Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 23:02:18 Player: AngelSpirit Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (385) 1925 Value Destroyed (16617) 16617 Prototype IDs (236) 4720 Alien Tech Used (0) 0 Bonus (10396) 10396 TOTAL SCORE: 40558 Bonus ------- High Alert Combat Kills 3057 Follower Combat Kills 1296 Hunted by Unchained 500 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 1000 Friendly Fire -157 Cogmind --------- Core Integrity 0/1000 Matter 269/300 Energy 251/251 System Corruption 13% Temperature Cool (9) Movement Immobile (Siege) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Fission-Momentum Core > --- PROPULSION (4) --- Treaded Scrap-HC Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Advanced Heat Sink (fused) Advanced Melee Analysis Suite System Shield > --- WEAPON (4) ------- Long-range Missile Launcher Hyp. Kinetic Rail Construct/C Gravity Flail (fused) > --- INVENTORY (5) ---- Experimental Coolant Injector ECM Suite Advanced Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Fission-Momentum Core > --- PROPULSION ------- Treaded Scrap-HC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Deep Network Scanner > --- WEAPON ----------- Hyp. Kinetic Rail Construct/C Shock Maul > --- INVENTORY -------- Experimental Coolant Injector Advanced Sensor Array Advanced Sensor Array Experimental Phase Shifter Medium Reactive Plating Advanced Force Field Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved Trap Extractor Cooled Plasma Cannon Heavy Missile Launcher Rocket Array Advanced Remote Datajack [Rating: 128] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Constructs Treads Constructs Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Makeshift Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Tower Shield Weapon Constructs Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Slots Evolved 10 | . . . . 6 . . . . . . 2 . . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Utility 5 | . . . . 3 . . . . . . 1 . . . . . . 1 . . . . Weapon 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . Parts Attached 152 | 7 13 17 11 16 5 9 2 3 2 1 13 4 13 2 3 1 2 8 3 8 9 . Power 9 | 1 2 1 1 . . . . . 1 . 2 . . . . . . . . . 1 . Engine 7 | 1 1 1 1 . . . . . 1 . 1 . . . . . . . . . 1 . Core 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 17 | 2 4 6 3 1 . . . . . . . . . . . . . . . . 1 . Treads 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | 2 4 6 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Utility 77 | 2 3 2 4 8 4 5 2 1 . . 8 3 10 1 3 1 2 6 1 6 5 . Device 36 | 1 1 1 3 2 3 2 2 1 . . 4 2 4 1 2 1 . 1 . 3 2 . Storage 7 | 1 1 . . 2 1 . . . . . . . 1 . . . . 1 . . . . Processor 11 | . . . . 2 . . . . . . 2 . 2 . 1 . 1 2 . . 1 . Hackware 14 | . . . . 1 . 1 . . . . 1 1 3 . . . . 2 1 3 1 . Protection 9 | . 1 1 1 1 . 2 . . . . 1 . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 4 8 3 7 1 4 . 2 1 1 3 1 3 1 . . . 2 2 2 2 . Energy Gun 9 | 2 2 . . 3 . . . 1 1 . . . . . . . . . . . . . Energy Cannon 5 | . . 3 . . . . . . . . 1 . 1 . . . . . . . . . Ballistic Gun 7 | . . 3 3 . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Launcher 9 | . 2 . . 2 . 2 . . . 1 . . . . . . . . . 2 . . Special Weapon 7 | . . . . . . 1 . . . . 1 1 1 . . . . 1 2 . . . Impact Weapon 7 | . . 1 . 1 . 1 . . . . 1 . . 1 . . . 1 . . 1 . Slashing Weapon 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 4 . 3 . . . . . . . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Lost 44 | . 3 4 1 4 . 1 . . 7 . 8 1 2 . . . . . . 11 2 . Power 7 | . . 1 . 1 . . . . 1 . 2 . . . . . . . . 2 . . Propulsion 8 | . 2 3 . 1 . . . . . . . . . . . . . . . 2 . . Utility 14 | . 1 . 1 . . 1 . . 2 . 3 . 1 . . . . . . 4 1 . Weapon 15 | . . . . 2 . . . . 4 . 3 1 1 . . . . . . 3 1 . Highest Loss Streak 7 | . 1 2 1 2 . 1 . . 6 . 3 1 1 . . . . . . 7 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 7 19 8 10 16 17 14 14 13 11 16 18 19 18 18 18 19 17 14 13 4 5 Power . | . 1 2 . . . . . . . . . 1 . 1 1 1 1 . . . . . Propulsion 1 | . 2 3 1 . . . 1 1 1 1 1 1 . . . . . . . . . . Utility 7 | . 1 6 3 3 8 8 8 8 7 8 10 11 13 13 13 13 14 12 10 9 1 2 Weapon 3 | . 1 6 2 4 5 6 4 4 3 1 3 2 3 3 3 3 2 3 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 111 | . 1 8 43 8 4 14 . . . . 6 10 4 1 . . . 3 4 3 . 2 Power 11 | . . . 7 . . . . . . . . 2 1 . . . . 1 . . . . Propulsion 14 | . 1 1 10 . . 1 . . . . . . 1 . . . . . . . . . Utility 43 | . . 3 12 2 2 5 . . . . 3 7 1 . . . . 1 4 2 . 1 Weapon 41 | . . 4 14 6 2 6 . . . . 3 1 1 1 . . . 1 . 1 . 1 Tool/Special 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 98 82 68 60 55 60 61 54 51 55 58 60 60 60 60 60 60 55 58 50 45 47 Engine 5 | . 7 6 11 5 7 6 . . 5 7 4 . . . 2 6 . . . . . . Core 2 | . 6 1 . . . . 7 6 . . . 2 1 6 3 . 5 5 5 4 2 5 Treads 1 | . . . 3 . . . . . . . . . 3 1 . . . . 1 5 5 5 Leg 1 | . . . 1 1 6 1 7 7 7 7 4 2 1 . . . . . 2 . . . Wheel 8 | . 27 26 15 . . . . . . . . . . 3 6 6 6 4 . . . . Hover 1 | . . . 2 1 . 4 . . . . 1 2 . . . . . . 1 . . . Device 11 | . 7 7 11 14 14 12 15 14 13 15 12 12 12 13 13 13 12 11 9 10 10 11 Storage 5 | . 14 8 2 6 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 4 . . Processor 5 | . . . . 5 7 7 7 7 7 7 7 13 8 13 13 13 13 10 11 7 3 5 Hackware 1 | . . . . 1 . 2 . . . . 4 . 3 . . . . 4 6 4 2 5 Protection 1 | . 5 6 2 . . . . . 1 . . . . . . . . . . . 1 . Energy Gun 2 | . 27 2 . 8 . . . . . . 1 1 . . . . . . . . . . Energy Cannon 4 | . . 8 5 . 6 5 7 7 7 4 2 . . 1 . . 6 5 1 2 4 5 Ballistic Gun 2 | . . 3 6 1 . . . . . . 1 3 . . . . . . . . 1 . Ballistic Cannon 2 | . . 3 2 . . 1 . . . 2 1 1 6 4 6 5 . . 3 2 1 . Impact Weapon 3 | . . 6 2 . 2 2 . . . . 4 5 . 3 6 6 6 3 4 3 4 5 Peak Build Rating 128 | 7 10 40 41 64 68 74 71 70 74 70 84 88 93 93 95 91 95 116 128 124 103 100 Average Rating 59 | 5 8 31 26 52 62 70 69 67 68 66 72 76 86 91 91 89 90 105 121 108 85 95 On Entrance 66 | . 7 10 39 35 62 64 69 69 70 65 66 73 84 93 91 91 88 91 112 122 37 95 Avg Prop Armor Cover (%) 8 | . . . 4 . . . . . . . . . . . . . . . . 34 34 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 148 | 13 90 144 148 38 56 61 38 44 49 41 77 72 88 72 72 72 69 70 72 95 52 41 Greatest Support 137 | 26 26 62 62 62 65 44 44 44 89 89 121 111 129 129 71 71 71 71 71 71 137 137 Greatest Overweight (x) 6 | . 4 5 6 1 1 2 . . 1 . . . 1 1 1 1 . . 1 1 . . Average Overweight (x) . | . 2 2 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 15 20 20 15 15 15 15 20 20 20 20 20 20 20 20 15 15 5 5 Average Capacity 16 | 7 20 24 11 14 18 18 15 15 15 15 20 20 20 20 20 20 20 18 15 14 5 5 Most Carried 25 | 1 14 25 25 15 19 20 15 15 15 13 20 20 20 20 18 19 20 20 15 15 5 5 Average Carried 14 | . 7 20 9 10 16 17 14 14 13 11 16 18 19 18 18 18 19 17 14 13 4 4 Final Capacity 25 | 8 25 25 5 15 20 15 15 15 15 15 20 20 20 20 20 20 20 15 15 5 5 5 Final Carried 25 | 1 13 25 5 15 17 15 15 15 11 13 16 20 20 18 18 19 20 15 15 5 5 4 Scrap Engine Consumption 420 | . . . 70 62 19 43 . 4 6 2 33 47 31 18 3 5 6 23 12 14 22 . Constructs Created 12 | . . . 3 2 . . . . 1 . 2 2 . . . . . . . . 2 . Constructs Modified 176 | . . . 24 29 7 21 . 3 2 1 15 14 9 12 2 3 2 8 11 3 10 . Class Distribution -------------------- 53% | Construct 12% | Scavenger-Mutant 9% | Bothacker-Construct 8% | Scavenger-Gunner 6% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -10/Subcaves Construct | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Garrison Bothacker-Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Bothacker-Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Bothacker-Construct | -5/Garrison Bothacker-Construct | -5/Factory Derelict-Construct | -5/Upper Caves Construct | -5/Upper Caves Resources | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Matter Collected 10793 | 262 363 718 2006 533 90 472 59 479 89 119 571 356 1205 180 287 . 593 697 627 598 453 36 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16798 | 78 716 901 1155 1216 . 2210 . 231 168 120 1789 1297 1790 143 120 . 900 1179 873 805 1032 75 Parts 772 | 4 51 53 48 64 . 113 . 16 6 8 80 45 93 8 3 . 21 46 47 36 25 5 Haulers Intercepted 26 | . 2 . . 4 . 3 . . . . 6 . 4 . . . 1 6 . . . . Recyclers Shooed 6 | . . . 3 . . 2 . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . 22 . . . . . 10 . 7 . . . 1 3 . 7 . . . 13 9 Prevented 31 | . . . . . . . . 6 . . . . . 6 2 . 11 . . . 6 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Combat Hostiles Destroyed 289 | . 20 19 5 28 . 33 . 6 3 9 27 17 22 3 3 . 13 14 24 21 20 2 Melee 13 | . . . . 5 . 2 . . . . . 1 . . . . . . . . 5 . Guns 33 | . 9 1 2 8 . . . . . . 8 2 . . . . . . . . 3 . Cannons 106 | . . 12 3 2 . 15 . 3 3 1 4 8 18 3 2 . 7 7 12 5 . 1 AOE 102 | . 11 2 . 7 . 15 . 3 . 8 12 3 4 . . . 1 6 9 16 4 1 Classes Destroyed 27 | 2 6 4 3 3 . 3 . 1 . 1 2 . 1 . . . . . . . 1 . Worker 11 | . 1 . . 3 . 5 . . . . 2 . . . . . . . . . . . Builder 9 | . . . . 2 . 1 . . . . 2 . 4 . . . . . . . . . Tunneler 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . Hauler 26 | . 2 . . 4 . 3 . . . . 6 . 4 . . . 1 6 . . . . Recycler 17 | 1 . . 10 . . 4 . . . . . . 1 . . . . 1 . . . . Minesweeper 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . Operator 6 | . 2 . . 1 . 1 . . . . . . . . . . . . . 2 . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 14 | . 2 . . 2 . 3 . . . . 1 . 4 . . . . 2 . . . . Swarmer 77 | . 6 4 . 12 . 9 . 3 . 7 3 3 7 . . . . 8 6 4 4 1 Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Grunt 95 | . 14 2 . 9 . 12 . 2 . . 10 6 4 . 2 . 7 4 11 6 6 . Brawler 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 2 . Duelist 14 | . . . . . . . . . . . . 1 2 . . . 2 . . 2 7 . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 21 | . . . 3 3 . 3 . . . . . 4 3 . . . 1 . . 2 1 1 Specialist 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Hunter 13 | . . . . 1 . . . . . . 4 . 2 2 . . 1 . . 3 . . Programmer 36 | . . . . 3 . 5 . 1 . . 6 3 2 1 1 . 2 2 7 3 . . Enhanced Grunt 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Subdweller 13 | . . 13 . . . . . . . . . . . . . . . . . . . . Scientist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Scrapper 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 16 | 2 6 4 3 6 . 10 . 3 1 4 8 8 6 1 2 . 4 5 6 16 9 1 Combat Bots Only 14 | . 6 4 1 4 . 6 . 3 1 4 8 8 6 1 2 . 6 4 6 14 9 1 Max Kills in Single Turn 8 | 1 2 1 2 3 . 4 . 2 1 2 8 3 2 1 1 . 1 2 2 5 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 2 1 . 3 . 3 . 2 . 2 8 3 2 . . . 1 2 2 4 3 1 Melee 1 | . . . . 1 . 1 . . . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Hostile Shots Fired 1786 | . 74 88 7 241 . 91 . 23 70 22 263 233 122 21 25 . 24 28 67 297 83 7 Missed 649 | . 17 38 1 108 . 31 . 8 27 8 89 126 39 7 13 . 9 7 22 80 18 1 Hits 1137 | . 57 50 6 133 . 60 . 15 43 14 174 107 83 14 12 . 15 21 45 217 65 6 Melee 26 | . . . . . . 6 . . . . 2 1 . . . . . . . 3 14 . Projectile 1111 | . 57 50 6 133 . 54 . 15 43 14 172 106 83 14 12 . 15 21 45 214 51 6 AOE 20 | . . 1 . 1 . . . . . . 1 . . . . . . . . 17 . . Critical Strikes 67 | . . . 1 3 . 3 . . . . 13 1 5 1 1 . 1 . 2 33 3 . Damage Taken 21255 | . 673 600 145 2039 . 1102 . 157 1797 225 3367 1141 1409 212 194 . 298 374 811 5030 1546 135 Core 2692 | . 158 86 . 269 . 234 . . 83 41 358 246 123 44 36 . . 40 63 591 233 87 Absorbed by Shields 403 | . . . . . . 8 . . 85 . 64 . . . . . . . 36 210 . . Reduced by Siege Mode 27 | . . . . . . . . . . . . . . . . . . . . . 27 . Ignored by Resistances 557 | . . . . . . . . . 97 . 194 . 55 . . . . . . 211 . . Regen/Repaired (Parts) 7998 | . 56 . 5 859 249 437 . 128 344 52 1634 882 1344 157 87 . 37 52 492 54 1129 . Core Remaining (%) 29 | 100 . . 2 . . . . . . 10 . . . . . . 5 . . . . . Volleys Fired 1016 | 7 76 130 55 82 . 49 8 37 54 15 111 65 102 10 17 . 34 39 49 50 22 4 Largest 3 | 2 2 2 3 2 . 1 1 1 1 1 1 2 1 1 1 . 1 1 1 1 2 1 Hottest 220 | 80 80 160 193 106 . 78 78 78 70 39 105 89 59 167 167 . 105 142 220 107 106 100 Shots Fired 1190 | 14 142 153 78 121 . 49 8 37 54 15 109 75 101 10 17 . 34 39 49 50 31 4 Gun 430 | 14 132 73 25 99 . . . 2 1 . 51 18 . . . . . . . . 15 . Cannon 629 | . . 65 53 18 . 40 8 16 53 3 56 56 81 10 17 . 33 35 32 36 14 3 Launcher 77 | . 10 15 . 4 . 9 . 2 . 12 1 1 2 . . . 1 2 10 5 2 1 Special 54 | . . . . . . . . 17 . . 1 . 18 . . . . 2 7 9 . . Kinetic 376 | . . 71 39 2 . 19 . 15 53 . 23 18 70 5 17 . . . 24 7 10 3 Thermal 644 | 14 132 67 39 116 . 20 . 19 . 3 84 55 9 5 . . 4 30 8 29 10 . Explosive 58 | . 10 15 . 3 . . . . . 5 1 1 2 . . . 1 2 10 5 2 1 Electromagnetic 75 | . . . . . . 10 8 3 1 7 . 1 2 . . . 29 5 . . 9 . Robot Hit Streak 27 | 4 16 27 16 10 . 11 . 6 9 3 23 21 14 8 6 . 12 12 14 9 8 1 Robot Miss Streak 10 | 2 3 2 3 4 . 2 . 10 3 4 9 1 6 2 3 . 2 2 2 4 2 1 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 909 | 10 93 108 49 95 . 62 . 18 26 4 91 84 78 8 11 . 23 31 41 33 42 2 Core Hits 544 | 3 47 39 21 46 . 55 . 11 10 12 53 39 46 4 1 . 11 17 28 77 19 5 Critical Kills 19 | . . 3 . 2 . 1 . 1 1 . 2 3 . . . . . 1 3 2 . . Critical Parts Destroyed 36 | . . 1 . 2 . 2 . 4 . . 6 3 . . . . 2 2 4 5 5 . Critical Strikes 70 | . . 5 . 10 . 7 . 5 1 . 8 7 . . . . 2 3 7 8 7 . Burn 7 | . . . . 5 . 2 . . . . . . . . . . . . . . . . Meltdown 6 | . . 3 . . . . . . . . 1 2 . . . . . . . . . . Destroy 21 | . . . . . . . . 5 1 . . 1 . . . . 1 . 4 8 1 . Blast 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Smash 33 | . . 2 . 4 . 3 . . . . 7 4 . . . . 1 3 3 . 6 . Sever 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 295 | . . 29 4 30 . 46 . . . . 44 42 18 . . . 3 10 35 5 29 . Impact 234 | . . 29 4 17 . 16 . . . . 44 42 . . . . 3 10 35 5 29 . Slashing 61 | . . . . 13 . 30 . . . . . . 18 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . 2 2 5 . 10 . . . . 4 . 2 . . . 1 4 . . 2 . Combat Hostiles 5 | . . 2 . 2 . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48864 | 114 1811 2500 1233 3993 . 4338 . 613 1704 789 5231 3222 4926 513 528 . 1786 3243 4355 4815 2814 336 Guns 5028 | 114 983 773 346 1260 . . . 38 . . 890 417 . . . . . . . . 207 . Cannons 22578 | . . 1107 765 233 . 1639 . 460 1704 40 1206 1776 3899 513 528 . 1488 2127 2511 2142 374 66 Explosions 13293 | . 828 386 . 1367 . 1468 . 88 . 749 2143 217 654 . . . 162 627 1376 2545 413 270 Melee 7740 | . . 234 122 1108 . 1231 . . . . 879 812 373 . . . 136 489 468 78 1810 . Ramming 198 | . . . . 25 . . . . . . 113 . . . . . . . . 50 10 . Kinetic 12351 | . . 787 482 217 . 875 . 407 1704 . 486 417 3738 221 528 . . . 1881 387 155 66 Thermal 16806 | 114 983 1093 629 1749 . 1139 . 65 . 40 3245 1776 202 292 . . 331 2217 740 2028 163 . Explosive 8897 | . 828 386 . 894 . 314 . . . 516 508 217 478 . . . 162 373 1266 2272 413 270 Electromagnetic 2872 | . . . . . . 779 . 141 . 233 . . 135 . . . 1157 164 . . 263 . Impact 6456 | . . 234 122 767 . 661 . . . . 879 812 . . . . 136 489 468 78 1810 . Slashing 1284 | . . . . 341 . 570 . . . . . . 373 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . 1 1 5 5 . . . 19 19 17 8 . . 3 3 4 13 13 13 Average Corruption 8 | . . . . 1 1 3 3 . . . 10 14 15 4 . . 2 1 3 6 13 13 Corruption Purged 28 | . . . . . 1 . 5 . . . . 5 9 8 . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . 8 . . . . . . . . . Effects 333 | . . . . 5 2 23 4 . . . 18 65 60 5 . . 16 6 22 30 58 19 Message Errors 85 | . . . . 1 . 8 1 . . . 6 18 12 1 . . 7 1 4 9 12 5 Matter Fused 81 | . . . . 2 . 7 2 . . . 4 15 14 1 . . 4 1 6 6 14 5 Heat Flow Errors 34 | . . . . 1 1 2 . . . . . 6 6 1 . . 1 . 5 2 5 4 Energy Discharges 46 | . . . . . . 2 . . . . 1 10 11 . . . 3 2 4 5 6 2 Parts Rejected 8 | . . . . . . . . . . . 1 2 2 . . . . . . 2 1 . Parts Fused 8 | . . . . . . 1 1 . . . . 2 1 . . . . . . 1 2 . Data Loss (minor) 40 | . . . . 1 1 3 . . . . 3 8 7 1 . . 1 1 1 . 10 3 Data Loss (major) 13 | . . . . . . . . . . . 1 2 2 . . . . 1 2 1 4 . Misfires 4 | . . . . . . . . . . . . 1 . . . . . . . . 3 . Alerts 4 | . . . . . . . . . . . . . . 1 . . . . . 2 1 . Misdirections 8 | . . . . . . . . . . . 1 1 4 . . . . . . 2 . . Weapon Failures 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Overload Shots 5 | . . . . . . . . . . . 1 . . . . . 4 . . . . . Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 5505 | . 62 55 37 513 . 589 . 59 130 89 428 142 190 21 43 . 330 683 871 483 729 51 Projectiles 2073 | . . . 28 . . 30 . 59 130 . 36 . 89 21 43 . 194 427 643 373 . . Explosions 774 | . 62 1 . 170 . 145 . . . 89 73 . 38 . . . . 20 37 52 36 51 Melee 2658 | . . 54 9 343 . 414 . . . . 319 142 63 . . . 136 236 191 58 693 . Knockbacks 75 | . . . 3 2 . 2 . 1 14 . 6 . 20 2 4 . 1 . 7 5 8 . Impact 20 | . . . 1 2 . 2 . . . . 2 . . . . . 1 . 2 2 8 . Kinetic 50 | . . . 2 . . . . 1 12 . 2 . 20 2 4 . . . 4 3 . . Secondary 5 | . . . . . . . . . 2 . 2 . . . . . . . 1 . . . Self-Inflicted Damage 811 | . 14 80 . 215 . 102 . . . 12 82 . 50 . . . . . . 183 73 . Shots 30 | . 1 5 . 3 . 5 . . . 1 2 . 2 . . . . . . 9 2 . Rammed 5 | . . . . . . . . . . . 1 . . . . . . . . 2 2 . Targets Rammed 11 | . . . . 3 . . . . . . 4 . . . . . . . . 2 2 . Kicked 6 | . . . . 3 . . . . . . 3 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 389 | 36 318 213 319 389 202 226 165 161 154 . 40 255 274 360 351 . 300 219 301 257 261 199 Average Temperature 75 | 19 63 89 63 67 104 62 68 40 65 . 5 62 57 129 126 . 92 100 110 84 61 61 Received Heat Transfer 3073 | . 336 84 97 345 . 120 . 27 . . 221 243 168 . 63 . 57 72 249 586 387 18 Effects 7 | . . . . 3 . 1 . . . . . . . 2 . . . . 1 . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Interference 5 | . . . . 3 . . . . . . . . . 2 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 100 | . . . . . . . . . . . . . . . . . . . . . 100 . Longest Duration 98 | . . . . . . . . . . . . . . . . . . . . . 98 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 36 | . . 1 . 3 . 6 . . . . 4 2 . . . . 5 3 3 1 8 . Combat Hostiles 26 | . . 1 . 3 . 1 . . . . 2 2 . . . . 5 1 3 . 8 . Parts Fried 46 | . . 3 . 3 . 10 . 1 . . . 1 1 2 . . 7 2 2 3 11 . Impact Corruptions 73 | . . 2 1 8 . 9 . . . . 12 4 . . . . 3 4 7 4 19 . Robots Melted 10 | . . 3 . 3 . . . . . . 1 3 . . . . . . . . . . Combat Hostiles 8 | . . 3 . 3 . . . . . . 1 1 . . . . . . . . . . Parts Melted 34 | . 3 4 . 6 . 5 . . . . 3 9 . . . . 1 2 . 1 . . Heat Transferred 17070 | 250 2200 1558 779 2777 . 1461 . 174 . . 3225 2500 150 400 . . 320 940 150 112 74 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . 3 . . . . 6 . . . . . . . 1 1 . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Maximum Alert Level 5 | . 1 . 1 3 1 4 . . . . 3 5 4 . . . . 2 4 3 . . Low Security (%) 41 | 100 41 . 99 14 84 8 . . . . 7 . . . . . . 1 . . . . Level 1 17 | . 58 . . 43 15 17 . . . . 75 . . . . . . 5 . 16 . . Level 2 15 | . . . . 20 . 56 . . . . 9 6 13 . . . . 92 15 15 . . Level 3 14 | . . . . 21 . 15 . . . . 7 23 54 . . . . . 15 68 . . Level 4 7 | . . . . . . 2 . . . . . 28 32 . . . . . 68 . . . Level 5 3 | . . . . . . . . . . . . 40 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1728 | 5 288 . 210 791 267 1183 . . . . 943 1728 1291 . . . . 634 1582 908 . . Initial 907 | . . . 180 150 267 . . . . . 206 662 907 . . . . 147 435 830 . . Average 436 | . 204 . 12 441 87 532 . . . . 358 1346 976 . . . . 548 1200 696 . . Influence Increases 14387 | 10 802 470 248 1418 21 2337 . 184 21 260 1532 1216 1514 80 265 . 585 713 1267 774 540 130 Destroy 0b10 Robot/C 6160 | . 400 160 60 560 . 920 . 140 20 140 520 600 440 60 60 . 260 280 600 420 400 120 Destroy 0b10 Robot/NC 525 | 10 40 . 60 60 . 105 . 10 . 10 60 25 70 . . . 5 45 . 25 . . Destroy Leader 1050 | . 108 10 . 152 . 226 . 30 . 20 122 40 116 20 10 . 20 46 40 70 20 . Allied During Kill 545 | . . . . . . 394 . 4 1 . . 59 . . . . . . 50 27 . 10 Trap Triggered on 0b10 20 | . . . . . . 10 . . . . . . 10 . . . . . . . . . Successful Hack 435 | . 51 . 24 43 . 136 . . . . 63 14 57 . . . . 23 14 10 . . Select Force Hacks 220 | . 60 . 60 . . . . . . . 100 . . . . . . . . . . . Disable Machine 1005 | . 30 . 30 255 . 135 . . . . 165 . 255 . . . . 45 75 15 . . Anti-Garrison Action 850 | . . . . . . 200 . . . . . 300 . . . . . 150 200 . . . Destroy Structure 1237 | . 68 . 14 93 21 106 . . . . 112 148 191 . . . . 94 228 162 . . Advance Influence 300 | . . . . 150 . . . . . . 150 . . . . . . . . . . . Partial Spotted 75 | . . . . 15 . . . . . . 30 . 15 . . . . 15 . . . . Lose Combat Pursuer 1965 | . 45 300 . 90 . 105 . . . 90 210 30 360 . 195 . 300 15 60 45 120 . Influence Decreases 14211 | 10 564 331 625 654 785 1154 684 541 163 170 676 434 1957 950 478 202 350 326 307 1762 797 291 Entered New Map 4694 | . . 115 197 . 497 . 438 95 142 . 34 284 821 476 80 202 . 88 187 752 221 65 Time Decay 7256 | 10 534 216 428 614 248 674 246 446 10 170 522 . 506 474 398 . 350 238 . 410 556 206 Lost Part 320 | . 30 . . 40 . 10 . . . . 80 10 20 . . . . . . 110 20 . Lost Ally 591 | . . . . . 40 170 . . 11 . 40 140 10 . . . . . 120 40 . 20 Purge Threat 1350 | . . . . . . 300 . . . . . . 600 . . . . . . 450 . . Squads Dispatched 83 | . 5 . . 13 . 26 . . . . 15 . 13 . . . . 5 . 6 . . Investigation 24 | . 3 . . 1 . 7 . . . . 6 . 3 . . . . 2 . 2 . . Extermination 16 | . . . . 3 . 5 . . . . 4 . 4 . . . . . . . . . Reinforcement 18 | . 2 . . 4 . 5 . . . . 4 . 1 . . . . 1 . 1 . . Assault 17 | . . . . 3 . 5 . . . . . . 4 . . . . 2 . 3 . . Garrison 6 | . . . . 2 . 4 . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . 2 . 2 . . . . 2 . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Distress Signals 11 | . 3 . . 2 . 2 . . . . 2 . 1 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 528 | . 33 26 3 43 6 57 . 12 4 18 62 27 51 3 15 . 27 15 36 52 29 9 Peak Tracking Total 18 | . 4 6 2 4 6 7 . 4 4 4 18 6 11 2 4 . 8 4 6 18 9 7 Tactical Retreats 61 | . 3 8 . 4 . 5 . . . 3 9 2 8 . 4 . 7 1 2 2 3 . Traps | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Traps Triggered 21 | . 1 . . 4 . 4 . . . . 4 1 5 . . . . . 2 . . . Indirectly 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . 4 . . . . 4 . . . . . . . . . . . Reused 10 | . . 1 1 . . 1 . 2 . . . . 1 1 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . 1 1 . . . . 5 . . . . 1 1 3 . . . . . . . Triggered 9 | . . 1 . . . 1 . 2 . . . . 1 1 3 . . . . . . . Most Traps Carried 6 | . . 1 1 . . . . 6 5 5 5 5 5 4 3 . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Machines Disabled 79 | . 2 2 2 17 . 9 . . . . 11 6 17 . . . . 4 8 1 . . Max in Single Turn 12 | . 1 1 1 6 . 4 . . . . 4 1 12 . . . . 3 1 1 . . Garrison Access 7 | . . . . 1 . 2 . . . . . . 1 . . . . 2 . 1 . . Garrison Relay 7 | . . . . . . . . . . . . 4 . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 9 | . . . . . . . . . . . 9 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Machines Accessed 118 | . 9 2 11 11 . 26 1 1 3 1 17 1 18 1 . . . 7 3 6 . . Terminals 68 | . 6 . 6 6 . 16 . . . 1 10 1 12 . . . . 3 3 4 . . Fabricators 16 | . . . . 2 . 3 . . . . 5 . 3 . . . . 2 . 1 . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 4 1 . 4 . . . . 1 . . . . . . . . . . . Scanalyzers 5 | . . . . 2 . 1 . . . . . . 2 . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . 1 . 1 . . . . 2 . 1 . . Total Hacks 303 | . 23 5 33 30 . 71 1 1 17 1 38 1 38 1 . . . 18 8 17 . . Successful 165 | . 13 5 18 10 . 36 1 1 17 1 23 1 14 1 . . . 14 2 8 . . Failed 138 | . 10 . 15 20 . 35 . . . . 15 . 24 . . . . 4 6 9 . . Catastrophic 27 | . 1 . 1 1 . 7 . . . . 7 . 8 . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 125 | . 16 . 24 9 . 24 . . . . 17 . 18 . . . . 4 4 9 . . Terminals 166 | . 17 . 17 15 . 42 . . . 1 24 1 22 . . . . 8 8 11 . . Fabricators 50 | . . . . 6 . 12 . . . . 11 . 11 . . . . 6 . 4 . . Repair Stations 5 | . 3 . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 28 | . 3 . 14 2 . 7 . . . . 2 . . . . . . . . . . . Scanalyzers 14 | . . . . 7 . 4 . . . . . . 3 . . . . . . . . . Garrison Access 13 | . . . . . . 4 . . . . 1 . 2 . . . . 4 . 2 . . Terminal Hacks 72 | . 3 5 3 4 . 16 1 1 17 1 8 1 3 1 . . . 4 2 2 . . Record 6 | . . 4 . . . . . . 1 1 . . . . . . . . . . . . Part Schematic 12 | . . . 1 . . . . . 9 . 2 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . Branch Access Points 6 | . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 5 | . . . . 1 . 3 . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 11 | . 1 . . 1 . 4 . . . . 1 . 1 . . . . 2 . 1 . . Reprogram Traps 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . 1 . 4 . . . . 4 . 5 . . . . 4 . 1 . . Network Status 4 | . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . Load Schematic 9 | . . . . . . 2 . . . . 2 . 2 . . . . 2 . 1 . . Build 6 | . . . . . . 1 . . . . 2 . 2 . . . . 1 . . . . Repair Station Hacks 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 3 . . 2 . . . . 1 . . . . . . . . . . . Retrieve Components 6 | . . . 3 . . 2 . . . . 1 . . . . . . . . . . . Scanalyzer 6 | . . . . 4 . 2 . . . . . . . . . . . . . . . . Insert Component 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . Analyze 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . . . . . 1 . 2 . . . . 4 . 2 . . Unlock Access 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Coupler Status 4 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . . Unauthorized Hacks 49 | . 7 . 12 1 . 11 . . . . 9 . 4 . . . . 2 . 3 . . Terminals 27 | . 5 . 9 1 . 5 . . . . 3 . 1 . . . . 1 . 2 . . Track 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Botnet 18 | . 4 . 4 1 . 4 . . . . 2 . 1 . . . . 1 . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Skim 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . 3 . . . . 5 . 3 . . . . 1 . 1 . . Report 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Prioritize 4 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . Haulers 5 | . . . . . . 1 . . . . 2 . 1 . . . . . . 1 . . Overload 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 3 . . 2 . . . . 1 . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 94 | . 6 . 9 11 . 23 . . . . 13 1 16 . . . . 7 2 6 . . Full Trace Events 20 | . 1 . 1 1 . 6 . . . . 4 . 2 . . . . 2 1 2 . . Feedback Events 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Corruption 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 1 . 1 . . 9 . 2 . . . . . . . . . . . Parts Built 9 | . . . . . . 2 . . . . 1 . 4 . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 544 | . . . . . . 58 . . . . 227 . 142 . . . . 117 . . . . Total Part Build Rating 54 | . . . . . . 14 . . . . 6 . 20 . . . . 14 . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 5 . . 12 . . . . 2 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Used RIF Installer 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 14 | . . . . . . . . . . . 1 . 6 . . . . 1 4 2 . . Non-combat 10 | . . . . . . . . . . . 1 . 6 . . . . 1 . 2 . . Combat 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Robot Hacks Applied 26 | . . . . . . . . . . . 1 . 14 . . . . 1 4 6 . . parse_system 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . drop_inventory 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . find_recycling 1 | . . . . . . . . . . . . . 1 . . . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . purge_threat 11 | . . . . . . . . . . . . . 7 . . . . . . 4 . . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . block_reporting 1 | . . . . . . . . . . . . . 1 . . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . 1 . . . formatsys_low 1 | . . . . . . . . . . . . . 1 . . . . . . . . . formatsys_high 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Relay Couplers Released 38 | . . . . 3 . 3 . . . . . 19 . . . . . 2 11 . . . Machine Destruction 35 | . . . . 3 . 3 . . . . . 16 . . . . . 2 11 . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Attached 7 | . . . . . . . . . . . . 1 2 . . . . 1 1 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 1 . . . 7 . . . . . . 5 . 2 . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Total Allies 40 | . . . . . 19 . . 1 . . . 9 1 . . . . . 8 . 2 . Largest Group 19 | . . . . . 19 10 . 1 1 . . 7 1 . . . . . 3 2 2 2 Highest-Rated Group 475 | . . . . . 475 290 . 80 80 . . 221 26 . . . . . 87 76 59 59 Highest-Rated Ally 95 | . . . . . 35 31 . 80 80 . . 95 26 . . . . . 38 38 30 30 Total Orders 27 | . . . . . . . . 4 7 . 2 . . . . . . . 4 10 . . STAY 14 | . . . . . . . . 2 4 . 1 . . . . . . . 2 5 . . FOLLOW 13 | . . . . . . . . 2 3 . 1 . . . . . . . 2 5 . . Ally Attacks 401 | . . . . . 125 165 . 2 4 . 6 54 . . . . . . 36 3 . 6 Total Damage 9667 | . . . . . 4459 2300 . 49 140 . 47 1987 . . . . . . 402 124 . 159 Kills 53 | . . . . . 12 16 . 1 . . . 14 . . . . . . 6 . . 4 Allies Corrupted 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Active Infowar (turns) 18838 | 29 791 3689 354 1863 680 1936 381 992 257 360 994 . 1091 1055 914 496 759 510 888 798 1 . Optics 1998 | . . 34 16 . . . . . . . . . . . . . . 404 888 656 . . Sensors 12371 | . . . . 1356 680 1936 381 992 257 360 994 . 1091 1055 914 496 759 436 6 658 . . Seismic 5299 | 29 791 3655 338 486 . . . . . . . . . . . . . . . . . . T.N.C. 95 | . . . . 95 . . . . . . . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . . . . . . 2 . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 154 | . 2 . . . . . . . 152 . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . . . . 2 2 . 3 . . . 2 1 1 2 . . . 1 1 Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Turns Passed 32738 | 91 1504 4021 6596 2022 771 2869 520 1101 450 360 1458 1687 1378 1212 955 499 789 510 888 989 1629 439 Spaces Moved 27116 | 64 839 2605 2874 1427 641 2556 772 1362 334 688 1657 1584 1871 1304 1223 360 1112 662 1087 968 843 283 Core 115 | 1 . . . . . . . . . . . . . . . . . . . 109 5 . Treads 3913 | . . . 57 32 . . . . . . . . 1157 516 . . . . 171 859 838 283 Legs 7978 | . . . 360 286 563 576 772 1362 334 688 1120 695 559 . . . . . 663 . . . Wheels 9556 | 63 839 2605 1945 57 . . . . . . . . . 730 1223 360 1112 622 . . . . Hover 4234 | . . . 512 283 . 1731 . . . . 512 690 155 58 . . . 40 253 . . . Flight 1320 | . . . . 769 78 249 . . . . 25 199 . . . . . . . . . . Fastest Speed 36 | 50 90 90 85 76 76 46 46 46 46 46 46 40 40 36 52 52 52 39 39 50 50 149 Average Speed 78 | 89 123 129 118 93 86 88 46 46 46 46 48 48 43 52 69 105 52 51 45 77 108 149 Slowest Speed 190 | 100 140 165 190 127 140 140 46 46 61 46 60 60 128 135 135 135 52 52 122 164 149 149 Overloaded Moves 97 | . . . . . . . . . . . . . 97 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 66 | 3 96 96 99 43 95 65 82 83 82 84 48 83 47 93 95 13 86 23 76 20 72 56 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 39 | . 2 1 3 . . . 1 . 28 3 . . . . . . 1 . . . . . Known Exits Taken 14 | . . . 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 29 | . . 8 . . . . 2 3 . 3 . . . 4 3 . 1 . . . 4 1 Spaces Dug 181 | . 7 8 2 22 . 23 3 . . . 32 1 54 2 . . 2 6 8 11 . . Terrain Destroyed 1057 | . 71 74 13 107 . 116 3 2 2 31 119 15 208 19 4 . 2 44 75 95 38 19 Melee 62 | . . 4 . 5 . 23 . . . . 11 1 10 . . . 2 1 1 4 . . Projectile 227 | . . 9 13 7 . 6 3 2 2 . 15 . 102 19 4 . . 9 10 17 6 3 AOE 768 | . 71 61 . 95 . 87 . . . 31 93 14 96 . . . . 34 64 74 32 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Total 36968 | 80 1160 3041 6016 1951 863 3046 928 1793 577 715 2132 2365 2313 1818 1309 480 1288 788 1365 1154 1488 298 Wait 7495 | 2 192 173 2958 321 190 317 142 361 178 6 245 523 269 494 52 116 126 42 128 84 566 10 Move 27095 | 63 838 2604 2873 1425 640 2555 771 1361 333 687 1657 1583 1870 1303 1222 359 1111 662 1086 967 842 283 Hop 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Pick Up 220 | 1 17 45 27 28 11 18 1 . 1 2 20 16 9 1 . 1 2 5 6 8 1 . Fast Attach 82 | 7 2 6 8 8 . 4 2 1 2 . 5 5 8 1 2 2 2 2 . 6 9 . Attach 94 | . 4 12 2 11 4 7 1 3 4 2 13 3 8 1 . . 2 4 . 8 4 1 Detach 57 | . 1 1 . 11 5 6 . 4 1 2 5 2 6 . . . 2 3 . 5 3 . Swap 184 | . 21 20 11 10 4 19 1 15 1 1 15 1 10 5 11 . 3 12 14 10 . . Drop 239 | . 9 20 77 21 9 22 2 1 3 . 13 15 11 2 2 2 3 9 5 9 4 . Fire 1016 | 7 76 130 55 82 . 49 8 37 54 15 111 65 102 10 17 . 34 39 49 50 22 4 Melee 295 | . . 29 4 30 . 46 . . . . 44 42 18 . . . 3 10 35 5 29 . Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Kick 6 | . . . . 3 . . . . . . 3 . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . Escape Stasis 26 | . . . . . . . . . . . . 5 . . . . . . 21 . . . Rewire 138 | . . . . . . 1 . 5 . . . 105 . . . . . . 21 . 6 . Trap 12 | . . 1 1 . . . . 5 . . . . 1 1 3 . . . . . . . Miscellaneous 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: [*Fac] / Upp x2 / Gar) -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*War]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 11) 200 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 5) 592 | -10/Materials | Derelicts attacked the area 829 | -10/Materials | Discovered new exit (range 12) 915 | -10/Materials | Core integrity fell below 50% 993 | -10/Materials | Discovered new exit (range 13) 1259 | -10/Materials | Build established: Scavenger-Mutant 1495 | -10/Materials | Repaired Lgt. Armor Plating 1596 | -10/Materials | Entered Subcaves 1600 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1702 | -10/Subcaves | Visited Clippyterm 1706 | -10/Subcaves | Learned location of Extension (-4) 1998 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2125 | -10/Subcaves | Core integrity fell below 20% 2234 | -10/Subcaves | Disturbed a concealed Subdweller 2383 | -10/Subcaves | Visited 4L-MR0's lab 2407 | -10/Subcaves | Found Tower Shield 2409 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3693 | -10/Subcaves | Build established: Scavenger-Gunner 4046 | -10/Subcaves | Discovered new exit (range 6) 4169 | -10/Subcaves | Discovered new exit (range 11) 4231 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4233 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4280 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4284 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4632 | -10/Subcaves | Learned Materials garrison access intel 5070 | -10/Subcaves | Discovered new exit (range 16) 5617 | -10/Subcaves | Entered Recycling 5920 | -9/Recycling | Build established: Scavenger-Skirmisher 6248 | -9/Recycling | Learned Materials security intel 6290 | -9/Recycling | Learned 2 Storage zone layouts 6295 | -9/Recycling | Learned Materials repair station intel 6296 | -9/Recycling | Learned location of 1 exit from Storage 6302 | -9/Recycling | Identified exit to Factory 6319 | -9/Recycling | Loaded intel: 4 recycling unit locations 6641 | -9/Recycling | Scanned before Scraplab entrance 6721 | -9/Recycling | Entered Scraplab 7006 | -9/Recycling | Angered Scraplab inhabitants 7167 | -9/Recycling | Build established: Scavenger-Gunner 8086 | -9/Recycling | Build established: Scavenger-Mutant 9569 | -9/Recycling | Found Prototype Device 9569 | -9/Recycling | Identified Scrap Engine 9937 | -9/Recycling | Build established: Construct 12213 | -9/Recycling | Entered Factory 12213 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 12482 | -7/Factory | Identified exit to Lower Caves 12983 | -7/Factory | Garrison activated, responded to threat 13540 | -7/Factory | Discovered new exit (range 9) 14213 | -7/Factory | First assault squad dispatched 14235 | -7/Factory | Sucked down chute 14235 | -7/Factory | Entered Waste 14266 | -7/Waste | Spotted C-40 Crusher 14266 | -7/Waste | Spotted C-40 Crusher 14266 | -7/Waste | Spotted C-40 Crusher 14266 | -7/Waste | Spotted C-40 Crusher 14280 | -7/Waste | Spotted C-40 Crusher 14299 | -7/Waste | Spotted C-40 Crusher 14305 | -7/Waste | Discovered new exit (range 16) 14325 | -7/Waste | Warlord forces began an assault 14334 | -7/Waste | Allies destroyed C-40 Crusher 14340 | -7/Waste | Allies destroyed C-40 Crusher 14354 | -7/Waste | Allies destroyed C-40 Crusher 14359 | -7/Waste | Allies destroyed C-40 Crusher 14366 | -7/Waste | Allies destroyed C-40 Crusher 14388 | -7/Waste | Lost 8 allies 14691 | -7/Waste | Identified exit to Factory 15006 | -7/Waste | Entered Factory 15006 | -7/Factory | Accompanied by 10 allies 15042 | -7/Factory | Garrison activated, responded to threat 15206 | -7/Factory | Found Prototype Launcher 15206 | -7/Factory | Identified Rocket Array 15958 | -7/Factory | Discovered new exit (range 11) 16206 | -7/Factory | First assault squad dispatched 16244 | -7/Factory | Cargo convoy interrupted 16620 | -7/Factory | Lost 3 allies 16759 | -7/Factory | Core integrity fell below 50% 17433 | -7/Factory | Garrison activated, responded to threat 17654 | -7/Factory | Fabricated Adv. Surge Thruster (x2) 17875 | -7/Factory | Entered Lower Caves 18077 | -7/Lower Caves | Learned 4 Factory zone layouts 18112 | -7/Lower Caves | Encountered a Warlord checkpoint 18224 | -7/Lower Caves | Learned location of Zion (-6) 18282 | -7/Lower Caves | Discovered new exit (range 6) 18334 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 18339 | -7/Lower Caves | Identified exit to Zion 18395 | -7/Lower Caves | Identified exit to Lower Caves 18395 | -7/Lower Caves | Entered another Lower Caves area 18411 | -7/Lower Caves | Discovered new exit (range 15) 18929 | -7/Lower Caves | Encountered a Warlord checkpoint 18948 | -7/Lower Caves | Spotted B-75 Beast 19055 | -7/Lower Caves | Learned 12 Factory zone layouts 19065 | -7/Lower Caves | Learned location of 1 exit from Factory 19248 | -7/Lower Caves | Rewired B-75 Beast 19450 | -7/Lower Caves | Discovered new exit (range 8) 19459 | -7/Lower Caves | Identified exit to Data Miner 19496 | -7/Lower Caves | Entered Data Miner 19496 | -7/Data Miner | Accompanied by 1 ally 19496 | -7/Data Miner | Discovered new exit (range 6) 19517 | -7/Data Miner | Met Data Miner 19526 | -7/Data Miner | Learned location of Section 7 (-2) 19534 | -7/Data Miner | Received God Mode back door access code from Data Miner 19639 | -7/Data Miner | Destroyed Data Miner 19641 | -7/Data Miner | Interfaced with the Data Conduit 19642 | -7/Data Miner | Found Prototype Hackware 19743 | -7/Data Miner | Core integrity fell below 20% 19839 | -7/Data Miner | Lost 6 parts (1p1u4w) 19945 | -7/Data Miner | Identified exit to Proximity Caves 19946 | -7/Data Miner | Entered Proximity Caves 19949 | -6/Proximity Caves | Spotter reported a threat 20301 | -6/Proximity Caves | Discovered new exit (range 6) 20305 | -6/Proximity Caves | Identified exit to Factory 20306 | -6/Proximity Caves | Entered Factory 20306 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 20307 | -6/Factory | Identified exit to Factory 20309 | -6/Factory | Loaded intel: 298 machine locations 20353 | -6/Factory | Identified exit to Lower Caves 20353 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 20831 | -6/Factory | Found Rocket Array 21027 | -6/Factory | Discovered exit to Factory (range 16) 21145 | -6/Factory | Fabricated Combat Drone Bay? 21383 | -6/Factory | Intercept squad dispatched 21400 | -6/Factory | Spotted Tracker 21426 | -6/Factory | Spotted Combat Programmer 21444 | -6/Factory | Cargo convoy interrupted 21472 | -6/Factory | System corruption reached 10% 21472 | -6/Factory | Spotted B-75 Beast 21545 | -6/Factory | Destroyed 8 combat bots 21549 | -6/Factory | Lost 3 parts (1p1u1w) 21557 | -6/Factory | Destroyed Combat Programmer 21764 | -6/Factory | Identified exit to Garrison 21764 | -6/Factory | Entered Garrison 21765 | -6/Garrison | Loaded intel: 35 machine locations 21862 | -6/Garrison | Triggered checkpoint 21943 | -6/Garrison | Core integrity fell below 50% 22005 | -6/Garrison | Destroyed 8 combat bots 22058 | -6/Garrison | Discovered new exit (range 56) 22058 | -6/Garrison | Discovered new exit (range 33) 22058 | -6/Garrison | Discovered new exit (range 77) 22245 | -6/Garrison | Triggered checkpoint 22246 | -6/Garrison | Triggered checkpoint 22267 | -6/Garrison | Garrison Relay disabled 22290 | -6/Garrison | Garrison Relay disabled 22306 | -6/Garrison | Found embedded Infiltrators 22441 | -6/Garrison | Identified exit to Factory 22472 | -6/Garrison | Garrison Relay disabled 22518 | -6/Garrison | Installed Relay Interface Framework 22542 | -6/Garrison | Triggered checkpoint 22578 | -6/Garrison | Garrison Relay disabled 22649 | -6/Garrison | Found Relay Coupler [Proto] 22712 | -6/Garrison | Triggered checkpoint 23451 | -6/Garrison | Entered Factory 23452 | -6/Factory | Loaded intel: 318 machine locations 23605 | -6/Factory | Fabricated Imp. System Restoration Module? 23678 | -6/Factory | Spotted B-75 Beast 23733 | -6/Factory | Build established: Bothacker-Construct 23801 | -6/Factory | First assault squad dispatched 24003 | -6/Factory | Discovered exit to Lower Caves (range 8) 24130 | -6/Factory | Fabricated Imp. System Restoration Module (x2) 24291 | -6/Factory | Intercept squad dispatched 24316 | -6/Factory | Spotted Tracker 24321 | -6/Factory | Destroyed Tracker 24326 | -6/Factory | Found Exp. Targeting Computer 24330 | -6/Factory | Found Exp. Phase Shifter 24361 | -6/Factory | Spotted Combat Programmer 24367 | -6/Factory | Core integrity fell below 20% 24379 | -6/Factory | Destroyed Combat Programmer 24660 | -6/Factory | Cargo convoy interrupted 24695 | -6/Factory | Build established: Construct 24829 | -6/Factory | Entered Lower Caves 25002 | -6/Lower Caves | Encountered a Warlord checkpoint 25009 | -6/Lower Caves | Learned Factory machine intel 25089 | -6/Lower Caves | Learned Factory garrison access intel 25524 | -6/Lower Caves | Found DCF Scrap (13 items) 25937 | -6/Lower Caves | Discovered new exit (range 10) 26040 | -6/Lower Caves | Identified exit to Lower Caves 26041 | -6/Lower Caves | Entered another Lower Caves area 26065 | -6/Lower Caves | Discovered exit to Factory (range 16) 26224 | -6/Lower Caves | Spotted B-75 Beast 26380 | -6/Lower Caves | Learned Factory stockpile data 26446 | -6/Lower Caves | Discovered exit to Zion (range 16) 26996 | -6/Lower Caves | Entered Zion 27140 | -6/Zion | Learned Factory terminal intel 27160 | -6/Zion | Discovered new exit (range 13) 27495 | -6/Zion | Identified exit to Proximity Caves 27495 | -6/Zion | Entered Proximity Caves 27786 | -5/Proximity Caves | Build established: Bothacker-Construct 28147 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28228 | -5/Proximity Caves | Discovered exit to Factory (range 13) 28231 | -5/Proximity Caves | Learned 8 Factory zone layouts 28284 | -5/Proximity Caves | Entered Factory 28284 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 28285 | -5/Factory | Identified exit to Upper Caves 28287 | -5/Factory | Loaded intel: 339 machine locations 28288 | -5/Factory | Loaded intel: 26 terminal locations 28289 | -5/Factory | Loaded intel: 3 garrison access locations 28341 | -5/Factory | Identified Deep Network Scanner 28504 | -5/Factory | Fabricated Hyp. Mass Driver? 28560 | -5/Factory | Discovered new exit (range 8) 28772 | -5/Factory | Unchained authorized (6S-H0T) 28776 | -5/Factory | Build established: Hacker-Construct 28794 | -5/Factory | Identified exit to Garrison 28794 | -5/Factory | Entered Garrison 28795 | -5/Garrison | Loaded intel: 38 machine locations 28806 | -5/Garrison | Triggered checkpoint 28831 | -5/Garrison | Garrison Relay disabled 28930 | -5/Garrison | Triggered checkpoint 28963 | -5/Garrison | Discovered new exit (range 15) 28963 | -5/Garrison | Discovered new exit (range 50) 28963 | -5/Garrison | Discovered new exit (range 63) 28963 | -5/Garrison | Discovered new exit (range 66) 28968 | -5/Garrison | Triggered checkpoint 29016 | -5/Garrison | Expanded RIF knowledge: Hotswap 29023 | -5/Garrison | Garrison Relay disabled 29098 | -5/Garrison | Triggered checkpoint 29112 | -5/Garrison | H-XX Assembler disabled 29114 | -5/Garrison | Triggered checkpoint 29194 | -5/Garrison | Garrison Relay disabled 29225 | -5/Garrison | Triggered checkpoint 29231 | -5/Garrison | Identified exit to Factory 29497 | -5/Garrison | Build established: Bothacker-Construct 29682 | -5/Garrison | Entered Factory 29682 | -5/Factory | Accompanied by 2 allies 29683 | -5/Factory | Loaded intel: 353 machine locations 29863 | -5/Factory | Unchained authorized (6S-H0T) 29982 | -5/Factory | First assault squad dispatched 30293 | -5/Factory | Discovered new exit (range 22) 30444 | -5/Factory | Cargo convoy interrupted 30497 | -5/Factory | System corruption reached 10% 30544 | -5/Factory | Lost 3 parts (1p1u1w) 30571 | -5/Factory | Destroyed 14 combat bots 30594 | -5/Factory | Crushed by falling debris 30610 | -5/Factory | Core integrity fell below 50% 30629 | -5/Factory | Lost 7 parts (1p2n2u2w) 30671 | -5/Factory | Entered Upper Caves 30890 | -5/Upper Caves | Build established: Mutant 31074 | -5/Upper Caves | Core integrity fell below 20% 31268 | -5/Upper Caves | Found DCF Scrap (14 items) 31773 | -5/Upper Caves | Build established: Derelict-Construct 31806 | -5/Upper Caves | Discovered new exit (range 15) 31819 | -5/Upper Caves | Learned 4 Factory zone layouts 31949 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 32054 | -5/Upper Caves | Destroyed 9 combat bots 32300 | -5/Upper Caves | Entered another Upper Caves area 32300 | -5/Upper Caves | Accompanied by 2 allies 32402 | -5/Upper Caves | Build established: Construct 32457 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32562 | -5/Upper Caves | Learned 4 Factory zone layouts 32641 | -5/Upper Caves | Discovered new exit (range 14) 32736 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 32739 | -5/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 32495_ Found 44 Matter. 32496_ Acquired 9 matter. 32518_ System corrupted: Component data lost. 32537_ System corrupted: Matter fused (-6). 32552_ ZO ECA4G=BSI28NG3E6IZ%EI0IB=G9TYLR 32562_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 32589_ =#CQV2R&QVFAUGRDQ OVW 32605_ YKZ,SFGVSRI50#AP5IUM=DPATYI1AJ&N=BG7H 32628_ System corrupted: Heat flow error (+240). 32641_ EXIT=FOUND 32643_ XQWZ%JXN5RJLAKD6DXMFYSIC1Q