Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.29 @ 01:05:03 Player: Peace Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (697) 697 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2972 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 45/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Lightpack 2.0 > --- WEAPON (2) ------- Assault Rifle Rocket Launcher > --- INVENTORY (24) --- Light Treads Small Storage Unit Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Lightpack 2.0 Experimental Sensor Array > --- WEAPON ----------- Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Light Armor Plating Assault Rifle Rocket Launcher Mace [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor 0b10 Alert Chip Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 24 | . 3 4 6 2 8 1 Power 1 | . . . 1 . . . Engine 1 | . . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | . 2 . 3 . 2 . Treads 5 | . 2 . 3 . . . Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | . 1 1 1 . 4 . Device 1 | . . 1 . . . . Storage 3 | . 1 . . . 2 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 9 | . . 3 1 2 2 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . 1 . . 1 . Ballistic Cannon 2 | . . . 1 1 . . Launcher 4 | . . 2 . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 2 . Parts Lost 8 | . . . . 1 6 1 Power 1 | . . . . . 1 . Propulsion 3 | . . . . 1 2 . Utility 2 | . . . . . 1 1 Weapon 2 | . . . . . 2 . Highest Loss Streak 6 | . . . . 1 6 1 Average Slot Usage (%) 84 | . 81 85 90 88 78 63 Engine 11 | . 14 14 11 11 9 . Treads 23 | . 17 28 28 22 19 . Leg 1 | . 10 . . . 1 22 Device 6 | . . . 11 11 9 . Storage 11 | . 10 14 11 11 10 11 Protection 5 | . . . 6 11 6 8 Energy Gun 5 | . 14 14 1 . . . Ballistic Gun 12 | . 14 13 11 11 10 11 Ballistic Cannon 5 | . . . 9 10 9 . Naked Turns . | . . . . . . . Heaviest Build 22 | 13 13 14 22 22 22 14 Greatest Support 60 | 20 40 40 60 40 40 20 Greatest Overweight (x) 1 | . . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 24 | . 6 6 6 6 24 24 Average Capacity 8 | . 5 6 6 6 12 24 Most Carried 8 | . 6 6 6 6 8 3 Average Carried 5 | . 5 5 5 5 5 3 Final Capacity 24 | 6 6 6 6 6 24 24 Final Carried 6 | 6 5 6 6 6 3 3 Class Distribution -------------------- 86% | Mutant 13% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 706 | 200 . 206 84 216 . . Remotely . | . . . . . . . Salvage Created 829 | . 50 386 84 270 13 26 Parts 57 | . 4 19 7 15 1 11 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 26 | . . 8 1 10 1 6 Guns 12 | . . 6 . 4 1 1 Cannons 5 | . . . 1 4 . . AOE 9 | . . 2 . 2 . 5 Classes Destroyed 8 | . 1 3 1 3 . . Worker 1 | . . . . 1 . . Builder 1 | . . 1 . . . . Tunneler 1 | . . 1 . . . . Hauler 2 | . 1 . 1 . . . Swarmer 11 | . . . . 4 1 6 Grunt 13 | . . 8 . 5 . . Duelist 1 | . . . . 1 . . Sentry 1 | . . . 1 . . . Best Kill Streak 6 | . 1 4 1 4 1 6 Combat Bots Only 6 | . . 3 1 4 1 6 Max Kills in Single Turn 2 | . 1 2 1 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1839 | . . 424 105 413 514 383 Core 552 | . . 84 47 75 105 241 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . 66 . . . . Volleys Fired 99 | . 8 40 9 30 2 10 Largest 2 | . 2 2 2 2 2 2 Hottest 70 | . 60 70 59 59 59 53 Shots Fired 195 | . 16 80 18 60 4 17 Gun 144 | . 16 77 9 30 2 10 Cannon 38 | . . . 9 27 2 . Launcher 13 | . . 3 . 3 . 7 Special . | . . . . . . . Kinetic 134 | . 8 37 18 57 4 10 Thermal . | . . . . . . . Explosive 13 | . . 3 . 3 . 7 Electromagnetic 48 | . 8 40 . . . . Robot Hit Streak 17 | . 4 11 17 14 3 2 Robot Miss Streak 7 | . 2 2 4 3 . 7 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 109 | . 11 47 13 32 3 3 Core Hits 52 | . 2 23 4 15 1 7 Critical Hits 2 | . . . . 2 . . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2325 | . 129 780 231 692 52 441 Guns 924 | . 129 479 65 199 29 23 Cannons 425 | . . . 166 236 23 . Explosions 961 | . . 286 . 257 . 418 Melee . | . . . . . . . Ramming 15 | . . 15 . . . . Kinetic 995 | . 63 191 231 435 52 23 Thermal . | . . . . . . . Explosive 961 | . . 286 . 257 . 418 Electromagnetic 354 | . 66 288 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 45 | . . . . 5 . 40 Projectiles . | . . . . . . . Explosions 45 | . . . . 5 . 40 Melee . | . . . . . . . Knockbacks 5 | . . . 1 4 . . Impact . | . . . . . . . Kinetic 5 | . . . 1 4 . . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . . 38 . . . 23 Shots 2 | . . 1 . . . 1 Rammed 7 | . . 7 . . . . Targets Rammed 7 | . . 7 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 66 | . . 66 5 54 . . Average Temperature 31 | . . 33 3 26 . . Received Heat Transfer 321 | . . 225 18 78 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 320 | . 7 155 92 320 . 153 Initial 35 | . . 2 9 35 . . Average 77 | . 1 39 53 180 . 22 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 92 | . 100 100 100 71 . 100 Level 1 7 | . . . . 28 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | . . 11 8 14 4 6 Peak Tracking Total 7 | . . 5 7 4 4 4 Tactical Retreats 6 | . . 2 . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 2 | . . . . 1 1 . Max in Single Turn 1 | . . . . 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 3 | . . . 3 . . . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . . . 7 . . . Successful 4 | . . . 4 . . . Failed 3 | . . . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . . 4 . 1 . Terminals 7 | . . . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 3 . . . Record 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Assimilate 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 2662 | . 135 936 363 582 515 131 Spaces Moved 1431 | 1 75 459 201 295 320 80 Core 10 | . . . . . 10 . Treads 1266 | . 33 459 201 295 278 . Legs 155 | 1 42 . . . 32 80 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 120 160 160 160 100 120 Average Speed 155 | 120 137 160 160 160 154 120 Slowest Speed 160 | 120 160 160 160 160 160 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 40 | 1 18 90 19 75 60 18 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 20 | . . . . . . 20 Terrain Destroyed 106 | . . 13 1 39 . 53 Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 105 | . . 13 . 39 . 53 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 1678 | . 91 577 224 345 340 101 Wait 89 | . . 62 2 17 . 8 Move 1425 | . 74 458 200 294 319 80 Hop . | . . . . . . . Pick Up 14 | . 3 3 2 1 4 1 Fast Attach 12 | . 1 2 6 . 3 . Attach 6 | . . 1 . . 5 . Detach 1 | . . . . . 1 . Swap 6 | . 2 1 . 2 . 1 Drop 19 | . 3 3 5 1 6 1 Fire 99 | . 8 40 9 30 2 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . . 7 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 16) 136 | -10/Materials | Entered Mines 207 | -10/Mines | Met a Derelict bent on vengeance 311 | -10/Mines | Build established: Mutant 341 | -10/Mines | Discovered new exit (range 9) 569 | -10/Mines | Excavation squad dispatched 569 | -10/Mines | A large section of the Mines collapsed 819 | -10/Mines | Excavation squad dispatched 959 | -10/Mines | Identified exit to Materials 1009 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1012 | -10/Mines | Found Prototype Device 1012 | -10/Mines | Identified Exp. Sensor Array 1072 | -10/Mines | Entered Materials 1072 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1417 | -9/Materials | Discovered new exit (range 12) 1435 | -9/Materials | Entered Mines 1608 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1621 | -9/Mines | Discovered new exit (range 5) 1905 | -9/Mines | Discovered new exit (range 13) 1922 | -9/Mines | Learned location of Storage (-9) 1984 | -9/Mines | Learned Materials machine intel 2011 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2011 | -9/Mines | Discovered new exit (range 5) 2017 | -9/Mines | Entered Exiles 2056 | -9/Exiles | Met 8R-AWN 2083 | -9/Exiles | Met EX-HEX 2139 | -9/Exiles | Met EX-BIN 2243 | -9/Exiles | Aligned with FarCom system 2245 | -9/Exiles | Given EX-Vault access code 2289 | -9/Exiles | Opened EX-Vault 2308 | -9/Exiles | Found Prototype Storage 2308 | -9/Exiles | Identified Lightpack 2.0 2316 | -9/Exiles | Found Prototype Processor 2316 | -9/Exiles | Identified 0b10 Alert Chip 2362 | -9/Exiles | Exiles lab attacked by MAIN.C 2463 | -9/Exiles | Core integrity fell below 50% 2511 | -9/Exiles | Lost 6 parts (1p2n1u2w) 2518 | -9/Exiles | Discovered new exit (range 10) 2532 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2532 | -9/Exiles | Entered Mines 2591 | -8/Mines | Build established: Hauler-Mutant 2635 | -8/Mines | Discovered new exit (range 13) 2664 | -8/Mines | Crushed by falling debris 2664 | -8/Mines | Smashed by cave-in Last Messages --------------- 02530_ 8R-AWN exits level. LOCATION=UNKNOWN GOAL=ESCAPE 02532_ Receiving FarCom transmissions... 02533_ ZX-C33: "That was close. Too bad in all the rush we got split up from the others." 02548_ ZX-C33: "Oh no, it's like what happened to the Exiles when they were wandering homeless, only there's no Warlord to save us!" 02626_ Dropped Rocket Launcher. 02626_ Acquired Rocket Launcher. 02635_ EXIT=FOUND 02636_ Lgt. Armor Plating destroyed. 02638_ S-10 Pest destroyed. 02638_ Destroyed Flight Unit. 02638_ Destroyed Lgt. Ion Engine. 02644_ The unstable cave ceiling collapses. 02644_ S-10 Pest destroyed. 02663_ Destroyed Lgt. Ion Engine. 02664_ The unstable cave ceiling collapses. 02664_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ????????????????????????? ????????????? | | ????????????????????????? ?????????????? | | ????????????????????????? ?????????????? | | ?????????????????????????# ????????????????? | | ???????????????????####### #???????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #### #????????????????????? | | ???????????????????# #??# #????????????????????? | | ???????????????????# #??####????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ?????????####??????# #??????????????????????????? | | ????????## ######## #??????????????????????????? | | ????????# ## ##????#####????????????????? | | ????????# ###? ? #?????????????? | | ????????# """ # ## #?????????????? | | ????????## """ # """ #?????????????? | | ?????????## """ # """ #?????????????? | | ??????????## """ ### ??????????? | | ???????????# [%=*??????????? | | ???????????# z #?????????????? | | ???????????## #?????????????? | | ????????????## ## r*[< #?????????????? | | ?????????????## ## @ [ #?s???????????? | | ??????????????## ## * #?????????????? | | ???????????????# ### ## ###?????????????? | | ???????????????## ##?###? [r* #???????????????? | | ????????????????####??????## ##???????????????? | | ????????????????????????????## ##????????????????? | | ?????????????????????????????? #?????????????????? | | ??????????????????????????????? ?????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticAluminumNanovents Manual? 0 Play Time 00:32:54 Cumulative 49.7 hours Start 2021.08.29 @ 00:26:20 End 2021.08.29 @ 01:05:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04c1558a-9686-4b75-bda8-5c6783d78d65