Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 22:51:28 Player: eph7ra Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (127) 635 Value Destroyed (4361) 4361 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 8319 Bonus ------- High Alert Combat Kills 283 Cogmind --------- Core Integrity 0/850 Matter 225/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Armored Treads Advanced Weight Redist. System Improved Signal Interpreter Cloaking Device Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Gauss Cannon Heavy Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Armored Treads Armored Treads Improved Medium Treads Compact Wheel Nuclear Pulse Thruster Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Cloaking Device Hardened Medium Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Flak Gun Long-range Missile Launcher Powered Hammer [Rating: 57] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun EM Shotgun Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 6 | . . 1 2 1 2 Weapon 1 | . . . . 1 . Parts Attached 85 | 6 . 20 17 16 26 Power 11 | 1 . 2 3 2 3 Engine 5 | 1 . 1 2 . 1 Core 6 | . . 1 1 2 2 Reactor . | . . . . . . Propulsion 22 | 2 . 5 2 4 9 Treads 15 | . . 5 2 4 4 Leg 2 | 2 . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 26 | 1 . 4 7 6 8 Device 5 | . . . 1 1 3 Storage 4 | 1 . 1 2 . . Processor 2 | . . . 1 1 . Hackware 2 | . . . 1 . 1 Protection 13 | . . 3 2 4 4 Artifact . | . . . . . . Weapon 26 | 2 . 9 5 4 6 Energy Gun 3 | . . 2 1 . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 . 5 1 2 2 Ballistic Cannon 8 | . . 1 3 1 3 Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 40 | . . 6 6 4 24 Power 4 | . . . 1 . 3 Propulsion 10 | . . 2 2 1 5 Utility 15 | . . 2 1 2 10 Weapon 11 | . . 2 2 1 6 Highest Loss Streak 10 | . . 5 2 2 10 To Critical Strikes . | . . . . . . Average Backups 14 | 4 7 10 14 17 15 Power 1 | . 1 1 1 1 1 Propulsion 3 | 3 3 4 3 2 4 Utility 7 | . . 1 6 10 7 Weapon 2 | . 1 3 3 2 2 Tool/Special . | . . . . . . Unused Backups 20 | . 1 4 3 9 3 Power 2 | . . 1 . 1 . Propulsion 1 | . 1 . . . . Utility 11 | . . . 2 6 3 Weapon 6 | . . 3 1 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 85 79 92 95 87 Engine 3 | . 14 6 8 . 1 Core 4 | . . 4 . 6 4 Treads 19 | . . 14 26 22 17 Leg 3 | . 28 15 . . . Device 6 | . . . 6 9 6 Storage 7 | . 14 11 9 7 6 Processor 8 | . . . 8 9 11 Hackware 6 | . . . 3 7 11 Protection 7 | . . 6 10 7 6 Ballistic Gun 9 | . 28 18 4 11 3 Ballistic Cannon 7 | . . 1 10 8 6 Impact Weapon 2 | . . . . . 5 Peak Build Rating 57 | 6 6 14 30 46 57 Average Rating 35 | 3 6 11 24 39 50 On Entrance 16 | . 6 6 13 30 46 Avg Prop Armor Cover (%) 7 | . . 7 . . 7 Naked Turns . | . . . . . . Heaviest Build 88 | 13 13 39 84 78 88 Greatest Support 63 | 20 20 60 60 60 63 Greatest Overweight (x) 4 | 4 . 3 1 1 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 8 15 20 20 20 Average Capacity 18 | 7 8 12 16 20 19 Most Carried 20 | 6 8 15 17 20 20 Average Carried 15 | 4 7 10 14 19 16 Final Capacity 20 | 8 8 15 20 20 8 Final Carried 20 | 6 8 11 17 20 4 Class Distribution -------------------- 31% | Mutant 23% | Hacker-Mutant 22% | Scavenger-Mutant 16% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 4015 | 260 16 753 677 920 1389 Remotely . | . . . . . . Salvage Created 4883 | . 48 968 865 1230 1772 Parts 266 | . 8 60 51 66 81 Haulers Intercepted . | . . . . . . Recyclers Shooed 10 | . . 4 1 1 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 92 | . 3 20 22 15 32 Guns 49 | . 3 19 7 8 12 Cannons 33 | . . 1 12 7 13 AOE 9 | . . . 2 . 7 Classes Destroyed 14 | . 1 6 2 3 2 Worker 7 | . . 1 . 1 5 Builder 4 | . . . . . 4 Tunneler 1 | . . . . 1 . Recycler 14 | . . 3 . 7 4 Mechanic 1 | . . . 1 . . Operator 2 | . . . 1 1 . Watcher 6 | . . 1 2 2 1 Swarmer 22 | . 3 7 6 . 6 Grunt 36 | . . 8 10 2 16 Brawler 4 | . . 2 1 . 1 Sentry 14 | . . 3 5 2 4 Hunter 6 | . . . . 5 1 Programmer 9 | . . . . 6 3 Behemoth 1 | . . . . . 1 Best Kill Streak 8 | . 3 4 6 3 8 Combat Bots Only 7 | . 3 4 6 2 7 Max Kills in Single Turn 4 | . 1 2 1 2 4 Gunslinging . | . . . . . . Exploded 3 | . . . 1 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 889 | . 9 130 106 128 516 Missed 280 | . 3 40 33 44 160 Hits 609 | . 6 90 73 84 356 Melee 38 | . . . 6 . 32 Projectile 571 | . 6 90 67 84 324 AOE 5 | . . . 1 . 4 Critical Strikes 47 | . . 2 6 1 38 Part Disruptions 1 | . . . . 1 . Actively Blocked 1 | . . . . 1 . Damage Taken 9044 | . 71 963 1306 1180 5524 Core 1179 | . 23 84 137 75 860 Absorbed by Shields . | . . . . . . Redirected to Shielding 102 | . . . . 102 . Core Remaining (%) 86 | 100 90 79 75 89 . Volleys Fired 326 | . 4 81 78 60 103 Largest 3 | . 2 2 2 3 3 Hottest 117 | . 40 79 82 90 117 Shots Fired 652 | . 8 146 152 166 180 Gun 385 | . 8 139 76 104 58 Cannon 250 | . . 6 76 62 106 Launcher 17 | . . 1 . . 16 Special . | . . . . . . Kinetic 612 | . 8 140 134 166 164 Thermal 5 | . . 5 . . . Explosive 17 | . . 1 . . 16 Electromagnetic 18 | . . . 18 . . Robot Hit Streak 22 | . 3 9 22 21 21 Robot Miss Streak 5 | . 1 4 5 5 4 Penetration Max 1 | . . . . 1 1 Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 444 | . 4 86 108 108 138 Core Hits 236 | . 4 38 46 43 105 Critical Kills 9 | . . . . . 9 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 26 | . . 1 6 2 17 Burn 1 | . . 1 . . . Destroy 12 | . . . . . 12 Blast 13 | . . . 6 2 5 Melee Attacks 24 | . . . . 8 16 Impact 24 | . . . . 8 16 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 7 | . . . . 1 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10942 | . 35 1408 2108 2425 4966 Guns 4353 | . 35 1232 941 1452 693 Cannons 3979 | . . 108 1006 876 1989 Explosions 2058 | . . 64 161 . 1833 Melee 548 | . . . . 97 451 Ramming 4 | . . 4 . . . Kinetic 8012 | . 35 1305 1662 2328 2682 Thermal 337 | . . 35 154 . 148 Explosive 1749 | . . 64 . . 1685 Electromagnetic 292 | . . . 292 . . Impact 548 | . . . . 97 451 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . 1 . 2 5 14 Average Corruption 3 | . 1 . 1 4 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 94 | . 3 . 8 55 28 Message Errors 17 | . . . 1 11 5 Matter Fused 19 | . . . 2 9 8 Heat Flow Errors 12 | . . . 1 5 6 Energy Discharges 11 | . 1 . 1 9 . Parts Rejected 2 | . . . . 1 1 Parts Fused 2 | . . . . 2 . Data Loss (minor) 13 | . 2 . 1 9 1 Data Loss (major) 7 | . . . 1 2 4 Misfires 5 | . . . . 5 . Alerts 5 | . . . 1 2 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 190 | . . . 25 . 165 Projectiles 46 | . . . 25 . 21 Explosions 22 | . . . . . 22 Melee 122 | . . . . . 122 Knockbacks 60 | . . 1 14 7 38 Impact 3 | . . . . . 3 Kinetic 53 | . . 1 12 7 33 Secondary 4 | . . . 2 . 2 Self-Inflicted Damage 299 | . . . 173 . 126 Shots 8 | . . . 4 . 4 Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 458 | . . 120 249 247 458 Average Temperature 63 | . . 23 62 50 98 Received Heat Transfer 2314 | . . 273 390 135 1516 Effects 4 | . . . 3 . 1 Shutdowns 1 | . . . . . 1 Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . 1 . 3 Combat Hostiles 1 | . . . 1 . . Parts Fried 3 | . . . . . 3 Impact Corruptions 8 | . . . . . 8 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 398 | . . 148 150 . 100 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 3 | . . 1 1 . 3 Low Security (%) 88 | 100 100 84 98 100 72 Level 1 2 | . . 15 1 . 2 Level 2 . | . . . . . 2 Level 3 7 | . . . . . 23 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 865 | . 70 228 211 188 865 Initial 91 | . . . 78 54 91 Average 136 | . 13 132 143 56 233 Influence Increases 3230 | . 80 576 625 600 1349 Destroy 0b10 Robot/C 1840 | . 60 400 440 300 640 Destroy 0b10 Robot/NC 175 | . . 25 20 60 70 Destroy Leader 502 | . 10 102 104 124 162 Successful Hack 88 | . 10 19 19 40 . Disable Machine 330 | . . 15 15 60 240 Destroy Structure 205 | . . 15 12 16 162 Lose Combat Pursuer 90 | . . . 15 . 75 Influence Decreases 2419 | . 80 391 689 535 724 Entered New Map 269 | . . . 107 67 95 Time Decay 1760 | . 80 331 522 438 389 Lost Part 390 | . . 60 60 30 240 Squads Dispatched 25 | . . 2 1 7 15 Investigation 1 | . . . . 1 . Extermination 9 | . . . . 5 4 Reinforcement 9 | . . 2 1 1 5 Assault 3 | . . . . . 3 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . . 3 . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 133 | . 3 27 31 19 53 Peak Tracking Total 9 | . 3 6 6 3 9 Tactical Retreats 5 | . . . 1 . 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 8 | . 1 1 3 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 22 | . . 1 1 4 16 Max in Single Turn 6 | . . 1 1 1 6 Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 26 | . 2 2 9 11 2 Terminals 22 | . 2 2 7 9 2 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 59 | . 8 6 20 22 3 Successful 31 | . 2 3 13 11 2 Failed 28 | . 6 3 7 11 1 Catastrophic 5 | . . . 1 4 . Database Lockouts . | . . . . . . Manual 55 | . 8 6 18 20 3 Terminals 55 | . 8 6 18 20 3 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 7 | . 1 . 4 2 . Level Access Points 1 | . . . 1 . . Terminal Index 4 | . 1 . 1 2 . Locate Traps 2 | . . . 2 . . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 20 | . 1 3 7 7 2 Terminals 20 | . 1 3 7 7 2 Assimilate 1 | . . . . 1 . Botnet 8 | . 1 2 3 1 1 Skim 11 | . . 1 4 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used 1 | . . . . 1 . Hacking Detections 20 | . 2 2 5 9 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 95 | . . . . 95 . Total Part Build Rating 10 | . . . . 10 . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3715 | . . . . 1745 1970 Sensors 3715 | . . . . 1745 1970 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 8490 | 67 379 916 1449 2825 2854 Spaces Moved 3487 | 43 302 413 648 1221 860 Core 28 | 24 . . . . 4 Treads 2669 | . . 126 648 1221 674 Legs 608 | 19 302 287 . . . Wheels 128 | . . . . . 128 Hover . | . . . . . . Flight 54 | . . . . . 54 Fastest Speed 37 | 50 120 120 160 160 37 Average Speed 184 | 123 120 155 175 198 211 Slowest Speed 410 | 250 120 330 200 232 410 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 37 28 65 30 24 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 14 | . . . . 7 7 Terrain Destroyed 204 | . . 12 8 10 174 Melee 14 | . . . . 7 7 Projectile 16 | . . . 2 3 11 AOE 174 | . . 12 6 . 156 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4938 | 54 312 559 822 1499 1692 Wait 889 | . 1 17 48 157 666 Move 3478 | 42 301 412 647 1220 856 Hop 2 | . . . . . 2 Pick Up 72 | 6 4 13 20 21 8 Fast Attach 25 | 6 . 7 3 2 7 Attach 43 | . . 6 8 10 19 Detach 2 | . . 1 . . 1 Swap 30 | . . 12 6 4 8 Drop 46 | . 2 9 12 17 6 Fire 326 | . 4 81 78 60 103 Melee 24 | . . . . 8 16 Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 14) 259 | -10/Materials | Discovered new exit (range 6) 264 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 763 | -9/Materials | Discovered new exit (range 8) 1148 | -9/Materials | Lost 5 parts (2n1u2w) 1363 | -9/Materials | Entered another Materials area 1363 | -8/Materials | Evolved 2 slots: Utility x2 2093 | -8/Materials | Build established: Scavenger-Mutant 2284 | -8/Materials | Discovered new exit (range 16) 2341 | -8/Materials | Identified exit to Factory 2812 | -8/Materials | Entered Factory 2812 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3214 | -7/Factory | Fabricated Cloaking Device (x2) 3716 | -7/Factory | Build established: Scavenger-Gunner 4162 | -7/Factory | Discovered new exit (range 16) 5104 | -7/Factory | Discovered new exit (range 15) 5132 | -7/Factory | Identified exit to Lower Caves 5487 | -7/Factory | Discovered new exit (range 8) 5503 | -7/Factory | Identified exit to Factory 5528 | -7/Factory | Build established: Mutant 5637 | -7/Factory | Entered another Factory area 5637 | -6/Factory | Evolved 2 slots: Utility x2 5954 | -6/Factory | Build established: Hacker-Mutant 7614 | -6/Factory | Garrison activated, responded to threat 7664 | -6/Factory | Garrison activated, responded to threat 7720 | -6/Factory | Spotted B-75 Beast 7778 | -6/Factory | Destroyed B-75 Beast 7863 | -6/Factory | Lost 10 parts (2p1n4u3w) 7871 | -6/Factory | Destroyed 7 combat bots 8030 | -6/Factory | Lost 3 parts (1n2w) 8078 | -6/Factory | Cargo convoy interrupted 8182 | -6/Factory | Lost 3 parts (1p1n1u) 8305 | -6/Factory | Build established: Mutant 8437 | -6/Factory | First assault squad dispatched 8462 | -6/Factory | Core integrity fell below 50% 8479 | -6/Factory | Discovered new exit (range 16) 8481 | -6/Factory | System corruption reached 10% 8483 | -6/Factory | Core integrity fell below 20% 8491 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 08474_ Knocked back. 08477_ C-17 Slicer destroyed. 08477_ Knocked back. 08478_ K-01 Serf collects debris. 08478_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08479_ EXIT=FOUND 08479_ Adv. Targeting Computer destroyed. 08479_ Critical hit (Blast). 08480_ Hacking Suite destroyed. 08480_ System corrupted by crushing effect (+5). 08480_ Knocked back. 08481_ C-17 Slicer knocked back. 08482_ K-01 Serf collects debris. 08487_ Nuclear Pulse Thruster destroyed. 08488_ Penetrated by Slug. 08488_ Knocked back. 08488_ C-17 Slicer knocked back. 08490_ Knocked back. 08490_ C-17 Slicer system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????+ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????####+################### | | ????????????????????# % | | ????????????????????# | | ????????????????????# H @cc % | | ????????????????????# cc% | | ????????????????????# % | | ????????????????????####+######## # ; ######+## | | ????????????????????????????????### # ] ? ??? | | ??????????????????????????????????#### ??? | | ?????????????????????????????????????# ?? | | ?????????????????????????????????????# !!] ?? | | ?????????????????????????????????????# !=] ? | | ?????????????????????????????????????# !]] ? | | ?????????????????????????????????????# | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????????????############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 750 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cloaking Device | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpHackingInitializer Manual? 0 Play Time 01:07:42 Cumulative 47.1 hours Start 2026.09.22 @ 20:55:53 End 2026.09.22 @ 22:51:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 65 Adventurer 1 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c74c8dd7-a070-415f-a14f-f7ee6549e842