Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.14 @ 17:51:42 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (860) 860 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3080 Bonus ------- None Cogmind --------- Core Integrity 406/550 Matter 122/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Bomb Drone Bay (16/16) Assault Rifle Light Cannon Rocket Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Bomb Drone Bay Assault Rifle Assault Rifle Assault Rifle Rocket Launcher Mini Grenade Launcher Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 35 | 8 9 1 1 8 8 Power 3 | 1 1 . . 1 . Engine 3 | 1 1 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 . . 3 4 Treads 11 | 2 2 . . 3 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 4 . 1 2 2 Device 3 | . 2 . . . 1 Storage 5 | 2 2 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 10 | 3 2 1 . 2 2 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 2 . . 2 2 Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 98 100 100 100 98 Engine 13 | . 14 14 14 14 8 Treads 28 | . 27 28 28 28 35 Device 8 | . 12 14 14 . 9 Storage 13 | . 14 14 14 14 9 Protection 5 | . . . . 13 9 Energy Gun 2 | . 5 . . . . Ballistic Gun 17 | . 22 14 14 14 12 Ballistic Cannon 7 | . . 14 14 14 5 Naked Turns . | . . . . . . Heaviest Build 59 | 19 30 31 51 59 57 Greatest Support 80 | 40 40 40 40 40 80 Greatest Overweight (x) 2 | 2 . . 1 1 . Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 15 | 7 10 15 18 20 20 Most Carried 20 | 4 15 15 15 20 19 Average Carried 14 | 2 9 15 15 19 17 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 4 15 15 15 20 18 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 823 | 267 304 . . 163 89 Remotely 258 | . 258 . . . . Salvage Created 1221 | 78 758 . . 156 229 Parts 80 | 4 47 . . 18 11 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 14 . . 9 5 Guns 21 | . 14 . . 2 5 Cannons 7 | . . . . 7 . Classes Destroyed 8 | 2 3 . . 2 1 Worker 2 | 1 1 . . . . Builder 1 | . . . . 1 . Hauler 2 | . 2 . . . . Recycler 3 | 1 2 . . . . Swarmer 10 | . 3 . . 7 . Grunt 14 | . 11 . . . 3 Sentry 3 | . . . . 2 1 Hunter 1 | . . . . . 1 Best Kill Streak 7 | 1 7 . . 3 3 Combat Bots Only 6 | . 6 . . 3 3 Max Kills in Single Turn 1 | 1 1 . . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1824 | . 515 . . 521 788 Core 316 | . 147 . . 25 144 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 85 | . 85 . . . . Core Remaining (%) 65 | 100 . . . 31 . Volleys Fired 107 | 6 58 . . 22 21 Largest 2 | 2 2 . . 2 2 Hottest 70 | 70 70 . . 55 55 Shots Fired 214 | 12 116 . . 44 42 Gun 188 | 12 116 . . 22 38 Cannon 26 | . . . . 22 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic 162 | 6 70 . . 44 42 Thermal 52 | 6 46 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | 5 9 . . 4 24 Robot Miss Streak 4 | 1 2 . . 4 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 140 | 8 72 . . 23 37 Core Hits 65 | 3 35 . . 11 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 3 . . . 1 Burn 3 | . 3 . . . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1866 | 109 1002 . . 390 365 Guns 1498 | 101 948 . . 140 309 Cannons 295 | . . . . 245 50 Explosions . | . . . . . . Melee . | . . . . . . Ramming 73 | 8 54 . . 5 6 Kinetic 1338 | 39 555 . . 385 359 Thermal 455 | 62 393 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . . . 2 5 Projectiles 7 | . . . . 2 5 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary 2 | . . . . 2 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 15 | . 13 . . 1 1 Targets Rammed 17 | 1 13 . . 2 1 Kicked . | . . . . . . Crushed 2 | 1 . . . 1 . Highest Temperature 228 | 54 228 . . 42 6 Average Temperature 45 | 28 57 . . 17 4 Received Heat Transfer 531 | . 237 . . 69 225 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 1517 | 185 1332 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 278 | 5 278 5 . 145 121 Initial 6 | . 6 5 . . . Average 60 | 2 86 5 . 40 34 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 97 | 100 94 100 . 100 100 Level 1 2 | . 5 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 3 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 35 . . 11 12 Peak Tracking Total 5 | . 4 . . 3 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 9 | . 5 . 1 1 2 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 22 | . 16 . 1 1 4 Successful 12 | . 9 . 1 1 1 Failed 9 | . 6 . . . 3 Catastrophic 2 | . 2 . . . . Database Lockouts 1 | . 1 . . . . Manual 11 | . 10 . . . 1 Terminals 13 | . 10 . . . 3 Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 7 | . 5 . 1 1 . Record 1 | . . . 1 . . Robot Analysis 2 | . 2 . . . . Open Door 1 | . . . . 1 . Unreport Threat 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3428 | 100 1488 84 348 1195 213 Spaces Moved 1560 | 44 750 52 170 461 83 Core 5 | 5 . . . . . Treads 1555 | 39 750 52 170 461 83 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 Average Speed 188 | 149 160 160 205 240 160 Slowest Speed 240 | 160 160 160 240 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 5 87 32 60 77 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1829 | 62 919 52 171 503 122 Wait 66 | . 60 . . 1 5 Move 1556 | 44 749 51 169 460 83 Hop . | . . . . . . Pick Up 28 | 3 18 . . 5 2 Fast Attach 12 | 7 4 . . . 1 Attach 8 | . 1 . . 1 6 Detach . | . . . . . . Swap 16 | 1 4 1 1 7 2 Drop 20 | 1 12 . 1 5 1 Fire 107 | 6 58 . . 22 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 16 | . 13 . . 2 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 339 | -10/Materials | Repaired Lgt. Treads 367 | -10/Materials | Repaired Lgt. Treads 635 | -10/Materials | Discovered new exit (range 15) 729 | -10/Materials | Discovered new exit (range 11) 880 | -10/Materials | Central database locked down 1036 | -10/Materials | Discovered new exit (range 16) 1084 | -10/Materials | Core integrity fell below 50% 1139 | -10/Materials | Discovered new exit (range 15) 1589 | -10/Materials | Entered Mines 1666 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1666 | -10/Mines | Discovered new exit (range 5) 1673 | -10/Mines | Entered Exiles 1697 | -10/Exiles | Discovered new exit (range 15) 1717 | -10/Exiles | Met 8R-AWN 1741 | -10/Exiles | Met EX-HEX 1834 | -10/Exiles | Met EX-DEC 1882 | -10/Exiles | Met EX-BIN 1921 | -10/Exiles | Learned location of Zion (-7) 2002 | -10/Exiles | Discovered new exit (range 10) 2021 | -10/Exiles | Entered Mines 2338 | -9/Mines | Learned location of Storage (-9) 2648 | -9/Mines | Found the Drone Emporium 2861 | -9/Mines | Build established: Scavenger-Mutant 2960 | -9/Mines | Found Prototype Device 3199 | -9/Mines | Discovered new exit (range 7) 3216 | -9/Mines | Entered Materials 3216 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3230 | -8/Materials | Identified Bomb Drone Bay 3429 | -8/Materials | Self-destructed Last Messages --------------- 03367_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 03378_ G-47 Trooper destroyed. 03388_ Slug penetrates Wall. 03401_ G-47 Trooper destroyed. 03402_ Slug penetrates U-05 Engineer. 03403_ U-05 Engineer builds a Door. 03404_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03404_ Penetrated by Slug. 03405_ Slammed into H-55 Commando. 03407_ Slug penetrates Wall. 03408_ Penetrated by Slug. 03410_ Lgt. Assault Rifle destroyed. 03413_ Lgt. Treads destroyed. 03417_ Penetrated by Slug. 03418_ Imp. Ion Engine destroyed. 03419_ Penetrated by Slug. 03424_ Critical hit (Burn: +37). 03424_ H-55 Commando destroyed. 03427_ Acquired 43 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????########???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# """" #???????????????????"???????????? | | ??????????# """" #????????????????? ""???????????? | | ??????????# """" #????????????????" "????????????? | | ???####???# #??????????????? ?????????????? | | ??##!!########+#########+########+#######????????? | | ??#! 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"??????? | | ???#####"S # ## "T"@#== ??????? | | ???????#""" # ## %=+%** ??????? | | ???????# "" # ##########%! ######?????????? | | ???????# + #????????? #??????????????? | | ???????# # #????????? #??????????????? | | ???????######## #????????? #??????????????? | | ??????????????# #??????????### + ?????????????? | | ??????????????# #????????????? # ! ???????????? | | ??????????????# #?????????????? #? ???????????? | | ??????????????# #???????????????#??#???????????? | | ??????????????+ +??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????? #??????????????????????????????? | | ??????????????? #??????????????????????????????? | | ??????????????? #??????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoAntimatterMaul Manual? 0 Play Time 00:12:33 Cumulative 718.1 hours Start 2022.04.13 @ 23:19:51 End 2022.04.14 @ 17:51:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1098 Rogue 1098 Adventurer 0 Explorer 0 Win Type - Total 68 Types 41/1/10/12/4/0/0/0/0 Lore% 90 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8634e3b-ed7b-44f5-a333-72424db117ce