Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 19:50:32 Player: OBLIQUE Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (45) 225 Value Destroyed (1068) 1068 Prototype IDs (50) 1000 Alien Tech Used (6) 1200 Bonus (2259) 2259 TOTAL SCORE: 14152 Bonus ------- Follower Combat Kills 359 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 26/300 Energy 112/350 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Spacefold Activator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Q-thruster Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array Q-thruster Improved Q-thruster > --- UTILITY ---------- Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] ECM Suite Improved Cloaking Device Advanced Hacking Suite System Mapper Advanced System Shield Advanced System Shield Spacefold Activator > --- WEAPON ----------- Molecular Scythe Enhanced Force Lance > --- INVENTORY -------- Improved Ion Engine Transdimensional Reconstructor Terrabomb Improved Plasma Cutter Chainsword [Rating: 160] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion VTOL Module Treads Light Treads Hover Unit Hover Unit Flight Unit VTOL Module Utility Makeshift System Shield Device Improved Sensor Array Storage Small Storage Unit Processor Experimental Signal Interpreter Hackware Makeshift System Shield Protection Core Shielding Artifact Spacefold Activator Weapon Katana Energy Gun Backup Laser I Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Sec Slots Evolved 16 | . . . . 4 2 . . . . 2 . . . . . . 2 2 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . 2 1 . . . . . . . . . . . . 1 . 1 . . Utility 11 | . . . . 2 1 . . . . 2 . . . . . . 2 1 2 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 117 | 7 11 3 3 6 15 4 2 . 6 7 1 1 1 1 8 . 3 6 6 17 2 7 Power 16 | 1 1 1 . 1 2 1 . . 2 . 1 . . . . . . 1 . 3 . 2 Engine 4 | 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 Core 8 | . 1 . . 1 2 . . . 2 . 1 . . . . . . . . . . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . Propulsion 31 | 2 4 2 . 3 4 1 2 . 3 . . . . . . . . 1 2 4 . 3 Treads 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . 3 1 . . 1 . . . . . . . . . . . . . . . . . Flight 23 | . . 1 . 3 3 1 2 . 3 . . . . . . . . 1 2 4 . 3 Utility 54 | 2 4 . 2 1 6 2 . . 1 6 . 1 1 . 8 . 1 4 4 8 2 1 Device 21 | . . . 2 1 3 1 . . . 2 . 1 1 . 1 . . 1 1 7 . . Storage 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Processor 14 | . 2 . . . 2 . . . . 3 . . . . 6 . . . . . 1 . Hackware 14 | . . . . . 1 1 . . 1 1 . . . . 1 . 1 3 3 1 1 . Protection 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 16 | 2 2 . 1 1 3 . . . . 1 . . . 1 . . 2 . . 2 . 1 Energy Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 1 . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . . . . . 1 . . 1 . . . . . Slashing Weapon 5 | . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 1 . . . . . . 1 . . 5 . . . 1 3 1 8 Parts Lost 27 | . . 5 1 1 5 1 . . 1 3 . . 1 . 1 . . . 1 1 . 6 Power 4 | . . 1 . . . . . . 1 1 . . . . . . . . . . . 1 Propulsion 14 | . . 2 1 1 4 1 . . . . . . 1 . . . . . 1 1 . 2 Utility 7 | . . . . . 1 . . . . 2 . . . . 1 . . . . . . 3 Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 3 1 1 3 1 . . 1 1 . . 1 . 1 . . . 1 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 4 4 4 4 4 2 2 2 2 2 2 2 3 5 5 5 4 4 5 4 5 4 Power . | . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . 2 . Utility 2 | . 2 4 3 2 1 . . . . . 1 1 2 4 4 4 3 3 3 1 1 . Weapon 1 | . 1 . 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 7 . . . . 1 . . 1 1 . 1 . . . 2 3 2 . . . 2 Power 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Utility 13 | . 4 . . . . 1 . . 1 . . . . . . 2 3 2 . . . . Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 99 82 56 35 61 84 84 84 78 87 93 75 63 70 84 86 92 93 93 89 91 83 Engine 1 | . 8 2 . . . 3 7 7 . . . . . . . . . . . . . 1 Core 3 | . 5 . . . 6 3 . . 1 6 6 6 6 6 6 6 5 2 . . . 1 Treads 2 | . 20 . . . . . . . . . . . . . . . . . . . . . Hover 3 | . 7 25 12 . 4 15 4 . . . . . . . . . . . . . . . Flight 20 | . . 2 14 10 17 16 33 38 38 33 33 33 26 26 26 26 23 25 22 21 21 18 Device 14 | . . . 26 18 24 22 23 23 22 15 13 12 9 13 9 6 11 10 9 14 19 16 Processor 12 | . 10 14 . . 4 7 7 7 7 12 13 13 13 13 22 26 23 21 19 15 14 16 Hackware 10 | . . . . . . 7 7 7 7 13 20 7 6 6 12 13 16 20 27 25 21 15 Protection 1 | . 10 14 . 4 1 . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 20 11 1 . . . . . . . . . . . . . . . . . . . Launcher 1 | . 7 12 . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 4 6 6 5 5 4 2 . . Slashing Weapon 1 | . . . . . . . . . . 5 6 1 . . . . 3 5 4 4 4 3 Peak Build Rating 160 | 7 10 10 7 10 28 32 34 34 39 53 51 62 58 37 61 62 75 94 127 147 151 160 Average Rating 59 | 5 8 6 4 4 16 28 32 34 31 49 51 58 33 36 58 61 73 90 120 134 149 143 On Entrance 49 | . 7 10 6 3 10 28 29 34 34 39 47 51 58 35 37 61 62 75 94 124 147 149 Avg Prop Armor Cover (%) 10 | . . 14 16 . 9 10 7 . 23 . . . . . . . . 4 . . . 6 Naked Turns 26 | . . . . . . . . . . . . . . . . . . . . . . 26 Heaviest Build 34 | 15 15 11 4 9 12 12 8 8 18 20 15 24 21 18 18 13 18 20 20 34 34 30 Greatest Support 55 | 40 40 12 4 12 12 12 23 23 23 23 23 23 23 18 18 18 18 25 45 55 55 55 Greatest Overweight (x) 4 | . . . . . 2 . . . 1 . . 1 . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 8 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 4 5 5 4 4 4 2 3 5 4 4 4 4 5 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 4 4 5 5 5 5 5 4 3 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 28% | Mutant 16% | Wizard-Ninja 15% | Hacker-Scout 9% | Sprinter 5% | Scout 5% | Derelict-Scout 4% | Hacker-Ninja 3% | Wizard-Scout 3% | Derelict-Sprinter 3% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Infiltrator-Scout | -7/Factory Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Derelict-Scout | -6/Factory Derelict-Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Ninja | -2/Section 7 Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Sec Matter Collected 3007 | 300 541 48 113 44 210 121 34 . 84 50 . 342 . 271 131 10 . 80 75 161 . 392 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1556 | 134 683 31 . 153 53 . . . . 64 . . . . . . . 33 136 18 . 251 Parts 84 | 9 36 5 . 15 . . . . . 2 . . . . . . . 1 2 5 . 9 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | 1 3 . . . . . . . . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 5 . . 12 . . . . . . . . . . . . . Prevented 4 | . . . . . . 1 . . . . . . . . . 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Sec Combat Hostiles Destroyed 24 | . 15 3 . 6 . . . . . . . . . . . . . . . . . . Guns 9 | . 9 . . . . . . . . . . . . . . . . . . . . . AOE 15 | . 6 3 . 6 . . . . . . . . . . . . . . . . . . Classes Destroyed 8 | 3 5 . . . . . . . . . . . . . . . . . . . . . Worker 6 | 2 . 1 . 2 . . . . . 1 . . . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 7 | 1 2 . . . 1 . . . . . . . . . . . . . 1 . . 2 Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . 2 . . . . . . . . 1 . . . . . . . 1 . . . . Swarmer 9 | . 3 3 . 3 . . . . . . . . . . . . . . . . . . Grunt 15 | . 12 . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 2 5 4 . 4 1 . . . . 1 . . . . . . . 1 1 1 . 1 Combat Bots Only 5 | . 5 3 . 3 . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 4 | 1 1 2 . 4 1 . . . . 1 . . . . . . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . 3 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Sec Hostile Shots Fired 424 | . 51 20 6 29 51 10 7 . 20 6 . 6 2 5 . . 2 . 2 19 8 180 Missed 191 | . 11 7 5 13 20 7 6 . 13 2 . 3 . 2 . . 1 . 1 9 6 85 Hits 233 | . 40 13 1 16 31 3 1 . 7 4 . 3 2 3 . . 1 . 1 10 2 95 Projectile 233 | . 40 13 1 16 31 3 1 . 7 4 . 3 2 3 . . 1 . 1 10 2 95 AOE 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . 3 . . . . . . . . 2 . . . . . . . . . Actively Blocked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Damage Taken 4526 | . 442 228 56 199 384 21 17 . 104 128 . 17 38 51 . 8 24 . 24 294 45 2446 Core 2183 | . 80 51 36 108 179 . . . . 63 . . . 15 . . . . . 41 23 1587 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 32 | . . 11 . 21 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 242 | . . . . . . . . . . . . . . . . . . . . . . 242 Core Remaining (%) 84 | 100 . . 33 80 . . . . 74 . . . . . . 90 100 100 100 . . . Volleys Fired 83 | 7 59 3 8 3 3 . . . . . . . . . . . . . . . . . Largest 2 | 2 2 1 1 1 2 . . . . . . . . . . . . . . . . . Hottest 61 | 40 50 30 28 33 61 . . . . . . . . . . . . . . . . . Shots Fired 139 | 14 105 3 8 3 5 1 . . . . . . . . . . . . . . . . Gun 118 | 14 91 1 8 . 3 1 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . 14 2 . 3 2 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 117 | 14 91 1 8 . 3 . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Explosive 21 | . 14 2 . 3 2 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 5 8 3 . 1 1 . . . . . . . . . . . . . . . . . Robot Miss Streak 2 | 1 2 . . 1 1 . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 119 | 10 70 3 . 1 2 . . . . 3 . 1 . . . 1 . 4 3 3 . 18 Core Hits 81 | 5 35 3 . 13 1 . . . . 2 . . . . . . . 2 1 2 . 17 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | 1 1 . . . . . . . . . . . . . . . . 4 . . . 1 Destroy 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Sever 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 124 | . . . . . 3 . . . . 16 . 3 . . 3 1 3 17 4 39 4 31 Impact 8 | . . . . . 2 . . . . . . . . . 3 1 1 1 . . . . Slashing 98 | . . . . . 1 . . . . 16 . 3 . . . . 2 16 4 35 . 21 Piercing 18 | . . . . . . . . . . . . . . . . . . . . 4 4 10 Sneak Attacks 8 | . . . . . 1 . . . . 1 . 1 . . . . . . 1 2 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . 1 . . . 3 Damage Inflicted 4732 | 112 1329 238 . 439 129 . . . . 149 . 82 . . . 32 . 156 149 179 . 1738 Guns 875 | 112 727 14 . . 22 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 1286 | . 600 220 . 439 27 . . . . . . . . . . . . . . . . . Melee 2565 | . . . . . 80 . . . . 149 . 82 . . . 32 . 156 149 179 . 1738 Ramming 6 | . 2 4 . . . . . . . . . . . . . . . . . . . . Kinetic 875 | 112 727 14 . . 22 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 1286 | . 600 220 . 439 27 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 151 | . . . . . 80 . . . . . . . . . . 32 . 39 . . . . Slashing 1976 | . . . . . . . . . . 149 . 82 . . . . . 117 149 179 . 1300 Piercing 438 | . . . . . . . . . . . . . . . . . . . . . . 438 Highest Corruption 10 | . . 3 3 . 3 3 3 3 3 1 9 9 9 9 5 . . . . 2 2 10 Average Corruption 4 | . . 3 3 . 2 3 3 3 3 1 3 9 9 7 5 . . . . 1 2 4 Corruption Purged 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 117 | . . 5 7 . 4 14 9 1 7 1 1 16 3 13 1 . . . . 4 3 28 Message Errors 30 | . . 2 . . 2 2 6 . . . . 2 1 3 . . . . . 1 1 10 Matter Fused 37 | . . 1 4 . 1 2 1 . 4 . . 6 1 5 1 . . . . 1 1 9 Heat Flow Errors 13 | . . 2 2 . . 3 1 . . 1 1 . . 1 . . . . . . . 2 Energy Discharges 7 | . . . . . . 2 . . . . . 1 . 2 . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 4 | . . . . . . 1 1 . 2 . . . . . . . . . . . . . Data Loss (minor) 17 | . . . 1 . 1 3 . 1 . . . 4 1 2 . . . . . . 1 3 Data Loss (major) 6 | . . . . . . . . . 1 . . 3 . . . . . . . 1 . 1 Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 310 | . . 20 . 1 50 . . . . 43 . 52 . . . . . . 41 27 . 76 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 21 | . . 20 . 1 . . . . . . . . . . . . . . . . . . Melee 289 | . . . . . 50 . . . . 43 . 52 . . . . . . 41 27 . 76 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . 6 72 . . . . . . . . . . . . . . . . . . . . Shots 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 256 | . 42 163 219 6 12 256 123 46 15 246 2 7 47 217 . . . . . 3 . 246 Average Temperature 35 | . 15 71 97 4 8 101 26 24 6 44 2 2 22 118 . . . . . 2 . 94 Received Heat Transfer 594 | . 174 69 6 126 66 . . . . 9 . . 54 18 . . 9 . . 9 . 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Sec Maximum Alert Level 1 | . 1 . . . . . . . . . . . . . . . 1 . . . . . Low Security (%) 92 | 100 78 100 . 100 100 . . . . 100 100 100 . . . . . 100 100 100 100 100 Level 1 7 | . 21 . . . . . . . . . . . . . . . 100 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 324 | 10 261 174 . 188 102 . . . . 57 9 18 . . . . 324 135 37 133 153 76 Initial 309 | . . 84 . . 79 . . . . . 9 . . . . . 309 135 3 . 33 76 Average 55 | 1 109 128 . 64 32 . . . . 10 8 1 . . . . 286 72 10 18 94 21 Influence Increases 3008 | 20 551 239 . 221 161 . 60 . 60 132 . 18 60 105 . 91 367 70 100 252 231 270 Destroy 0b10 Robot/C 720 | . 300 60 . 120 . . . . . 20 . . . . . 20 20 . 20 80 80 . Destroy 0b10 Robot/NC 115 | 20 30 5 . 10 5 . . . . 10 . . . . . 5 . 5 5 5 . 15 Destroy Leader 140 | . 76 10 . 20 . . . . . 2 . . . . . . 10 2 10 10 . . Allied During Kill 53 | . . . . . . . . . . 1 . . . . . 6 . . 8 28 10 . Successful Hack 106 | . 15 . . 23 7 . . . . 43 . 18 . . . . . . . . . . Select Force Hacks 50 | . . . . . 50 . . . . . . . . . . . . . . . . . Disable Machine 315 | . 60 . . 30 30 . . . . 15 . . . . . . 15 15 . . 120 30 Destroy Structure 279 | . 40 14 . 18 9 . . . . 11 . . . . . . 22 18 12 99 21 15 Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 150 | . . . . . 30 . . . . 15 . . . . . . . 15 15 30 . 45 Lose Combat Pursuer 780 | . 30 150 . . 30 . 60 . 60 15 . . 60 105 . 60 . 15 30 . . 165 Influence Decreases 3005 | 20 333 314 143 46 322 14 40 20 60 104 28 18 40 110 15 76 106 339 107 193 154 403 Entered New Map 606 | . . 134 75 . 96 6 . 20 . . 19 . . 4 15 . 6 141 4 . 26 60 Time Decay 2063 | 20 333 130 68 36 197 8 40 . 60 68 9 18 40 106 . 42 100 198 96 143 58 293 Lost Part 163 | . . 50 . 10 29 . . . . 11 . . . . . . . . 3 10 . 50 Lost Ally 173 | . . . . . . . . . . 25 . . . . . 34 . . 4 40 70 . Squads Dispatched 35 | . 5 . . 2 5 . . . . 1 . 1 . . . . 1 1 2 6 2 9 Investigation 9 | . 2 . . 1 1 . . . . . . . . . . . . . 1 2 . 2 Extermination 14 | . . . . . 2 . . . . 1 . 1 . . . . 1 1 . 3 1 4 Reinforcement 11 | . 3 . . 1 2 . . . . . . . . . . . . . 1 1 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Sec Distress Signals 13 | . 1 . . 2 1 . . . . 2 . . . . . . . . 1 2 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 207 | . 23 13 6 19 18 7 7 . 5 9 5 2 3 7 . 5 2 7 4 20 6 39 Peak Tracking Total 13 | . 4 6 4 13 6 3 3 . 4 4 6 2 4 5 . 5 2 3 4 8 3 9 Tactical Retreats 48 | . 2 2 3 . 5 2 2 . 1 1 . . 2 4 . 2 . 1 1 7 2 11 ECM-based Alert Blocks 33 | . . . . . 8 7 . . . . . . . . . . . . . 11 2 5 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Sec Traps Triggered 7 | . 2 . . . . . . . . 4 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Sec Machines Disabled 22 | . 4 . . 2 2 . . . . 1 . . . . 1 . 1 1 . . 8 2 Max in Single Turn 1 | . 1 . . 1 1 . . . . 1 . . . . 1 . 1 1 . . 1 1 Garrison Access 9 | . . . . . 1 . . . . 1 . 1 . . . . . 1 2 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Sec Machines Accessed 52 | . 5 . 1 2 8 2 . 3 . 7 . 4 1 1 1 1 1 2 3 4 . 6 Terminals 24 | . 5 . . 2 4 1 . . . 5 . 1 . . . 1 . . . . . 5 Fabricators 6 | . . . . . 2 . . . . . . 1 . . . . 1 1 . 1 . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 10 | . . . . . 1 . . . . 2 . 1 . . . . . 1 2 2 . 1 Total Hacks 162 | . 12 . 3 9 16 2 . 22 . 32 . 9 1 1 5 2 5 7 11 18 . 7 Successful 98 | . 6 . 3 6 8 2 . 22 . 12 . 6 1 1 5 2 3 1 6 7 . 7 Failed 63 | . 6 . . 3 8 . . . . 20 . 3 . . . . 2 6 5 10 . . Catastrophic 14 | . . . . . 3 . . . . 6 . 1 . . . . . 3 . 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Manual 150 | . 9 . . 5 9 . . . . 17 . 2 . . . . 19 26 3 26 7 27 Terminals 66 | . 12 . . 9 6 1 . . . 28 . 2 . . . 2 . . . . . 6 Fabricators 26 | . . . . . 7 . . . . . . 4 . . . . 5 2 . 8 . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . . . . . . . . . 6 5 . . Garrison Access 22 | . . . . . 1 . . . . 4 . 1 . . . . . 5 5 5 . 1 Terminal Hacks 56 | . 5 . 3 3 1 2 . 22 . 5 . . 1 1 5 2 . . . . . 6 Record 12 | . . . 3 . . 1 . 6 . . . . . . . 2 . . . . . . Part Schematic 14 | . . . . . . . . 9 . . . . . . 5 . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 7 | . 3 . . 1 . . . 3 . . . . . . . . . . . . . . Open Door 7 | . . . . . . 1 . . . . . . 1 1 . . . . . . . 4 Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 7 | . . . . . 1 . . . . . . 1 . . . . 2 . . 3 . . Network Status 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . 4 1 . . Retrieve Study 5 | . . . . . . . . . . . . . . . . . . . 4 1 . . Garrison Access Hacks 9 | . . . . . 1 . . . . 1 . 1 . . . . . 1 2 2 . 1 Seal Access 9 | . . . . . 1 . . . . 1 . 1 . . . . . 1 2 2 . 1 Unauthorized Hacks 18 | . 1 . . 3 4 . . . . 6 . 2 . . . . 1 . . 1 . . Terminals 12 | . 1 . . 3 1 . . . . 6 . 1 . . . . . . . . . . Assimilate 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Botnet 8 | . 1 . . 2 1 . . . . 3 . 1 . . . . . . . . . . Operators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Sabotage 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . 3 . . . . . . 1 . . . . 1 . . 1 . . Fabnet 5 | . . . . . 2 . . . . . . 1 . . . . 1 . . 1 . . Overload 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . . 1 7 . . . . 6 . 2 . . . . 1 1 2 2 . . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 4 . . . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 62 | . . . . . . . . 9 . . . . . . 20 . . 10 . . . 23 Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 193 | . . . . . . . . . . . . . . . . . 117 . . 76 . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Part Studies Acquired 5 | . . . . . . . . . . . . . . . . . . . 4 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 37 | . . . . . . . . . . . . 37 . . . . . . . . . . Retrieved Matter 37 | . . . . . . . . . . . . 37 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 6 6 6 6 6 6 5 5 4 1 . . . Autooverrided 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Sec Total Allies 20 | . . . . . . . . . . 2 . 1 . . 4 . 2 1 2 6 2 . Largest Group 5 | . . . . . . . . . . 1 . . . . 4 4 2 1 3 5 2 . Highest-Rated Group 361 | . . . . . . . . . . 32 . . . . 155 155 81 28 233 361 192 . Highest-Rated Ally 122 | . . . . . . . . . . 32 . . . . 41 41 54 28 103 122 96 . Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . 2 1 1 3 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Recon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Total Orders 13 | . . . . . . . . . . 1 . . . . . . 2 4 2 2 2 . STAY 5 | . . . . . . . . . . . . . . . . . 1 2 1 . 1 . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . PICKUP 1 | . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Ally Attacks 61 | . . . . . . . . . . 11 . . . . . 11 7 . 8 3 21 . Total Damage 2830 | . . . . . . . . . . 175 . . . . . 510 169 . 691 303 982 . Kills 13 | . . . . . . . . . . 1 . . . . . 2 1 . 1 4 4 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . 2 1 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Sec Active Infowar (turns) 8222 | . 496 271 544 123 514 550 326 19 605 314 20 400 110 297 494 278 200 407 302 808 124 1020 Optics 7086 | . 496 271 3 . 42 550 326 19 605 314 20 400 110 297 494 278 200 407 302 808 124 1020 Sensors 7421 | . . . 541 123 514 550 326 19 604 312 20 373 110 297 494 278 200 407 302 807 124 1020 Terrain 3386 | . . . . 19 363 . . . . 276 1 3 . . . . 200 407 302 808 124 883 Structural 984 | . . . 523 123 338 . . . . . . . . . . . . . . . . . Decoding 3350 | . . . . . . . . . . . . . . . 225 278 200 407 302 808 124 1006 Cloaking 96 | . . . . . . . . . . . . . . . . . . . . 2 3 91 Jamming 14 | . . . . . . . . . . . . . . . 2 . . . . 12 . . ECM 1477 | . . . . . 79 545 93 . . . . . . . . . . . . 298 124 338 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 1 . . 1 1 . 2 . . . 2 1 3 1 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . 4 2 . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . Decoded 0b10 Intel 67 | . . . . . . . . . . . . . . . . . 5 8 11 19 1 23 Garrisons 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Patrols 33 | . . . . . . . . . . . . . . . . . 3 3 4 11 . 12 Investigations 8 | . . . . . . . . . . . . . . . . . . . 6 1 . 1 Guards 23 | . . . . . . . . . . . . . . . . . 2 5 . 7 . 9 Zionite Intel Received 20 | . . . . . . . . . . . . . . . . . 3 5 . 4 1 7 Main Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 3 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Sec Turns Passed 8935 | 123 1057 271 544 123 514 550 326 19 605 314 20 400 110 297 494 278 200 407 302 808 124 1049 Spaces Moved 14997 | 61 754 421 1136 140 1124 1192 602 76 572 820 79 462 266 793 904 657 427 934 473 1528 307 1269 Core 248 | 9 . . . . 135 . . . 24 . . . . . . . . . . . . 80 Treads 418 | 52 366 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1075 | . 388 373 . . 98 216 . . . . . . . . . . . . . . . . Flight 13211 | . . 48 1136 140 891 976 602 76 548 820 79 462 266 793 904 657 427 934 473 1528 307 1144 Fastest Speed 24 | 50 56 40 40 34 29 29 24 24 24 24 24 24 24 27 27 27 27 25 25 25 28 28 Average Speed 36 | 143 106 54 40 38 39 39 26 24 27 24 24 27 26 27 27 27 27 26 29 27 28 39 Slowest Speed 250 | 160 160 60 40 40 200 76 29 24 100 24 24 104 27 27 27 27 27 28 31 31 28 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . 1 . . . 1 6 . 3 . . . . 2 6 1 13 3 4 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Spacefolds 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Exploration Rate (%) 53 | 4 95 77 57 20 23 92 70 72 71 21 80 12 54 81 91 78 13 27 15 49 51 76 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 13 | . . . 1 . . . 1 1 . . . . . . 1 . . 5 . 2 . 2 Known Exits Taken 11 | . . . . 1 . . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 24 | . . 3 2 . . 3 3 . 3 . . . . 3 4 3 . . . . . . Spaces Dug 55 | . . . . . 1 . . . . 11 . . . . . . 2 9 . 27 . 5 Terrain Destroyed 151 | . 48 21 . 18 10 . . . . 11 . . . . . . 2 9 . 27 . 5 Melee 55 | . . . . . 1 . . . . 11 . . . . . . 2 9 . 27 . 5 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 96 | . 48 21 . 18 9 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Res Tes Sec Total 18090 | 80 913 459 1219 204 1184 1275 765 75 1019 906 79 731 303 874 1147 756 505 1059 628 1837 333 1739 Wait 2611 | 4 53 31 62 50 14 62 160 . 431 42 . 257 34 81 224 95 65 102 143 243 22 436 Move 14870 | 60 753 420 1135 139 1121 1191 601 75 569 808 78 455 265 792 903 656 422 922 470 1502 300 1233 Hop 38 | . . . . . 1 . . . 1 6 . 3 . . . . 2 5 1 12 3 4 Pick Up 74 | 2 19 1 1 2 7 5 . . 3 3 . 2 2 . 2 2 5 4 . 5 . 9 Fast Attach 76 | 7 2 2 . 3 6 4 2 . 2 5 . 1 1 1 7 . 2 2 6 14 2 7 Attach 41 | . 3 1 4 5 9 . . . . 2 1 2 . . 1 . 2 . . 2 . 9 Detach 36 | . 1 . 5 2 7 2 . . . 2 . 5 1 . 4 . . . 1 3 1 2 Swap 26 | . 6 . 2 . 4 1 . . 4 . . . . . 1 . . 4 . 3 . 1 Drop 87 | . 16 . 1 . 9 10 2 . 8 1 . 3 . . 2 2 4 4 2 14 1 8 Fire 83 | 7 59 3 8 3 3 . . . . . . . . . . . . . . . . . Melee 119 | . . . . . 3 . . . . 16 . 3 . . 3 1 3 16 4 39 4 27 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . 15 . . . . . . . . . . . 2 Rewire 8 | . . . . . . . . . . 6 . . . . . . . . 1 . . 1 Trap 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 4 exits: *Res x3 / *Upp) -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 12) 214 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 15) 761 | -10/Materials | Discovered new exit (range 17) 1119 | -10/Materials | Discovered new exit (range 18) 1181 | -10/Materials | Entered Mines 1253 | -10/Mines | Learned 8 Materials zone layouts 1362 | -10/Mines | Learned Materials security intel 1381 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1411 | -10/Mines | Core integrity fell below 50% 1437 | -10/Mines | Discovered new exit (range 5) 1441 | -10/Mines | Lost 3 parts (1n2w) 1452 | -10/Mines | Entered Subcaves 1453 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1505 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1510 | -10/Subcaves | Discovered new exit (range 6) 1524 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1633 | -10/Subcaves | Learned location of Zion (-6) 1635 | -10/Subcaves | Visited Clippyterm 1636 | -10/Subcaves | Identified exit to Recycling 1675 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1691 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1723 | -10/Subcaves | Disturbed a concealed Subdweller 1996 | -10/Subcaves | Entered Materials 1996 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1997 | -8/Materials | Identified exit to Factory 2119 | -8/Materials | Entered Factory 2119 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2511 | -7/Factory | Lost 3 parts (2n1u) 2594 | -7/Factory | Discovered new exit (range 16) 2629 | -7/Factory | Discovered new exit (range 7) 2633 | -7/Factory | Entered Lower Caves 2666 | -7/Lower Caves | Found Prototype Device 2678 | -7/Lower Caves | Found DCF Scrap (10 items) 2704 | -7/Lower Caves | Spotted B-75 Beast 2822 | -7/Lower Caves | Found DRS Beacon 2942 | -7/Lower Caves | Encountered a Warlord checkpoint 3102 | -7/Lower Caves | Learned 8 Factory zone layouts 3131 | -7/Lower Caves | Discovered new exit (range 12) 3175 | -7/Lower Caves | Build established: Sprinter 3183 | -7/Lower Caves | Entered another Lower Caves area 3198 | -7/Lower Caves | Learned location of Extension (-6) 3208 | -7/Lower Caves | Entered a destroyed Warlord outpost 3269 | -7/Lower Caves | Found DCF Scrap (11 items) 3504 | -7/Lower Caves | Discovered new exit (range 17) 3509 | -7/Lower Caves | Entered Data Miner 3509 | -7/Data Miner | Discovered new exit (range 6) 3513 | -7/Data Miner | Met Data Miner 3519 | -7/Data Miner | Learned location of Section 7 (-2) 3519 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3522 | -7/Data Miner | Received God Mode back door access code from Data Miner 3528 | -7/Data Miner | Entered Proximity Caves 3764 | -6/Proximity Caves | Spotted B-75 Beast 3776 | -6/Proximity Caves | Activated DRS Beacon 4092 | -6/Proximity Caves | Discovered new exit (range 18) 4110 | -6/Proximity Caves | Learned Factory emergency access door positions 4111 | -6/Proximity Caves | Learned Factory machine intel 4133 | -6/Proximity Caves | Entered Factory 4133 | -6/Factory | Evolved 2 slots: Utility x2 4136 | -6/Factory | Loaded intel: 272 machine locations 4139 | -6/Factory | Discovered new exit (range 8) 4209 | -6/Factory | Identified exit to Factory 4399 | -6/Factory | Discovered new exit (range 22) 4428 | -6/Factory | Identified exit to Lower Caves 4428 | -6/Factory | Identified exit to Extension 4447 | -6/Factory | Sucked down chute 4447 | -6/Factory | Entered Waste 4452 | -6/Waste | Spotted C-40 Crusher 4452 | -6/Waste | Spotted C-40 Crusher 4457 | -6/Waste | Spotted C-40 Crusher 4462 | -6/Waste | EMP discharged 4462 | -6/Waste | Discovered new exit (range 22) 4464 | -6/Waste | Spotted C-40 Crusher 4464 | -6/Waste | Spotted C-40 Crusher 4464 | -6/Waste | Spotted C-40 Crusher 4467 | -6/Waste | Identified exit to Factory 4467 | -6/Waste | Entered Factory 4478 | -6/Factory | Identified Heart of Steel 4862 | -6/Factory | Discovered exit to Lower Caves (range 17) 4867 | -6/Factory | Entered Lower Caves 4869 | -6/Lower Caves | Learned Factory emergency access door positions 4935 | -6/Lower Caves | Learned Factory emergency access door positions 4968 | -6/Lower Caves | Encountered a Warlord checkpoint 4971 | -6/Lower Caves | Discovered new exit (range 15) 4974 | -6/Lower Caves | Identified exit to Lower Caves 4977 | -6/Lower Caves | Entered another Lower Caves area 5052 | -6/Lower Caves | Build established: Scout 5062 | -6/Lower Caves | Discovered exit to Factory (range 20) 5079 | -6/Lower Caves | Learned Factory garrison access intel 5271 | -6/Lower Caves | Discovered new exit (range 12) 5274 | -6/Lower Caves | Identified exit to Zion 5274 | -6/Lower Caves | Entered Zion 5304 | -6/Zion | Found Prototype Processor 5304 | -6/Zion | Identified Exp. Terrain Scan Processor 5306 | -6/Zion | Found Prototype Processor 5306 | -6/Zion | Identified Spectral Analyzer 5307 | -6/Zion | Found Prototype Processor 5307 | -6/Zion | Identified Exp. Melee Analysis Suite 5310 | -6/Zion | Found Prototype Processor 5310 | -6/Zion | Identified Exp. Signal Interpreter 5317 | -6/Zion | Found Spectral Analyzer 5325 | -6/Zion | System corruption cleaned by Quarantine Array 5343 | -6/Zion | Given A8's code to call for help 5359 | -6/Zion | Learned Factory stockpile data 5387 | -6/Zion | Learned Factory emergency access door positions 5413 | -6/Zion | Learned 8 Factory zone layouts 5456 | -6/Zion | Learned Factory emergency access door positions 5496 | -6/Zion | Met Imprinter 5501 | -6/Zion | Imprinted 5503 | -6/Zion | Declared Zion's savior 5550 | -6/Zion | Discovered new exit (range 13) 5557 | -6/Zion | Identified exit to Proximity Caves 5602 | -6/Zion | Build established: Hacker-Scout 5768 | -6/Zion | Entered Proximity Caves 5768 | -5/Proximity Caves | Accompanied by 4 allies 5794 | -5/Proximity Caves | Learned 4 Factory zone layouts 5857 | -5/Proximity Caves | Spotter reported a threat 5948 | -5/Proximity Caves | Spotter reported a threat 5997 | -5/Proximity Caves | Discovered exit to Factory (range 14) 6002 | -5/Proximity Caves | Lost 3 allies 6046 | -5/Proximity Caves | Entered Factory 6046 | -5/Factory | Evolved 2 slots: Utility x2 6047 | -5/Factory | Identified exit to Upper Caves 6050 | -5/Factory | Loaded intel: 4 garrison access locations 6123 | -5/Factory | Discovered new exit (range 19) 6165 | -5/Factory | Retrieved Zion intel report: Main Access 6165 | -5/Factory | Identified exit to Factory 6181 | -5/Factory | Retrieved Zion intel report: Trap Installations 6185 | -5/Factory | Retrieved Zion intel report: Active Garrisons 6186 | -5/Factory | Zion Hacking Resupply teleported in 6217 | -5/Factory | Zion Recon squad teleported in 6246 | -5/Factory | Entered another Factory area 6246 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6256 | -4/Factory | Retrieved Zion intel report: Trap Installations 6258 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 6280 | -4/Factory | Discovered new exit (range 23) 6281 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 6292 | -4/Factory | Identified exit to Research 6440 | -4/Factory | Retrieved Zion intel report: Emergency Access 6451 | -4/Factory | Discovered new exit (range 20) 6456 | -4/Factory | Identified exit to Upper Caves 6525 | -4/Factory | Discovered exit to Research (range 16) 6551 | -4/Factory | Retrieved Zion intel report: Guard Positions 6552 | -4/Factory | Zion Hacking Resupply teleported in 6580 | -4/Factory | Discovered exit to Research (range 20) 6653 | -4/Factory | Entered Research 6653 | -3/Research | Accompanied by 1 ally 6653 | -3/Research | Evolved 2 slots: Utility x2 6707 | -3/Research | Zion Heavy squad teleported in 6727 | -3/Research | Discovered new exit (range 10) 6751 | -3/Research | Found Prototype Device 6751 | -3/Research | Identified Exp. Thermal Shield 6817 | -3/Research | Identified exit to Research 6955 | -3/Research | Entered another Research area 6955 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7090 | -2/Research | Found Prototype Device 7090 | -2/Research | Identified Exp. Thermal Defense Suite 7101 | -2/Research | Retrieved Zion intel report: Emergency Access 7139 | -2/Research | Central database locked down 7246 | -2/Research | Build established: Wizard-Ninja 7419 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 7469 | -2/Research | Retrieved Zion intel report: Component Stockpiles 7470 | -2/Research | Zion Demo squad teleported in 7510 | -2/Research | Fabricated Cld. Cesium-ion Thruster? 7567 | -2/Research | Spotted B-90 Cyclops 7603 | -2/Research | Retrieved Zion intel report: Unaware Analyses 7604 | -2/Research | Zion Heavy squad teleported in 7615 | -2/Research | Zion Fire squad teleported in 7668 | -2/Research | Discovered new exit (range 14) 7707 | -2/Research | Discovered new exit (range 23) 7726 | -2/Research | Identified exit to Testing 7763 | -2/Research | Entered Testing 7763 | -2/Testing | Accompanied by 2 allies 7775 | -2/Testing | Found Prototype Hackware 7775 | -2/Testing | Identified System Mapper 7794 | -2/Testing | Enhanced Grunt warped into view, answering call for help 7807 | -2/Testing | Enhanced Grunt warped into view, answering call for help 7822 | -2/Testing | Discovered new exit (range 47) 7836 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 7866 | -2/Testing | Spotted Fortress 7885 | -2/Testing | Discovered new exit (range 6) 7885 | -2/Testing | Discovered new exit (range 6) 7886 | -2/Testing | Identified exit to Protoforge 7887 | -2/Testing | Identified exit to Section 7 7887 | -2/Testing | Entered Section 7 7888 | -2/Section 7 | Spotted B-90 Cyclops 7941 | -2/Section 7 | Spotted S7 Guard 7953 | -2/Section 7 | Found Alien Artifact 8016 | -2/Section 7 | Watched by a mysterious "MATRIX" hacker 8056 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 8098 | -2/Section 7 | Discovered new exit (range 18) 8108 | -2/Section 7 | Identified exit to Access 8120 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 8259 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 8275 | -2/Section 7 | Spotted Alpha 7 8275 | -2/Section 7 | Spotted Alpha 7 8278 | -2/Section 7 | Spotted B-99 Colossus 8289 | -2/Section 7 | Spotted Executioner 8289 | -2/Section 7 | Spotted Executioner 8293 | -2/Section 7 | Identified Spacefold Activator 8296 | -2/Section 7 | Found Alien Artifact 8299 | -2/Section 7 | Found Alien Artifact 8310 | -2/Section 7 | Spotted Striker 8311 | -2/Section 7 | Spotted Striker 8314 | -2/Section 7 | Spotted Executioner 8332 | -2/Section 7 | Spotted Executioner 8507 | -2/Section 7 | Found Alien Artifact 8507 | -2/Section 7 | Identified LRC Energy Well 8507 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 8525 | -2/Section 7 | Found Alien Artifact 8603 | -2/Section 7 | Identified Terrabomb 8603 | -2/Section 7 | Used Terrabomb 8604 | -2/Section 7 | Identified Integrity Redistributor 8604 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-47) 8605 | -2/Section 7 | Identified Transdimensional Reconstructor 8605 | -2/Section 7 | Warped through subspace 8625 | -2/Section 7 | Found Transdimensional Reconstructor 8627 | -2/Section 7 | Found Transdimensional Reconstructor 8632 | -2/Section 7 | Found Terrabomb 8667 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 8685 | -2/Section 7 | Spotted S7 Guard 8686 | -2/Section 7 | Found Alien Artifact 8686 | -2/Section 7 | Identified Core Regenerator 8686 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 8752 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 8759 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-2 8783 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 8788 | -2/Section 7 | Build established: Hacker-Ninja 8821 | -2/Section 7 | Warped through subspace 8887 | -2/Section 7 | Scanned by Researcher 8888 | -2/Section 7 | Intercept squad dispatched 8888 | -2/Section 7 | Core integrity fell below 50% 8894 | -2/Section 7 | Warped through subspace 8895 | -2/Section 7 | Spotted Tracker 8897 | -2/Section 7 | Spotted Tracker 8907 | -2/Section 7 | Released all parts (15) 8922 | -2/Section 7 | Core integrity fell below 20% 8922 | -2/Section 7 | System corruption reached 10% 8932 | -2/Section 7 | Used Terrabomb 8936 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 08907_ Released Field Propulsion Array. 08907_ Released Adv. Terrain Scanner. 08907_ Released Exp. Signal Interpreter. 08907_ Released Spectral Analyzer. 08907_ Released ECM Suite. 08907_ Released Adv. Sensor Array. 08907_ Released Imp. Cloaking Device. 08907_ Released Adv. Terrain Scan Processor. 08907_ Released Imp. Ion Engine. 08907_ Released Cld. Q-thruster. 08908_ Machine disabled. 08913_ System corrupted: Matter fused (-9). 08921_ Machine disabled. 08928_ ALERT: Potential suspicious activity detected, Q-Series report to Section 7 Zone 1A. 08931_ Attempting to rewire LRC-V5. 08931_ LRC-V5 cannot be rewired. 08932_ Terrabomb activated. 08934_ Spacefolded through LRC-V5. Map ----- +----------------------------------------------------+ | ###???#??# ####??#"" | | ??#?#???## #???###" " | | ??######?# #?##??# """""""""""" ## | | ##?# #?###?# """""""""""" # | | #?## ###?###############"####### ###//# | | ? ???""# ###?#??###?##?#?### # # # # | | "?"# #######?#?#??###??## #### # # | | ??"# ###??#######??#??### ## # | | ""??" 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Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Railgun | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Magnetic Acceleration Cannon | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Mass Driver | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Energy Well | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Cld. Plasma Rifle | -4/Factory | Z-intel Imp. Lightning Gun | -4/Factory | Z-intel Hvy. Antimatter Reactor | -4/Factory | Z-intel Centrium Greatsword | -4/Factory | Z-intel Cld. Nuclear Pulse Thruster | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Exp. Biometal Leg | -2/Section 7 | Z-intel Quantum Shading Machine | -2/Section 7 | Z-intel Adv. Myomer Leg | -2/Section 7 | Z-intel Exp. Thermal Defense Suite | -2/Section 7 | Z-intel Cld. Proton Cannon | -2/Section 7 | Z-intel Exp. Matter Compressor | -2/Section 7 | Z-intel Prc. Energy Filter | -2/Section 7 | Z-intel Imp. Matter Neutralizer | -2/Section 7 | Z-intel Hellfire Missile Launcher | -2/Section 7 | Z-intel Exp. Core Analyzer | -2/Section 7 | Z-intel Cld. Field Propulsion Drive | -2/Section 7 | Z-intel Imp. Arc Projector | -2/Section 7 | Z-intel Com. HERF Cannon | -2/Section 7 | Z-intel Hacking Suite | -2/Section 7 | Z-intel Field Propulsion Array | -2/Section 7 | Z-intel Enh. Quantum Rifle | -2/Section 7 | Z-intel Enh. Nova Cannon | -2/Section 7 | Z-intel Imp. Point Defense System | -2/Section 7 | Z-intel Microactuators | -2/Section 7 | Z-intel Imp. Reaction Control System | -2/Section 7 | Z-intel Biometal Heavy Treads | -2/Section 7 | Z-intel Lrn. Proton Cannon | -2/Section 7 | Z-intel Imp. System Guard | -2/Section 7 | Z-intel Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -2/Research Repaired ---------- Nothing Studied --------- Lgt. Antimatter Reactor | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Impulse Thruster | -3/Research | Hacked Xenon Bombardment Thruster | -3/Research | Hacked Q-thruster | -2/Research | Hacked Alien Tech Used ----------------- Spacefold Activator LRC Energy Well Terrabomb Integrity Redistributor Transdimensional Reconstructor Core Regenerator Achievements -------------- Ride The Lightning Signature Confirmed Walls Are Suggestions Challenges ------------ None Game ------ Seed VampiricFusionShielding Manual? 0 Play Time 03:07:05 Cumulative 174.3 hours Start 2026.07.18 @ 12:34:28 End 2026.07.21 @ 19:50:32 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8872677d-34a1-4050-b147-9e8ff65fd9c4