Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.15 @ 12:55:22 Player: muxecoid Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (191) 955 Value Destroyed (8488) 8488 Prototype IDs (50) 1000 Alien Tech Used (3) 600 Bonus (3429) 3429 TOTAL SCORE: 23772 Bonus ------- High Alert Combat Kills 876 Follower Combat Kills 850 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Friendly Fire -197 Cogmind --------- Core Integrity 0/1300 Matter 224/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Experimental Optical Array Experimental Signal Interpreter Experimental Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Reaction Control System Improved Proton Missile Launcher Micro-nuke Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Assembled Alloy Leg Nuclear Pulse Thruster > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- High-powered Shock Rifle Proton Missile Launcher > --- INVENTORY -------- Xenon Bombardment Thruster Improved Core Shielding Heavy Rocket Launcher [Rating: 119] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Experimental Melee Analysis Suite Hackware Hacking Suite Protection Improved Core Shielding Weapon Flak Gun Energy Gun Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Flak Gun Launcher Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Qua Sec Slots Evolved 14 | . . 2 . . 4 . . . . 2 . . . . . 2 . . . . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . 2 . . 4 . . . . 2 . . . . . 2 . . . . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 309 | 6 4 2 13 . 27 14 . 2 19 55 10 12 1 31 4 3 . 10 3 1 7 4 9 . 22 6 14 17 13 Power 24 | 1 1 . 1 . 2 1 . . 1 2 2 1 . 4 1 . . 1 . 1 2 . . . . 1 . 1 1 Engine 10 | 1 1 . 1 . 2 . . . 1 2 1 . . 1 . . . . . . . . . . . . . . . Core 8 | . . . . . . 1 . . . . . . . . 1 . . 1 . 1 1 . . . . 1 . 1 1 Reactor 6 | . . . . . . . . . . . 1 1 . 3 . . . . . . 1 . . . . . . . . Propulsion 65 | 2 . . 5 . 3 2 . . 3 7 . . . 5 . . . 4 . . 2 4 1 . 8 . 5 8 6 Treads 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 19 | 2 . . 4 . 3 1 . . 2 5 . . . 2 . . . . . . . . . . . . . . . Hover 4 | . . . 1 . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Flight 40 | . . . . . . . . . . . . . . 2 . . . 4 . . 2 4 1 . 8 . 5 8 6 Utility 94 | 1 2 2 1 . 13 3 . . 4 12 1 3 1 11 1 1 . 3 2 . 1 . 7 . 9 3 6 6 1 Device 17 | . . . . . 1 3 . . 1 3 . 1 1 2 . . . . . . . . . . 2 1 1 1 . Storage 14 | 1 2 1 . . . . . . 1 2 . . . 3 . . . . . . . . 2 . . . 2 . . Processor 13 | . . . . . 2 . . . . 3 . . . . 1 . . 1 . . . . 1 . 3 . 1 . 1 Hackware 14 | . . . . . . . . . . 2 . . . . . 1 . 1 1 . . . 3 . 1 1 1 3 . Protection 36 | . . 1 1 . 10 . . . 2 2 1 2 . 6 . . . 1 1 . 1 . 1 . 3 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 126 | 2 1 . 6 . 9 8 . 2 11 34 7 8 . 11 2 2 . 2 1 . 2 . 1 . 5 2 3 2 5 Energy Gun 46 | 1 . . 5 . 3 4 . 1 5 14 3 4 . 6 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 1 1 . . . 4 1 . 1 1 6 1 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 30 | . . . 1 . 1 3 . . 5 1 3 2 . 3 2 2 . 2 . . . . . . 2 1 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . 1 . . . . 11 . . . 1 . . . . 1 . 2 . . . . . . . . Piercing Weapon 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 2 2 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . . . . 1 . . . 8 . . . 1 . . 4 . 1 . . 1 . 1 . Parts Lost 117 | . 1 . 5 . 12 6 2 . 3 18 1 3 . 6 3 2 . 6 . 3 . 4 . . 8 5 7 10 12 Power 9 | . . . . . 2 1 . . . . . 1 . . 1 . . . . 1 . 1 . . . 1 . . 1 Propulsion 31 | . . . 3 . 2 2 . . . 4 . . . . . . . 1 . . . 3 . . 3 1 3 3 6 Utility 46 | . . . . . 3 2 2 . 2 3 . 1 . 4 2 1 . 4 . 2 . . . . 4 1 4 6 5 Weapon 31 | . 1 . 2 . 5 1 . . 1 11 1 1 . 2 . 1 . 1 . . . . . . 1 2 . 1 . Highest Loss Streak 12 | . 1 . 4 . 4 3 2 . 1 7 1 1 . 2 3 1 . 4 . 3 . 4 . . 5 5 2 6 12 Average Slot Usage (%) 88 | . 86 97 98 100 93 90 99 70 93 92 85 85 86 91 87 76 76 79 64 68 58 64 73 84 85 93 79 81 66 Engine 2 | . 14 11 10 11 7 1 . . 4 6 4 2 . 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . 5 7 7 2 . . . . . 1 5 5 5 5 5 4 1 . . . 4 . 2 3 Reactor 1 | . . . . . . . . . . . 1 3 6 4 3 . . . . . . . . . . . . . . Wheel 5 | . 28 22 21 22 13 7 7 7 8 5 6 6 6 5 . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 13 11 11 9 5 5 5 10 7 5 5 5 8 6 4 Device 10 | . . . . . . 13 22 15 12 12 13 8 6 11 33 23 23 22 17 16 11 11 10 10 9 14 8 7 2 Storage 19 | . 15 33 33 33 23 23 23 23 29 23 20 20 20 23 20 17 17 13 5 5 5 5 9 10 10 10 13 14 11 Processor 8 | . . . . . 3 7 7 7 7 13 6 6 6 5 . 5 5 8 11 11 11 11 13 15 17 15 14 15 11 Hackware 8 | . . . . . . . . . . 6 7 6 6 5 . . . 2 8 11 11 11 20 26 26 26 26 25 24 Protection 9 | . . 8 10 11 28 10 6 . 5 4 11 17 20 17 6 5 5 6 5 4 2 5 5 5 5 5 2 3 2 Energy Gun 4 | . 7 . 8 22 8 12 15 . 8 6 5 4 . 5 . . . . . . . . . . . . . . . Ballistic Gun 3 | . 21 22 12 . 4 1 . . 4 3 5 6 13 2 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 2 . . . . 6 5 5 5 2 5 3 5 5 5 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 5 6 9 2 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 13 41 54 55 50 68 69 64 55 62 76 74 80 72 75 40 35 28 35 20 20 19 19 26 26 38 40 27 32 30 Greatest Support 48 | 32 32 32 32 20 20 20 10 10 26 33 28 28 28 48 35 35 35 40 40 40 43 43 43 43 43 45 36 35 35 Greatest Overweight (x) 18 | . 1 1 2 2 6 18 6 5 6 5 2 2 2 2 1 . . . . . . . . . 1 . 1 . 1 Average Overweight (x) 1 | . . 1 1 2 2 5 5 4 4 1 2 2 2 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 16 20 20 20 20 20 20 20 20 24 18 18 18 18 8 8 8 8 8 8 8 8 12 12 12 12 12 12 12 Average Capacity 16 | 5 7 20 20 20 20 20 20 20 20 20 18 18 18 16 8 8 8 8 8 8 8 8 11 12 12 12 12 12 10 Most Carried 21 | 2 8 16 20 20 20 20 19 20 20 21 18 18 18 18 5 6 7 8 8 8 8 8 12 12 12 12 12 12 12 Average Carried 14 | . 4 10 19 19 17 17 18 19 19 18 17 17 17 16 4 5 6 7 7 7 7 5 9 11 11 11 10 9 9 Final Capacity 20 | 6 16 20 20 20 20 20 20 20 20 18 18 18 18 8 8 8 8 8 8 8 8 8 12 12 12 12 12 12 4 Final Carried 20 | 2 8 16 20 20 20 18 19 19 19 18 18 17 18 5 5 5 7 8 8 7 8 4 11 12 12 12 9 12 4 Class Distribution -------------------- 29% | Hauler-Mutant 26% | Scavenger-Mutant 22% | Hacker-Mutant 14% | Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Recycling Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Wizard-Sprinter | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -3/Section 7 Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Qua Sec Matter Collected 4597 | 141 55 136 250 . 428 291 144 . 455 448 399 231 36 355 57 24 . . 53 85 . 40 157 89 249 126 126 119 103 Remotely 223 | . . . . . . . . . 223 . . . . . . . . . . . . . . . . . . . . Salvage Created 7879 | . 88 136 457 . 724 407 32 . 206 1316 392 260 . 268 118 82 . 164 . 44 . . 157 . 1155 514 517 789 53 Parts 406 | . 6 8 30 . 41 13 . . 10 64 18 17 . 13 12 4 . 8 . 3 . . 7 . 72 22 13 40 5 Haulers Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Recyclers Shooed 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . 12 . . 32 . 8 5 . . 9 . . . . 3 . . . . . . . . . Prevented 29 | . . . . . . . . . 5 . 12 12 . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Qua Sec Combat Hostiles Destroyed 170 | . 2 3 12 . 13 13 1 . 5 27 10 7 . 5 6 3 . 6 . 2 . . 1 . 25 10 5 11 3 Melee 45 | . . . . . . . . . . 4 . . . . 1 . . . . 2 . . 1 . 15 6 5 11 . Guns 58 | . 2 3 8 . 12 4 1 . 2 20 2 3 . 1 . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . AOE 61 | . . . 4 . . 9 . . 3 1 7 3 . 3 5 3 . 6 . . . . . . 10 4 . . 3 Classes Destroyed 19 | . 1 2 2 . 6 . . . 2 . 1 1 . 3 . . . . . . . . 1 . . . . . . Worker 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . Builder 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Recycler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 2 1 2 . Swarmer 63 | . . . 3 . 2 2 . . . 4 5 3 . . 5 3 . 6 . 2 . . . . 18 5 . 2 3 Grunt 39 | . 2 1 2 . 1 5 . . 1 13 4 3 . . . . . . . . . . . . . 3 1 3 . Brawler 8 | . . 1 1 . 1 3 . . 1 . . . . . . . . . . . . . . . . . . 1 . Duelist 6 | . . . 1 . 1 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . 1 5 . 3 1 . . 1 3 1 . . . . . . . . . . . 1 . . 1 4 . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . 3 . 1 . . 2 . . . . 1 . . . . . . . . . 2 . . 2 . Programmer 14 | . . . . . 2 . . . . 4 . . . . . . . . . . . . . . 5 1 . 2 . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | . 2 2 4 . 5 9 1 . 2 5 4 3 . 2 5 3 . 6 . 1 . . 2 . 11 5 4 4 3 Combat Bots Only 9 | . 2 2 4 . 3 9 1 . 2 5 4 3 . 2 5 3 . 6 . 1 . . 1 . 8 5 4 4 3 Max Kills in Single Turn 4 | . 1 1 3 . 2 3 1 . 2 1 3 3 . 2 2 1 . 2 . 1 . . 1 . 4 4 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 3 . . 2 1 3 3 . 2 2 1 . 2 . . . . . . 4 4 . . 3 Melee 2 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 2 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Qua Sec Damage Taken 17261 | . 117 190 635 . 1616 1046 67 . 617 2644 275 779 . 1329 538 99 . 722 19 290 . 525 289 . 1273 749 997 1167 1278 Core 3879 | . 40 53 88 . 153 127 10 . 28 400 16 11 . 105 98 . . 114 . 113 . 304 120 . 540 250 392 340 577 Absorbed by Shields 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 55 | 100 84 . . 64 . . . . 54 . . . . . 25 . . . . . . 46 . . . 16 . . . Volleys Fired 328 | . 5 11 31 1 65 21 4 . 14 84 14 31 . 21 3 5 . 9 . . . . . . 4 1 2 . 2 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 2 . 2 1 1 . 1 . . . . . . 1 1 1 . 1 Hottest 155 | . 70 40 121 96 105 121 121 . 113 155 108 110 . 146 39 39 . 39 . . . . . . 49 49 49 . 49 Shots Fired 553 | . 9 22 60 2 116 30 11 . 20 160 15 54 . 28 3 5 . 9 . . . . . . 4 1 2 . 2 Gun 471 | . 9 22 58 2 112 22 11 . 16 151 4 50 . 14 . . . . . . . . . . . . . . . Cannon 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Launcher 74 | . . . 2 . 4 8 . . 4 2 11 4 . 13 3 5 . 9 . . . . . . 4 1 2 . 2 Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 196 | . 5 22 37 . 48 6 . . . 48 3 27 . . . . . . . . . . . . . . . . . Thermal 223 | . 4 . 21 2 64 16 11 . 3 93 1 5 . 3 . . . . . . . . . . . . . . . Explosive 39 | . . . 2 . 4 8 . . 4 . 6 2 . . 3 1 . . . . . . . . 4 1 2 . 2 Electromagnetic 95 | . . . . . . . . . 13 19 5 20 . 25 . 4 . 9 . . . . . . . . . . . Robot Hit Streak 22 | . 5 5 20 1 18 6 13 . 11 22 11 15 . 12 . 1 . 3 . . . . . . 2 1 . . . Robot Miss Streak 10 | . 1 3 2 1 10 3 4 . 4 4 2 3 . 2 1 3 . 2 . . . . . . 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 554 | . 7 14 48 1 98 25 8 . 15 148 11 49 . 17 4 1 . 6 . 2 . . 2 . 35 15 17 30 1 Core Hits 415 | . 5 6 22 . 75 27 7 . 19 86 19 21 . 12 9 6 . 10 . 2 . . 2 . 37 14 11 19 6 Critical Hits 17 | . . . . . 1 . . . . 4 . . . 1 . . . . . . . . . . 3 3 1 4 . Critical Kills 9 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 2 1 2 . Critical Parts Destroyed 8 | . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . . 1 1 . 2 . Melee Attacks 399 | . . . . . 1 . . . . 45 . . . . 10 11 . 20 . 13 . 1 43 . 94 45 41 67 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 150 | . . . . . 1 . . . . 45 . . . . 10 11 . 20 . 13 . 1 42 . 7 . . . . Piercing 249 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 87 45 41 67 8 Sneak Attacks 7 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 4 1 . . . Combat Hostiles 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Damage Inflicted 20614 | . 89 165 825 14 1584 1182 132 . 897 3151 718 1076 . 825 622 295 . 440 . 84 . . 193 . 3720 1292 991 1670 649 Guns 6295 | . 89 165 605 14 1525 297 132 . 157 2314 86 713 . 198 . . . . . . . . . . . . . . . Cannons 120 | . . . . . . . . . . 120 . . . . . . . . . . . . . . . . . . . Explosions 7438 | . . . 220 . 59 885 . . 740 176 632 363 . 617 452 295 . 440 . . . . . . 1478 468 . . 613 Melee 6751 | . . . . . . . . . . 541 . . . . 170 . . . . 84 . . 193 . 2242 824 991 1670 36 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2674 | . 39 165 341 . 752 42 . . . 893 54 388 . . . . . . . . . . . . . . . . . Thermal 3593 | . 50 . 264 14 773 255 132 . 203 1295 32 109 . 123 . . . 77 . . . . . . 266 . . . . Explosive 5342 | . . . 220 . 59 885 . . 553 . 366 331 . . 452 183 . . . . . . . . 1212 468 . . 613 Electromagnetic 2254 | . . . . . . . . . 141 422 266 248 . 702 . 112 . 363 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 951 | . . . . . . . . . . 541 . . . . 170 . . . . 84 . . 117 . 39 . . . . Piercing 5800 | . . . . . . . . . . . . . . . . . . . . . . . 76 . 2203 824 991 1670 36 Highest Corruption 11 | . . . . . 7 11 11 11 11 3 1 . . . . . 5 5 5 5 5 5 . . 2 1 . 4 4 Average Corruption 6 | . . . . . 5 9 11 11 11 1 1 . . . . . 5 5 5 5 5 5 . . 1 1 . 4 4 Corruption Purged 5 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . 2 . . . . Effects 181 | . . . . . 23 38 22 4 42 7 2 . . . . . . 16 4 3 2 2 . . 1 2 . 7 6 Message Errors 40 | . . . . . 6 5 4 1 10 2 . . . . . . . 5 1 1 1 1 . . . 2 . 1 . Matter Fused 36 | . . . . . 3 9 5 . 7 1 . . . . . . . 2 1 2 1 1 . . . . . 2 2 Heat Flow Errors 20 | . . . . . 2 6 . . 7 1 . . . . . . . 2 1 . . . . . . . . . 1 Energy Discharges 17 | . . . . . 5 3 3 1 2 1 1 . . . . . . 1 . . . . . . . . . . . Parts Rejected 5 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 2 Data Loss (minor) 15 | . . . . . 1 4 1 . 1 1 1 . . . . . . 2 . . . . . . 1 . . 3 . Data Loss (major) 6 | . . . . . 1 1 2 1 . . . . . . . . . 1 . . . . . . . . . . . Misfires 6 | . . . . . . 2 3 . 1 . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Misdirections 19 | . . . . . . 6 3 1 9 . . . . . . . . . . . . . . . . . . . . Targeting Errors 15 | . . . . . 5 1 1 . 2 1 . . . . . . . 3 . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 465 | . . . 20 . . . . . . 42 8 26 . . 26 . . 8 . . . . . . 179 65 26 65 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 184 | . . . 20 . . . . . . 6 8 26 . . . . . 8 . . . . . . 51 65 . . . Melee 281 | . . . . . . . . . . 36 . . . . 26 . . . . . . . . . 128 . 26 65 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 163 | . . . . . . 26 . . . . 40 . . . 16 . . 9 . . . . . . . . 72 . . Shots 10 | . . . . . . 2 . . . . 3 . . . 2 . . 2 . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 494 | . 84 4 336 27 494 371 197 . 206 197 39 185 . 194 . . . 142 198 . . . . . . . . . 83 Average Temperature 95 | . 46 1 119 14 131 138 94 . 74 65 14 62 . 70 . . . 71 102 . . . . . . . . . 60 Received Heat Transfer 2511 | . 63 72 183 . 228 72 . . 78 612 24 231 . 300 57 9 . 45 . 54 . 105 45 . 18 24 180 81 30 Effects 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 1 2 . . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 6734 | . 148 . 654 37 1548 572 226 . 212 2616 75 250 . 96 . . . 100 . . . . . . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 3 . . . . 1 . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Qua Sec Peak Influence 1134 | . 61 120 404 317 1134 . . . . 261 . . . . . 321 142 344 . . . . 200 28 617 625 481 359 216 Average Influence 301 | . 29 60 212 210 1030 . . . . 89 . . . . . 219 131 217 . . . . 95 28 405 444 326 126 134 Maximum Alert Level 4 | . . . 2 1 4 . . . . 1 . . . . . 1 . 1 . . . . 1 . 2 2 2 1 1 Low Security (%) 48 | 100 100 100 54 30 . . . . . 77 . . . . . 36 100 44 . . . . 96 100 20 . 28 80 86 Level 1 22 | . . . 24 69 . . . . . 22 . . . . . 63 . 55 . . . . 3 . 13 37 22 19 13 Level 2 16 | . . . 21 . . . . . . . . . . . . . . . . . . . . . 65 62 49 . . Level 3 9 | . . . . . 83 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . 4 . 5 . . . . 7 . . . . . 2 . 2 . 1 . . . . 4 2 1 3 5 Investigation 5 | . . . 1 . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . Extermination 11 | . . . . . 1 . . . . 3 . . . . . 1 . 1 . . . . . . 2 1 . 2 . Reinforcement 10 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . 2 . . 1 4 Assault 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Garrison 7 | . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Qua Sec Distress Signals 27 | . 1 . . . 2 . . . 12 1 . . . . . . . . . . . . 1 . 3 1 3 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 421 | . 6 3 12 17 20 15 2 . 13 36 9 7 . 19 14 11 6 31 5 18 . 10 15 . 55 17 23 21 36 Peak Tracking Total 19 | . 4 2 4 7 4 9 3 . 5 6 4 3 . 6 6 5 6 10 5 8 . 10 5 . 10 7 7 4 19 Tactical Retreats 49 | . . . . . 2 . . . . 2 . 1 . . 5 1 . 8 . 6 . 1 5 . 6 . 6 2 4 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Qua Sec Traps Triggered 14 | . . . 3 . 2 . . . 1 3 . . . . . 1 . 1 . . . . 1 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Triggered 5 | . . . . . . 2 . . 1 . 1 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Qua Sec Machines Disabled 27 | . . . . . . 1 . . 1 . . . . 3 . 2 . 1 . . . . 1 . 8 4 1 1 4 Max in Single Turn 7 | . . . . . . 1 . . 1 . . . . 1 . 1 . 1 . . . . 1 . 7 1 1 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Qua Sec Machines Accessed 102 | . 3 1 5 9 4 . . 2 . 8 1 . . . . 9 . 4 . . 6 . 11 . 12 4 6 15 2 Terminals 65 | . 3 . 5 5 3 . . . . 6 . . . . . 6 . 2 . . . . 9 . 9 2 4 10 1 Fabricators 10 | . . . . . . . . . . 1 . . . . . 3 . 1 . . . . . . 2 1 2 . . Repair Stations 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . Recycling Units 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 1 . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . 3 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 331 | . 8 3 11 14 14 . . 14 . 27 1 . . . . 23 . 15 . . 20 . 41 . 43 19 25 49 4 Successful 241 | . 3 2 7 10 12 . . 14 . 18 1 . . . . 7 . 8 . . 20 . 32 . 37 16 15 36 3 Failed 90 | . 5 1 4 4 2 . . . . 9 . . . . . 16 . 7 . . . . 9 . 6 3 10 13 1 Catastrophic 13 | . 2 . . 1 . . . . . 1 . . . . . 4 . 3 . . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 195 | . 6 . 14 10 7 . . . . 19 . . 5 . . 17 . 10 . . . . 25 . 28 11 13 28 2 Terminals 223 | . 8 . 11 10 11 . . . . 21 . . . . . 18 . 11 . . . . 33 . 32 9 16 40 3 Fabricators 36 | . . . . . . . . . . 3 . . . . . 5 . 2 . . . . . . 9 8 9 . . Repair Stations 13 | . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . 2 . 5 . Recycling Units 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . 3 . . . . . . . 3 . . . . . . . 2 . . . . 5 . 2 . . 4 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 103 | . 1 . 2 2 5 . . 14 . 5 1 . . . . 1 . 1 . . 20 . 13 . 11 4 4 18 1 Record 16 | . . . . . 1 . . 6 . . 1 . . . . . . . . . 8 . . . . . . . . Part Schematic 26 | . 1 . . 2 1 . . 5 . 1 . . . . . 1 . . . . 4 . 5 . 1 1 1 3 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 5 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . Fabricator Index 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 4 . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hauler Manifests 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 10 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . 1 . . 4 1 Fabricator Hacks 23 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . 8 4 8 . . Network Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Load Schematic 9 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 3 1 3 . . Build 11 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 3 3 . . Repair Station Hacks 10 | . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . 1 . 4 . Scan Component 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . 2 . Repair 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . 2 . . . . . . . 2 . . . . . . . 2 . . . . 4 . 2 . . 2 1 Insert Component 9 | . . 1 . . . . . . . 1 . . . . . . . 1 . . . . 2 . 1 . . 2 1 Analyze 6 | . . 1 . . . . . . . 1 . . . . . . . 1 . . . . 2 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 90 | . 2 . 5 8 5 . . . . 9 . . . . . 5 . 5 . . . . 12 . 16 7 3 12 1 Terminals 82 | . 2 . 5 4 5 . . . . 9 . . . . . 5 . 5 . . . . 12 . 15 5 3 11 1 Track 30 | . . . 2 1 2 . . . . 2 . . . . . 1 . 1 . . . . 6 . 7 2 1 4 1 Assimilate 14 | . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . 2 . 3 . 2 3 . Botnet 29 | . 2 . 2 3 1 . . . . 5 . . . . . 2 . 2 . . . . 3 . 4 2 . 3 . Operators 9 | . . . 1 . 1 . . . . 1 . . . . . 1 . 1 . . . . 1 . 1 1 . 1 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 3 1 5 3 3 . . . . 8 . . . . . 8 . 3 . . . . 7 . 8 3 5 12 1 Full Trace Events 4 | . . . 1 . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 1 1 . 2 1 . . 5 . 1 . . . . . 1 . 1 . . 4 . 7 . 2 1 1 3 . Parts Built 11 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 3 3 . . Matter 2571 | . . . . . . . . . . 168 . . . . . . . . . . . . . . 783 794 826 . . Time 806 | . . . . . . . . . . 42 . . . . . . . . . . . . . . 380 168 216 . . Total Part Build Rating 59 | . . . . . . . . . . 8 . . . . . . . . . . . . . . 15 18 18 . . Parts Repaired 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . Time 162 | . . . . . 32 . . . . . . . . . . . . . . . . . 56 . . . . 74 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 1 . . . . . . . 1 . . . . . . . 1 . . . . 2 . 1 . . . . Part Schematics Acquired 5 | . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Qua Sec Total Allies 44 | . . . 1 . . 2 . . 2 1 . . 9 . . 1 . 1 . . . . . 20 3 . 2 2 . Largest Group 20 | . . . 1 . . 2 2 2 3 1 1 . 9 9 . 1 1 1 . . . . . 20 4 . 1 2 . Highest-Rated Group 730 | . . . 99 . . 52 52 52 155 94 26 . 350 350 . 26 26 10 . . . . . 730 100 . 44 70 . Highest-Rated Ally 99 | . . . 99 . . 32 32 32 94 94 26 . 94 94 . 26 26 10 . . . . . 46 44 . 44 44 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 210 | . . . . . . 5 1 . 59 8 . . . 115 . . . . . . . . . . 22 . . . . Total Damage 6935 | . . . . . . 121 . . 1717 275 . . . 4426 . . . . . . . . . . 396 . . . . Kills 38 | . . . . . . 3 . . 11 . . . . 22 . . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 1 1 . . . 1 1 1 . 1 . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Qua Sec Turns Passed 14765 | 38 157 132 342 422 931 771 476 112 831 1913 465 709 917 1599 219 263 32 407 87 196 81 77 479 37 1053 571 562 758 128 Spaces Moved 14523 | 28 129 74 193 410 586 455 264 91 550 975 333 486 750 1167 454 541 81 777 204 399 159 192 771 89 1690 723 640 1118 194 Core 28 | 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . 14 . . 9 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6094 | 27 129 74 193 410 586 451 264 91 550 730 333 486 750 1020 . . . . . . . . . . . . . . . Hover 245 | . . . . . . . . . . 245 . . . . . . . . . . . . . . . . . . . Flight 8156 | . . . . . . . . . . . . . . 147 454 541 81 777 204 399 159 192 771 89 1690 709 640 1118 185 Fastest Speed 22 | 50 100 110 100 100 100 110 130 120 110 100 120 120 120 37 37 37 37 37 40 40 40 34 34 40 26 40 22 25 29 Average Speed 74 | 98 101 110 106 100 108 141 139 120 126 135 120 120 120 109 37 37 37 37 40 40 40 36 36 40 39 40 31 36 38 Slowest Speed 950 | 100 110 110 110 100 140 950 140 130 140 360 120 120 120 120 117 37 37 40 40 40 40 40 40 40 120 50 112 40 115 Overloaded Moves 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 32 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . . . . . . . . . 1 2 . 7 . 3 . 2 4 . 9 1 2 12 6 Cave-ins Triggered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 49 | 3 29 9 26 91 16 62 46 69 67 29 56 63 81 75 73 19 84 33 47 64 63 50 34 81 41 46 22 96 21 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 10 | . . . . 4 . . . 1 . . . . 2 . . . . . . . 3 . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 . . . 1 . . . . 1 . . 1 . . . 1 . . 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 . . . . 1 1 1 . . . . . . . . Scrap Searched 26 | . . . . . . 2 1 . 1 . 10 3 3 . 1 . . . 2 2 . 1 . . . . . . . Spaces Dug 272 | . . . . . 1 . . . . 32 . . . . . 11 . 20 . 11 . 1 37 . 49 16 56 34 4 Terrain Destroyed 582 | . . . 14 . 16 42 . . 14 34 46 20 . 17 33 25 . 20 . 11 . 1 37 . 108 40 56 34 14 Melee 236 | . . . . . 1 . . . . 32 . . . . . 11 . 20 . 11 . 1 37 . 49 16 20 34 4 Projectile 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . AOE 343 | . . . 14 . 15 42 . . 14 . 46 20 . 16 33 14 . . . . . . . . 59 24 36 . 10 Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Res Qua Sec Total 17130 | 35 145 102 266 420 758 546 363 94 662 1327 380 554 767 1463 483 579 82 843 208 412 176 194 901 89 1899 921 915 1320 226 Wait 1319 | . . 6 17 8 59 44 95 . 63 89 16 19 15 199 12 19 1 17 . 3 . . 68 . 90 146 216 116 1 Move 14399 | 27 128 73 192 409 585 453 263 90 549 974 332 485 749 1166 451 537 80 763 203 393 158 187 763 88 1671 720 635 1093 182 Hop 47 | . . . . . . . . . . . . . . . 1 2 . 6 . 2 . 2 4 . 9 1 2 12 6 Pick Up 133 | 2 7 10 10 1 14 3 1 . 4 21 4 3 2 11 . 1 1 2 . . 4 . 10 1 5 3 2 8 3 Fast Attach 109 | 6 1 . 4 . 11 3 . 1 4 12 1 1 . 11 2 1 . 4 3 . 5 . 6 . 13 2 6 8 4 Attach 126 | . 1 2 5 . 12 5 . 1 4 22 2 3 1 11 2 2 . 4 . 1 3 4 3 . 8 3 8 9 10 Detach 56 | . . . . . 1 . . 1 . 6 1 1 . 14 2 1 . 3 1 . 1 . 2 . 9 3 3 4 3 Swap 77 | . 2 . 4 . 4 6 . . 11 21 7 8 . 9 . . . 2 . . . . . . 1 2 . . . Drop 89 | . 1 . 3 1 6 1 . 1 4 14 3 3 . 20 . . . 3 1 . 5 . 3 . 7 2 . 4 7 Fire 328 | . 5 11 31 1 65 21 4 . 14 84 14 31 . 21 3 5 . 9 . . . . . . 4 1 2 . 2 Melee 378 | . . . . . 1 . . . . 45 . . . . 10 11 . 20 . 13 . 1 42 . 82 38 41 66 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . 1 . . 8 39 . . . . . . . 10 . . . . . . . . . . . Rewire 10 | . . . . . . 9 . . 1 . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: [*Res] / *Sec) -3/Section 7 History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 10) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Utility x2 275 | -9/Materials | Discovered new exit (range 14) 328 | -9/Materials | Entered Storage 375 | -9/Storage | Found Prototype Processor 404 | -9/Storage | Garrison activated, responded to threat 516 | -9/Storage | Build established: Hauler-Mutant 616 | -9/Storage | Met 01-MTF 626 | -9/Storage | Lost 4 parts (2n2w) 665 | -9/Storage | Used back door to open Recycling access 665 | -9/Storage | Discovered new exit (range 3) 670 | -9/Storage | Entered Recycling 670 | -9/Recycling | Accompanied by 1 ally 675 | -9/Recycling | 01-MTF left 723 | -9/Recycling | Spotter reported a threat 740 | -9/Recycling | Spotter reported a threat 760 | -9/Recycling | Spotter reported a threat 762 | -9/Recycling | Spotter reported a threat 763 | -9/Recycling | Spotter reported a threat 766 | -9/Recycling | Spotter reported a threat 776 | -9/Recycling | Spotter reported a threat 778 | -9/Recycling | Spotter reported a threat 793 | -9/Recycling | Spotter reported a threat 836 | -9/Recycling | Spotter reported a threat 839 | -9/Recycling | Spotter reported a threat 874 | -9/Recycling | Spotter reported a threat 889 | -9/Recycling | Spotter reported a threat 896 | -9/Recycling | Spotter reported a threat 898 | -9/Recycling | Spotter reported a threat 911 | -9/Recycling | Spotter reported a threat 934 | -9/Recycling | Spotter reported a threat 935 | -9/Recycling | Spotter reported a threat 942 | -9/Recycling | Spotter reported a threat 949 | -9/Recycling | Spotter reported a threat 951 | -9/Recycling | Spotter reported a threat 964 | -9/Recycling | Spotter reported a threat 1020 | -9/Recycling | Discovered new exit (range 5) 1022 | -9/Recycling | Spotter reported a threat 1090 | -9/Recycling | Spotter reported a threat 1092 | -9/Recycling | Entered Factory 1092 | -7/Factory | Evolved 4 slots: Utility x4 1263 | -7/Factory | Garrison activated, responded to threat 1466 | -7/Factory | Lost 3 parts (1u2w) 1626 | -7/Factory | Lost 4 parts (1p1u2w) 1689 | -7/Factory | Repaired Hrd. Light Armor Plating 1763 | -7/Factory | Discovered new exit (range 16) 1875 | -7/Factory | Identified exit to Lower Caves 2023 | -7/Factory | Entered Lower Caves 2089 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2111 | -7/Lower Caves | Destroyed 9 combat bots 2177 | -7/Lower Caves | Lost 3 parts (1p1n1u) 2259 | -7/Lower Caves | Crushed by falling debris 2260 | -7/Lower Caves | System corruption reached 10% 2290 | -7/Lower Caves | Lost 3 parts (1n1u1w) 2492 | -7/Lower Caves | Identified exit to Lower Caves 2573 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2794 | -7/Lower Caves | Entered another Lower Caves area 2794 | -7/Lower Caves | Accompanied by 2 allies 2795 | -7/Lower Caves | Encountered a Warlord checkpoint 2810 | -7/Lower Caves | Learned 12 Factory zone layouts 3195 | -7/Lower Caves | Discovered new exit (range 12) 3270 | -7/Lower Caves | Entered Data Miner 3270 | -7/Data Miner | Accompanied by 2 allies 3271 | -7/Data Miner | Discovered new exit (range 6) 3294 | -7/Data Miner | Met Data Miner 3315 | -7/Data Miner | Learned location of Section 7 (-3) 3315 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3335 | -7/Data Miner | Received God Mode back door access code from Data Miner 3382 | -7/Data Miner | Entered Proximity Caves 3382 | -6/Proximity Caves | Accompanied by 2 allies 3475 | -6/Proximity Caves | Escorted by Enhanced Grunt 3769 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3799 | -6/Proximity Caves | Build established: Scavenger-Mutant 4145 | -6/Proximity Caves | Discovered new exit (range 15) 4213 | -6/Proximity Caves | Entered Factory 4213 | -6/Factory | Accompanied by 1 ally 4213 | -6/Factory | Evolved 2 slots: Utility x2 4214 | -6/Factory | Identified exit to Factory 4214 | -6/Factory | Identified exit to Extension 4287 | -6/Factory | Identified Exp. Targeting Computer 4308 | -6/Factory | Incoming investigation squad redirected 4326 | -6/Factory | Build established: Hauler-Mutant 4542 | -6/Factory | Discovered exit to Factory (range 5) 5179 | -6/Factory | Lost 7 parts (1n1u5w) 5321 | -6/Factory | Lost 6 parts (1n2u3w) 5434 | -6/Factory | Build established: Scavenger-Mutant 5514 | -6/Factory | Discovered exit to Factory (range 5) 5679 | -6/Factory | Discovered new exit (range 12) 5835 | -6/Factory | Identified exit to Lower Caves 6052 | -6/Factory | Fabricated Arm. Huge Wheel? 6126 | -6/Factory | Entered Lower Caves 6126 | -6/Lower Caves | Accompanied by 1 ally 6131 | -6/Lower Caves | Build established: Hacker-Mutant 6254 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6438 | -6/Lower Caves | Build established: Mutant 6578 | -6/Lower Caves | Discovered new exit (range 4) 6591 | -6/Lower Caves | Entered another Lower Caves area 6613 | -6/Lower Caves | Encountered a Warlord checkpoint 6779 | -6/Lower Caves | Spotted B-75 Beast 6847 | -6/Lower Caves | Destroyed B-75 Beast 7110 | -6/Lower Caves | Build established: Scavenger-Mutant 7117 | -6/Lower Caves | Learned location of 1 exit from Factory 7189 | -6/Lower Caves | Core integrity fell below 50% 7276 | -6/Lower Caves | Discovered new exit (range 10) 7300 | -6/Lower Caves | Entered Zion 7336 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7378 | -6/Zion | Given A8's code to call for help 7466 | -6/Zion | Learned location of Warlord (-4) 7540 | -6/Zion | Learned Factory fabricator intel 7576 | -6/Zion | Learned location of 1 exit from Factory 7837 | -6/Zion | Gained Derelict followers 7893 | -6/Zion | Gained Derelict followers 8168 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8170 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8178 | -6/Zion | Opened final containment barrier to the Deep Caves 8196 | -6/Zion | Discovered new exit (range 3) 8196 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8217 | -6/Zion | Entered Deep Caves 8217 | -6/Deep Caves | Accompanied by 9 allies 8301 | -6/Deep Caves | Z-Facility disabled 8470 | -6/Deep Caves | Attacked by Z-Imprinter 8495 | -6/Deep Caves | Allies destroyed Z-Imprinter 8634 | -6/Deep Caves | Found Prototype Protection 8634 | -6/Deep Caves | Identified Zio. Weapon Casing 9233 | -6/Deep Caves | Found Zio. Weapon Casing 9236 | -6/Deep Caves | Found Zio. Weapon Casing 9247 | -6/Deep Caves | Found Zio. Weapon Casing 9351 | -6/Deep Caves | Discovered new exit (range 7) 9391 | -6/Deep Caves | Spotted as-86381 9455 | -6/Deep Caves | Destroyed as-86381 9465 | -6/Deep Caves | Found GOLEM Unit 9816 | -6/Deep Caves | Entered Proximity Caves 9834 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9921 | -5/Proximity Caves | Learned Factory terminal intel 9922 | -5/Proximity Caves | Spotted B-75 Beast 9986 | -5/Proximity Caves | Lost 3 parts (1p2u) 10003 | -5/Proximity Caves | Build established: Mutant 10030 | -5/Proximity Caves | Discovered exit to Factory (range 13) 10035 | -5/Proximity Caves | Entered Factory 10035 | -5/Factory | Evolved 2 slots: Utility x2 10036 | -5/Factory | Identified exit to Factory 10037 | -5/Factory | Loaded intel: 20 terminal locations 10038 | -5/Factory | Loaded intel: 6 fabricator locations 10269 | -5/Factory | Discovered exit to Factory (range 7) 10298 | -5/Factory | Manually triggered Chute Trap 10298 | -5/Factory | Sucked down chute 10298 | -5/Factory | Entered Waste 10306 | -5/Waste | Spotted C-40 Crusher 10309 | -5/Waste | Spotted C-40 Crusher 10310 | -5/Waste | Spotted C-40 Crusher 10313 | -5/Waste | EMP discharged 10314 | -5/Waste | Spotted C-40 Crusher 10316 | -5/Waste | Spotted C-40 Crusher 10317 | -5/Waste | Spotted C-40 Crusher 10320 | -5/Waste | 1 allies followed down the chute 10327 | -5/Waste | Discovered new exit (range 10) 10330 | -5/Waste | Entered Factory 10562 | -5/Factory | Lost 4 parts (1n2u1w) 10603 | -5/Factory | Identified exit to Upper Caves 10651 | -5/Factory | Spotted B-75 Beast 10737 | -5/Factory | Entered Upper Caves 10822 | -5/Upper Caves | Discovered new exit (range 8) 10824 | -5/Upper Caves | Entered another Upper Caves area 10890 | -5/Upper Caves | Spotted B-75 Beast 10914 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10997 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11019 | -5/Upper Caves | Discovered new exit (range 4) 11020 | -5/Upper Caves | Entered Zhirov 11021 | -5/Zhirov | Discovered new exit (range 3) 11028 | -5/Zhirov | Met Zhirov 11036 | -5/Zhirov | Learned location of Quarantine (-3) 11036 | -5/Zhirov | Learned location of Command (-1) 11039 | -5/Zhirov | Lost 3 parts (1p2u) 11043 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11053 | -5/Zhirov | Found Alien Artifact 11053 | -5/Zhirov | Identified Integrated Reactor 11053 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 11060 | -5/Zhirov | Found Alien Artifact 11101 | -5/Zhirov | Entered Proximity Caves 11102 | -4/Proximity Caves | Build established: Hacker-Mutant 11114 | -4/Proximity Caves | Spotted B-86 Titan 11125 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11126 | -4/Proximity Caves | Learned 4 Research zone layouts 11143 | -4/Proximity Caves | Learned Research stockpile data 11156 | -4/Proximity Caves | Core integrity fell below 50% 11176 | -4/Proximity Caves | Discovered exit to Factory (range 9) 11178 | -4/Proximity Caves | Entered Factory 11178 | -4/Factory | Evolved 2 slots: Utility x2 11187 | -4/Factory | Lost 4 parts (1p3n) 11325 | -4/Factory | Identified exit to Upper Caves 11325 | -4/Factory | Identified exit to Armory 11333 | -4/Factory | Found Prototype Processor 11333 | -4/Factory | Identified Exp. Melee Analysis Suite 11335 | -4/Factory | Found Faulty Exp. Melee Analysis Suite 11336 | -4/Factory | Found Faulty Exp. Melee Analysis Suite 11339 | -4/Factory | Found Exp. Melee Analysis Suite 11480 | -4/Factory | Repaired Field Propulsion Drive 11492 | -4/Factory | Discovered new exit (range 5) 11575 | -4/Factory | Discovered new exit (range 18) 11657 | -4/Factory | Sucked down chute 11657 | -4/Factory | Entered Waste 11658 | -4/Waste | Joined by Warlord forces that had cleared the area 11685 | -4/Waste | Discovered new exit (range 11) 11694 | -4/Waste | Entered Factory 11694 | -4/Factory | Accompanied by 4 allies 11994 | -4/Factory | Lost 5 parts (1n4u) 12000 | -4/Factory | Destroyed 8 combat bots 12026 | -4/Factory | Fabricated Exp. Sensor Array? 12128 | -4/Factory | Found Exp. Melee Analysis Suite 12185 | -4/Factory | Core integrity fell below 50% 12321 | -4/Factory | Fabricated Exp. Utility Shielding? 12459 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 12747 | -4/Factory | Entered Armory 12854 | -4/Armory | Identified Transdimensional Reconstructor 12854 | -4/Armory | Warped through subspace to slip node 12854 | -4/Armory | Discovered new exit (range 1) 12854 | -4/Armory | Identified exit to Lab 12963 | -4/Armory | Discovered new exit (range 15) 13005 | -4/Armory | Crushed by falling debris 13005 | -4/Armory | Identified exit to Research 13080 | -4/Armory | Fabricated Exp. Cesium-ion Thruster (x1) 13124 | -4/Armory | Fabricated Exp. Cesium-ion Thruster? 13174 | -4/Armory | Fabricated Exp. Cesium-ion Thruster (x1) 13292 | -4/Armory | First assault squad dispatched 13315 | -4/Armory | Core integrity fell below 20% 13318 | -4/Armory | Entered Research 13318 | -3/Research | Evolved 2 slots: Utility x2 13345 | -3/Research | Lost 5 parts (1p1n1u2w) 13363 | -3/Research | Identified exit to Quarantine 13467 | -3/Research | Fabricated Enh. Force Lance? 13551 | -3/Research | Fabricated Exp. Utility Shielding (x1) 13568 | -3/Research | First assault squad dispatched 13628 | -3/Research | Fabricated Exp. Sensor Array (x1) 13880 | -3/Research | Entered Quarantine 13925 | -3/Quarantine | Repaired Exp. Utility Shielding 13949 | -3/Quarantine | Found Enh. Force Lance 14326 | -3/Quarantine | Found Alien Artifact 14375 | -3/Quarantine | Lost 3 parts (3u) 14390 | -3/Quarantine | Identified Core Reset Matrix 14451 | -3/Quarantine | Core integrity fell below 50% 14488 | -3/Quarantine | Found Alien Artifact 14496 | -3/Quarantine | Lost 6 parts (3n2u1w) 14499 | -3/Quarantine | Identified Terrabomb 14567 | -3/Quarantine | Repaired Broken Adv. Reaction Control System 14569 | -3/Quarantine | Discovered new exit (range 13) 14617 | -3/Quarantine | Spotted Fortress 14637 | -3/Quarantine | Discovered new exit (range 6) 14638 | -3/Quarantine | Identified exit to Section 7 14638 | -3/Quarantine | Entered Section 7 14649 | -3/Section 7 | Found Alien Artifact 14675 | -3/Section 7 | Garrison activated, responded to threat 14707 | -3/Section 7 | Identified Integrated Dissipator 14707 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 14739 | -3/Section 7 | Core integrity fell below 20% 14764 | -3/Section 7 | Spotted B-86 Titan 14766 | -3/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14736_ U-05 Engineer lays Concrete. 14741_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Layout(Zone) Retrieving Zone 4K layout... Downloaded map data. 14745_ System corrupted: Force Lance targeting data glitched. 14746_ Imp. Hacking Suite destroyed. 14747_ Mic. Fission Core destroyed. 14748_ Xenon Bombardment Thruster destroyed. 14749_ Com. Battery destroyed. 14756_ System corrupted: Force Lance rejected. 14756_ Exp. Cesium-ion Thruster destroyed. 14756_ Acquired Force Lance. 14758_ Cld. Nuclear Pulse Thruster destroyed. 14760_ Dropped Med. Storage Unit. 14761_ Dropped Force Lance. Map ----- +----------------------------------------------------+ | ?????# Y"########??????????????????????????????? | | ?????# # #??????????????????????????????? | | ###### g#! #??????????????????????????????? | | g# ###????????????????????????????? | | ###### # "#????????????????????????????? | | ?????# %# ""#????????????????????????????? | | ?????# !=# ""#????????????????????????????? | | ######u =# g"" ""#????????????????????????????? | | ] # "" ""#????????????????????????????? | | ]] =#% "" T"#????????????????????????????? | | ] k m+%* ""h ""#????????????????????????????? | | = # "" ""#????????????????????????????? | | #A "" ""#????????????????????????????? | | # R"""g ""#????????????????????????????? | | """ """ # """gh "#????????????????????????????? | | # """ ###????????????????????????????? | | gu u# #??????????????????????????????? | | # R ##?????????????????????????????? | | k s###+####! #????????????????????????????? | | # # ####/########################?????? | | uk# u ?????? | | s ?????? | | // # ""G"" """s""" ?????? | | ??? # gg" " """s""" ??????? | | ??? # "g" """ """ A########+### ???????? | | ?????# g s @ #???????????????????? | | ?????# g""" """ """ #???????????????????? | | ?????# """ """ """ #???????????????????? | | ####?# """ """ """ #???????????????????? | | #?? #???????????????????? | | #?? % """ """ """ #???????????????????? | | #??? """ """ """ #???????????????????? | | #?? """ """ """ #???????????????????? | | #?" #???????????????????? | | #?? """ """ !!= B???????????????????? | | ### """ """ != B ??????????????????? | | "????"" !? ###?????????????????? | | ?????? ? #???????????????????? | | ??????" ""? #???????????????????? | | ??????" "?? #???????????????????? | | ###+#?????????????" "??? #???????????????????? | | #?????????????????? ????A ???????????????????? | | #?????????????????? ????? ????????????????????? | | ####?????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Coolant Potential 65 Energy Generation 35 Energy Capacity 2170 Matter Stores 450 Matter Capacity 450 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 22 Armor Coverage 825 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 70 Targeting Accuracy 18 Melee Accuracy 36 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 33 Energy Filtering 30 Offensive Hacking 58 Defensive Hacking 26 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Grenade Launcher | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -9/Recycling | Hacked Imp. Grenade Launcher | -9/Recycling | Hacked Arm. Huge Wheel | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Field Propulsion Array | -5/Factory | Scanalyzed Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Q-thruster | -4/Factory | Hacked Enh. Force Lance | -4/Factory | Hacked Exp. Actuator Array | -4/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Scanalyzed Exp. Melee Analysis Suite | -4/Factory | Scanalyzed Gravity Neutralizing Apparatus | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Scanalyzed Exp. Cesium-ion Thruster | -4/Armory | Hacked Imp. Fusion Compressor | -3/Research | Hacked Adv. Force Field | -3/Quarantine | Hacked Mni. Fusion Reactor | -3/Quarantine | Hacked Dimensional Manipulator | -3/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Armory Exp. Cesium-ion Thruster | x1 | -4/Armory Exp. Cesium-ion Thruster | x1 | -4/Armory Enh. Force Lance | x1 | -3/Research Exp. Utility Shielding | x1 | -3/Research Exp. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosivePortableSystem Manual? 0 Play Time 05:27:12 Cumulative 186.6 hours Start 2020.08.14 @ 17:47:03 End 2020.08.15 @ 12:55:22 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0 Lore% 60 Gallery% 79 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06b06171-725f-4202-9c2a-c5a34d520129