Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 14:28:16 Player: Mercey Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (921) 921 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2221 Bonus ------- None Cogmind --------- Core Integrity 208/400 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg High-capacity Matter Pod (200) Medium Laser Small Laser Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Core Shielding > --- WEAPON ----------- Improved EM Shotgun Light Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod Field Recycling Unit Medium Laser Small Laser Light EM Pulse Cannon Assault Rifle Heavy Assault Rifle Katana [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 50 | 6 12 26 6 Power 7 | 1 1 4 1 Engine 7 | 1 1 4 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 7 . Treads 2 | 2 . . . Leg 7 | . . 7 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 7 4 2 Device 5 | . 1 2 2 Storage 4 | 1 3 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . 3 1 . Artifact . | . . . . Weapon 20 | 2 4 11 3 Energy Gun 3 | 1 1 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 10 | 1 1 7 1 Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 2 . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . 5 3 7 Power 2 | . 1 1 . Propulsion 2 | . 1 . 1 Utility 6 | . 2 1 3 Weapon 5 | . 1 1 3 Highest Loss Streak 4 | . 2 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 96 92 Engine 11 | . 14 10 10 Treads 9 | . 28 . . Leg 14 | . . 21 21 Device 10 | . 1 14 17 Storage 11 | . 14 11 10 Processor 5 | . . 10 . Protection 8 | . 11 5 10 Energy Gun 5 | . 14 . . Ballistic Gun 8 | . 9 10 . Ballistic Cannon 6 | . . 10 10 Impact Weapon 1 | . 3 . . Slashing Weapon 1 | . . . 10 Peak Build Rating 16 | 6 8 16 16 Average Rating 11 | 4 7 13 15 On Entrance 6 | . 6 6 15 Naked Turns 10 | . . . 10 Heaviest Build 45 | 13 33 36 45 Greatest Support 40 | 40 40 26 26 Greatest Overweight (x) 3 | . 1 3 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 14 Most Carried 15 | . 10 15 15 Average Carried 10 | . 5 12 13 Final Capacity 15 | 8 15 15 5 Final Carried 15 | . 10 15 5 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1203 | 161 430 413 199 Remotely . | . . . . Salvage Created 1165 | . 627 366 172 Parts 63 | . 20 29 14 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 25 | . 13 10 2 Melee 5 | . 4 . 1 Guns 13 | . 8 5 . Cannons 6 | . . 5 1 Classes Destroyed 10 | . 3 5 2 Worker 4 | . . 2 2 Tunneler 2 | . . . 2 Recycler 2 | . 2 . . Operator 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 19 | . 13 5 1 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 3 | . 3 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 214 | . 96 79 39 Missed 59 | . 24 26 9 Damage Taken 2049 | . 869 602 578 Core 309 | . 117 81 111 Absorbed by Shields 103 | . . 103 . Redirected to Shielding 4 | . . 2 2 Core Remaining (%) 76 | 100 53 . . Volleys Fired 94 | . 39 48 7 Largest 2 | . 2 2 2 Hottest 90 | . 90 58 58 Shots Fired 170 | . 75 85 10 Gun 132 | . 75 52 5 Cannon 38 | . . 33 5 Launcher . | . . . . Special . | . . . . Kinetic 129 | . 34 85 10 Thermal 41 | . 41 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 9 10 5 Robot Miss Streak 4 | . 4 4 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 127 | . 61 53 13 Core Hits 54 | . 26 21 7 Critical Kills 2 | . 2 . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 6 | . 4 1 1 Blast 1 | . . 1 . Smash 4 | . 4 . . Sever 1 | . . . 1 Melee Attacks 33 | . 25 . 8 Impact 25 | . 25 . . Slashing 8 | . . . 8 Piercing . | . . . . Sneak Attacks 8 | . 4 . 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2487 | . 1233 839 415 Guns 999 | . 460 498 41 Cannons 386 | . . 334 52 Explosions . | . . . . Melee 1083 | . 761 . 322 Ramming 19 | . 12 7 . Kinetic 1109 | . 184 832 93 Thermal 276 | . 276 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 761 | . 761 . . Slashing 322 | . . . 322 Piercing . | . . . . Highest Corruption 11 | . 1 . 11 Average Corruption 3 | . 1 . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . . . 14 Message Errors 2 | . . . 2 Matter Fused 2 | . . . 2 Heat Flow Errors 3 | . . . 3 Energy Discharges 4 | . . . 4 Data Loss (minor) 2 | . . . 2 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 181 | . 133 2 46 Projectiles 2 | . . 2 . Explosions . | . . . . Melee 179 | . 133 . 46 Knockbacks 10 | . 5 4 1 Impact 5 | . 5 . . Kinetic 5 | . . 4 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 5 | . 3 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 337 | . 337 4 251 Average Temperature 96 | . 99 2 102 Received Heat Transfer 748 | . 510 200 38 Siege Activations . | . . . . Robots Corrupted 2 | . 2 . . Combat Hostiles 1 | . 1 . . Parts Fried 3 | . 3 . . Impact Corruptions 7 | . 7 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 802 | . 802 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 304 | . 185 304 105 Initial 63 | . . 63 58 Average 110 | . 82 146 88 Maximum Alert Level 1 | . . 1 . Low Security (%) 88 | 100 100 74 100 Level 1 11 | . . 25 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 5 3 . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 5 | . 2 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 24 21 17 Peak Tracking Total 15 | . 4 4 15 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 11 | . 6 4 1 Terminals 8 | . 4 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 14 6 1 Successful 8 | . 4 3 1 Failed 13 | . 10 3 . Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 14 | . 10 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 4 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 2 1 Emergency Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Recall Investigation 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 3 1 . Report Inventory 2 | . 2 . . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 1 . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 5 1 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2284 | 72 755 1057 400 Spaces Moved 951 | 42 305 403 201 Core 23 | 3 . . 20 Treads 344 | 39 305 . . Legs 584 | . . 403 181 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 50 Average Speed 176 | 152 160 190 176 Slowest Speed 330 | 160 240 330 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 63 45 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 2 | . 2 . . Melee 2 | . 2 . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1322 | 47 449 602 224 Wait 155 | . 50 103 2 Move 948 | 41 304 402 201 Hop . | . . . . Pick Up 25 | . 12 13 . Fast Attach 14 | 6 1 5 2 Attach 17 | . 3 12 2 Detach 4 | . 1 3 . Swap 19 | . 8 9 2 Drop 8 | . 3 5 . Fire 94 | . 39 48 7 Melee 33 | . 25 . 8 Ram . | . . . . Kick 2 | . . 2 . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 34 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 12) 579 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Entered another Materials area 828 | -9/Materials | Evolved 2 slots: Utility x2 1445 | -9/Materials | Discovered new exit (range 6) 1597 | -9/Materials | Discovered new exit (range 7) 1611 | -9/Materials | Identified exit to Mines 1637 | -9/Materials | Build established: Scavenger-Mutant 1885 | -9/Materials | Entered Mines 1922 | -9/Mines | Lost 3 parts (2u1w) 2262 | -9/Mines | Assembled infested the area 2272 | -9/Mines | System corruption reached 10% 2274 | -9/Mines | Released all parts (6) 2285 | -9/Mines | Self-destructed Last Messages --------------- ALERT: Infestation in the mines, dispatching Demolisher response squad. Lgt. Cannon destroyed. System corrupted: Energy discharge (-60). Heat Sink destroyed. System corrupted by crushing effect (+5). Imp. Aluminum Leg destroyed. Released Lrg. Storage Unit. Released Core Shielding. Released Imp. Aluminum Leg. Released Rnf. Ion Engine. Released Field Recycling Unit. Released Assault Rifle. Acquired Katana. Katana destroyed. HV Slug penetrates as-18741. as-18741 destroyed. HV Slug penetrates as-48502. K-01 Serf destroyed. Acquired 9 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????##??# #??????????? | | ????????????????????? #?# ??????????? | | ???????????????????? ## ??????????? | | ????????????????????? % ??????????? | | ?????????????????????? ??????????? | | ??????????????????????# ??????????? | | ?????????????? ??????# ??????????? | | ?????????????? ???????# ??????????? | | ?????????????? ????????# ??????????? | | ?????????????# ????????# ??????????? | | ?????????????# ????????# #??????????? | | ?????????????# ????????# ##?????????? | | ?????????????# ????????# =##????????? | | ?????????????# #????????# [==*##???????? | | ????????????? #????????## !=!]*#???????? | | ?????????????# #????####?# ! *= ##??????? | | ?????????????# #???## #### * ##?????? | | ?????????????# #??## ### ##????? | | ?????????????# #### ### #????? | | ?????????????# ## ### #????? | | ?????????????# ## ## ##???? | | ?????????????# =a@=%= aa aa #???? | | ?????????????#!%###* #???? | | ?????????????# #?## #???? | | ?????????????# #??# ##???? | | ?????????????# #??# ######????? | | ?????????????# #??## ##?????????? | | ?????????????# #???## ## ##??????????? | | ?????????????# ##???#########???????????? | | ?????????????# #???????????????????????? | | ?????????????###!#???????????????????????? | | ???????????????# #???????????????????????? | | ??????????????##*#???????????????????????? | | ?????????????## ##??????????????????????? | | ????????????## ##?#####???????????????? | | ???????###### ## #???????????????? | | ???????# #???????????????? | | ???????# ##???????????????? | | ???????## ####????????????????? | | ????????## ########???????????????????? | | ?????????# ####??????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #??????#######????????????????? | | ?????????# #??????# #????????????????? | | ?????????# #??????# """ #######??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayServoSpiker Manual? 0 Play Time 00:24:52 Cumulative 15.7 hours Start 2024.10.19 @ 14:03:15 End 2024.10.19 @ 14:28:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 81a079be-632a-4a28-a8d0-5e2f7a3f86ba