Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 23:22:31 Player: Hans Gruber Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1556) 1556 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-23) -23 TOTAL SCORE: 3818 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 88 Friendly Fire -126 Cogmind --------- Core Integrity 359/550 Matter 249/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (15) --- Improved Ion Engine High-capacity Matter Pod (200) Trap Scanner Seismic Detector Improved Targeting Computer Advanced Targeting Computer Light Armor Plating Hacking Suite System Shield Improved EM Shotgun Improved EM Shotgun Heavy Particle Gun Autogun Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Autogun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine High-capacity Matter Pod Trap Scanner Seismic Detector Improved Targeting Computer Advanced Targeting Computer Light Armor Plating Hacking Suite System Shield Improved EM Shotgun Improved EM Shotgun Autogun Light Cannon Rocket Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 66 | 7 7 1 33 18 Power 12 | 1 1 . 9 1 Engine 10 | 1 1 . 7 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 21 | 2 2 . 12 5 Treads . | . . . . . Leg 21 | 2 2 . 12 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 2 . 3 3 Device 6 | 1 . . 2 3 Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 2 2 1 9 9 Energy Gun 5 | 1 . . 1 3 Energy Cannon . | . . . . . Ballistic Gun 15 | 1 2 1 7 4 Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 13 | . 1 1 5 6 Power 2 | . 1 . 1 . Propulsion 6 | . . . 1 5 Utility . | . . . . . Weapon 5 | . . 1 3 1 Highest Loss Streak 4 | . 1 1 3 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 100 98 94 Engine 10 | . 11 14 8 9 Leg 30 | . 28 28 32 33 Device 8 | . 8 . 11 16 Storage 12 | . 14 14 11 9 Processor 9 | . 5 14 11 9 Energy Gun 1 | . 2 . . 3 Ballistic Gun 22 | . 25 28 21 13 Naked Turns . | . . . . . Heaviest Build 40 | 14 28 27 35 40 Greatest Support 54 | 20 20 20 36 54 Greatest Overweight (x) 4 | 4 1 1 1 2 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 4 10 10 15 15 Average Carried 10 | 3 8 9 12 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 10 10 15 15 Class Distribution -------------------- 56% | Mutant 31% | Scavenger-Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1988 | 215 320 213 796 444 Remotely . | . . . . . Salvage Created 2179 | 42 320 42 1067 708 Parts 152 | 5 21 5 73 48 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 2 | 1 . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 44 | . 5 1 25 13 Guns 39 | . 5 1 24 9 Cannons 1 | . . . 1 . AOE 4 | . . . . 4 Classes Destroyed 14 | 1 3 2 4 4 Worker 3 | . . 1 1 1 Builder 4 | . . . . 4 Tunneler 2 | 2 . . . . Hauler 2 | . . . 1 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 6 | . 3 . 2 1 Swarmer 17 | . . 1 12 4 Grunt 16 | . 5 . 7 4 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 8 | . . . 6 2 Specialist 2 | . . . . 2 Best Kill Streak 6 | 1 2 1 6 5 Combat Bots Only 5 | . 2 1 5 5 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 268 | . 35 20 104 109 Missed 75 | . 11 8 18 38 Damage Taken 2685 | . 341 121 1155 1068 Core 459 | . 38 25 205 191 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 312 | . . . 276 36 Core Remaining (%) 74 | 100 . 74 48 . Volleys Fired 173 | 13 30 8 80 42 Largest 2 | 2 2 2 2 2 Hottest 90 | 70 70 40 60 90 Shots Fired 336 | 26 60 16 153 81 Gun 329 | 26 60 16 151 76 Cannon 2 | . . . 2 . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 284 | 13 54 16 147 54 Thermal 19 | 13 6 . . . Explosive 5 | . . . . 5 Electromagnetic 28 | . . . 6 22 Robot Hit Streak 11 | 5 11 2 8 8 Robot Miss Streak 6 | 3 4 5 6 3 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 204 | 15 39 5 92 53 Core Hits 114 | 4 18 3 45 44 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 2 1 . 1 . Burn 3 | 2 1 . . . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3690 | 166 472 109 1376 1567 Guns 2958 | 166 472 107 1356 857 Cannons 20 | . . . 20 . Explosions 710 | . . . . 710 Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 2506 | 78 460 107 1326 535 Thermal 321 | 88 12 . . 221 Explosive 489 | . . . . 489 Electromagnetic 372 | . . . 50 322 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . 16 . Message Errors 5 | . . . 5 . Matter Fused 3 | . . . 3 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 1 | . . . 1 . Alerts 2 | . . . 2 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 6 | . . . . 6 Projectiles . | . . . . . Explosions 6 | . . . . 6 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 189 | . . . . 189 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 110 | 110 60 2 20 99 Average Temperature 21 | 44 14 2 4 30 Received Heat Transfer 834 | . 192 27 255 360 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 818 | 407 111 . . 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 422 | 10 109 112 402 422 Initial 165 | . 6 . . 165 Average 101 | 2 31 28 181 185 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 82 | 100 100 100 62 64 Level 1 16 | . . . 36 33 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . 3 4 Investigation 5 | . 1 . 2 2 Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 11 7 32 29 Peak Tracking Total 8 | . 2 3 8 8 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . 2 3 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 22 | . 5 1 10 6 Terminals 16 | . 5 1 5 5 Fabricators . | . . . . . Repair Stations 3 | . . . 2 1 Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 74 | . 13 5 37 19 Successful 41 | . 4 2 27 8 Failed 33 | . 9 3 10 11 Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 14 | . 2 3 8 1 Terminals 48 | . 13 5 16 14 Fabricators . | . . . . . Repair Stations 14 | . . . 9 5 Recycling Units 1 | . . . 1 . Scanalyzers 11 | . . . 11 . Garrison Access . | . . . . . Terminal Hacks 15 | . 4 2 4 5 Record 2 | . . . . 2 Prototype ID Bank 3 | . 1 . . 2 Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . . 1 Locate Traps 1 | . 1 . . . Dispatch Records 3 | . 1 1 1 . Security Status 1 | . . . 1 . Registered Components 1 | . 1 . . . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . . . 8 3 Scan Component 6 | . . . 4 2 Repair 5 | . . . 4 1 Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 11 | . . . 11 . Insert Component 5 | . . . 5 . Analyze 6 | . . . 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 3 . Terminals 3 | . . . 3 . Botnet 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 6 1 6 6 Full Trace Events 5 | . . . 2 3 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . . 4 1 Time 172 | . . . 128 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 20 | . . 12 8 . Total Damage 184 | . . 138 46 . Kills 6 | . . 5 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5919 | 132 1628 1369 1874 916 Spaces Moved 3326 | 66 929 698 1120 513 Core 17 | 17 . . . . Treads . | . . . . . Legs 3309 | 49 929 698 1120 513 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 120 Average Speed 145 | 123 159 190 120 120 Slowest Speed 260 | 250 190 190 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 4 98 99 74 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 67 | . . . . 67 Melee . | . . . . . Projectile . | . . . . . AOE 67 | . . . . 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 4082 | 91 1020 724 1508 739 Wait 427 | . 37 16 232 142 Move 3322 | 65 928 697 1119 513 Hop . | . . . . . Pick Up 60 | 6 12 1 28 13 Fast Attach 9 | 5 1 . 2 1 Attach 20 | 2 1 1 11 5 Detach 1 | . . . . 1 Swap 38 | . 5 . 21 12 Drop 31 | . 6 . 15 10 Fire 173 | 13 30 8 80 42 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 15) 335 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 16) 667 | -10/Materials | Discovered new exit (range 10) 1000 | -10/Materials | Discovered new exit (range 8) 1110 | -10/Materials | Identified exit to Materials 1359 | -10/Materials | Identified exit to Mines 1488 | -10/Materials | Discovered exit to Mines (range 5) 1661 | -10/Materials | Discovered new exit (range 5) 1670 | -10/Materials | Identified exit to Subcaves 1761 | -10/Materials | Entered Mines 1853 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2042 | -10/Mines | Discovered exit to Materials (range 9) 2239 | -10/Mines | Learned location of 1 exit from Materials 2391 | -10/Mines | Learned location of Storage (-8) 2663 | -10/Mines | Discovered exit to Materials (range 6) 2786 | -10/Mines | Discovered exit to Subcaves (range 6) 3130 | -10/Mines | Entered Materials 3130 | -9/Materials | Accompanied by 3 allies 3130 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3131 | -9/Materials | Identified exit to Materials 3542 | -9/Materials | Build established: Scavenger-Mutant 3625 | -9/Materials | Lost 3 parts (1p1n1w) 4209 | -9/Materials | Discovered exit to Materials (range 16) 4449 | -9/Materials | Repaired Imp. Aluminum Leg 4481 | -9/Materials | Repaired Imp. Aluminum Leg 4728 | -9/Materials | Discovered exit to Materials (range 3) 4774 | -9/Materials | Core integrity fell below 50% 4838 | -9/Materials | Repaired Imp. Aluminum Leg 4872 | -9/Materials | Repaired Autogun 5004 | -9/Materials | Entered another Materials area 5004 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5483 | -8/Materials | Build established: Scavenger-Skirmisher 5529 | -8/Materials | Repaired Broken Imp. Aluminum Leg 5920 | -8/Materials | Self-destructed Last Messages --------------- 05903_ U-05 Engineer destroyed. 05903_ S-10 Pest destroyed. 05906_ K-01 Serf collects debris. 05906_ Aluminum Leg destroyed. 05907_ A-02 Transporter destroyed. 05907_ Terminal disabled. 05908_ Critical hit (Burn: +37). 05909_ The unstable cave ceiling collapses. 05909_ K-01 Serf collects debris. 05911_ Slug penetrates Terminal. 05911_ Terminal disabled. 05911_ U-05 Engineer destroyed. 05912_ Rocket Launcher destroyed. 05914_ Imp. Aluminum Leg destroyed. 05915_ K-01 Serf collects debris. 05915_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05916_ Imp. Carbon-fiber Leg destroyed. 05916_ A-02 Transporter destroyed. 05918_ K-01 Serf collects debris. 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"" ##?????????? | | ???????????????????????????## "" ##?????????? | | ???????????????????????????## ##?????????? | | ???????????????????????????#############?????????? | | ???????????????????????????#############?????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed SmallGyrokineticRipper Manual? 0 Play Time 01:08:00 Cumulative 13.6 hours Start 2024.06.13 @ 23:26:01 End 2024.06.14 @ 23:22:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7a34d18-980b-4074-8e6e-2b77b5d81a28