Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 23:25:34 Player: TheProctologist Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (992) 992 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 3408 Bonus ------- Follower Combat Kills 70 Aligned with FarCom 300 Friendly Fire -239 Cogmind --------- Core Integrity 499/550 Matter 155/300 Energy 125/125 System Corruption 1% Temperature Warning (315) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Advanced Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Medium Armor Plating > --- WEAPON (4) ------- Beam Cannon Light Cannon > --- INVENTORY (15) --- Light Nuclear Core Cryofiber Web Improved Heat Sink High-capacity Storage Unit Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Reaction Control System Light Armor Plating Firepult Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Aluminum Leg Improved Aluminum Leg Improved Heat Sink Cooling System High-capacity Storage Unit Weight Redist. System Structural Scanner Light Armor Plating Tractor Beam Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Parts Attached 42 | 8 10 10 2 4 8 Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 3 . . 3 Treads 3 | 2 . . . . 1 Leg 5 | . . 3 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 5 . . 1 3 Device 6 | 1 3 . . . 2 Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 20 | 3 5 6 2 2 2 Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 4 | 2 1 . . 1 . Ballistic Cannon 5 | . 2 2 . 1 . Launcher 5 | . . 3 1 . 1 Special Weapon 3 | . 2 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 11 | . 1 5 . 1 4 Power 2 | . . 1 . 1 . Propulsion 3 | . . 1 . . 2 Utility 1 | . 1 . . . . Weapon 5 | . . 3 . . 2 Highest Loss Streak 3 | . 1 3 . 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 91 85 99 88 Engine 13 | . 14 13 14 14 9 Treads 11 | . 28 7 . . . Leg 16 | . . 20 28 28 25 Device 4 | . 10 . . . 9 Storage 13 | . 14 14 14 14 9 Processor 8 | . 3 14 14 8 . Protection 1 | . . . . 5 9 Ballistic Gun 7 | . 14 1 . 13 9 Ballistic Cannon 9 | . 12 9 . 5 9 Launcher 5 | . . 8 14 8 1 Peak Build Rating 29 | 7 10 10 29 14 21 Average Rating 11 | 5 9 9 11 13 19 On Entrance 8 | . 7 9 10 12 14 Naked Turns . | . . . . . . Heaviest Build 43 | 15 31 31 28 32 43 Greatest Support 40 | 40 40 40 26 26 39 Greatest Overweight (x) 2 | 2 . 2 1 1 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 13 | 3 12 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 13 15 15 12 Class Distribution -------------------- 91% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1508 | 322 497 254 . 115 320 Remotely 366 | 193 173 . . . . Salvage Created 1200 | 160 570 188 . . 282 Parts 83 | 10 38 23 . . 12 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 13 16 . . 7 Guns 10 | . 7 2 . . 1 Cannons 17 | . 6 7 . . 4 AOE 9 | . . 7 . . 2 Classes Destroyed 10 | 2 6 . . . 2 Worker 1 | . 1 . . . . Builder 2 | . 2 . . . . Tunneler 4 | 4 . . . . . Hauler 3 | . 2 . . . 1 Recycler 4 | 1 3 . . . . Operator 1 | . 1 . . . . Watcher 1 | . . . . . 1 Swarmer 20 | . 8 12 . . . Grunt 16 | . 5 4 . . 7 Sentry 1 | . . . . . 1 Best Kill Streak 5 | 5 5 3 . . 5 Combat Bots Only 4 | . 4 3 . . 4 Max Kills in Single Turn 3 | 1 2 2 . . 3 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 216 | . 72 92 . . 52 Missed 48 | . 19 17 . . 12 Damage Taken 2010 | . 506 872 . 38 594 Core 288 | . 79 139 . 19 51 Absorbed by Shields . | . . . . . . Core Remaining (%) 52 | 100 . . . 5 . Volleys Fired 145 | 7 72 41 . . 25 Largest 4 | 2 2 2 . . 4 Hottest 148 | 40 135 135 . . 148 Shots Fired 309 | 14 146 70 . 1 78 Gun 114 | 14 68 9 . . 23 Cannon 173 | . 70 53 . . 50 Launcher 12 | . . 6 . 1 5 Special 10 | . 8 2 . . . Kinetic 262 | 14 138 62 . . 48 Thermal 35 | . 8 2 . . 25 Explosive 12 | . . 6 . 1 5 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 3 12 6 . . 8 Robot Miss Streak 6 | 2 6 4 . . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 152 | 8 69 31 . . 44 Core Hits 81 | 6 28 19 . 1 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Blast 2 | . 1 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3321 | 103 1095 968 . 78 1077 Guns 851 | 103 439 50 . . 259 Cannons 1508 | . 641 443 . . 424 Explosions 876 | . . 415 . 78 383 Melee . | . . . . . . Ramming 62 | . 15 36 . . 11 Kinetic 2180 | 103 1080 493 . . 504 Thermal 203 | . . 24 . . 179 Explosive 876 | . . 415 . 78 383 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 1 Average Corruption 1 | . 1 1 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 34 | . 10 10 5 5 4 Message Errors 11 | . 2 2 3 3 1 Matter Fused 9 | . 3 4 . 1 1 Heat Flow Errors 1 | . 1 . . . . Energy Discharges 5 | . 1 2 1 . 1 Parts Rejected 1 | . . 1 . . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 2 | . . 1 . . 1 Misfires 3 | . 2 . . 1 . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 87 | . . 76 . 11 . Projectiles . | . . . . . . Explosions 87 | . . 76 . 11 . Melee . | . . . . . . Knockbacks 26 | . 7 15 . . 4 Impact 1 | . . 1 . . . Kinetic 20 | . 7 9 . . 4 Secondary 5 | . . 5 . . . Self-Inflicted Damage 129 | . . 53 . 38 38 Shots 4 | . . 2 . 1 1 Rammed 3 | . 3 . . . . Targets Rammed 10 | . 4 5 . . 1 Kicked 6 | . . 5 . . 1 Crushed 1 | . 1 . . . . Highest Temperature 439 | 6 156 177 . . 439 Average Temperature 91 | 6 46 71 . . 147 Received Heat Transfer 711 | . 141 309 . . 261 Effects 6 | . . . . . 6 Shutdowns 1 | . . . . . 1 Interference 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 420 | . . 50 . . 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 348 | 25 221 348 . 9 190 Initial 32 | . 16 32 . . 3 Average 104 | 9 118 146 . 7 41 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 88 | 100 99 70 . 100 100 Level 1 11 | . . 29 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 28 15 . . 19 Peak Tracking Total 7 | . 4 3 . . 7 Tactical Retreats 3 | . 3 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 6 1 . . 3 Terminals 9 | . 6 1 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 20 2 . . 11 Successful 20 | . 11 2 . . 7 Failed 13 | . 9 . . . 4 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 11 | . 10 . 1 . . Terminals 25 | . 20 2 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . . . 8 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 6 2 . . 1 Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Alert Level 2 | . 1 . . . 1 Locate Traps 1 | . 1 . . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . . . . . 6 Recycle Component 2 | . . . . . 2 Process 1 | . . . . . 1 Retrieve Matter 3 | . . . . . 3 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 5 . . . . Terminals 5 | . 5 . . . . Track 3 | . 3 . . . . Botnet 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 . . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . . . . . 2 Recycled Matter 39 | . . . . . 39 Retrieved Matter 39 | . . . . . 39 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 4 3 3 Highest-Rated Group 71 | . . 71 71 40 40 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 99 | . . . . . 99 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4246 | 117 1292 1392 565 348 532 Spaces Moved 2084 | 53 621 684 294 179 253 Core 8 | 8 . . . . . Treads 853 | 45 621 181 . . 6 Legs 1223 | . . 503 294 179 247 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 190 190 120 Average Speed 173 | 149 160 181 190 190 160 Slowest Speed 260 | 160 160 260 190 190 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 4 99 98 67 34 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 6 | . 6 . . . . Terrain Destroyed 107 | . 7 49 . 9 42 Melee . | . . . . . . Projectile 8 | . 7 1 . . . AOE 99 | . . 48 . 9 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2392 | 73 757 753 302 187 320 Wait 73 | . 32 8 2 2 29 Move 2079 | 52 620 683 293 178 253 Hop . | . . . . . . Pick Up 29 | 6 12 4 3 1 3 Fast Attach 14 | 7 2 1 . 2 2 Attach 14 | . 1 5 2 2 4 Detach 4 | . 2 . . 2 . Swap 14 | 1 7 4 . . 2 Drop 10 | . 5 2 2 . 1 Fire 145 | 7 72 41 . . 25 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . 5 . . 1 Crush 4 | . 4 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 14) 544 | -10/Materials | Discovered new exit (range 11) 560 | -10/Materials | Identified exit to Mines 720 | -10/Materials | Discovered new exit (range 7) 1035 | -10/Materials | Discovered new exit (range 16) 1410 | -10/Materials | Entered Mines 1569 | -10/Mines | Discovered new exit (range 7) 1604 | -10/Mines | Identified exit to Materials 1774 | -10/Mines | Learned Materials non-interactive machine intel 1784 | -10/Mines | Learned location of Mines (-9) 1854 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1856 | -10/Mines | Discovered new exit (range 5) 2023 | -10/Mines | Core integrity fell below 50% 2120 | -10/Mines | Escorted by a lone wolf Derelict 2120 | -10/Mines | Core integrity fell below 20% 2138 | -10/Mines | Lost 3 parts (3w) 2140 | -10/Mines | Learned location of Storage (-8) 2405 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2802 | -10/Mines | Entered Exiles 2802 | -10/Exiles | Accompanied by 4 allies 2850 | -10/Exiles | Met 8R-AWN 2878 | -10/Exiles | Met EX-HEX 2983 | -10/Exiles | Met EX-BIN 3010 | -10/Exiles | Aligned with FarCom system 3011 | -10/Exiles | Given EX-Vault access code 3063 | -10/Exiles | Opened EX-Vault 3070 | -10/Exiles | Found Prototype Energy Cannon 3072 | -10/Exiles | Identified Firepult 3114 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3175 | -10/Exiles | Met EX-DEC 3341 | -10/Exiles | Discovered new exit (range 14) 3367 | -10/Exiles | Left Exiles lab with Firepult 3367 | -10/Exiles | Entered Mines 3367 | -9/Mines | Accompanied by 3 allies 3431 | -9/Mines | Found a hidden stash of uninstalled traps 3478 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3486 | -9/Mines | Found Prototype Device 3703 | -9/Mines | Discovered new exit (range 7) 3715 | -9/Mines | Entered Materials 3715 | -8/Materials | Accompanied by 3 allies 3715 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3716 | -8/Materials | Loaded intel: 37 non-interactive machine locations 4147 | -8/Materials | Lost 3 allies 4149 | -8/Materials | Build established: Skirmisher 4212 | -8/Materials | Lost 3 parts (2n1w) 4229 | -8/Materials | Garrison activated, responded to threat 4247 | -8/Materials | Self-destructed Last Messages --------------- 04220_ G-47 Trooper knocked back. 04226_ G-47 Trooper destroyed. 04229_ G-47 Trooper knocked back. 04229_ G-47 Trooper calls for garrison reinforcements. 04229_ ALERT: Activating Garrison Access M001. 04233_ G-47 Trooper destroyed. 04233_ Critical hit (Burn: +37). 04236_ G-47 Trooper Aluminum Leg blasted off. 04236_ G-47 Trooper knocked back. 04240_ W-25 Informer sends out distress signal. 04243_ Power failure, Lgt. Ion Engine shutdown. 04244_ Shotgun destroyed. 04245_ Acquired 42 matter. 04247_ Overheating: System interference. 04247_ Beam Cannon temporarily disabled. 04247_ Lgt. Cannon temporarily disabled. 04247_ System corrupted: Substantial component data lost. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????"""""?????? | | ???????????????????????????????????????"""""?????? | | ???????????????????????????????????????"""""?????? | | ????????????????????????????????????????"""??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????Y?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##### ??????????????????? | | ????????????????????????#######??????????????????? | | ???????????????????????? ??????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ?#######????????????????? ??? ?????????????????? | | ######## ????????????? ? ???? ##???????????? | | ### #######?????????# ???? #####????????? | | ## # #################+###### #####????????? | | # # ############### %####a w ????????? | | g=% s ^ ^ ????????? | | %* @ % g ^ ????????? | | % % [ ss k """?????? | | #### ################### ## """?????? | | #### #################### g? !]] ?"""?????? | | #############?????????#########???????] ?"""?????? | | #?###########????????????????????????????"""?????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????"""??????????????????????????????? | | #???????????????"""??????????????????????????????? | | #???????????????"""??????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????"""??????????????????????????????? | | #???????????????"""??????????????????????????????? | | #???????????????"""??????????????????????????????? | | #############?????????????w??????????????????????? | | #############????????????????????????????????????? | | # ????????????????????????????????????? | | """ ! # ????????????????????????????????????? | | """"" # ????????????????????????????????????? | | """"" # ???????????????????????????????"""""? | | """"" # ???????????????????????????????"""""? | | """ # """"???????????????????????????"""""? | | # """"????????????????????????????????? | | #######+#### """"????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Dramatic Entrance Challenges ------------ None Game ------ Seed SlugShockRail Manual? 0 Play Time 00:42:04 Cumulative 36.6 hours Start 2024.08.18 @ 22:45:05 End 2024.08.18 @ 23:25:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43c8547f-0820-449f-8d34-f3c73ff2c19f