Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.11.25 @ 13:34:07 Player: GamerShanksi Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (104) 520 Value Destroyed (3564) 3564 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 7436 Bonus ------- Follower Combat Kills 32 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 92/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Enhanced Optical Array Advanced Targeting Computer Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Thermal Converter Advanced Heat Sink Compact Battery Matter Compressor Advanced Visual Processing Unit Enhanced Optical Array Advanced Targeting Computer Core Shielding Improved Field Recycling Unit > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Fission Core Power Amplifier Component Analysis Suite [Rating: 60] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility High-capacity Matter Pod Device Improved Heat Sink Storage High-capacity Matter Pod Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Improved Light Cannon Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 9 | . 1 . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 7 | . 1 . 1 2 2 1 Weapon 1 | . . . 1 . . . Parts Attached 79 | 7 12 5 2 15 28 10 Power 9 | 1 2 1 . 1 2 2 Engine 5 | 1 2 1 . 1 . . Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 11 | 2 3 . . 4 2 . Treads 9 | 2 3 . . 4 . . Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 33 | 2 2 3 1 6 12 7 Device 14 | . . . 1 2 7 4 Storage 6 | . 1 2 . . 1 2 Processor 7 | 1 . . . 2 4 . Hackware . | . . . . . . . Protection 6 | 1 1 1 . 2 . 1 Artifact . | . . . . . . . Weapon 26 | 2 5 1 1 4 12 1 Energy Gun 11 | 2 . 1 1 3 3 1 Energy Cannon 6 | . . . . . 6 . Ballistic Gun 3 | . 1 . . 1 1 . Ballistic Cannon 5 | . 4 . . . 1 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . 4 2 . Parts Lost 32 | . . . . 1 15 16 Power 3 | . . . . . . 3 Propulsion 4 | . . . . . 2 2 Utility 14 | . . . . . 7 7 Weapon 11 | . . . . 1 6 4 Highest Loss Streak 11 | . . . . 1 6 11 Average Slot Usage (%) 94 | . 93 99 94 98 88 94 Engine 6 | . 11 12 10 8 2 . Core 2 | . . . . . 4 11 Treads 14 | . 24 25 20 15 7 . Leg 2 | . . . . . 4 11 Device 11 | . . . 7 14 20 17 Storage 8 | . 7 12 10 8 5 11 Processor 15 | . 12 12 10 15 18 18 Protection 7 | . 11 11 10 8 2 4 Energy Gun 7 | . 2 8 17 13 5 . Energy Cannon 3 | . . . . . 4 15 Ballistic Gun 2 | . 8 . . 1 4 . Ballistic Cannon 8 | . 13 15 10 8 4 . Naked Turns . | . . . . . . . Heaviest Build 56 | 11 18 23 25 34 36 56 Greatest Support 49 | 40 40 40 40 43 49 46 Greatest Overweight (x) 8 | . 4 . . . 2 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 2 3 2 2 4 4 4 Average Carried 1 | . . . 1 1 1 1 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 2 | . . 1 1 2 2 . Class Distribution -------------------- 49% | Gunner 42% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 2141 | 174 441 196 36 310 849 135 Remotely . | . . . . . . . Salvage Created 3172 | . 184 179 44 881 1305 579 Parts 196 | . 16 13 5 56 73 33 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled 19 | . . . . . . 19 Retrieved Matter 257 | . . . . . . 257 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 86 | . 8 7 3 19 36 13 Guns 33 | . 2 3 2 12 14 . Cannons 47 | . 6 4 1 7 16 13 AOE 6 | . . . . . 6 . Classes Destroyed 12 | . 3 1 . 3 4 1 Worker 4 | . . . . 2 2 . Builder 3 | . . . . . 3 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . . 1 Watcher 9 | . 2 . . 4 1 2 Swarmer 33 | . 6 4 3 4 8 8 Grunt 32 | . 2 1 . 8 18 3 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . 1 . Sentry 10 | . . 2 . 5 3 . Hunter 3 | . . . . 1 2 . Programmer 6 | . . . . . 4 2 Best Kill Streak 8 | . 3 2 2 5 8 4 Combat Bots Only 4 | . 2 2 2 4 4 4 Max Kills in Single Turn 3 | . 1 1 1 2 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 4934 | . 167 103 40 496 2191 1937 Core 1256 | . 30 24 8 56 286 852 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . 78 98 89 59 . Volleys Fired 195 | . 22 11 4 44 79 35 Largest 3 | . 2 2 3 3 3 3 Hottest 195 | . 90 114 154 154 188 195 Shots Fired 482 | . 44 22 9 116 211 80 Gun 213 | . 23 7 5 75 95 8 Cannon 250 | . 21 15 4 41 97 72 Launcher 19 | . . . . . 19 . Special . | . . . . . . . Kinetic 200 | . 38 15 4 42 101 . Thermal 252 | . 6 7 5 74 88 72 Explosive 19 | . . . . . 19 . Electromagnetic 11 | . . . . . 3 8 Robot Hit Streak 36 | . 22 10 4 25 32 36 Robot Miss Streak 2 | . 2 1 1 2 2 1 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 361 | . 33 16 5 88 161 58 Core Hits 187 | . 14 9 3 42 96 23 Critical Hits 5 | . . . . 2 3 . Critical Kills 4 | . . . . 1 3 . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8191 | . 407 314 72 1538 4574 1286 Guns 3029 | . 140 127 52 1099 1585 26 Cannons 3732 | . 267 187 20 439 1561 1258 Explosions 1416 | . . . . . 1416 . Melee . | . . . . . . . Ramming 14 | . . . . . 12 2 Kinetic 2339 | . 382 187 20 453 1297 . Thermal 4357 | . 25 127 52 1085 1810 1258 Explosive 1416 | . . . . . 1416 . Electromagnetic 65 | . . . . . 39 26 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 4 5 Average Corruption 2 | . . . . . 3 2 Corruption Purged . | . . . . . . . Effects 47 | . . . . . 45 2 Message Errors 11 | . . . . . 11 . Matter Fused 10 | . . . . . 10 . Heat Flow Errors 6 | . . . . . 5 1 Energy Discharges 8 | . . . . . 7 1 Data Loss (minor) 1 | . . . . . 1 . Targeting Errors 8 | . . . . . 8 . Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 108 | . . . . . 92 16 Projectiles 63 | . . . . . 47 16 Explosions 45 | . . . . . 45 . Melee . | . . . . . . . Knockbacks 24 | . 3 . . 10 11 . Impact . | . . . . . . . Kinetic 22 | . 3 . . 9 10 . Secondary 2 | . . . . 1 1 . Self-Inflicted Damage 29 | . . . . . 29 . Shots 1 | . . . . . 1 . Rammed 3 | . . . . . 3 . Targets Rammed 4 | . . . . . 3 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 661 | . 78 180 153 393 534 661 Average Temperature 110 | . 24 64 71 97 91 183 Received Heat Transfer 1506 | . 45 42 . 225 993 201 Effects 28 | . . . . 2 5 21 Shutdowns 8 | . . . . . 2 6 Energy Bleed 3 | . . . . . 1 2 Interference 11 | . . . . 2 . 9 Matter Decay 2 | . . . . . 1 1 Damage (minor) 1 | . . . . . . 1 Damage (core) 3 | . . . . . 1 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . . . 4 4 1 Heat Transferred 7278 | . 74 222 99 1935 3283 1665 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 340 | . 163 102 84 288 340 218 Average Influence 76 | . 77 46 41 85 110 51 Maximum Alert Level 1 | . . . . 1 1 1 Low Security (%) 91 | 100 100 100 100 84 82 99 Level 1 8 | . . . . 15 17 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . . . 3 8 3 Investigation . | . . . . . . . Extermination 5 | . . . . . 4 1 Reinforcement 7 | . . . . 3 3 1 Assault 1 | . . . . . 1 . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 5 | . 1 . . 3 1 . Communications Jammed 3 | . . . . . 3 . Distress Signals 3 | . . . . . 3 . Times Spotted 136 | . 17 8 4 30 50 27 Peak Tracking Total 6 | . 4 2 2 5 6 6 Tactical Retreats 6 | . . . 1 . 5 . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 8 | . 5 . 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 8 | . 1 . 1 . 4 2 Max in Single Turn 2 | . 1 . 1 . 2 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 4 | . 4 . . . . . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 9 . . . . . Successful 9 | . 9 . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 8 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 8 . . . . . Record 7 | . 7 . . . . . Alert Level 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 6 | . . . . . 6 . Machine Destruction 2 | . . . . . 2 . Programmers 4 | . . . . . 4 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 2 . . . Highest-Rated Group 40 | . . 40 24 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 14 | . . 9 5 . . . Total Damage 113 | . . 88 25 . . . Kills 2 | . . 1 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 7232 | 93 1005 1276 382 1404 2029 1043 Spaces Moved 3829 | 54 558 752 227 694 1069 475 Core 41 | 9 3 . . . 20 9 Treads 2832 | 45 555 752 227 694 559 . Legs 956 | . . . . . 490 466 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 130 100 Average Speed 158 | 141 160 160 160 166 151 159 Slowest Speed 450 | 160 250 160 160 170 190 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 95 97 21 66 28 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 76 | . 1 . 1 8 62 4 Melee . | . . . . . . . Projectile 24 | . 1 . 1 8 10 4 AOE 52 | . . . . . 52 . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 4604 | 71 630 805 238 853 1308 699 Wait 376 | 4 22 28 4 71 81 166 Move 3823 | 53 557 751 226 693 1068 475 Hop . | . . . . . . . Pick Up 84 | 7 12 6 2 17 32 8 Fast Attach . | . . . . . . . Attach 79 | 7 12 5 2 15 28 10 Detach 2 | . . . . . 2 . Swap . | . . . . . . . Drop 41 | . 5 4 . 13 15 4 Fire 195 | . 22 11 4 44 79 35 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush 3 | . . . . . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 15) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Evolved 1 slot: Utility x1 318 | -10/Materials | Build established: Mutant 419 | -10/Materials | Identified exit to Materials 419 | -10/Materials | Discovered exit to Materials (range 16) 564 | -10/Materials | Identified exit to Mines 564 | -10/Materials | Discovered exit to Mines (range 11) 767 | -10/Materials | Discovered exit to Materials (range 7) 930 | -10/Materials | Discovered exit to Materials (range 12) 1099 | -10/Materials | Entered Mines 1125 | -10/Mines | Discovered exit to Materials (range 4) 1183 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1646 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1789 | -10/Mines | Discovered exit to Materials (range 9) 1808 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2375 | -10/Mines | Entered Materials 2375 | -9/Materials | Accompanied by 2 allies 2375 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2427 | -9/Materials | Identified exit to Mines 2427 | -9/Materials | Discovered exit to Mines (range 13) 2614 | -9/Materials | Identified exit to Materials 2614 | -9/Materials | Discovered exit to Materials (range 4) 2757 | -9/Materials | Entered another Materials area 2757 | -8/Materials | Evolved 2 slots: Utility x2 2810 | -8/Materials | Build established: Scavenger-Gunner 3258 | -8/Materials | Identified exit to Factory 3258 | -8/Materials | Discovered exit to Factory (range 14) 3700 | -8/Materials | Build established: Gunner 4118 | -8/Materials | Discovered exit to Factory (range 13) 4161 | -8/Materials | Entered Factory 4161 | -7/Factory | Evolved 2 slots: Utility x2 4623 | -7/Factory | Identified exit to Lower Caves 4623 | -7/Factory | Discovered exit to Lower Caves (range 19) 5054 | -7/Factory | Lost 6 parts (3u3w) 5127 | -7/Factory | Identified exit to Storage 5127 | -7/Factory | Discovered exit to Storage (range 12) 5231 | -7/Factory | Lost 4 parts (1n1u2w) 5438 | -7/Factory | Lost 4 parts (1n2u1w) 6149 | -7/Factory | Identified exit to Factory 6149 | -7/Factory | Discovered exit to Factory (range 22) 6190 | -7/Factory | Entered another Factory area 6190 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6705 | -6/Factory | Spotted B-75 Beast 7095 | -6/Factory | Garrison activated, responded to threat 7161 | -6/Factory | Core integrity fell below 50% 7221 | -6/Factory | Core integrity fell below 20% 7233 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- P-60 Hacker resets P-60 Hacker, system corruption cleaned. System corrupted: Heat flow error (+288). Com. Battery destroyed. Power failure, Mic. Nuclear Core shutdown. Power failure, Enh. Nuclear Core shutdown. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Critical hit. Enh. Nuclear Core destroyed. Overheating: Matter decay (-71). Arc Projector destroyed. Imp. Titanium Leg destroyed. Titanium Leg destroyed. Mic. Nuclear Core destroyed. P-60 Hacker resets Y-54 Guardian, system corruption cleaned. System corrupted: Energy discharge (-17). Lgt. Fission Core destroyed. U-05 Engineer lays Concrete. Power Amplifier destroyed. Imp. Field Recycling Unit destroyed. Matter Compressor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#########+#############+## | | ????????????????????????# | | ????????????????????????# w | | ????????????????????????# k | | ????????????????????????# | | ????????????????????????# ? | | ????????????????????????# u ############# | | ?????#+######+#####+##### # | | ????? k ^^ # | | ???? ^ # | | ???? p + ! | | ???? @ p # | | ???? ^ sY s # | | ????" ##########+############ # | | ???????????????????????????????# ###/######### | | ???????????????????????????????# | | ???????????????????????????????# ###### | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# ^ #????? | | ???????????????????????????????##########+###????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? ?????? | | ?????????????????????????????????????????? ?????? | | ?????????????????????????????????????????? ?????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 650 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Thermal Conversion 30 Evasion (%) 50 Targeting Accuracy 11 Launcher Accuracy 20 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialFactoryDiverter Manual? 0 Play Time 01:20:12 Cumulative 12.0 hours Start 2019.11.25 @ 11:58:17 End 2019.11.25 @ 13:34:07 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 22 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 22 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 501ea960-61f8-4173-bf93-e8f8339a21f1