Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 11:03:07 Player: Blaf Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (2991) 2991 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7336 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 205/300 Energy 100/100 System Corruption 28% Temperature Hot (256) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Drone Bay (1/2) Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine F-cell Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Advanced ECM Suite Drone Bay Drone Bay > --- WEAPON ----------- Autogun Mini Smartbomb Launcher > --- INVENTORY -------- Light Ion Engine Weight Redist. System [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Improved Targeting Computer Device Advanced ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Weapon Heavy Assault Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Smartbomb Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . . 1 . 1 . Propulsion 4 | . . 2 . . . 2 Utility 3 | . . . 1 2 . . Weapon 1 | . . . . . 1 . Parts Attached 77 | 6 2 12 17 18 5 17 Power 20 | 1 . 2 6 6 3 2 Engine 15 | 1 . 1 5 5 2 1 Core 5 | . . 1 1 1 1 1 Reactor . | . . . . . . . Propulsion 32 | 2 . 7 7 7 1 8 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 32 | 2 . 7 7 7 1 8 Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 1 1 2 3 . 3 Device 6 | . . . 1 2 . 3 Storage 2 | 1 . . 1 . . . Processor 3 | . 1 1 . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 1 2 2 2 1 4 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 11 | 2 1 2 2 2 1 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 2 1 1 Parts Lost 44 | . 1 4 4 5 . 30 Power 6 | . . . . 1 . 5 Propulsion 23 | . . 4 3 2 . 14 Utility 6 | . 1 . . . . 5 Weapon 9 | . . . 1 2 . 6 Highest Loss Streak 14 | . 1 2 2 2 . 14 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 5 7 6 6 6 4 Power 1 | . 1 1 . 1 1 1 Propulsion 1 | . 2 1 . . 2 . Utility 1 | . . 1 2 1 2 1 Weapon 2 | . 1 2 3 3 1 . Tool/Special . | . . . . . . . Unused Backups 6 | . . 2 . 3 . 1 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 1 . 1 Weapon 2 | . . . . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 94 97 92 98 99 79 Engine 12 | . 14 8 13 12 14 11 Core 2 | . . 2 4 1 4 3 Wheel 30 | . 28 41 33 29 26 24 Device 8 | . . . 5 14 13 8 Storage 7 | . 14 11 9 7 6 4 Processor 11 | . 8 10 9 15 13 8 Ballistic Gun 17 | . 28 22 17 14 20 11 Peak Build Rating 50 | 6 7 14 23 35 44 50 Average Rating 26 | 5 6 11 18 30 42 38 On Entrance 17 | . 6 7 12 21 33 44 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 1 | . . . . . . 1 Heaviest Build 55 | 13 13 16 29 39 53 55 Greatest Support 68 | 32 32 52 46 46 40 68 Greatest Overweight (x) 4 | 4 . . . 1 1 2 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 6 | 1 5 7 6 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 8 7 8 8 8 3 Class Distribution -------------------- 54% | Scavenger-Mutant 24% | Scavenger-Gunner 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3030 | 182 209 349 724 888 92 586 Remotely . | . . . . . . . Salvage Created 4208 | . 242 923 1067 1116 92 768 Parts 277 | . 19 69 68 74 7 40 Haulers Intercepted 9 | . 1 4 1 2 . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 58 | . 4 14 13 16 1 10 Guns 54 | . 4 14 13 16 1 6 Cannons 4 | . . . . . . 4 Classes Destroyed 14 | . 4 3 5 2 . . Worker 16 | . . 2 3 7 1 3 Builder 13 | . 1 3 3 4 . 2 Tunneler 2 | . . 1 . . . 1 Hauler 9 | . 1 4 1 2 . 1 Recycler 4 | . . . 3 . . 1 Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 5 | . 1 2 2 . . . Swarmer 5 | . . . 3 . . 2 Grunt 36 | . 4 13 7 8 . 4 Sentry 5 | . . 1 2 1 1 . Hunter 3 | . . . 1 2 . . Programmer 8 | . . . . 4 . 4 Heavy 1 | . . . . 1 . . Best Kill Streak 7 | . 2 7 5 5 1 4 Combat Bots Only 4 | . 2 3 4 3 1 4 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 470 | . 27 37 74 108 24 200 Missed 146 | . 4 14 24 44 14 46 Hits 324 | . 23 23 50 64 10 154 Projectile 324 | . 23 23 50 64 10 154 AOE 1 | . . . . 1 . . Critical Strikes 9 | . . . 1 3 . 5 Part Disruptions 4 | . . . . 3 . 1 Damage Taken 5857 | . 474 272 735 933 71 3372 Core 1549 | . 235 15 149 141 6 1003 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 165 | . . 27 . 138 . . Core Remaining (%) 75 | 100 6 96 72 79 99 . Volleys Fired 335 | . 29 57 84 88 4 73 Largest 3 | . 2 2 2 2 3 3 Hottest 98 | . 40 46 51 53 76 98 Shots Fired 661 | . 58 114 167 170 12 140 Gun 641 | . 58 114 167 170 12 120 Cannon 20 | . . . . . . 20 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 659 | . 58 114 167 170 12 138 Thermal 2 | . . . . . . 2 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | . 5 12 19 24 5 10 Robot Miss Streak 7 | . 3 4 6 4 1 7 Penetration Max 1 | . . . . 1 . . Secondary Targets 5 | . . 2 2 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 442 | . 33 79 117 122 8 83 Core Hits 188 | . 14 36 48 52 5 33 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . . 1 1 1 . . Critical Strikes 8 | . . 1 1 2 . 4 Destroy 4 | . . 1 1 2 . . Blast 4 | . . . . . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7432 | . 342 996 1779 1992 129 2194 Guns 6503 | . 342 996 1779 1992 129 1265 Cannons 764 | . . . . . . 764 Explosions 101 | . . . . . . 101 Melee . | . . . . . . . Ramming 64 | . . . . . . 64 Kinetic 7200 | . 342 996 1779 1992 129 1962 Thermal 67 | . . . . . . 67 Explosive 101 | . . . . . . 101 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 28 | . . . . 6 . 28 Average Corruption 5 | . . . . 4 . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 58 | . . . . 32 . 26 Message Errors 7 | . . . . 3 . 4 Matter Fused 12 | . . . . 7 . 5 Heat Flow Errors 7 | . . . . 5 . 2 Energy Discharges 8 | . . . . 4 . 4 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 4 | . . . . 3 . 1 Data Loss (major) 1 | . . . . 1 . . Misfires 4 | . . . . 3 . 1 Alerts 3 | . . . . 3 . . Misdirections 3 | . . . . . . 3 Weapon Failures 7 | . . . . 3 . 4 Overload Shots . | . . . . . . . Overflow Damage 126 | . . . . . . 126 Projectiles 44 | . . . . . . 44 Explosions 82 | . . . . . . 82 Melee . | . . . . . . . Knockbacks 7 | . . . . . . 7 Impact 2 | . . . . . . 2 Kinetic 5 | . . . . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 303 | . . . . . . 303 Shots 4 | . . . . . . 4 Rammed 24 | . . . . . . 24 Targets Rammed 24 | . . . . . . 24 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 220 | . 12 30 21 220 83 216 Average Temperature 37 | . 7 10 7 30 33 57 Received Heat Transfer 1167 | . 156 138 315 153 18 387 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . . . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 97 | 100 100 100 84 100 100 100 Level 1 2 | . . . 15 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 227 | . 50 86 227 153 53 185 Initial 76 | . . 9 33 76 53 . Average 63 | . 12 33 163 68 8 48 Influence Increases 2280 | . 181 423 561 576 35 504 Destroy 0b10 Robot/C 1160 | . 80 280 260 320 20 200 Destroy 0b10 Robot/NC 255 | . 15 60 70 65 5 40 Destroy Leader 298 | . 24 62 66 94 10 42 Successful Hack 26 | . 2 5 . 5 . 14 Disable Machine 165 | . . . 15 15 . 135 Destroy Structure 61 | . . 1 . 2 . 58 Partial Spotted 60 | . . . 15 45 . . Lose Combat Pursuer 255 | . 60 15 135 30 . 15 Influence Decreases 2280 | . 159 366 472 634 145 504 Entered New Map 208 | . . 13 46 92 57 . Time Decay 1665 | . 159 313 386 502 88 217 Lost Part 367 | . . 40 40 30 . 257 Lost Ally 40 | . . . . 10 . 30 Squads Dispatched 26 | . 2 3 1 11 2 7 Investigation 5 | . 1 3 . . 1 . Extermination 7 | . . . . 5 . 2 Reinforcement 11 | . 1 . 1 6 1 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 4 | . . . . 2 . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 9 | . 1 3 1 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 16 20 24 30 4 27 Peak Tracking Total 5 | . 4 5 5 4 2 5 Tactical Retreats 23 | . 2 1 5 5 2 8 ECM-based Alert Blocks 17 | . . . . 5 2 10 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . 1 1 . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 11 | . . . 1 1 . 9 Max in Single Turn 3 | . . . 1 1 . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 14 | . 2 3 2 6 . 1 Terminals 2 | . 1 . 1 . . . Fabricators 2 | . . . . 1 . 1 Repair Stations 7 | . 1 2 1 3 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access . | . . . . . . . Total Hacks 33 | . 3 10 3 15 . 2 Successful 18 | . 1 8 . 8 . 1 Failed 15 | . 2 2 3 7 . 1 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 1 . 1 . . . Fabricators 5 | . . . . 3 . 2 Repair Stations 18 | . 2 6 2 8 . . Recycling Units 2 | . . . . 2 . . Scanalyzers 6 | . . 4 . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Record 1 | . 1 . . . . . Fabricator Hacks 3 | . . . . 2 . 1 Network Status 1 | . . . . 1 . . Build 2 | . . . . 1 . 1 Repair Station Hacks 8 | . . 4 . 4 . . Scan Component 5 | . . 3 . 2 . . Repair 3 | . . 1 . 2 . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 5 | . . 4 . 1 . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 3 | . . 2 . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 11 | . 1 3 1 5 . 1 Full Trace Events 2 | . . 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 81 | . . . . 81 . . Total Robot Build Rating 1 | . . . . 1 . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 64 | . . . . . . 64 Total Part Build Rating 16 | . . . . . . 16 Part Studies Acquired 3 | . . 2 . 1 . . Parts Repaired 3 | . . 1 . 2 . . Time 118 | . . 26 . 92 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 2 | . . . . 2 . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 10 | . . . . 10 . . Highest-Rated Ally 10 | . . . . 10 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 3591 | . . . . 1906 452 1233 ECM 3591 | . . . . 1906 452 1233 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . . . . 4 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 6266 | 122 547 860 916 2067 452 1302 Spaces Moved 4894 | 105 392 702 864 1715 290 826 Core 28 | 18 . . . . . 10 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 4866 | 87 392 702 864 1715 290 816 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 70 70 70 85 50 Average Speed 79 | 104 100 79 70 74 85 84 Slowest Speed 250 | 250 100 90 77 95 85 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 42 39 35 34 6 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 34 | . . . . 3 . 31 Melee . | . . . . . . . Projectile 6 | . . . . 2 . 4 AOE 27 | . . . . . . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 6665 | 114 493 899 1004 2359 487 1309 Wait 1257 | . 68 117 22 510 184 356 Move 4888 | 104 391 701 863 1714 289 826 Hop . | . . . . . . . Pick Up 21 | 4 3 4 3 5 1 1 Fast Attach 41 | 6 1 6 5 8 1 14 Attach 22 | . . 3 4 4 2 9 Detach 4 | . . . . 2 . 2 Swap 36 | . 1 5 12 13 3 2 Drop 37 | . . 6 11 15 3 2 Fire 335 | . 29 57 84 88 4 73 Melee . | . . . . . . . Ram 24 | . . . . . . 24 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 510 | -10/Materials | Core integrity fell below 50% 510 | -10/Materials | Core integrity fell below 20% 570 | -10/Materials | Discovered new exit (range 14) 620 | -10/Materials | Discovered new exit (range 12) 670 | -10/Materials | Entered another Materials area 670 | -9/Materials | Evolved 2 slots: Propulsion x2 1145 | -9/Materials | Discovered new exit (range 14) 1218 | -9/Materials | Discovered new exit (range 13) 1274 | -9/Materials | Repaired Wheel+ 1494 | -9/Materials | Build established: Scavenger-Mutant 1530 | -9/Materials | Entered another Materials area 1530 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2022 | -8/Materials | Discovered new exit (range 15) 2446 | -8/Materials | Entered Factory 2446 | -7/Factory | Evolved 2 slots: Utility x2 3173 | -7/Factory | Allied Derelicts emerged from ambush trap array 3761 | -7/Factory | Fabricated A-02 Transporter (x1) 4027 | -7/Factory | Discovered new exit (range 15) 4106 | -7/Factory | Repaired Hvy. Assault Rifle+ 4211 | -7/Factory | Repaired Enh. Autogun 4513 | -7/Factory | Entered another Factory area 4513 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4811 | -6/Factory | Build established: Scavenger-Gunner 4930 | -6/Factory | Discovered new exit (range 13) 4965 | -6/Factory | Entered another Factory area 4965 | -5/Factory | Evolved 2 slots: Propulsion x2 5642 | -5/Factory | Garrison activated, responded to threat 5650 | -5/Factory | Fabricated Adv. Point Defense System? 5795 | -5/Factory | Lost 7 parts (3n2u2w) 5876 | -5/Factory | Lost 5 parts (1p2n1u1w) 6147 | -5/Factory | Found Prototype Launcher 6147 | -5/Factory | Identified Mni. Smartbomb Launcher 6154 | -5/Factory | Spotted B-75 Beast 6191 | -5/Factory | System corruption reached 10% 6210 | -5/Factory | Lost 3 allies 6214 | -5/Factory | Core integrity fell below 50% 6250 | -5/Factory | Core integrity fell below 20% 6267 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06250_ P-70 Sage knocked back. 06252_ System corrupted: Matter fused (-10). 06252_ Slammed into P-70 Sage. 06254_ Destabilizing: System corrupted (+2). 06255_ Slammed into P-70 Sage. 06256_ K-01 Serf collects debris. 06256_ Slammed into P-70 Sage. 06256_ Destabilizing: System interference. 06256_ Imp. Targeting Computer temporarily disabled. 06257_ Slammed into P-70 Sage. 06257_ Destabilizing: System corrupted (+1). 06258_ Slammed into P-70 Sage. 06258_ P-70 Sage knocked back. 06259_ Slammed into P-70 Sage. 06261_ K-01 Serf collects debris. 06261_ Slammed into P-70 Sage. 06266_ Imp. Targeting Computer destroyed. 06266_ System corrupted by crushing effect (+3). 06267_ System corrupted: Heat flow error (+247). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###############????????????? | | ??????????????????????# #????????????? | | ??????????????????????# """" "" #????????????? | | ??????????????????????# """"""" #????????????? | | ??????????????????????# """""" #????????????? | | ??????????????????????# " """"" #????????????? | | ??????????????????????# p #????????????? | | ??????????????????????# """""" #????????????? | | ??????????????????????# """""" #????????????? | | ??????????????????????#g" """"" #????????????? | | ??????????????????????# "" " " #????????????? | | ??????????????????????# p@ ! % #??????####### | | ??????????????????????#######+##+########### | | ???????????????????? ##### =! | | ?????????????????? | | ?????????????????? | | ??????????????????? | | ??????????????????? ^ """% """ """" """" | | ???????????????????? """" """ """" """" | | ???????????????????####### """" """ """" """" | | ?????????????????????????# ! | | ?????????????????????????# %""" """" """" | | ?????????????????????????# """"^"""" """" | | ?????????????????????????# """" """" """" | | ?????????????????????????# | | ?????????????????????????# """ """" """" """" | | ?????????????????????????#!! """ """" """" """" | | ?????????????????????????#!! """ """" """" """" | | ?????????????????????????" | | ????????????????????# ?? " | | ???????????????###### ""# !### | | ??????????? % #?# ! | | ??????????? """"% !=!#?#^^ ^% | | ??????????? == ! """" !!! !!#?# | | ????????????""" == """" !! ! #?# | | ?????????????"" !! #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 43 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 4 Evasion (%) 46 Targeting Accuracy 12 Matter Filtering 30 Trap Extractor Capacity 6 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Adv. Point Defense System | x2 | -5/Factory | Preloaded Repaired ---------- Wheel | 32% | -9/Materials Hvy. Assault Rifle | 49% | -7/Factory Enh. Autogun | 50% | -7/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Wheel | -9/Materials | Hacked Hvy. Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Just What I Needed My Command Is Your Wish Challenges ------------ None Game ------ Seed RefineryNetworkLance Manual? 0 Play Time 01:24:06 Cumulative 15.9 hours Start 2026.07.12 @ 09:40:59 End 2026.07.12 @ 11:03:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 130c7cea-2871-4cb4-8af4-ad947984ca83