Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.04 @ 01:55:57 Player: Sabazin Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (67) 335 Value Destroyed (3453) 3453 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (10562) 10562 TOTAL SCORE: 22190 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 222 Registered with UFD 300 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1556/1600 Matter 94/300 Energy 365/375 System Corruption 0% Temperature Cool (33) Movement Flying (32) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Micro Fission Core Antimatter Reactor Improved Fusion Compressor > --- PROPULSION (10) -- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array Flightbrick > --- UTILITY (8) ------ Advanced Cooling System Advanced Cooling System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Experimental ECM Suite > --- WEAPON (5) ------- Plasma Rifle Plasma Rifle Quantum Rifle Hypervelocity Railgun Multirail > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Improved Reaction Control System Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array Flightbrick > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Recoil Nullifier Experimental ECM Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle Quantum Rifle Hypervelocity Railgun Multirail > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Reaction Control System Sigix Containment Pod [Rating: 183] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Nuclear Pulse Array Treads Light Treads Wheel Compact Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Array Utility Advanced Cooling System Device Advanced Cooling System Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Scrap Shield Weapon Coil Gun Energy Gun Plasma Rifle Ballistic Gun Coil Gun Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Qua Res Acc Slots Evolved 17 | . 1 . . . 8 2 . . 2 2 . 2 . Power 2 | . . . . . 2 . . . . . . . . Propulsion 8 | . . . . . 3 1 . . 1 1 . 2 . Utility 4 | . . . . . 2 1 . . . 1 . . . Weapon 3 | . 1 . . . 1 . . . 1 . . . . Parts Attached 100 | 10 1 8 . 16 11 12 . . 4 2 30 5 1 Power 21 | 2 . 2 . 3 3 . . . 1 . 6 4 . Engine 8 | 2 . 2 . 2 1 . . . 1 . . . . Core 8 | . . . . 1 2 . . . . . 3 2 . Reactor 5 | . . . . . . . . . . . 3 2 . Propulsion 22 | 2 . 1 . 4 1 3 . . 1 2 7 1 . Treads 3 | 2 . 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . Hover 2 | . . . . 2 . . . . . . . . . Flight 16 | . . . . 1 1 3 . . 1 2 7 1 . Utility 28 | 3 . 1 . 4 4 6 . . 1 . 9 . . Device 20 | . . . . 3 2 6 . . 1 . 8 . . Storage 1 | 1 . . . . . . . . . . . . . Processor 4 | 1 . . . . 2 . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 3 | 1 . 1 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 29 | 3 1 4 . 5 3 3 . . 1 . 8 . 1 Energy Gun 8 | 1 . . . 1 1 1 . . 1 . 2 . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 19 | 2 1 3 . 3 2 2 . . . . 6 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . 6 . . Parts Lost 6 | . . 1 . 3 . . . . . . 1 . 1 Power 2 | . . . . 1 . . . . . . 1 . . Propulsion 2 | . . . . 2 . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . Highest Loss Streak 3 | . . 1 . 3 . . . . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 87 95 87 63 37 63 65 65 70 62 76 75 75 Engine 4 | . 12 12 12 4 . . . . . . . . . Core 4 | . . . . 2 9 9 10 10 9 8 7 6 7 Treads 5 | . 25 24 25 . . . . . . . . . . Wheel 2 | . . . . 4 . . . . . . . . . Hover 2 | . . . . 5 . . . . . . . . . Flight 7 | . . . . 8 4 9 10 10 13 12 12 15 15 Device 7 | . . . . 5 5 15 15 15 16 12 19 19 18 Storage 1 | . 12 8 . . . . . . . . . . . Processor 5 | . 12 8 . . 7 9 10 10 9 8 11 11 11 Protection 3 | . . 3 12 6 . . . . . . . . . Energy Gun 6 | . 12 1 . 6 3 8 10 10 12 12 8 7 9 Ballistic Gun 16 | . 12 34 37 16 5 9 10 10 9 8 10 10 7 Peak Build Rating 183 | 7 8 15 15 36 77 115 105 105 125 123 165 182 183 Average Rating 58 | 4 7 11 15 21 63 103 105 105 118 122 155 178 180 On Entrance 71 | . 7 8 15 15 4 72 105 105 105 115 123 154 175 Naked Turns 16 | . . . . 12 4 . . . . . . . . Heaviest Build 76 | 19 20 29 29 36 29 38 36 36 42 40 63 76 64 Greatest Support 66 | 40 40 40 40 40 24 37 37 37 43 50 50 66 66 Greatest Overweight (x) 7 | 3 . . . 7 3 1 . . . 1 1 1 . Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 10 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 8 10 5 5 5 5 4 4 5 4 5 5 5 Average Carried 5 | 3 5 7 5 4 2 4 4 4 3 3 4 4 4 Final Capacity 10 | 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 2 7 5 5 5 3 4 4 4 3 4 4 5 5 Class Distribution -------------------- 31% | Hacker-Mutant 25% | Hacker-Gunner 8% | Hacker-Tank 7% | Derelict-Tank 7% | Hacker-Scout 6% | Hacker-Skirmisher 5% | Scavenger-Skirmisher 4% | Derelict-Gunner 4% | Scavenger-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -10/Subcaves Hacker-Tank | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Scavenger-Skirmisher | -3/Quarantine Hacker-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Qua Res Acc Matter Collected 3999 | 134 96 316 . 753 207 437 80 40 87 66 619 578 586 Remotely . | . . . . . . . . . . . . . . Salvage Created 3559 | . 138 246 . 134 216 459 311 147 87 127 478 565 651 Parts 171 | . 10 18 . 7 11 24 13 3 3 3 34 23 22 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Qua Res Acc Combat Hostiles Destroyed 53 | . 4 7 . 2 3 10 5 3 . 1 6 6 6 Melee 1 | . . . . 1 . . . . . . . . . Guns 48 | . 4 7 . 1 3 10 5 3 . . 5 5 5 Classes Destroyed 14 | . 2 2 . 2 4 . 1 . . . 2 1 . Operator 4 | . . . . . 1 . . . 1 1 . . 1 Turret 2 | . . 2 . . . . . . . . . . . Watcher 8 | . . . . . 1 1 . . 1 . 1 2 2 Swarmer 13 | . 2 4 . . . 7 . . . . . . . Cutter 2 | . . . . . . . . . . . . 2 . Grunt 13 | . 2 2 . . 1 . 3 1 . . . . 4 Duelist 2 | . . . . . 1 . . . . . . . 1 Sentry 10 | . . . . . 1 3 . . . 1 . 4 1 Programmer 8 | . . . . . . . 2 2 . . 4 . . Lightning 1 | . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . 1 . . Subdweller 1 | . . 1 . . . . . . . . . . . Ranger 1 | . . . . 1 . . . . . . . . . Elite 1 | . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 2 6 . 1 2 4 3 2 1 1 4 6 3 Combat Bots Only 4 | . 2 4 . 1 2 4 3 2 . 1 4 3 3 Max Kills in Single Turn 2 | . 1 2 . 1 1 2 2 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . 1 1 . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Qua Res Acc Hostile Shots Fired 488 | . 20 93 . 64 59 37 31 14 2 4 72 25 67 Missed 191 | . 6 42 . 22 29 19 16 4 . 4 16 10 23 Damage Taken 3648 | . 130 217 . 373 316 261 183 179 22 . 893 305 769 Core 340 | . 20 51 . 77 26 10 24 . . . 51 37 44 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 2166 | . 82 164 . 232 194 154 108 76 12 . 521 176 447 Regen/Repaired (Parts) 99 | . . . . . . . . . . . 99 . . Core Remaining (%) 89 | 100 . . . 40 96 . . 96 100 . 86 97 97 Volleys Fired 194 | . 11 26 . 2 21 19 10 5 8 4 48 17 23 Largest 5 | . 2 3 . 2 2 4 4 4 5 5 5 5 5 Hottest 329 | . 60 80 . 55 105 210 210 210 285 285 300 265 329 Shots Fired 676 | . 22 72 . 3 35 64 40 20 40 20 184 75 101 Gun 676 | . 22 72 . 3 35 64 40 20 40 20 184 75 101 Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 363 | . 11 64 . 3 14 36 20 10 16 8 97 41 43 Thermal 294 | . . . . . 21 28 20 10 24 12 87 34 58 Explosive . | . . . . . . . . . . . . . . Electromagnetic 19 | . 11 8 . . . . . . . . . . . Robot Hit Streak 35 | . 21 22 . 6 11 17 20 18 17 15 35 29 31 Robot Miss Streak 2 | . . 2 . . 2 2 1 2 2 1 1 2 2 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 12 | . 1 3 . . 1 1 3 1 . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 . . . . 1 Shots Hit Robots 448 | . 21 55 . 11 27 41 30 15 31 15 80 61 61 Core Hits 181 | . 8 20 . 3 12 19 12 5 8 6 28 29 31 Critical Kills 5 | . . . . . . . . . . . 2 2 1 Critical Parts Destroyed 10 | . . . . . . . 1 . . . 1 4 4 Critical Strikes 37 | . . . . 1 . 2 2 1 . 3 9 10 9 Burn 19 | . . . . . . 2 1 1 . 3 5 3 4 Destroy 17 | . . . . . . . 1 . . . 4 7 5 Sever 1 | . . . . 1 . . . . . . . . . Melee Attacks 24 | . . 3 . 21 . . . . . . . . . Impact 3 | . . 3 . . . . . . . . . . . Slashing 21 | . . . . 21 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9114 | . 332 574 . 329 589 973 598 414 518 307 1621 1439 1420 Guns 8740 | . 269 574 . 18 589 973 598 414 518 307 1621 1439 1420 Cannons . | . . . . . . . . . . . . . . Explosions 62 | . 62 . . . . . . . . . . . . Melee 311 | . . . . 311 . . . . . . . . . Ramming 1 | . 1 . . . . . . . . . . . . Kinetic 4062 | . 122 496 . 18 169 416 348 139 187 123 695 803 546 Thermal 4515 | . 62 . . . 420 557 250 275 331 184 926 636 874 Explosive . | . . . . . . . . . . . . . . Electromagnetic 225 | . 147 78 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 311 | . . . . 311 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 1 1 . . . 3 . . 6 . . Average Corruption 1 | . 1 1 1 1 . . . 2 . . 2 . . Corruption Purged 1 | . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 26 | . 2 7 3 2 . . . 5 . . 7 . . Message Errors 3 | . . . . 1 . . . 2 . . . . . Matter Fused 9 | . 1 2 1 . . . . 2 . . 3 . . Heat Flow Errors 3 | . . 1 . . . . . 1 . . 1 . . Energy Discharges 4 | . 1 1 1 . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . Parts Fused 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . 2 . 1 . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2 | . . . . 2 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 2 | . . . . 2 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 45 | . 18 . . . . . . . . . . . 27 Shots 2 | . 1 . . . . . . . . . . . 1 Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 352 | . 84 209 . 22 278 114 277 206 261 54 51 327 352 Average Temperature 96 | . 50 56 . 11 91 41 114 72 100 26 8 125 137 Received Heat Transfer 858 | . 78 258 . 60 99 18 84 . . . 108 54 99 Effects 6 | . . . . . . . . . . . . 2 4 Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . . 1 4 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 1 1 1 1 Combat Hostiles 4 | . . . . . . . . . . 1 1 1 1 Parts Melted 31 | . . . . . 3 1 . 2 . 7 4 8 6 Heat Transferred 11233 | . 100 . . . 950 1259 598 535 685 711 2575 1750 2070 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Qua Res Acc Peak Influence 540 | . 65 . 17 . 335 540 . . 273 173 283 282 364 Initial 187 | . . . 17 . . 120 . . 187 105 72 50 128 Average 121 | . 25 . 16 . 154 274 . . 223 126 84 122 230 Maximum Alert Level 2 | . . . . . 1 2 . . 1 . 1 1 1 Low Security (%) 77 | 100 100 . 100 . 56 44 . . 25 100 90 85 49 Level 1 19 | . . . . . 43 25 . . 74 . 9 14 50 Level 2 2 | . . . . . . 29 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . 1 1 . . . . 3 2 6 Investigation 2 | . . . . . . . . . . . . . 2 Extermination 2 | . . . . . . . . . . . 2 . . Reinforcement 6 | . . . . . 1 1 . . . . 1 2 1 Assault 1 | . . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Qua Res Acc Distress Signals 3 | . 1 . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 141 | . 8 16 . 16 14 15 6 2 5 2 21 8 28 Peak Tracking Total 13 | . 4 6 . 13 3 4 10 2 4 1 6 3 7 Tactical Retreats 16 | . . 2 . 1 4 1 3 . . . 1 . 4 Traps | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Qua Res Acc Traps Triggered 8 | . 1 . . . . 2 . 1 . 2 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Qua Res Acc Machines Disabled 7 | . . 1 . 3 . . . . 1 . . . 2 Max in Single Turn 1 | . . 1 . . . . . . 1 . . . 1 Garrison Access 4 | . . . . . 2 . . . . . . . 2 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Qua Res Acc Machines Accessed 53 | . 5 1 3 6 10 3 . 2 5 1 9 3 5 Terminals 28 | . 3 . 1 . 5 3 . . 3 1 7 3 2 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . 1 . . Recycling Units 4 | . 2 . . . 1 . . . . . . . 1 Scanalyzers 3 | . . . . . 1 . . . 1 . 1 . . Garrison Access 4 | . . . . . 2 . . . . . . . 2 Total Hacks 180 | . 10 9 29 49 17 7 . 4 18 2 20 4 11 Successful 134 | . 2 9 26 49 13 4 . 4 12 1 12 . 2 Failed 46 | . 8 . 3 . 4 3 . . 6 1 8 4 9 Catastrophic 7 | . 2 . . . 1 1 . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . 1 . . Terminals 60 | . 8 . 4 . 10 7 . . 8 2 13 4 4 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 9 | . . . . . . . . . 3 . 6 . . Recycling Units 5 | . 2 . . . 1 . . . . . . . 2 Scanalyzers 11 | . . . . . 3 . . . 7 . 1 . . Garrison Access 7 | . . . . . 2 . . . . . . . 5 Terminal Hacks 114 | . . 9 26 49 7 4 . 4 5 1 8 . 1 Record 81 | . . 8 24 43 . . . 3 . . 3 . . Part Schematic 1 | . . . . . 1 . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . Robot Analysis 6 | . . . . 6 . . . . . . . . . Prototype ID Bank 5 | . . . . . 2 2 . . 1 . . . . Open Door 3 | . . . . . . . . 1 . . 2 . . Level Access Points 2 | . . . . . 1 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . . 1 . 1 . . Terminal Index 1 | . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . 1 . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 1 . 4 . . Scan Component 3 | . . . . . . . . . 1 . 2 . . Repair 2 | . . . . . . . . . . . 2 . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . . . Retrieve Components 3 | . 2 . . . 1 . . . . . . . . Scanalyzer 9 | . . . . . 3 . . . 6 . . . . Insert Component 3 | . . . . . 1 . . . 2 . . . . Analyze 6 | . . . . . 2 . . . 4 . . . . Garrison Access Hacks 3 | . . . . . 2 . . . . . . . 1 Seal Access 3 | . . . . . 2 . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . 1 1 . . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 34 | . 4 . 1 . 7 3 . . 5 1 6 3 4 Full Trace Events 3 | . 1 . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 . . Time 47 | . . . . . . . . . . . 47 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . 3 . . . 1 . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . 2 . . . . Part Schematics Acquired 3 | . . . . . 1 . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Qua Res Acc Total Allies 7 | . . . . 5 . . . 2 . . . . . Largest Group 5 | . . . . 5 . . . 2 . . . . . Highest-Rated Group 235 | . . . . 235 . . . 45 . . . . . Highest-Rated Ally 47 | . . . . 47 . . . 25 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 31 | . . . . 31 . . . . . . . . . Total Damage 771 | . . . . 771 . . . . . . . . . Kills 8 | . . . . 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Qua Res Acc Robot Analysis Total 6 | . . . . 6 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Qua Res Acc Turns Passed 9121 | 64 534 1045 422 3868 387 347 142 365 127 119 919 271 511 Spaces Moved 8299 | 43 301 579 258 2440 623 672 288 838 241 234 631 427 724 Core 62 | 30 . . . 23 9 . . . . . . . . Treads 1177 | 13 301 579 258 26 . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 1277 | . . . . 1277 . . . . . . . . . Hover 672 | . . . . 672 . . . . . . . . . Flight 5111 | . . . . 442 614 672 288 838 241 234 631 427 724 Fastest Speed 27 | 50 160 160 160 35 40 34 37 37 34 34 27 32 32 Average Speed 88 | 110 160 160 160 146 47 37 37 37 34 34 57 33 32 Slowest Speed 435 | 200 160 160 160 435 200 97 37 37 34 97 100 102 32 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . 9 1 . . 3 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 34 | 5 46 22 46 96 22 23 52 92 7 5 48 11 14 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . . . . 4 . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 15 | . . 5 . 8 . . 1 1 . . . . . Spaces Dug 8 | . . . . 5 . . 2 . . . . . 1 Terrain Destroyed 58 | . 7 . . 5 . 8 4 . . . 6 4 24 Melee 5 | . . . . 5 . . . . . . . . . Projectile 18 | . . . . . . 8 4 . . . 4 2 . AOE 29 | . 7 . . . . . . . . . . . 22 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Res Qua Res Acc Total 9614 | 58 331 650 267 2700 666 718 297 879 261 260 1072 512 943 Wait 861 | . 12 4 10 203 11 1 . 37 7 . 326 57 193 Move 8260 | 42 300 578 257 2439 607 669 287 837 234 233 630 426 721 Hop 11 | . . . . . 6 1 . . 3 . . . 1 Pick Up 65 | 5 6 11 . 1 9 6 . . 3 3 14 5 2 Fast Attach 49 | 4 . 2 . 14 3 9 . . . . 16 . 1 Attach 36 | 3 1 1 . 1 8 3 . . 4 2 10 3 . Detach 5 | . . . . . . 1 . . . . 4 . . Swap 16 | 3 . 5 . 1 . . . . . . 5 2 . Drop 74 | 1 . 18 . 18 1 9 . . 2 2 19 2 2 Fire 194 | . 11 26 . 2 21 19 10 5 8 4 48 17 23 Melee 24 | . . 3 . 21 . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 16 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 2 | . . 2 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: *Res / Upp / Ext x2 / Arm) -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Weapon x1 238 | -10/Materials | Identified exit to Subcaves 238 | -10/Materials | Discovered exit to Subcaves (range 6) 313 | -10/Materials | Build established: Hacker-Mutant 468 | -10/Materials | Identified exit to Mines 468 | -10/Materials | Discovered exit to Mines (range 5) 599 | -10/Materials | Entered Subcaves 712 | -10/Subcaves | Identified exit to Recycling 712 | -10/Subcaves | Discovered exit to Recycling (range 8) 1045 | -10/Subcaves | Build established: Hacker-Gunner 1086 | -10/Subcaves | Visited 4L-MR0's lab 1108 | -10/Subcaves | Found Flightbrick 1162 | -10/Subcaves | Identified exit to Materials 1162 | -10/Subcaves | Discovered exit to Materials (range 14) 1281 | -10/Subcaves | Learned Materials garrison access intel 1626 | -10/Subcaves | Build established: Hacker-Tank 1644 | -10/Subcaves | Entered Recycling 2018 | -8/Recycling | Scanned before Scraplab entrance 2040 | -8/Recycling | Entered Scraplab 2064 | -8/Recycling | Identified exit to Scraptown 2064 | -8/Recycling | Discovered exit to Scraptown (range 2) 2066 | -8/Recycling | Entered Scraptown 2365 | -8/Scraptown | Build established: Hacker-Mutant 2885 | -8/Scraptown | Identified exit to Factory 2885 | -8/Scraptown | Discovered exit to Factory (range 5) 3149 | -8/Scraptown | Visited SPCMW 3240 | -8/Scraptown | Visited Bundlers 3439 | -8/Scraptown | Visited Comm Corps 3562 | -8/Scraptown | Visited Assassins FH 3604 | -8/Scraptown | Visited TADAMA 3736 | -8/Scraptown | Build established: Derelict-Tank 3841 | -8/Scraptown | Visited UFD Registry 3841 | -8/Scraptown | Registered with UFD as "Gammapod" 3859 | -8/Scraptown | Visited IN-MT5's Study 3908 | -8/Scraptown | Visited Fellowship of the Rings 3986 | -8/Scraptown | Visited Chapter 10 4027 | -8/Scraptown | Visited LU-1G1's Boring Crew 4082 | -8/Scraptown | Visited Analyses Database 4127 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4289 | -8/Scraptown | Visited Derelict Rescue Squad 4299 | -8/Scraptown | Found DRS Beacon 4363 | -8/Scraptown | Visited Research Penetration Think Tank 4398 | -8/Scraptown | Visited Cartography Club 4722 | -8/Scraptown | Learned location of Storage (-8) 4722 | -8/Scraptown | Learned location of Lower Caves (-7) 4722 | -8/Scraptown | Learned location of Warlord (-5) 4722 | -8/Scraptown | Learned location of Testing (-2) 4722 | -8/Scraptown | Learned 20 Factory zone layouts 4722 | -8/Scraptown | Learned 16 Materials zone layouts 4722 | -8/Scraptown | Learned 24 Factory zone layouts 4722 | -8/Scraptown | Learned 12 Research zone layouts 4722 | -8/Scraptown | Learned 4 Recycling zone layouts 4722 | -8/Scraptown | Learned 16 Research zone layouts 4722 | -8/Scraptown | Learned 8 Lower Caves zone layouts 4722 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 4722 | -8/Scraptown | Learned Research emergency access door positions 4722 | -8/Scraptown | Learned 24 Upper Caves zone layouts 4722 | -8/Scraptown | Learned location of 1 exit from Lower Caves 4722 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 4722 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 4846 | -8/Scraptown | Visited Scrap Suit Storage 4862 | -8/Scraptown | Build established: Hacker-Skirmisher 4888 | -8/Scraptown | Visited Scrapoid Pod Storage 4895 | -8/Scraptown | Found Scrapoid Pod 4967 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4974 | -8/Scraptown | Found DCF Scrap (28 items) 5287 | -8/Scraptown | Build established: Derelict-Gunner 5719 | -8/Scraptown | Build established: Hacker-Mutant 5763 | -8/Scraptown | Attacked by Scraptown defenders 5904 | -8/Scraptown | Scrapoid Pod released 08S05-D (x5) 5905 | -8/Scraptown | Core integrity fell below 50% 5934 | -8/Scraptown | Entered Factory 5934 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x3, Utility x2, Weapon x1 5935 | -6/Factory | Identified exit to Factory 5945 | -6/Factory | Lost 3 allies 5946 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 5953 | -6/Factory | Lost 3 parts (1p2n) 6321 | -6/Factory | Entered another Factory area 6321 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6479 | -5/Factory | Build established: Hacker-Gunner 6556 | -5/Factory | Identified exit to Factory 6556 | -5/Factory | Identified exit to Upper Caves 6596 | -5/Factory | Spotted B-75 Beast 6668 | -5/Factory | Entered Upper Caves 6670 | -5/Upper Caves | Learned Factory emergency access door positions 6746 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6768 | -5/Upper Caves | Identified exit to Upper Caves 6768 | -5/Upper Caves | Discovered exit to Upper Caves (range 5) 6810 | -5/Upper Caves | Entered another Upper Caves area 6814 | -5/Upper Caves | Discovered exit to Factory (range 17) 6864 | -5/Upper Caves | Learned location of 1 exit from Factory 6902 | -5/Upper Caves | Encountered a Warlord checkpoint 6939 | -5/Upper Caves | A Commander dispatched an escort 6944 | -5/Upper Caves | Learned location of 1 exit from Factory 6944 | -5/Upper Caves | Learned Factory terminal intel 6944 | -5/Upper Caves | Learned Extension terminal intel 7175 | -5/Upper Caves | Entered Factory 7175 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7176 | -4/Factory | Identified exit to Extension 7176 | -4/Factory | Identified exit to Armory 7177 | -4/Factory | Identified exit to Upper Caves 7179 | -4/Factory | Loaded intel: 28 terminal locations 7295 | -4/Factory | Identified exit to Research 7295 | -4/Factory | Discovered exit to Research (range 10) 7302 | -4/Factory | Entered Research 7302 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7303 | -3/Research | Identified exit to Quarantine 7304 | -3/Research | Identified exit to Research 7421 | -3/Research | Entered Quarantine 7422 | -3/Quarantine | Spotted Alpha 7 7449 | -3/Quarantine | Destroyed Alpha 7 7454 | -3/Quarantine | Found Prototype Ballistic Gun 7455 | -3/Quarantine | Identified Multirail 7456 | -3/Quarantine | Found Prototype Device 7457 | -3/Quarantine | Identified Exp. ECM Suite 7506 | -3/Quarantine | Found Alien Artifact 7603 | -3/Quarantine | Repaired Plasma Rifle 7626 | -3/Quarantine | Repaired Mic. Nuclear Core 7672 | -3/Quarantine | Found Prototype Device 7672 | -3/Quarantine | Identified Exp. EM Disruption Field 7841 | -3/Quarantine | Met incapacitated Sigix Warrior 7841 | -3/Quarantine | Lockdown squad dispatched 7845 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7863 | -3/Quarantine | Unlocked Sigix quarantine chamber 7868 | -3/Quarantine | Found Sigix Containment Pod 8076 | -3/Quarantine | Build established: Scavenger-Skirmisher 8158 | -3/Quarantine | Spotted Lightning 8176 | -3/Quarantine | Spotted Lightning 8176 | -3/Quarantine | Spotted Lightning 8185 | -3/Quarantine | Destroyed Lightning 8199 | -3/Quarantine | Identified Transdimensional Reconstructor 8199 | -3/Quarantine | Warped through subspace 8329 | -3/Quarantine | Discovered exit to Research (range 15) 8340 | -3/Quarantine | Entered Research 8340 | -2/Research | Evolved 2 slots: Propulsion x2 8506 | -2/Research | Build established: Hacker-Scout 8596 | -2/Research | Identified exit to Access 8596 | -2/Research | Discovered exit to Access (range 11) 8611 | -2/Research | Entered Access 8644 | -1/Access | Garrison activated, responded to threat 9017 | -1/Access | Energy Cycler disabled 9064 | -1/Access | Build established: Scavenger-Scout 9114 | -1/Access | Identified exit to Surface 9114 | -1/Access | Discovered exit to Surface (range 7) 9122 | *** | Destroyed 0b10! Last Messages --------------- 09058_ Hacking Suite melted. 09058_ O-24 Administrator destroyed. 09058_ HV Slug penetrates Wall. 09058_ Slug penetrates Wall. 09059_ Wall collapses. 09061_ Acquired 30 matter. 09081_ Penetrated by Slug. 09098_ HV Slug penetrates Wall. 09098_ Slug penetrates Wall. 09099_ Recoil Nullifier destroyed. 09105_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09106_ Drone sends a signal. 09109_ Penetrated by Slug. 09113_ Connecting with Terminal... 09113_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 09114_ The Access Shell folds into the floor. 09114_ EXIT=FOUND: SURFACE [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# p "??????????????????? | | ?########## ####### ##########??????????????????? | | ?? ## #?????###???????????????????????????? | | ?? ## #################???????????????????? | | ??? ## %## #???????????????????? | | ??? ## ## #???????????????????? | | ???? ?# ## #???????????????????? | | ???? ?# ## #???????????????????? | | ????? ??# ## #???????????????????? | | ????? ?## ## #???????????????????? | | ######+### ###+############???????????????????? | | % #????????????????????? | | #????????????????????? | | # ############ #????????????????????? | | ##+###??????????????????????????????????? | | # ???????????????????????????????????? | | # ?????????????????????????????????? | | # " !???????????????????????????????? | | # """ #??????????????????????????????? | | # """ #??????????????????????????????? | | # " [ #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 61 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 73 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Linear Gravjet | -6/Factory | Hacked Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -4/Factory | Scanalyzed Adv. Cooling System | -4/Factory | Scanalyzed Robot Schematics ------------------ C-17 Slicer | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Payload Armed Challenges ------------ None Game ------ Seed TrapMagneticMediator Manual? 0 Play Time 01:47:19 Cumulative 101.1 hours Start 2024.09.03 @ 21:28:26 End 2024.09.04 @ 01:55:57 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 53 Rogue 2 Adventurer 0 Explorer 51 Win Type 3 Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 45 Gallery% 57 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51b7e171-4319-4c6f-8beb-ac54561c05e5