Rewire 75 | . . . . . 2 73 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Storage (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory (discovered 3 exits: [*Fac x2] / Gar) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 166 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 13) 632 | -10/Materials | Discovered new exit (range 11) 650 | -10/Materials | Entered another Materials area 650 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 763 | -9/Materials | Identified exit to Mines 1194 | -9/Materials | Discovered new exit (range 16) 1233 | -9/Materials | Entered another Materials area 1233 | -8/Materials | Evolved 2 slots: Utility x2 1570 | -8/Materials | Build established: Scavenger-Gunner 1768 | -8/Materials | Discovered new exit (range 6) 1782 | -8/Materials | Entered Storage 1963 | -8/Storage | Identified exit to Factory 1999 | -8/Storage | Build established: Gunner 2071 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2244 | -8/Storage | Met a pair of Derelict thieves 2263 | -8/Storage | Garrison activated, responded to threat 2308 | -8/Storage | Identified exit to Garrison 2313 | -8/Storage | Entered Garrison 2313 | -8/Garrison | Accompanied by 4 allies 2382 | -8/Garrison | Triggered checkpoint 2468 | -8/Garrison | Triggered checkpoint 2524 | -8/Garrison | Triggered checkpoint 2570 | -8/Garrison | Triggered checkpoint 2672 | -8/Garrison | Discovered new exit (range 12) 2932 | -8/Garrison | Triggered checkpoint 3046 | -8/Garrison | Spotted B-75 Beast 3047 | -8/Garrison | Core integrity fell below 50% 3073 | -8/Garrison | Destroyed B-75 Beast 3103 | -8/Garrison | Lost 3 parts (1p2w) 3143 | -8/Garrison | Installed Relay Interface Framework 3416 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 3741 | -8/Garrison | Discovered new exit (range 10) 3844 | -8/Garrison | Triggered checkpoint 3884 | -8/Garrison | Rescued a captive Derelict 3886 | -8/Garrison | Rescued a captive Derelict 3943 | -8/Garrison | Entered Recycling 3949 | -8/Recycling | Found Scrap Engine 4458 | -8/Recycling | Build established: Commander-Gunner 5082 | -8/Recycling | Discovered new exit (range 5) 5099 | -8/Recycling | Entered Factory 5099 | -6/Factory | Accompanied by 3 allies 5099 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5122 | -6/Factory | Build established: Gunner 5416 | -6/Factory | Lost 3 parts (3u) 5662 | -6/Factory | Build established: Scavenger-Tank 5912 | -6/Factory | Discovered new exit (range 15) 6088 | -6/Factory | Garrison activated, responded to threat 6152 | -6/Factory | Destroyed 9 combat bots 6288 | -6/Factory | Identified exit to Garrison 6558 | -6/Factory | Lost 6 parts (1p2n3u) 6881 | -6/Factory | First assault squad dispatched 6897 | -6/Factory | System corruption reached 10% 7053 | -6/Factory | Lost 5 parts (1p1n2u1w) 7302 | -6/Factory | Core integrity fell below 50% 7317 | -6/Factory | Build established: Gunner 7416 | -6/Factory | Garrison activated, responded to threat 7542 | -6/Factory | Discovered new exit (range 22) 7762 | -6/Factory | Core integrity fell below 20% 7785 | -6/Factory | Destroyed 8 combat bots 7788 | -6/Factory | Lost 8 parts (1p2n2u3w) 8056 | -6/Factory | Lost 3 parts (1n2u) 8242 | -6/Factory | Spotted B-75 Beast 8285 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08104_ Antimatter Cannon functionality restored. 08118_ Acquired Power Shielding. 08119_ Dropped Imp. Recalibrator. 08135_ Acquired Imp. Targeting Computer. 08142_ System corrupted: Heat flow error (+289). 08143_ Acquired Triangulator. 08161_ System corrupted: Component data lost. 08187_ BN#J2>EOSUG80J|WTVZBOR NC/X%WOOE> 08225_ Acquired Lgt. Angular Momentum Engine. 08249_ ALERT: Significant disruption in Zone 9R, multiple assault carriers dispatched. 08257_ System corrupted: Matter fused (-6). 08272_ System corrupted: Matter fused (-5). 08284_ C-30 ARC bursts open, deploying its payload. 08284_ G-67 Veteran unfolds itself. 08284_ G-50 Soldier unfolds itself. 08284_ I-36 Angel unfolds itself. 08284_ G-50 Soldier destroyed. 08285_ Acquired 4 matter. 08285_ K-01 Serf collects debris. 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"""" | | ????????????# * ??????????????# // "" F | | ????????????########??????????????# / | | ??????????????????????????????????# """" !! | | ??????????????????????????????????# """" !! | | ??????????????????????????????????# """" ! | | ??????????????????????????????????## """" | | ???????????????????????????????????# """" | | ???????????????????????????????????# """" | | ???????????????????????????????????# | | ???????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 300 Matter Stores 399 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 675 Resistance: KI 20 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 15 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Hvy. Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingSpikedBoomstick Manual? 0 Play Time 01:15:02 Cumulative 84.8 hours Start 2024.01.15 @ 13:56:19 End 2024.01.15 @ 15:17:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2035c233-9bcd-4528-9bf1-dd9d38ba2f0e