Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.19 @ 16:20:13 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (183) 915 Value Destroyed (5773) 5773 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (4152) 4152 TOTAL SCORE: 18480 Bonus ------- High Alert Combat Kills 449 Follower Combat Kills 403 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 452/700 Matter 186/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Treading (180) Ox1 Location -7/Data Miner Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- Improved Assault Rifle Gauss Rifle Flak Gun > --- INVENTORY (18) --- Heavy Deuterium Engine Improved Cooling System Improved Energy Well (298) High-capacity Matter Pod (200) Long-range Sensor Array Long-range Terrain Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Lightning Gun Proton Missile Launcher Molecular Deconstructor Power Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Light Treads Cooling System Improved Cooling System High-capacity Matter Pod Long-range Terrain Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Improved Light Armor Plating Lightning Gun Improved Assault Rifle Proton Missile Launcher Missile Launcher Molecular Deconstructor Power Maul [Rating: 50] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Slots Evolved 6 | . . 2 . 2 . 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 3 | . . 1 . 1 . 1 . . . Weapon 2 | . . 1 . . . 1 . . . Parts Attached 182 | 7 10 26 5 20 26 47 18 7 16 Power 13 | 1 2 3 . 1 4 1 . 1 . Engine 11 | 1 2 3 . . 4 1 . . . Core 2 | . . . . 1 . . . 1 . Reactor . | . . . . . . . . . . Propulsion 29 | 2 3 7 . 6 3 5 1 . 2 Treads 29 | 2 3 7 . 6 3 5 1 . 2 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 63 | 2 3 5 . 7 3 27 9 4 3 Device 37 | . . . . 3 2 20 7 4 1 Storage 6 | 2 1 1 . 1 . 1 . . . Processor 2 | . . 1 . . . 1 . . . Hackware . | . . . . . . . . . . Protection 18 | . 2 3 . 3 1 5 2 . 2 Artifact . | . . . . . . . . . . Weapon 77 | 2 2 11 5 6 16 14 8 2 11 Energy Gun 2 | . . . . . 2 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 59 | 2 2 10 3 6 11 12 4 2 7 Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 11 | . . 1 2 . . 2 3 . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . 2 . 1 . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 4 1 . . . Parts Lost 23 | . 1 3 . . 7 3 . . 9 Power 1 | . . . . . 1 . . . . Propulsion 8 | . . . . . 2 3 . . 3 Utility 5 | . 1 . . . 1 . . . 3 Weapon 9 | . . 3 . . 3 . . . 3 Highest Loss Streak 9 | . 1 1 . . 3 2 . . 9 Average Slot Usage (%) 98 | . 97 98 100 99 99 97 99 100 77 Engine 7 | . 14 10 11 6 7 7 7 . . Treads 23 | . 28 21 22 27 26 20 23 23 20 Device 6 | . . . . 8 9 9 8 10 11 Storage 16 | . 14 20 22 18 18 15 15 15 15 Processor 3 | . . . . . . 7 7 7 7 Protection 7 | . 11 11 11 9 8 4 5 4 . Ballistic Gun 27 | . 27 33 23 26 24 29 27 30 12 Launcher 1 | . . . 9 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 14 27 55 56 57 55 85 86 80 75 Greatest Support 76 | 40 40 46 46 69 64 76 76 76 76 Greatest Overweight (x) 21 | . . 1 1 . 1 21 1 1 1 Average Overweight (x) . | . . . 1 . . . 1 . . Largest Inventory Capacity 18 | 8 10 16 16 16 16 18 18 18 18 Average Capacity 15 | 5 6 14 16 16 16 16 18 18 18 Most Carried 18 | 2 8 16 16 16 16 18 18 18 18 Average Carried 14 | 1 5 13 16 15 15 16 17 18 17 Final Capacity 18 | 8 10 16 16 16 16 18 18 18 18 Final Carried 18 | 2 8 16 16 16 15 18 18 18 14 Class Distribution -------------------- 29% | Tank 28% | Mutant 25% | Skirmisher 9% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Matter Collected 5819 | 290 432 854 374 627 1123 1269 459 208 183 Remotely . | . . . . . . . . . . Salvage Created 7127 | 99 590 1268 168 1143 1925 1295 256 181 202 Parts 446 | 3 40 92 16 70 110 87 17 9 2 Haulers Intercepted 18 | . 2 5 . 5 6 . . . . Recyclers Shooed 10 | . 4 . 2 3 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 9 11 . Prevented 8 | . . . . . . . 8 . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Combat Hostiles Destroyed 159 | . 12 26 28 19 35 25 4 6 4 Guns 121 | . 12 26 2 19 35 21 2 2 2 AOE 38 | . . . 26 . . 4 2 4 2 Classes Destroyed 18 | 1 5 2 5 . 2 1 2 . . Worker 7 | . 1 3 . . 2 1 . . . Builder 1 | . . . 1 . . . . . . Tunneler 1 | . . . 1 . . . . . . Hauler 18 | . 2 5 . 5 6 . . . . Recycler 5 | 1 1 . . 2 . 1 . . . Operator 3 | . . . . . 3 . . . . Watcher 9 | . 2 2 . 1 1 3 . . . Swarmer 44 | . 6 8 4 7 8 7 . 4 . Grunt 46 | . 6 9 1 7 16 5 . 2 . Brawler 1 | . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . Protector 1 | . . . . . 1 . . . . Sentry 31 | . . 8 . 5 10 8 . . . Demolisher 2 | . . . 2 . . . . . . Specialist 2 | . . . . . . . 2 . . Hunter 1 | . . . . . . . 1 . . Programmer 6 | . . . . . . 5 1 . . Enhanced Grunt 4 | . . . . . . . . . 4 Assembled 20 | . . . 20 . . . . . . Best Kill Streak 10 | 1 4 6 10 7 10 4 1 4 4 Combat Bots Only 10 | . 3 4 10 4 9 4 1 4 4 Max Kills in Single Turn 5 | 1 1 2 5 2 3 3 1 4 1 Gunslinging 1 | . . 1 . 1 1 . . . . Exploded 5 | . . . 5 . . 3 1 4 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Damage Taken 7921 | . 570 967 457 523 1795 1944 324 117 1224 Core 673 | . 50 65 43 104 163 129 12 12 95 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 80 . 73 . 51 . . . . Volleys Fired 458 | 5 82 90 32 60 91 68 15 5 10 Largest 4 | 2 2 3 3 3 3 4 4 4 3 Hottest 107 | 40 40 66 69 79 106 106 107 107 79 Shots Fired 1255 | 10 164 269 42 178 270 257 35 14 16 Gun 1206 | 10 164 269 15 178 270 252 27 12 9 Cannon . | . . . . . . . . . . Launcher 49 | . . . 27 . . 5 8 2 7 Special . | . . . . . . . . . . Kinetic 1201 | 10 164 269 15 178 265 252 27 12 9 Thermal . | . . . . . . . . . . Explosive 39 | . . . 27 . . 5 . 2 5 Electromagnetic 15 | . . . . . 5 . 8 . 2 Robot Hit Streak 30 | 3 9 26 10 12 30 22 7 5 9 Robot Miss Streak 6 | 3 6 6 3 4 4 6 4 3 2 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 14 | . . 1 . 1 10 2 . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . Shots Hit Robots 826 | 4 95 188 24 100 196 166 30 7 16 Core Hits 411 | 2 33 67 53 44 78 84 18 7 25 Critical Hits 5 | . . 2 . 1 1 1 . . . Critical Kills 2 | . . 1 . 1 . . . . . Critical Parts Destroyed 3 | . . 1 . . 1 1 . . . Melee Attacks 11 | . . . . . 9 . 1 . 1 Impact 11 | . . . . . 9 . 1 . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 3 . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14869 | 64 925 1862 1781 1543 3432 3242 451 335 1234 Guns 10763 | 64 897 1823 142 1496 3083 2810 247 104 97 Cannons . | . . . . . . . . . . Explosions 3485 | . . . 1625 . . 350 202 231 1077 Melee 360 | . . . . . 300 . . . 60 Ramming 261 | . 28 39 14 47 49 82 2 . . Kinetic 10714 | 64 897 1823 142 1496 3034 2810 247 104 97 Thermal . | . . . . . . . . . . Explosive 3203 | . . . 1625 . . 350 . 231 997 Electromagnetic 331 | . . . . . 49 . 202 . 80 Impact 360 | . . . . . 300 . . . 60 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 2 . . . . 2 4 4 4 Average Corruption 2 | . 2 . . . . 1 3 4 4 Corruption Purged . | . . . . . . . . . . Effects 93 | . 12 . . . . 37 20 19 5 Message Errors 33 | . 7 . . . . 11 7 7 1 Matter Fused 15 | . . . . . . . 5 7 3 Heat Flow Errors 12 | . 1 . . . . 6 3 2 . Energy Discharges 10 | . . . . . . 7 1 1 1 Data Loss (minor) 12 | . 2 . . . . 7 2 1 . Targeting Errors 10 | . 2 . . . . 6 1 1 . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 111 | . . 3 9 . 79 20 . . . Projectiles . | . . . . . . . . . . Explosions 29 | . . . 9 . . 20 . . . Melee 82 | . . 3 . . 79 . . . . Knockbacks 3 | . 1 1 . . 1 . . . . Impact 3 | . 1 1 . . 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 84 | . . . 59 . . . . 25 . Shots 4 | . . . 3 . . . . 1 . Rammed 43 | . 8 6 2 12 7 7 1 . . Targets Rammed 49 | . 8 9 3 12 8 8 1 . . Kicked . | . . . . . . . . . . Crushed 6 | . . 3 1 . 1 1 . . . Highest Temperature 343 | . 167 143 29 191 79 343 166 249 35 Average Temperature 32 | . 17 38 12 17 16 53 74 117 20 Received Heat Transfer 1954 | . 162 264 52 189 585 492 36 18 156 Effects 2 | . . . . . . 1 . 1 . Energy Bleed 2 | . . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . Impact Corruptions 5 | . . 1 . . 4 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Peak Influence 1114 | 5 198 366 327 631 1114 671 . . . Initial 368 | . 3 16 102 . 219 368 . . . Average 266 | 1 55 210 91 263 635 295 . . . Maximum Alert Level 4 | . . 1 1 2 4 2 . . . Low Security (%) 43 | 100 100 34 83 48 . 27 . . . Level 1 35 | . . 65 16 24 15 53 . . . Level 2 15 | . . . . 26 42 19 . . . Level 3 5 | . . . . . 39 . . . . Level 4 . | . . . . . 2 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 33 | . 1 5 . 6 12 9 . . . Investigation 3 | . . 1 . 1 . 1 . . . Extermination 5 | . . . . . . 5 . . . Reinforcement 15 | . 1 4 . 2 6 2 . . . Assault 2 | . . . . . 2 . . . . Garrison 8 | . . . . 3 4 1 . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Distress Signals 9 | . 1 3 . 3 1 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 261 | . 26 40 26 42 64 45 8 6 4 Peak Tracking Total 10 | . 5 7 8 5 10 4 4 4 4 Tactical Retreats 11 | . . 1 1 2 4 3 . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Traps Triggered 6 | . 3 1 . 1 . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Machines Disabled 20 | . 2 . 1 3 8 5 1 . . Max in Single Turn 2 | . 2 . 1 1 1 1 1 . . Garrison Access 4 | . . . . 1 1 2 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Machines Accessed 48 | . 9 6 . 9 9 11 . . 4 Terminals 34 | . 7 5 . 8 6 8 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 4 | . 1 1 . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 1 1 2 . . . Total Hacks 154 | . 28 23 . 27 25 25 . . 26 Successful 95 | . 15 17 . 13 13 11 . . 26 Failed 59 | . 13 6 . 14 12 14 . . . Catastrophic 7 | . 4 . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 75 | . 16 13 . 20 17 8 1 . . Terminals 108 | . 24 17 . 26 21 20 . . . Fabricators 3 | . . . . . . 3 . . . Repair Stations 11 | . 2 6 . . 3 . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 1 1 2 . . . Terminal Hacks 61 | . 9 7 . 9 7 3 . . 26 Record 11 | . . . . . . . . . 11 Part Schematic 7 | . 1 . . . . . . . 6 Robot Schematic 6 | . . . . . . . . . 6 Robot Analysis 2 | . 1 . . . . 1 . . . Prototype ID Bank 9 | . 4 . . 1 . 1 . . 3 Open Door 1 | . . . . . 1 . . . . Branch Access Points 2 | . . 1 . 1 . . . . . Terminal Index 5 | . 1 1 . 1 1 1 . . . Repair Station Index 1 | . . . . 1 . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . Alert Level 4 | . . 2 . 1 1 . . . . Unreport Threat 5 | . 1 1 . . 3 . . . . Locate Traps 2 | . 1 1 . . . . . . . Transport Status 2 | . . 1 . 1 . . . . . Recall Reinforcements 2 | . . . . 1 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 10 | . 2 6 . . 2 . . . . Scan Component 5 | . 1 3 . . 1 . . . . Repair 5 | . 1 3 . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 2 . . . Seal Access 4 | . . . . 1 1 2 . . . Unauthorized Hacks 17 | . 3 4 . 3 3 4 . . . Terminals 17 | . 3 4 . 3 3 4 . . . Assimilate 1 | . . . . . . 1 . . . Botnet 16 | . 3 4 . 3 3 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . Used 2 | . . . . . 2 . . . . Hacking Detections 39 | . 9 6 . 8 7 9 . . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . . . . . 6 Parts Built 1 | . . . . . . 1 . . . Matter 102 | . . . . . . 102 . . . Time 51 | . . . . . . 51 . . . Total Part Build Rating 1 | . . . . . . 1 . . . Parts Repaired 5 | . 1 3 . . 1 . . . . Time 160 | . 26 96 . . 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Total Allies 8 | . . . 4 . 3 1 . . . Largest Group 3 | . . . 3 3 2 1 . . . Highest-Rated Group 115 | . . . 40 40 115 26 . . . Highest-Rated Ally 99 | . . . 31 16 99 26 . . . Total Orders . | . . . . . . . . . . Ally Attacks 85 | . . . . 48 37 . . . . Total Damage 1854 | . . . . 478 1376 . . . . Kills 23 | . . . . 8 15 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Robot Analysis Total 117 | . 1 . . . . 1 . . 115 Derelict Logs Recovered 2 | . . . 1 . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Turns Passed 15167 | 118 1406 1810 1773 1254 1673 4639 1299 852 343 Spaces Moved 7531 | 60 687 742 865 658 824 2463 602 457 173 Core 8 | 3 . . . . . 5 . . . Treads 7523 | 57 687 742 865 658 824 2458 602 457 173 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 145 153 153 180 163 163 Average Speed 168 | 154 160 176 180 153 153 170 181 163 165 Slowest Speed 1100 | 160 160 180 180 160 177 1100 183 183 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 65 | 3 89 71 99 57 92 49 60 56 77 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 27 | . . . 1 . . . . . 26 Known Exits Taken 5 | . . 1 . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . . Scrap Searched 10 | . . . 1 . . . 8 1 . Spaces Dug 12 | . . . . . 1 11 . . . Terrain Destroyed 273 | . 10 . 187 2 10 34 . 18 12 Melee 1 | . . . . . 1 . . . . Projectile 14 | . . . . 2 9 1 . 2 . AOE 258 | . 10 . 187 . . 33 . 16 12 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Total 9214 | 73 842 1070 1039 806 1065 2784 776 551 208 Wait 818 | . 47 168 134 21 81 149 133 82 3 Move 7523 | 59 686 741 864 657 823 2462 602 456 173 Hop . | . . . . . . . . . . Pick Up 64 | 2 3 16 . 12 9 20 1 . 1 Fast Attach 35 | 7 3 4 . 2 8 4 2 1 4 Attach 21 | . . 5 . 2 6 3 . . 5 Detach 4 | . 1 1 . . 1 1 . . . Swap 126 | . 7 17 5 16 12 40 16 6 7 Drop 106 | . 5 19 1 24 17 29 6 1 4 Fire 458 | 5 82 90 32 60 91 68 15 5 10 Melee 11 | . . . . . 9 . 1 . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 48 | . 8 9 3 12 8 8 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 13) 757 | -10/Materials | Discovered new exit (range 5) 1259 | -10/Materials | Repaired Lgt. Assault Rifle 1269 | -10/Materials | Discovered new exit (range 8) 1471 | -10/Materials | Discovered new exit (range 13) 1525 | -10/Materials | Entered another Materials area 1525 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2039 | -9/Materials | Identified exit to Mines 2064 | -9/Materials | Discovered new exit (range 4) 2281 | -9/Materials | Discovered new exit (range 16) 2540 | -9/Materials | Build established: Tank 2738 | -9/Materials | Discovered new exit (range 5) 2948 | -9/Materials | Repaired Imp. Treads 2982 | -9/Materials | Repaired Imp. Ion Engine 3015 | -9/Materials | Repaired Hvy. Assault Rifle 3335 | -9/Materials | Entered Mines 3375 | -9/Mines | Met a Derelict bent on vengeance 3495 | -9/Mines | Learned location of Zion (-6) 3520 | -9/Mines | Assembled infested the area 3574 | -9/Mines | Discovered new exit (range 6) 3817 | -9/Mines | Destroyed 10 combat bots 3942 | -9/Mines | Build established: Mutant 4334 | -9/Mines | Discovered new exit (range 15) 4353 | -9/Mines | Received a Mining Laser from a helpful Derelict 4606 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4922 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5108 | -9/Mines | Entered Materials 5108 | -8/Materials | Accompanied by 3 allies 5108 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5429 | -8/Materials | Build established: Scavenger-Tank 5431 | -8/Materials | Identified exit to Storage 5865 | -8/Materials | Garrison activated, responded to threat 6104 | -8/Materials | Build established: Tank 6262 | -8/Materials | Discovered new exit (range 3) 6362 | -8/Materials | Entered Storage 6532 | -8/Storage | Garrison activated, responded to threat 6826 | -8/Storage | Destroyed 9 combat bots 6906 | -8/Storage | Garrison activated, responded to threat 6949 | -8/Storage | Lost 3 parts (1n1u1w) 7343 | -8/Storage | Met 01-MTF 7786 | -8/Storage | Repaired Adv. Treads 7864 | -8/Storage | Build established: Mutant 7874 | -8/Storage | Discovered new exit (range 15) 7962 | -8/Storage | First assault squad dispatched 8035 | -8/Storage | Entered Factory 8035 | -7/Factory | Accompanied by 1 ally (01-MTF) 8035 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8040 | -7/Factory | 01-MTF left 8197 | -7/Factory | Discovered new exit (range 13) 8242 | -7/Factory | Identified exit to Lower Caves 8356 | -7/Factory | Build established: Skirmisher 9640 | -7/Factory | Discovered new exit (range 5) 9649 | -7/Factory | Identified exit to Factory 9856 | -7/Factory | Build established: Tank 10524 | -7/Factory | Garrison activated, responded to threat 10920 | -7/Factory | Build established: Skirmisher 11293 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 11865 | -7/Factory | Discovered exit to Factory (range 15) 12602 | -7/Factory | Discovered exit to Lower Caves (range 12) 12674 | -7/Factory | Entered Lower Caves 12699 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12713 | -7/Lower Caves | Found Prototype Special Weapon 12960 | -7/Lower Caves | Build established: Mutant 13232 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 13608 | -7/Lower Caves | Learned location of 1 exit from Factory 13749 | -7/Lower Caves | Build established: Skirmisher 13863 | -7/Lower Caves | Discovered new exit (range 15) 13972 | -7/Lower Caves | Identified exit to Lower Caves 13973 | -7/Lower Caves | Entered another Lower Caves area 14131 | -7/Lower Caves | Encountered a Warlord checkpoint 14285 | -7/Lower Caves | Build established: Scavenger-Skirmisher 14803 | -7/Lower Caves | Discovered new exit (range 10) 14814 | -7/Lower Caves | Identified exit to Data Miner 14825 | -7/Lower Caves | Entered Data Miner 14827 | -7/Data Miner | Discovered new exit (range 6) 14858 | -7/Data Miner | Met Data Miner 14893 | -7/Data Miner | Learned location of Section 7 (-3) 14893 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14919 | -7/Data Miner | Received God Mode back door access code from Data Miner 15064 | -7/Data Miner | Interfaced with the Data Conduit 15140 | -7/Data Miner | Lost 9 parts (3n3u3w) 15168 | -7/Data Miner | Self-destructed Last Messages --------------- Missile Launcher destroyed. Imp. Assault Rifle destroyed. Mak. Armor Plating destroyed. Enhanced Grunt destroyed. Cooling System destroyed. Med. Treads destroyed. Gauss Rifle destroyed. The unstable cave ceiling collapses. Destroyed Adv. Particle Charger. Enhanced Grunt destroyed. Critical hit. Arm. Treads destroyed. Imp. Medium Armor Plating destroyed. Enhanced Grunt destroyed. The unstable cave ceiling collapses. Acquired 62 matter. Acquired 41 matter. Acquired 40 matter. Acquired Imp. Energy Well. Acquired 40 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??#??#????????#??##????##????#?????#?????? | | #?????????????????????????????#?###??????? | | ?#???#????????????????????????????#??????? | | ??????????#?????????????#??###?##??#?????? | | #?????????????#??#?#????#######??????####? | | ??????###############???# # # ##?##### #? | | ???##"""""""""""""""##### # # ### #? | | ????""""""""" """" " # # ## < ##? | | ????""""""""" ## | | ?#?""""""" | | ???""""""" | | ???"""""" | | ?#?""""""" @ ! | | ????"""""" """""""""""## | | ????""""""" " ###############? | | ??#?""""""" """""###???###?????#??? | | ?????"""""""" "#####??#??????#????#?? | | ?#????######"## "#?#?????#???#???#?#??? | | ???????????#"### "#?????#??????????????? | | ???????????#"### "#?#????###??????#?###? | | ????##??#??#"?# "#??#?????#???#??##???? | | ???#?????????## "#??#???#???#?????????# | | ?????"???????# "#???????????#????????? | | ????????????"### "#?#??????????????#??#? | | ????"???"??????# "##??#??##???##?#????#? | | ??????????#???## ""#????#??##??????????? | | ??#??????????## ""#??##???#??#?#???##?? | | ???#??????##"#"X ""#???????#???????????? | | ?????????"""""" "####??##????????????? | | ?????#????""""" X"""""???????#???###??? | | #?????????##"#"X "##"##????#?????#?#??? | | #?????#????#?## X""""#???????????????#? | | ????????##???### "##"#??#???????#?????? | | ???????#???????#######?????????????#?????? | | ??#????#???????????????????????#?????????? | | ???????????#????#????????????????????????? | | ??????????????"??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Exterminator Unlimited Data Challenges ------------ None Game ------ Seed ForceHellfireReconfigurator Manual? 0 Play Time 01:40:45 Cumulative 51.9 hours Start 2021.03.19 @ 13:09:45 End 2021.03.19 @ 16:20:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 33 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4bcb91bc-e6d0-44c8-aa07-9e837aa23e6d