Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 08:20:39 Player: Taco Bell Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (54) 270 Value Destroyed (1915) 1915 Prototype IDs (32) 640 Alien Tech Used (4) 800 Bonus (7100) 7100 TOTAL SCORE: 18325 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1450 Matter 160/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Compact Battery (200) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Deep Structural Scanner Active Sensor Suite Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Particle Accelerator Experimental Weapon Shielding Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Gauss Rifle Hypervelocity Gauss Rifle Axe > --- INVENTORY -------- Light Nuclear Core Advanced Cooling System Armor Integrity Analyzer Layered Light Armor Plating Powered Armor Improved Focal Shield Thermal Shield Advanced Force Field Hacking Suite Hacking Suite Hacking Suite Scrapoid Pod Tesla Rifle Phase Gun Dispersion Rifle Phase Cannon Grenade Launcher [Rating: 133] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Q-thruster Utility High-capacity Storage Unit Device Deep Structural Scanner Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Phase Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Frg Slots Evolved 16 | . . 2 . . . 6 2 . . . . 2 2 . . 2 . . Power 2 | . . . . . . . 1 . . . . . . . . 1 . . Propulsion 3 | . . 2 . . . . . . . . . . . . . 1 . . Utility 10 | . . . . . . 6 . . . . . 2 2 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 85 | 7 2 6 15 2 7 6 6 6 . 6 3 2 2 7 1 . 4 3 Power 11 | 1 . . 2 . . 2 1 1 . 1 . . 1 . . . 1 1 Engine 3 | 1 . . 2 . . . . . . . . . . . . . . . Core 5 | . . . . . . 2 1 1 . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . . . 1 1 Propulsion 24 | 2 . 2 5 1 5 1 . . . 3 1 . . 3 . . 1 . Treads 15 | 2 . 2 5 1 4 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . 3 1 . . 2 . . . . Flight 2 | . . . . . . . . . . . . . . 1 . . 1 . Utility 24 | 2 . 1 3 . 2 2 2 2 . 2 . 2 1 3 . . 2 . Device 7 | 1 . . 1 . 2 1 . 1 . 1 . . . . . . . . Storage 3 | 1 . 1 . . . . . . . . . . . . . . 1 . Processor 5 | . . . . . . . 1 1 . . . 1 1 . . . 1 . Hackware 3 | . . . . . . . 1 . . . . 1 . 1 . . . . Protection 6 | . . . 2 . . 1 . . . 1 . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 2 3 5 1 . 1 3 3 . . 2 . . 1 1 . . 2 Energy Gun 9 | 1 1 1 1 . . . 1 2 . . . . . . . . . 2 Energy Cannon 2 | . . . . . . . 1 . . . . . . 1 . . . . Ballistic Gun 10 | 1 . 2 3 1 . . 1 . . . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . Special Weapon 3 | . 1 . 1 . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . . . . . 5 . . . . 2 . 2 . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . System Corruption 4 | . . . 4 . . . . . . . . . . . . . . . Parts Lost 34 | . . . 7 1 . . 4 . 1 . . . . 13 4 . . 4 Power 5 | . . . 1 . . . 1 . . . . . . 2 . . . 1 Propulsion 8 | . . . 2 . . . 1 . 1 . . . . 4 . . . . Utility 11 | . . . 1 1 . . 1 . . . . . . 6 2 . . . Weapon 10 | . . . 3 . . . 1 . . . . . . 1 2 . . 3 Highest Loss Streak 8 | . . . 4 1 . . 2 . 1 . . . . 8 3 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 14 | 2 5 8 15 19 16 14 16 16 16 16 17 16 16 12 3 2 2 3 Power 1 | . 1 2 2 2 1 1 . . . . . . . . . . . 1 Propulsion 3 | . 1 1 3 5 5 3 4 3 2 . . . . . . . . . Utility 5 | . 1 2 6 7 5 3 6 7 7 8 11 10 10 6 . . . 1 Weapon 4 | . 2 2 2 5 4 5 5 5 6 6 5 5 5 4 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . 2 1 2 12 . . 1 . . 1 . . 7 . . . . Power 2 | . . . . . 2 . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 17 | . . 1 1 1 6 . . 1 . . 1 . . 6 . . . . Weapon 4 | . . 1 . 1 2 . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 87 | . 100 84 95 99 97 71 84 85 88 87 88 87 89 72 10 4 5 2 Engine 6 | . 14 11 10 11 11 . 4 . . . . . . . . . . . Core 3 | . . . . . . 5 5 11 11 11 11 10 4 2 . . . . Treads 29 | . 28 29 41 44 43 26 22 22 23 10 4 . . . . . . . Hover 2 | . . . . . . . . . . 11 18 21 19 14 . . . . Device 11 | . 14 11 6 10 9 12 11 16 17 16 17 15 14 10 1 . . . Storage 7 | . 14 11 11 11 10 6 5 5 5 5 5 5 4 2 . . . . Processor 2 | . . . . . . . 3 5 5 5 5 8 13 13 2 . . . Hackware 2 | . . . . . . . 4 5 5 5 5 10 9 11 4 4 1 . Energy Gun 2 | . 8 1 5 . . . . 2 11 11 9 . . . . . . . Ballistic Gun 13 | . 14 15 15 22 22 12 9 6 . . 3 10 9 6 . . . . Slashing Weapon 1 | . . . . . . . 4 . 5 5 2 5 4 2 . . . . Peak Build Rating 133 | 7 7 12 13 13 26 59 78 91 91 113 110 117 133 133 24 4 23 17 Average Rating 43 | 5 7 9 11 12 16 53 72 81 90 101 109 116 132 106 11 4 13 5 On Entrance 46 | . 7 7 12 12 13 26 59 72 91 90 108 109 117 133 10 4 4 12 Avg Prop Armor Cover (%) 12 | . . . . . 24 . . . . 9 8 . . 11 . . . . Naked Turns 70 | . . . . . . . . . . . . . . . . . . 70 Heaviest Build 92 | 13 14 52 52 50 57 61 72 72 72 89 92 87 91 91 10 . 15 8 Greatest Support 99 | 40 40 80 80 80 92 99 99 99 99 96 44 44 44 46 3 3 7 7 Greatest Overweight (x) 6 | . . . 1 . 4 . . . . 6 2 1 2 2 3 . 2 2 Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 17 | 7 8 10 20 20 18 20 20 20 20 20 20 20 20 14 5 5 5 5 Most Carried 20 | 4 7 15 20 20 20 20 20 20 20 20 20 18 18 20 4 2 4 4 Average Carried 16 | 2 5 8 16 19 17 17 19 19 19 19 19 17 17 13 3 2 2 3 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 4 7 15 20 20 20 20 20 20 19 20 19 18 18 4 2 2 4 2 Class Distribution -------------------- 45% | Scavenger-Mutant 23% | Assassin 14% | Mutant 6% | Skirmisher 3% | Hacker-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Skirmisher | -6/Factory Assassin | -5/Factory Skirmisher | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Zhirov Skirmisher | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Assassin | -3/Research Hacker-Assassin | -3/Armory Mutant | -3/Lab Mutant | -2/Research Mutant | -2/Testing Mutant | -2/Protoforge Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Frg Matter Collected 1833 | 252 55 226 338 63 53 45 297 200 . 110 69 . . 65 . . . 60 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2645 | 28 156 413 808 51 . 65 341 184 . 414 60 . . 65 . . . 60 Parts 153 | 4 7 29 61 5 . 3 19 8 . 2 5 . . 6 . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . . . . . . . . . Parts Field Recycled 29 | . . . . . 29 . . . . . . . . . . . . . Retrieved Matter 39 | . . . . . 39 . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 6 . 1 27 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Frg Combat Hostiles Destroyed 48 | . 3 8 17 1 . 3 8 5 . . 1 . . 1 . . . 1 Guns 43 | . 3 8 16 1 . 3 7 2 . . 1 . . 1 . . . 1 Cannons 2 | . . . 1 . . . 1 . . . . . . . . . . . AOE 3 | . . . . . . . . 3 . . . . . . . . . . Classes Destroyed 10 | 1 1 2 4 . . . 1 . . . 1 . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 2 | . . 2 . . . . . . . . . . . . . . . . Swarmer 16 | . . . 4 . . 3 5 4 . . . . . . . . . . Grunt 13 | . 3 4 5 . . . 1 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 13 | . . 4 7 1 . . 1 . . . . . . . . . . . Hunter 2 | . . . . . . . 1 1 . . . . . . . . . . Programmer 3 | . . . . . . . . . . . 1 . . 1 . . . 1 Packrat 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 5 | 2 2 2 5 1 . 3 5 4 . . 1 . . 1 . . . 1 Combat Bots Only 5 | . 2 2 5 1 . 3 5 4 . . 1 . . 1 . . . 1 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 2 . . 1 . . 1 . . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Frg Hostile Shots Fired 608 | . 15 22 100 6 . 24 89 18 33 . . . 7 136 45 2 8 103 Missed 200 | . 8 7 33 . . 5 27 2 10 . . . 2 46 19 . 4 37 Hits 408 | . 7 15 67 6 . 19 62 16 23 . . . 5 90 26 2 4 66 Melee 2 | . . . . . . . . . . . . . . 2 . . . . Projectile 406 | . 7 15 67 6 . 19 62 16 23 . . . 5 88 26 2 4 66 AOE 4 | . . . . . . . 1 . . . . . . 3 . . . . Critical Strikes 8 | . . 1 1 . . . 2 . . . . . . 1 2 . . 1 Damage Taken 7735 | . 83 214 850 92 . 262 1189 131 165 . . . 131 2186 669 57 64 1642 Core 3385 | . 12 . 88 . . 74 154 . 15 . . . . 1216 365 55 64 1342 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 168 | . . . . . . . . . . . . . 67 101 . . . . Ignored by Resistances 97 | . . . . . . . . 50 47 . . . . . . . . . Core Remaining (%) 77 | 100 95 . . . 78 91 . . . . 78 100 . . 3 . . . Volleys Fired 165 | 6 19 25 58 3 . 7 19 9 . . 2 . . 4 6 . . 7 Largest 3 | 2 2 2 2 2 . 2 3 3 . . 2 . . 2 1 . . 1 Hottest 131 | 60 100 100 63 46 . 46 131 131 . . 61 . . 61 90 . . 88 Shots Fired 287 | 12 31 44 89 9 . 14 44 20 . . 3 . . 8 6 . . 7 Gun 256 | 12 27 38 85 9 . 14 40 13 . . 3 . . 8 . . . 7 Cannon 13 | . . . . . . . 4 4 . . . . . . 5 . . . Launcher 3 | . . . . . . . . 3 . . . . . . . . . . Special 15 | . 4 6 4 . . . . . . . . . . . 1 . . . Kinetic 204 | 6 15 34 66 9 . 14 37 13 . . 2 . . 8 . . . . Thermal 41 | 6 4 9 4 . . . 4 4 . . . . . . 5 . . 5 Explosive 3 | . . . . . . . . 3 . . . . . . . . . . Electromagnetic 38 | . 12 1 19 . . . 3 . . . 1 . . . . . . 2 Robot Hit Streak 33 | 10 11 33 14 11 . 12 7 5 . . 4 . . 5 2 . . 7 Robot Miss Streak 3 | 1 1 1 2 . . 1 3 2 . . . . . 1 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 2 . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . . . . . . . Shots Hit Robots 214 | 10 20 31 67 6 . 9 27 13 . 14 3 . . 5 3 . . 6 Core Hits 99 | 4 8 14 28 2 . 5 18 8 . 5 1 . . 2 . . . 4 Critical Kills 5 | . . . 2 . . . 1 . . . 1 . . 1 . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 4 . . . 1 . . 1 1 . . 1 . . . . Destroy 7 | . . . 4 . . . 1 . . . 1 . . 1 . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . Melee Attacks 75 | . . . . . . 1 16 3 11 14 5 1 5 19 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . 1 16 3 11 14 5 1 5 19 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 4459 | 97 219 422 1026 73 . 137 497 511 . 1017 83 . . 133 51 4 . 189 Guns 2722 | 97 219 422 948 73 . 137 372 79 . . 83 . . 105 . . . 187 Cannons 267 | . . . . . . . 125 91 . . . . . . 51 . . . Explosions 244 | . . . 56 . . . . 188 . . . . . . . . . . Melee 1170 | . . . . . . . . 153 . 1017 . . . . . . . . Ramming 34 | . . . . . . . . . . . . . . 28 . 4 . 2 Kinetic 2054 | 39 89 379 790 73 . 137 328 79 . . 35 . . 105 . . . . Thermal 595 | 58 . 32 78 . . . 125 91 . . . . . . 51 . . 160 Explosive 188 | . . . . . . . . 188 . . . . . . . . . . Electromagnetic 418 | . 130 11 158 . . . 44 . . . 48 . . . . . . 27 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1170 | . . . . . . . . 153 . 1017 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 . . . . . . . . . 3 5 . 2 4 Average Corruption 3 | . . . 4 5 . . . . . . . . . 1 3 . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . 2 . . . . . . . . . . . Effects 35 | . . . 10 17 . . . . . . . . . 3 4 . . 1 Message Errors 9 | . . . 2 7 . . . . . . . . . . . . . . Matter Fused 7 | . . . 1 3 . . . . . . . . . 1 1 . . 1 Heat Flow Errors 6 | . . . 1 2 . . . . . . . . . 2 1 . . . Energy Discharges 4 | . . . 2 . . . . . . . . . . . 2 . . . Data Loss (minor) 2 | . . . 1 1 . . . . . . . . . . . . . . Data Loss (major) 4 | . . . 3 1 . . . . . . . . . . . . . . Misfires 3 | . . . . 3 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 176 | . . . 6 . . . . 31 . 139 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 28 | . . . 6 . . . . 22 . . . . . . . . . . Melee 148 | . . . . . . . . 9 . 139 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . 33 . . . . . . . . . . 13 . 2 . 1 Shots 1 | . . . 1 . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . 5 . 1 . 1 Targets Rammed 7 | . . . . . . . . . . . . . . 5 . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | 40 64 41 108 272 . . 189 157 . . 22 . . 251 135 . . . Average Temperature 46 | 26 25 9 13 115 . . 75 69 . . 7 . . 125 89 . . . Received Heat Transfer 777 | . 42 78 246 27 . . 39 . 12 . . . 9 54 . 9 9 252 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . . . . Heat Transferred 805 | 125 . 75 124 . . . 148 111 . . . . . . 37 . . 185 Parts Sabotaged 6 | . . . . . . . . . . . . . . 6 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Frg Maximum Alert Level 2 | . . . 1 . . . 1 . . . . 2 1 1 . . . . Low Security (%) 94 | 100 100 100 97 100 . 100 88 . . . . . 25 89 . 100 100 100 Level 1 5 | . . . 2 . . . 11 . . . . . 74 10 . . . . Level 2 . | . . . . . . . . . . . . 100 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 450 | 5 64 101 203 47 . 75 321 . . . . 450 231 364 . 21 47 92 Initial 450 | . . 7 34 47 . . . . . . . 450 231 98 . . 6 20 Average 63 | . 19 26 138 6 . 18 62 . . . . 447 211 130 . 13 10 69 Influence Increases 2873 | 10 108 243 460 36 . 86 440 120 30 15 30 452 6 605 . 21 69 142 Destroy 0b10 Robot/C 960 | . 60 160 340 20 . 60 160 100 . . 20 . . 20 . . . 20 Destroy 0b10 Robot/NC 45 | 10 . 10 10 . . . . . . 15 . . . . . . . . Destroy Leader 234 | . 10 54 90 . . 10 30 20 . . 10 . . 10 . . . . Successful Hack 97 | . 19 12 . 16 . . 3 . . . . . . . . 21 24 2 Disable Machine 15 | . . . 15 . . . . . . . . . . . . . . . Destroy Structure 77 | . 4 7 5 . . 1 32 . . . . 2 6 20 . . . . Advance Influence 450 | . . . . . . . . . . . . 450 . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . 30 . . . 15 Lose Combat Pursuer 450 | . 15 . . . . 15 15 . 30 . . . . 225 . . 45 105 Active Sensor Use 500 | . . . . . . . 200 . . . . . . 300 . . . . Influence Decreases 2811 | 10 91 178 420 158 . 86 157 403 30 15 30 10 261 557 235 10 43 117 Entered New Map 795 | . . 10 48 75 . . . 105 . . . . 211 89 235 . 5 17 Time Decay 1626 | 10 91 168 302 73 . 86 117 298 30 15 30 10 50 238 . 10 38 60 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . . . Lost Part 290 | . . . 70 10 . . 40 . . . . . . 130 . . . 40 Squads Dispatched 16 | . . 1 . . . . 4 . . . . . . 8 . . 3 . Investigation 7 | . . . . . . . 2 . . . . . . 4 . . 1 . Extermination 3 | . . . . . . . 1 . . . . . . 1 . . 1 . Reinforcement 5 | . . 1 . . . . . . . . . . . 3 . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses 5 | . . . . . . . 2 . . . . . . 3 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Frg Distress Signals 9 | . 1 2 4 . . . . . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 132 | . 8 13 21 1 . 4 13 4 2 . 4 . 7 33 1 1 5 15 Peak Tracking Total 12 | . 3 4 5 1 . 4 5 4 1 . 2 . 8 12 1 1 4 9 Tactical Retreats 13 | . 1 . . . . 1 1 . 2 . . . . 4 . . 1 3 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Frg Traps Triggered 4 | . . . 1 . . . . . . . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Frg Machines Disabled 3 | . . . 1 . . . . . . . . . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Frg Machines Accessed 36 | . 3 4 3 4 3 . 1 1 . 9 . . . 1 . 1 5 1 Terminals 19 | . 3 3 2 3 . . 1 . . . . . . 1 . 1 4 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 1 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 136 | . 6 11 9 18 23 . 2 1 . 48 . . . 2 . 1 12 3 Successful 97 | . 4 4 4 5 23 . 1 1 . 48 . . . . . 1 4 2 Failed 38 | . 1 7 5 13 . . 1 . . . . . . 2 . . 8 1 Catastrophic 8 | . . 1 3 3 . . . . . . . . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 43 | . 5 8 4 16 . . 2 . . . . . . 3 1 . 3 1 Terminals 54 | . 6 8 6 16 . . 2 . . . . . . 2 . 1 10 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . 3 3 2 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 84 | . 2 1 . 3 23 . . 1 . 48 . . . . . 1 3 2 Record 62 | . . . . . 23 . . . . 36 . . . . . . 1 2 Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . Robot Analysis 6 | . 1 . . 1 . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . 1 . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . 1 . . 1 . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 1 1 . . . . . . . . . . . . . . Report Inventory 2 | . . 1 . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 2 3 1 . . 1 . . . . . . . . . . . Terminals 7 | . 2 2 1 1 . . 1 . . . . . . . . . . . Botnet 7 | . 2 2 1 1 . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 3 3 4 . . 1 . . . . . . 1 . 1 4 1 Full Trace Events 2 | . . . . . . . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Frg Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Initial UFD Resources 33 | . . . . . . 22 24 24 24 24 26 26 29 29 29 33 33 33 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Frg Active Infowar (turns) 9399 | 21 351 866 392 563 2419 342 951 865 709 1007 271 26 107 447 49 . 13 . Optics 13 | . . . . . . . . . . . . . . . . . 13 . A.S.S. 4718 | . . . . . . 335 951 865 709 1007 271 26 107 447 . . . . Structural 4472 | . . . . . 181 70 951 865 709 927 271 26 107 316 49 . . . Seismic 4431 | 21 351 866 392 563 2238 . . . . . . . . . . . . . Robot Analysis Total 6 | . 1 . . 1 . . . . . 4 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Frg Turns Passed 12070 | 122 351 866 668 567 4216 342 951 865 709 1007 271 26 107 517 179 25 157 124 Spaces Moved 7052 | 58 142 250 268 322 2661 184 337 436 352 573 159 22 48 402 150 49 390 249 Core 448 | 4 . . . . . . . . . . . . . 71 150 49 40 134 Treads 5012 | 54 142 250 268 322 2487 184 337 436 352 180 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 174 | . . . . . 174 . . . . . . . . . . . . . Hover 856 | . . . . . . . . . . 393 159 22 48 234 . . . . Flight 562 | . . . . . . . . . . . . . . 97 . . 350 115 Fastest Speed 30 | 50 160 160 160 160 90 160 160 160 160 160 92 92 92 40 50 50 30 30 Average Speed 139 | 152 160 160 162 160 155 160 160 160 160 161 135 92 137 82 59 50 37 41 Slowest Speed 410 | 160 160 160 240 160 160 160 160 160 160 410 162 92 144 144 200 50 140 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . . . . Potential Cave-ins 6 | . . . . . . . . . 4 . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 34 | 3 32 22 27 59 91 5 10 58 60 62 31 1 2 42 92 2 45 12 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 9 | . . . . . 4 . . . 1 3 1 . . . . . . . Known Exits Taken 10 | . . 1 . . . 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 . . . . . . . . 1 . 1 1 . Scrap Searched 4 | . . . . . 2 . . 1 . . 1 . . . . . . . Spaces Dug 59 | . 4 6 . . . 1 16 . 11 . 4 1 5 11 . . . . Terrain Destroyed 82 | . 4 6 2 . . 1 16 21 11 . 4 1 5 11 . . . . Melee 49 | . . . . . . 1 16 . 11 . 4 1 5 11 . . . . Projectile 11 | . 4 6 . . . . . 1 . . . . . . . . . . AOE 22 | . . . 2 . . . . 20 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Frg Total 8868 | 77 228 661 405 369 2761 214 678 580 479 627 202 25 80 544 232 49 396 261 Wait 1273 | 3 61 359 50 34 16 12 291 118 116 4 22 . 24 93 70 . . . Move 7033 | 57 141 249 267 321 2660 183 336 435 351 572 158 21 47 399 149 49 389 249 Hop 1 | . . . . . . . . . . . . . . 1 . . . . Pick Up 82 | 4 3 10 9 3 30 4 4 2 . 5 4 1 1 2 . . . . Fast Attach 33 | 7 . 2 3 . 3 . 2 1 . 1 . . . 4 3 . 5 2 Attach 31 | . . . 6 1 1 2 4 2 1 1 . 2 2 4 3 . . 2 Detach 11 | . . . . . 2 . . 1 . . . . . 5 1 . 2 . Swap 70 | . 4 10 8 3 9 4 6 7 . 8 6 . 1 4 . . . . Drop 68 | . . 6 4 4 39 1 . 2 . 4 4 . . 4 . . . . Fire 165 | 6 19 25 58 3 . 7 19 9 . . 2 . . 4 6 . . 7 Melee 75 | . . . . . . 1 16 3 11 14 5 1 5 19 . . . . Ram 6 | . . . . . . . . . . . . . . 5 . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . 1 . . . . 18 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: Res / *Arm / Qua x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -2/Testing (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 426 | -10/Materials | Central database locked down 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Propulsion x2 1235 | -9/Materials | Discovered new exit (range 15) 1314 | -9/Materials | Identified exit to Mines 1314 | -9/Materials | Identified exit to Storage 1340 | -9/Materials | Entered Storage 1355 | -9/Storage | Build established: Scavenger-Mutant 1557 | -9/Storage | Lost 4 parts (2n1u1w) 1801 | -9/Storage | Used back door to open Recycling access 1801 | -9/Storage | Discovered new exit (range 5) 2008 | -9/Storage | Entered Recycling 2481 | -9/Recycling | Discovered new exit (range 5) 2535 | -9/Recycling | Scanned before Scraplab entrance 2559 | -9/Recycling | Entered Scraplab 2572 | -9/Recycling | Discovered new exit (range 3) 2575 | -9/Recycling | Entered Scraptown 2575 | -9/Scraptown | System corruption cleaned by C-Scrubber 2844 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3088 | -9/Scraptown | Discovered new exit (range 9) 3195 | -9/Scraptown | Visited Bundlers 3241 | -9/Scraptown | Visited Spacefarers 3377 | -9/Scraptown | Visited Red Mages 3411 | -9/Scraptown | Found Unknown Hackware 3411 | -9/Scraptown | Identified Relay Coupler [Proto] 3454 | -9/Scraptown | Visited SPCMW 3497 | -9/Scraptown | Visited Supply Room 3745 | -9/Scraptown | Visited IN-MT5's Study 3818 | -9/Scraptown | Visited Fellowship of the Rings 3915 | -9/Scraptown | Visited UFD Registry 3919 | -9/Scraptown | Registered with UFD as "Gungunner" 3973 | -9/Scraptown | Visited LU-1G1's Boring Crew 4002 | -9/Scraptown | Visited Infowarlord's Domain 4061 | -9/Scraptown | Visited Cartography Club 4075 | -9/Scraptown | Visited Scrap Suit Storage 4103 | -9/Scraptown | Visited Scrapoid Pod Storage 4125 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4183 | -9/Scraptown | Received an X-ray algorithm 4221 | -9/Scraptown | Visited Derelict Rescue Squad 4264 | -9/Scraptown | Visited Junk Repository 4304 | -9/Scraptown | Visited Curators Association 4719 | -9/Scraptown | Found DRS Beacon 5642 | -9/Scraptown | Found Active Sensor Suite 5784 | -9/Scraptown | Found Scrap Suit 5830 | -9/Scraptown | Found Scrapoid Pod 5876 | -9/Scraptown | Found DCF Scrap (27 items) 6432 | -9/Scraptown | Learned location of Recycling (-9) 6432 | -9/Scraptown | Learned location of Lower Caves (-7) 6432 | -9/Scraptown | Learned location of Warlord (-4) 6432 | -9/Scraptown | Learned 16 Materials zone layouts 6432 | -9/Scraptown | Learned 8 Factory zone layouts 6432 | -9/Scraptown | Learned 12 Research zone layouts 6432 | -9/Scraptown | Learned 8 Access zone layouts 6432 | -9/Scraptown | Learned 16 Lower Caves zone layouts 6432 | -9/Scraptown | Learned 16 Upper Caves zone layouts 6432 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 6432 | -9/Scraptown | Learned 4 Armory zone layouts 6432 | -9/Scraptown | Learned Factory emergency access door positions 6432 | -9/Scraptown | Learned location of 2 exits from Factory 6432 | -9/Scraptown | Learned location of 2 exits from Research 6432 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 6483 | -9/Scraptown | Found Deep Structural Scanner 6701 | -9/Scraptown | Met Optimus 6701 | -9/Scraptown | Accepted into 0bPrime 6775 | -9/Scraptown | Discovered new exit (range 12) 6791 | -9/Scraptown | Entered Factory 6791 | -6/Factory | Evolved 6 slots: Utility x6 6792 | -6/Factory | Identified exit to Factory 7086 | -6/Factory | Build established: Skirmisher 7133 | -6/Factory | Entered another Factory area 7133 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7134 | -5/Factory | Identified exit to Upper Caves 7134 | -5/Factory | Identified exit to Extension 7231 | -5/Factory | Found Powered Armor 7404 | -5/Factory | Build established: Assassin 7994 | -5/Factory | Garrison activated, responded to threat 8084 | -5/Factory | Entered Upper Caves 8152 | -5/Upper Caves | Learned Factory machine intel 8387 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8736 | -5/Upper Caves | Build established: Skirmisher 8918 | -5/Upper Caves | Discovered new exit (range 17) 8947 | -5/Upper Caves | Identified exit to Upper Caves 8949 | -5/Upper Caves | Entered another Upper Caves area 8959 | -5/Upper Caves | Spotted B-75 Beast 9021 | -5/Upper Caves | Discovered new exit (range 11) 9034 | -5/Upper Caves | Identified exit to Factory 9083 | -5/Upper Caves | Build established: Assassin 9466 | -5/Upper Caves | Encountered a Warlord checkpoint 9638 | -5/Upper Caves | Discovered new exit (range 15) 9657 | -5/Upper Caves | Identified exit to Zhirov 9658 | -5/Upper Caves | Entered Zhirov 9658 | -5/Zhirov | Discovered new exit (range 3) 9662 | -5/Zhirov | Identified exit to Proximity Caves 9695 | -5/Zhirov | Met Zhirov 9780 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9788 | -5/Zhirov | Learned location of Quarantine (-3) 9788 | -5/Zhirov | Learned location of Testing (-2) 9788 | -5/Zhirov | Learned location of Command (-1) 9877 | -5/Zhirov | Found Alien Artifact 9897 | -5/Zhirov | Found Alien Artifact 9988 | -5/Zhirov | Identified Transdimensional Reconstructor 9988 | -5/Zhirov | Warped through subspace 9989 | -5/Zhirov | Identified Integrated Reactor 9989 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10665 | -5/Zhirov | Entered Proximity Caves 10671 | -4/Proximity Caves | Activated DRS Beacon 10675 | -4/Proximity Caves | Spotter reported a threat 10678 | -4/Proximity Caves | Spotter reported a threat 10840 | -4/Proximity Caves | Spotter reported a threat 10936 | -4/Proximity Caves | Entered Factory 10936 | -4/Factory | Evolved 2 slots: Utility x2 10937 | -4/Factory | Loaded intel: 335 machine locations 10946 | -4/Factory | Discovered new exit (range 13) 10961 | -4/Factory | Identified exit to Research 10962 | -4/Factory | Entered Research 10962 | -3/Research | Evolved 2 slots: Utility x2 10963 | -3/Research | Identified exit to Quarantine 10963 | -3/Research | Identified exit to Research 11061 | -3/Research | Discovered new exit (range 6) 11068 | -3/Research | Identified exit to Armory 11069 | -3/Research | Entered Armory 11238 | -3/Armory | Build established: Hacker-Assassin 11497 | -3/Armory | Lost 5 parts (1p2n2u) 11538 | -3/Armory | Spotted B-86 Titan 11554 | -3/Armory | Core integrity fell below 50% 11569 | -3/Armory | Search patrols dispatched 11572 | -3/Armory | Core integrity fell below 20% 11582 | -3/Armory | Discovered new exit (range 3) 11586 | -3/Armory | Entered Lab 11586 | -3/Lab | Discovered exit to Research (range 9) 11594 | -3/Lab | Unable to decrypt terminal 11594 | -3/Lab | Opened the door to a hidden lab 11595 | -3/Lab | Gained access to the hidden lab's interior 11616 | -3/Lab | Lost 8 parts (1p2n4u1w) 11663 | -3/Lab | Detected by scanners 11666 | -3/Lab | Found Alien Artifact 11666 | -3/Lab | Identified Core Reset Matrix 11666 | -3/Lab | Used Core Reset Matrix 11670 | -3/Lab | Sensed 3 artifacts in vicinity 11672 | -3/Lab | Confronted by A5 11679 | -3/Lab | Found Core Regenerator 11679 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 11706 | -3/Lab | Discovered exit to Research (range 17) 11731 | -3/Lab | Found Prototype Special Weapon 11731 | -3/Lab | Identified Gui. Remote Datajack 11765 | -3/Lab | Entered Research 11765 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 11788 | -2/Research | Discovered new exit (range 5) 11790 | -2/Research | Entered Testing 11794 | -2/Testing | Lost 3 parts (1u2w) 11810 | -2/Testing | Build established: Mutant 11819 | -2/Testing | Found Prototype Processor 11819 | -2/Testing | Identified Spectral Analyzer 11923 | -2/Testing | Spotted Fortress 11945 | -2/Testing | Discovered new exit (range 6) 11945 | -2/Testing | Discovered new exit (range 6) 11947 | -2/Testing | Entered Protoforge 11948 | -2/Protoforge | Sensed 2 artifacts in vicinity 11952 | -2/Protoforge | Superfortress began startup sequence 11957 | -2/Protoforge | Spotted B-90 Cyclops 11969 | -2/Protoforge | Spotted Hotshot 11985 | -2/Protoforge | Spotted AP7-3 12004 | -2/Protoforge | Spotted Hotshot 12005 | -2/Protoforge | Spotted Hotshot 12006 | -2/Protoforge | Spotted Hotshot 12010 | -2/Protoforge | Core integrity fell below 50% 12050 | -2/Protoforge | Core integrity fell below 20% 12071 | -2/Protoforge | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 12030_ P-80 Master destroyed. 12035_ Phase Gun+ destroyed. 12037_ Acquired Unknown Reactor. 12037_ Identified Mic. Antimatter Reactor. 12038_ Acquired 60 matter. 12041_ Acquired Unknown Energy Gun. 12041_ Identified Gamma Rifle. 12044_ Gamma Rifle destroyed. 12044_ Metamorphosis Tank disabled. 12047_ Tesla Rifle destroyed. 12047_ Mic. Antimatter Reactor destroyed. 12048_ System corrupted: Matter fused (-9). 12050_ Hotshot activates shielding mode. 12050_ N-04 Retriever collects Unknown Storage. 12066_ Microcatalyzer disabled. 12066_ Penetrated by Slug. 12066_ Slug penetrates Wall. 12070_ Slammed into Hotshot. 12070_ P-80 Master destroyed. 12070_ Slug penetrates Wall. 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" # """ #??????????? | | ??????????????????# "" """ # ""R" #??????????? | | ??????????????????# """ "" # "" " #??????????? | | ??????????????????# # #??????????? | | ??????????????????# # ???????????? | | ??????????????????# + """ ""?????????????? | | ??????????????????#######+### ???????????????? | | ??????????????????????# ###+#######??????????? | | ??????????????????????# #??????????? | | ??????????????????????# " #??????????? | | ??????????????????????# #??#####???? | | ??????????????????????# Y ####### #?? ????? | | ????????????????????#####@#####???# #? """"????? | | ????????????????????# g #???# #? """"????? | | ???????????????????## "=!"""" #???# # """" ???? | | ???????????????????# "%""S"" #???# # """" ???? | | ???????????????????## [Y"" "" #???# + """" ???? | | ????????????????????# #???# # """" ???? | | ????????????????????# #???# # ??? | | ????????????????????# #???# #? #?? | | ????????????????????# #???# #?########?? | | ????????????????????#############?# #??????????? | | ????????????????????????# ?# #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????# # #??????????? | | ???????????????????????????"" """ + +??????????? | | ????????????? ???????????"" """ # # ?????????? | | ????????????? ???????????"" """ # # ?????????? | | ????????????# #?????????? ?# #? ????????? | | ????????????# #?????????? ?# #? ???????? | | ????????????# #?????????######??# #??#???????? | | ????????????# #?????????????????# #??????????? | | ????????????# #?????????????????# #??????????? | | ????????????# #?????????????????# #??????????? | | ????????????# #???????????####??# #??????????? | | ????????????# #??????????# ?# #??????????? | | ????????????# #??????????# ""?# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 43 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 400 Resistance: KI 25 Weapon Shielding 90 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 11 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Phase Gun | -2/Testing | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Core Reset Matrix Core Regenerator Achievements -------------- Super-what Now? Challenges ------------ None Game ------ Seed AmuletCarbideMask Manual? 0 Play Time 02:49:56 Cumulative 120.4 hours Start 2026.10.21 @ 03:02:08 End 2026.10.21 @ 08:20:39 Sessions 33 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 147 Adventurer 1 Explorer 4 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 62 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc296a1f-20bd-4a28-85b6-130e2ffb13ca