Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.25 @ 15:20:52 Player: Jefffff Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (183) 915 Value Destroyed (5367) 5367 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (814) 814 TOTAL SCORE: 9216 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 71 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -71 Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 152/160 System Corruption 0% Temperature Cool (-79) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Cryofiber Web Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Laser Enhanced Autogun > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Machine Analyzer Machine Analyzer Improved Signal Interpreter Improved Terrain Scan Processor Transport Network Coupler Improved Targeting Computer Power Shielding Improved Power Shielding Improved Power Shielding Utility Shielding Light Armor Plating Hardlight Generator Particle Gun Light Assault Rifle Rocket Launcher Improved Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Signal Interpreter Core Shielding > --- WEAPON ----------- Heavy Laser Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Machine Analyzer Machine Analyzer Improved Signal Interpreter Improved Terrain Scan Processor Transport Network Coupler Improved Targeting Computer Power Shielding Improved Power Shielding Improved Power Shielding Utility Shielding Light Armor Plating Hardlight Generator Particle Gun Light Assault Rifle Rocket Launcher Improved Grenade Launcher Great Axe [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Improved Light Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 114 | 6 14 29 4 50 11 Power 21 | 1 2 2 . 10 6 Engine 9 | 1 2 2 . 4 . Core 12 | . . . . 6 6 Reactor . | . . . . . . Propulsion 25 | 2 4 5 4 10 . Treads . | . . . . . . Leg 9 | . . . . 9 . Wheel 16 | 2 4 5 4 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 36 | 1 6 9 . 18 2 Device 22 | . 3 7 . 10 2 Storage 5 | 1 2 1 . 1 . Processor 3 | . . 1 . 2 . Hackware . | . . . . . . Protection 6 | . 1 . . 5 . Artifact . | . . . . . . Weapon 32 | 2 2 13 . 12 3 Energy Gun 5 | . . 1 . 1 3 Energy Cannon 5 | . . 4 . 1 . Ballistic Gun 10 | 2 2 . . 6 . Ballistic Cannon 7 | . . 7 . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon 3 | . . 1 . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 . 2 . Parts Lost 20 | . 1 2 1 14 2 Power 3 | . 1 . . 2 . Propulsion 5 | . . 1 1 3 . Utility 7 | . . . . 6 1 Weapon 5 | . . 1 . 3 1 Highest Loss Streak 7 | . 1 1 1 7 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 98 99 99 99 98 Engine 7 | . 13 11 11 3 . Core 2 | . . . . 5 9 Leg 7 | . . . . 16 18 Wheel 13 | . 27 21 21 . . Device 21 | . 13 21 22 25 18 Storage 10 | . 14 10 11 9 9 Processor 10 | . . 11 11 11 18 Protection 3 | . . . . 7 9 Energy Gun 1 | . . . . 2 8 Energy Cannon 3 | . . 8 . 4 . Ballistic Gun 7 | . 27 1 . 7 9 Ballistic Cannon 7 | . . 11 22 1 . Naked Turns . | . . . . . . Heaviest Build 95 | 11 50 59 59 95 95 Greatest Support 36 | 20 32 32 28 36 36 Greatest Overweight (x) 6 | . 1 4 2 6 2 Average Overweight (x) 1 | . . 1 2 1 2 Largest Inventory Capacity 25 | 8 20 20 20 25 25 Average Capacity 19 | 7 16 19 20 20 25 Most Carried 25 | 8 16 20 20 22 25 Average Carried 19 | 4 14 19 19 19 23 Final Capacity 25 | 8 20 20 20 25 25 Final Carried 25 | 8 16 20 20 22 25 Class Distribution -------------------- 75% | Mutant 11% | Scavenger-Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 3902 | 352 501 913 686 1103 347 Remotely . | . . . . . . Salvage Created 6483 | 138 788 1953 585 2367 652 Parts 383 | 9 46 121 46 117 44 Haulers Intercepted 12 | . 2 6 . 4 . Recyclers Shooed 4 | . 1 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 130 | . 9 33 25 41 22 Guns 54 | . 9 . . 26 19 Cannons 69 | . . 32 25 12 . AOE 4 | . . . . 1 3 Classes Destroyed 15 | 3 4 4 1 2 1 Worker 8 | 2 2 3 . 1 . Builder 4 | . . 1 2 1 . Tunneler 6 | 2 . . 3 1 . Hauler 12 | . 2 6 . 4 . Recycler 12 | 1 4 5 . 2 . Mechanic 1 | . . . . 1 . Operator 3 | . . 2 . 1 . Watcher 12 | . 3 5 . 4 . Swarmer 28 | . 3 5 8 3 9 Cutter 3 | . . . . . 3 Grunt 76 | . 6 17 16 27 10 Brawler 1 | . . 1 . . . Duelist 1 | . . . . 1 . Sentry 20 | . . 10 . 10 . Assembled 1 | . . . 1 . . Best Kill Streak 10 | 3 4 10 6 9 3 Combat Bots Only 7 | . 3 5 5 7 3 Max Kills in Single Turn 3 | 1 2 2 1 2 3 Gunslinging 1 | . 1 . . . 1 Exploded 3 | . . . . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 625 | . 42 81 80 330 92 Missed 171 | . 16 22 24 80 29 Damage Taken 4897 | . 258 720 399 2830 690 Core 770 | . 63 88 64 411 144 Absorbed by Shields 172 | . . . . 172 . Redirected to Shielding 144 | . . . . 119 25 Ignored by Resistances 1469 | . 77 212 128 850 202 Regen/Repaired (Parts) 484 | . 80 373 . 31 . Core Remaining (%) 78 | 100 74 . 62 . . Volleys Fired 490 | 23 48 93 77 184 65 Largest 2 | 2 2 2 2 2 2 Hottest 107 | 40 40 107 78 107 94 Shots Fired 910 | 46 96 186 153 307 122 Gun 470 | 46 96 . . 206 122 Cannon 438 | . . 186 153 99 . Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 642 | 46 96 122 153 163 62 Thermal 243 | . . 64 . 142 37 Explosive 2 | . . . . 2 . Electromagnetic 23 | . . . . . 23 Robot Hit Streak 27 | 22 16 20 27 25 14 Robot Miss Streak 8 | 1 2 3 3 8 3 Penetration Max . | . . . . . . Secondary Targets 12 | . 3 . . 4 5 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 605 | 38 65 119 80 235 68 Core Hits 268 | 8 36 55 32 103 34 Critical Kills 3 | . . 1 . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . . 6 2 4 . Burn 2 | . . . . 2 . Meltdown 3 | . . 1 . 2 . Blast 7 | . . 5 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11779 | 366 713 2623 1722 4725 1630 Guns 5269 | 366 713 . . 2944 1246 Cannons 5998 | . . 2623 1722 1653 . Explosions 512 | . . . . 128 384 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 7605 | 366 713 1677 1722 2441 686 Thermal 3408 | . . 946 . 2156 306 Explosive 490 | . . . . 128 362 Electromagnetic 276 | . . . . . 276 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 . . Average Corruption 1 | . . 1 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . 4 17 . . Message Errors 6 | . . 2 4 . . Matter Fused 3 | . . . 3 . . Heat Flow Errors 2 | . . 1 1 . . Energy Discharges 4 | . . 1 3 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 2 | . . . 2 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 88 | . . 55 11 12 10 Projectiles 73 | . . 55 11 7 . Explosions 15 | . . . . 5 10 Melee . | . . . . . . Knockbacks 26 | . . 7 19 . . Impact . | . . . . . . Kinetic 23 | . . 7 16 . . Secondary 3 | . . . 3 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 224 | . 22 224 72 159 . Average Temperature 29 | . 10 44 50 28 . Received Heat Transfer 2808 | . 156 303 150 1827 372 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 1 . 2 . Combat Hostiles 3 | . . 1 . 2 . Parts Melted 19 | . . 5 1 13 . Heat Transferred 6673 | . . 1702 . 4329 642 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 877 | 25 208 455 245 275 877 Initial 37 | . 13 . 1 30 37 Average 129 | 9 46 182 65 80 372 Maximum Alert Level 3 | . 1 2 1 1 3 Low Security (%) 77 | 100 99 50 95 98 20 Level 1 15 | . . 38 4 1 35 Level 2 7 | . . 11 . . 39 Level 3 . | . . . . . 4 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 3 . 7 . Investigation 5 | . 1 2 . 2 . Extermination . | . . . . . . Reinforcement 5 | . . 1 . 4 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 7 | . . 3 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 173 | . 15 49 31 52 26 Peak Tracking Total 7 | . 3 5 4 7 3 Tactical Retreats 8 | . 1 3 1 1 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 8 | . 1 4 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 12 | . . 1 1 4 6 Max in Single Turn 3 | . . 1 1 1 3 Garrison Relay 2 | . . . . . 2 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 34 | . 8 14 . 11 1 Terminals 23 | . 7 10 . 5 1 Fabricators . | . . . . . . Repair Stations 5 | . 1 2 . 2 . Recycling Units 1 | . . . . 1 . Scanalyzers 4 | . . 2 . 2 . Garrison Access 1 | . . . . 1 . Total Hacks 137 | . 32 60 . 42 3 Successful 90 | . 13 44 . 32 1 Failed 46 | . 19 15 . 10 2 Catastrophic 12 | . 5 3 . 3 1 Database Lockouts 1 | . . 1 . . . Manual 88 | . 27 45 . 15 1 Terminals 88 | . 28 43 . 14 3 Fabricators . | . . . . . . Repair Stations 16 | . 4 8 . 4 . Recycling Units 3 | . . . . 3 . Scanalyzers 29 | . . 9 . 20 . Garrison Access 1 | . . . . 1 . Terminal Hacks 19 | . 3 14 . 1 1 Part Schematic 6 | . . 6 . . . Robot Schematic 1 | . . 1 . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Level Access Points 2 | . 1 1 . . . Branch Access Points 4 | . 2 1 . 1 . Emergency Access Points 1 | . . 1 . . . Machine Index 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Patrol Navigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 16 | . 4 8 . 4 . Scan Component 8 | . 2 4 . 2 . Repair 8 | . 2 4 . 2 . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 29 | . . 9 . 20 . Insert Component 14 | . . 5 . 9 . Analyze 15 | . . 4 . 11 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 24 | . 6 13 . 5 . Terminals 23 | . 6 13 . 4 . Track 2 | . . 2 . . . Assimilate 1 | . . 1 . . . Botnet 20 | . 6 10 . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Tunnel 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 31 | . 8 12 . 10 1 Full Trace Events 6 | . 4 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . 1 . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . . 9 . 8 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 8 | . 2 4 . 2 . Time 256 | . 64 135 . 57 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed 12 | . . 4 . 8 . Part Schematics Acquired 11 | . . 3 . 8 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . . 8 Machine Destruction 8 | . . . . . 8 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 1 . Highest-Rated Group 43 | . . . 43 12 . Highest-Rated Ally 31 | . . . 31 12 . Total Orders . | . . . . . . Ally Attacks 13 | . . . 13 . . Total Damage 216 | . . . 216 . . Kills 5 | . . . 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 12060 | 164 1710 3150 1990 3787 1259 Spaces Moved 6242 | 105 1387 2016 1011 1314 409 Core 15 | 15 . . . . . Treads . | . . . . . . Legs 1640 | . . . . 1231 409 Wheels 4587 | 90 1387 2016 1011 83 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 115 115 260 Average Speed 145 | 75 102 122 119 218 260 Slowest Speed 400 | 80 115 150 125 400 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 73 | 4 98 99 101 84 55 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 6 | . . . 6 . . Terrain Destroyed 101 | . . 3 16 12 70 Melee . | . . . . . . Projectile 19 | . . 3 16 . . AOE 82 | . . . . 12 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 8402 | 147 1593 2534 1640 1975 513 Wait 1303 | . 109 304 543 340 7 Move 6237 | 104 1386 2015 1010 1313 409 Hop . | . . . . . . Pick Up 136 | 14 18 52 2 44 6 Fast Attach 29 | . 6 14 1 7 1 Attach 34 | 6 . 6 1 20 1 Detach 1 | . . . . 1 . Swap 52 | . 8 10 2 23 9 Drop 115 | . 18 40 4 43 10 Fire 490 | 23 48 93 77 184 65 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 15) 566 | -10/Materials | Discovered new exit (range 15) 689 | -10/Materials | Repaired Imp. Terrain Scanner 715 | -10/Materials | Repaired Assault Rifle 816 | -10/Materials | Discovered new exit (range 12) 834 | -10/Materials | Identified exit to Mines 988 | -10/Materials | Build established: Scavenger-Mutant 1346 | -10/Materials | Discovered new exit (range 16) 1500 | -10/Materials | Build established: Mutant 1744 | -10/Materials | Identified exit to Materials 1875 | -10/Materials | Entered another Materials area 1875 | -9/Materials | Evolved 2 slots: Utility x2 2048 | -9/Materials | Discovered new exit (range 8) 2080 | -9/Materials | Identified exit to Mines 2187 | -9/Materials | Build established: Scavenger-Mutant 2925 | -9/Materials | Build established: Mutant 2962 | -9/Materials | Repaired Sensor Array 2995 | -9/Materials | Repaired Imp. Light Cannon 3023 | -9/Materials | Repaired Hcp. Storage Unit 3217 | -9/Materials | Discovered new exit (range 4) 3452 | -9/Materials | Discovered new exit (range 9) 3567 | -9/Materials | Discovered new exit (range 16) 3723 | -9/Materials | Repaired Adv. Beam Cannon 3785 | -9/Materials | Identified exit to Materials 4203 | -9/Materials | Central database locked down 5025 | -9/Materials | Entered Mines 5044 | -9/Mines | Met a Derelict bent on vengeance 5272 | -9/Mines | Learned location of 1 exit from Materials 5290 | -9/Mines | Excavation squad dispatched 5290 | -9/Mines | A large section of the Mines collapsed 5540 | -9/Mines | Excavation squad dispatched 5579 | -9/Mines | Found a hidden stash of uninstalled traps 5790 | -9/Mines | Excavation squad dispatched 6040 | -9/Mines | Excavation squad dispatched 6290 | -9/Mines | Excavation squad dispatched 6340 | -9/Mines | Discovered exit to Materials (range 10) 6601 | -9/Mines | Discovered exit to Materials (range 12) 7015 | -9/Mines | Entered Materials 7015 | -8/Materials | Accompanied by 1 ally 7015 | -8/Materials | Evolved 2 slots: Utility x2 7016 | -8/Materials | Identified exit to Factory 7500 | -8/Materials | Build established: Skirmisher 7940 | -8/Materials | Discovered exit to Factory (range 16) 8810 | -8/Materials | Build established: Mutant 9464 | -8/Materials | Discovered exit to Factory (range 6) 9594 | -8/Materials | Repaired Imp. Sensor Array 9794 | -8/Materials | Core integrity fell below 50% 9824 | -8/Materials | Destroyed 7 combat bots 9830 | -8/Materials | Lost 7 parts (1p1n4u1w) 10044 | -8/Materials | Repaired Hardlight Generator 10729 | -8/Materials | Garrison activated, responded to threat 10790 | -8/Materials | Identified exit to Garrison 10802 | -8/Materials | Entered Garrison 10994 | -8/Garrison | Triggered checkpoint 11016 | -8/Garrison | Triggered checkpoint 11030 | -8/Garrison | Core integrity fell below 20% 11320 | -8/Garrison | Triggered checkpoint 11354 | -8/Garrison | Garrison Relay disabled 11393 | -8/Garrison | Installed Relay Interface Framework 11501 | -8/Garrison | Triggered checkpoint 11686 | -8/Garrison | Triggered checkpoint 11848 | -8/Garrison | Phase Generator disabled 11913 | -8/Garrison | Discovered exit to Factory (range 9) 11994 | -8/Garrison | Triggered checkpoint 12040 | -8/Garrison | Spotted B-75 Beast 12050 | -8/Garrison | Garrison Relay disabled 12061 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- alarm sounds. 12002_ ALERT: Garrison interior compromised. 12004_ G-47 Trooper destroyed. 12004_ Switching to secondary target: G-47 Trooper. 12009_ G-47 Trooper destroyed. 12017_ Acquired 43 matter. 12022_ Acquired 5 matter. 12027_ Dropped Particle Gun. 12027_ Acquired Particle Gun. 12033_ Dropped Lgt. Nuclear Core. 12050_ Garrison Relay disabled. 12050_ Relay Coupler [Brawler] tumbles out of relay unit. 12050_ Relay Coupler [Sentry] tumbles out of relay unit. 12060_ Machine disabled. 12061_ W-25 Informer springs to life. 12061_ B-75 Beast springs to life. 12061_ Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ## ############## ####### ### | | #?????# ##""""## ##?? | | ############### #?????# #??????#^ #??? | | #????????????# ##????# #??????# #??? | | #???????????? ????# #??????# ???? | | ##????????????# ###???# #??????# ???? | | ##?????????????# #?????? #??????# ???? | | ## # ##?????????????# #?????? #??????# ???? | | ## ##################### ####### #??????# ???? | | # ^ #??????# ???? | | # ^ #??????# ???? | | # #??????# ????? | | # < #################### ####### ###????????????? | | # #??????????????????# ###????????????????????? | | #####??????????????????# !%##### #??????????????? | | ???????????????????????# [ = #??????????????? | | ???????????????????????# *[##### #??????????????? | | ???????????????????????# ###????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????????### #??????????????????????? | | ?????????????????????#"# #??????????????????????? | | ?????????????????????#"! #??????????????????????? | | ?????????????????????# ! #??????????????????????? | | ?????????????????????#"! #??????????????????????? | | ?????????????????????#"# @#??????????????????????? | | ?????????????????????###% #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????" ??????????????????????? | | ???????????????????????[ ??????????????????????? | | ???????????????????????/ ??????????????????????? | | ??????????????????????"| B??????????????????????? | | ??????????????????????"* BB?????????????????????? | | ??????????????????????"] ?????????????????????? | | ??????????????????????"! ?????????????????????? | | ??????????????????????" ?????????????????????? | | ??????????????????????"""]w[?????????????????????? | | ??????????????????????""""""?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Power Shielding | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Transport Network Coupler | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Utility Shielding | -8/Materials | Scanalyzed Targeting Computer | -8/Materials | Scanalyzed Field Laser | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Weapon Shielding | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ W-16 Scout | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldPhaseNetwork Manual? 0 Play Time 01:27:08 Cumulative 82.3 hours Start 2024.07.25 @ 12:20:01 End 2024.07.25 @ 15:20:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 119 Rogue 0 Adventurer 119 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 173abde9-76dd-4ac0-a4d2-5f23cd5d31fc