Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 06:04:35 Player: CheifClapdad Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (360) 360 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 820 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Large Storage Unit Subdweller Optics > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Heat Sink Improved Heat Sink Large Storage Unit Medium Matter Pod (38) Medium Matter Pod (0) Machine Analyzer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Wheel Heat Sink Improved Heat Sink Small Storage Unit Large Storage Unit Light Cannon [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Subdweller Optics Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 8 4 3 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 3 . 1 Treads 2 | 2 . . Leg . | . . . Wheel 2 | 1 . 1 Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 5 3 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility 2 | . 2 . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 7 | 1 7 7 Power 1 | . 1 1 Propulsion 1 | 1 2 . Utility 3 | . 3 5 Weapon . | . . . Tool/Special . | . . . Unused Backups 6 | . . 6 Power . | . . . Propulsion . | . . . Utility 6 | . . 6 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 89 | . 90 88 Engine 11 | . 11 14 Treads 11 | . 11 13 Wheel 13 | . 14 12 Device 5 | . 3 10 Storage 14 | . 14 14 Protection 5 | . 7 . Ballistic Gun 19 | . 21 14 Ballistic Cannon 6 | . 6 8 Peak Build Rating 8 | 7 8 8 Average Rating 6 | 5 6 7 On Entrance 4 | . 7 5 Naked Turns . | . . . Heaviest Build 31 | 12 30 31 Greatest Support 40 | 40 20 20 Greatest Overweight (x) 7 | 2 7 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 9 | 3 9 8 Average Carried 7 | 1 7 6 Final Capacity 15 | 8 15 15 Final Carried 9 | 3 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 645 | 296 221 128 Remotely 246 | 188 58 . Salvage Created 444 | 96 258 90 Parts 27 | 2 19 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 12 | . . 12 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . 8 3 Guns 11 | . 8 3 Classes Destroyed 4 | 1 2 1 Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 7 | . 5 2 Subdweller 1 | . . 1 Best Kill Streak 2 | 1 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 123 | . 79 44 Missed 31 | . 19 12 Hits 92 | . 60 32 Projectile 92 | . 60 32 Critical Strikes 5 | . 2 3 Damage Taken 1187 | . 740 447 Core 264 | . 146 118 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 81 | 6 48 27 Largest 2 | 2 2 2 Hottest 50 | 40 50 50 Shots Fired 143 | 12 92 39 Gun 125 | 12 86 27 Cannon 18 | . 6 12 Launcher . | . . . Special . | . . . Kinetic 143 | 12 92 39 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 4 7 10 Robot Miss Streak 5 | 2 5 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 81 | 8 43 30 Core Hits 28 | 2 16 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 881 | 85 466 330 Guns 677 | 85 403 189 Cannons 160 | . 19 141 Explosions 44 | . 44 . Melee . | . . . Ramming . | . . . Kinetic 837 | 85 422 330 Thermal . | . . . Explosive 44 | . 44 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 59 | . 59 . Projectiles . | . . . Explosions 59 | . 59 . Melee . | . . . Knockbacks 2 | . 1 1 Impact . | . . . Kinetic 2 | . 1 1 Secondary . | . . . Self-Inflicted Damage 181 | . 181 . Shots 2 | . 2 . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 32 | . 32 14 Average Temperature 9 | . 8 11 Received Heat Transfer 399 | . 153 246 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 5 50 . Initial . | . . . Average 10 | . 11 . Influence Increases 318 | 5 263 50 Destroy 0b10 Robot/C 200 | . 160 40 Destroy 0b10 Robot/NC 5 | 5 . . Destroy Leader 30 | . 20 10 Disable Machine 30 | . 30 . Destroy Structure 38 | . 38 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 318 | 5 263 50 Time Decay 273 | 5 218 50 Lost Part 45 | . 45 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 20 4 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . . 5 Successful 5 | . . 5 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . . 5 Record 5 | . . 5 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 272 | . . 272 Optics 272 | . . 272 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1423 | 115 964 344 Spaces Moved 643 | 79 420 144 Core 73 | 22 51 . Treads 286 | 17 185 84 Legs . | . . . Wheels 284 | 40 184 60 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 110 Average Speed 182 | 105 196 185 Slowest Speed 400 | 160 400 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 5 69 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 37 | . 37 . Melee . | . . . Projectile . | . . . AOE 37 | . 37 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 759 | 95 479 185 Wait 6 | . . 6 Move 641 | 78 419 144 Hop . | . . . Pick Up 11 | 3 7 1 Fast Attach 8 | 7 . 1 Attach 5 | . 2 3 Detach . | . . . Swap 3 | 1 2 . Drop 1 | . 1 . Fire 81 | 6 48 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire 2 | . . 2 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 333 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 880 | -10/Materials | Core integrity fell below 50% 910 | -10/Materials | Lost 3 parts (1p1n1u) 944 | -10/Materials | Discovered new exit (range 9) 952 | -10/Materials | Discovered new exit (range 5) 1080 | -10/Materials | Entered Subcaves 1081 | -10/Subcaves | Approached by a straggling Scientist 1087 | -10/Subcaves | Learned Materials emergency access door positions 1170 | -10/Subcaves | Discovered new exit (range 14) 1245 | -10/Subcaves | Visited Clippyterm 1252 | -10/Subcaves | Learned location of Section 7 (-2) 1252 | -10/Subcaves | Learned Research machine intel 1287 | -10/Subcaves | Core integrity fell below 20% 1424 | -10/Subcaves | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01321_ Lgt. Nuclear Core fries itself beyond repair. 01321_ G-34 Mercenary destroyed. 01328_ Acquired 26 matter. 01332_ Acquired 46 matter. 01335_ Acquired 1 matter. 01336_ Heat Sink fries itself beyond repair. 01337_ Ion Engine fries itself beyond repair. 01344_ Subatomizers dissect the Machine Analyzer. 01346_ Acquired 4 matter. 01350_ Acquired 5 matter. 01356_ Acquired Machine Analyzer. 01357_ Acquired 28 matter. 01379_ Attempting to rewire VY-0HS(R). 01379_ VY-0HS(R) is broken beyond repair. 01380_ Attempting to rewire VY-0HS(R). 01380_ VY-0HS(R) is broken beyond repair. 01421_ Lgt. Assault Rifle destroyed. 01422_ Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ????????????????? #??????????????????????????? | | ????????????????? #?????????????????????????? | | ????????????????? #????????????????????????? | | ?????????????????# ?? #????????????????????? | | ?????????????????? #???????????????????? | | ?????????????????? ##?????????????????? | | ?????????????????? ##???????????????? | | ??????????????????? ###??????#??????? | | ??????????????????? ?????? ?????? | | ??????????????????? ????? ??????? | | ???????????????????# #???? ???????? | | ???????????????????# #? #??? ????????? | | ??????????????????## #? ??? ?????????? | | ??????????????????? ?? ### ??????????? | | ???????????????????# #?? # # ???????????? | | ???????????????????# #??? ????????????? | | ???????????????????# ###? ?????????????? | | ???????????????????# Y@#?? ??????????????? | | ???????????????????# #?? ##??????????????? | | ???????????????????# ##??# ##?????????????? | | ????????????######## ##### #?????????????? | | ????????????# & " #??????????????? | | ????????????#"" ##??????????????? | | ????????????# R ### #???????????????? | | ????????????# " << # ## ##?# #??????????????? | | ????????????## ### ####??# #??????????????? | | ?????????????## # ##??#####??????????????? | | ??????????????# ###??? ##?????????????? | | ??????????????# #??? ###???????????? | | ??????????????# # # #?? ##??????????? | | ??????????????####### ######?# #??????????? | | ???????????????### ###???# #??????????? | | ??????????????## ##?# #??????????? | | ??????????????# ## #????????????? | | ??????????????# ##???????????? | | ??????????????# ### ##????#?????? | | ??????????????# ### ## #?? #?????? | | ??????????????## ## ### ## #??????? | | ???????????????## ## #### #??????? | | ????????#####?### #### ##### ? #??????? | | ????????#"""### ## # ## #????????????? | | ????????#"" ## ## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionLightpackBay Manual? 0 Play Time 00:07:45 Cumulative 81.3 hours Start 2025.06.20 @ 05:58:48 End 2025.06.20 @ 06:04:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fd50c984-ff79-4911-90b6-ab1989ef71fc