Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 19:49:46 Player: Skergy Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (2090) 2090 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (859) 859 TOTAL SCORE: 6779 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 135 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 8/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Targeting Computer System Shield > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Light Ion Engine Improved Deuterium Engine Improved Terrain Scanner Gauss Rifle Mini Assault Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Advanced Treads Advanced Treads Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter ECM Suite Light Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Shock Bomb Launcher Power Maul Power Maul > --- INVENTORY -------- Light Ion Engine Advanced Treads Improved Terrain Scanner System Shield Relay Coupler [NC] Beamcaster Gauss Rifle Advanced Assault Cannon Heavy Rocket Launcher Power Maul [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Power Maul Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Slots Evolved 6 | . . . . . 4 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . Utility 3 | . . . . . 2 . . 1 . Weapon 1 | . . . . . 1 . . . . Parts Attached 104 | 7 9 7 . 2 20 18 3 37 1 Power 12 | 1 3 . . . 2 1 1 4 . Engine 9 | 1 2 . . . 1 1 1 3 . Core 3 | . 1 . . . 1 . . 1 . Reactor . | . . . . . . . . . . Propulsion 28 | 2 2 1 . . 4 6 . 13 . Treads 17 | 2 2 1 . . 1 6 . 5 . Leg 3 | . . . . . . . . 3 . Wheel 7 | . . . . . 2 . . 5 . Hover . | . . . . . . . . . . Flight 1 | . . . . . 1 . . . . Utility 28 | 2 1 1 . 1 8 4 2 8 1 Device 9 | 1 . . . 1 3 . . 3 1 Storage 4 | 1 1 . . . 2 . . . . Processor 6 | . . . . . 1 3 . 2 . Hackware 5 | . . . . . . . 2 3 . Protection 4 | . . 1 . . 2 1 . . . Artifact . | . . . . . . . . . . Weapon 36 | 2 3 5 . 1 6 7 . 12 . Energy Gun 5 | . . 1 . . 2 2 . . . Energy Cannon 2 | . 2 . . . . . . . . Ballistic Gun 8 | 2 . 3 . . 1 1 . 1 . Ballistic Cannon 3 | . . . . . . . . 3 . Launcher 9 | . 1 1 . 1 1 1 . 4 . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 . 2 . Slashing Weapon 2 | . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . 2 . Unidentified Prototypes 4 | . . . . 1 2 . . 1 . Corrupted Parts 8 | . 2 1 . . . 3 . 1 1 System Corruption 47 | . 14 7 . . . 17 . 5 4 Parts Lost 55 | . 5 4 . 5 . 8 7 22 4 Power 9 | . 1 1 . 1 . 1 2 2 1 Propulsion 20 | . . 2 . 2 . 2 4 9 1 Utility 10 | . 1 . . 1 . 2 . 5 1 Weapon 16 | . 3 1 . 1 . 3 1 6 1 Highest Loss Streak 7 | . 4 3 . 5 . 4 5 7 4 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 2 8 8 9 6 8 13 14 9 5 Power 1 | . 1 1 3 2 1 2 2 1 2 Propulsion 1 | 1 2 1 1 . 1 2 2 . . Utility 3 | . 2 2 4 2 3 6 5 3 1 Weapon 2 | . 2 1 1 1 1 1 4 4 2 Tool/Special . | . . . . . . . . . . Unused Backups 13 | . 3 1 . 4 . . 1 2 2 Power 2 | . . . . 1 . . . . 1 Propulsion 3 | . 1 1 . 1 . . . . . Utility 5 | . . . . 2 . . 1 1 1 Weapon 3 | . 2 . . . . . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 95 91 100 45 78 85 98 86 78 Engine 6 | . 13 11 14 6 7 3 8 3 7 Core 1 | . . 1 . . . 2 . 2 . Treads 15 | . 27 26 28 12 1 16 26 8 4 Leg 1 | . . . . . . . . 7 . Wheel 3 | . . . . . 10 4 . 5 12 Flight 1 | . . . . . 4 5 . . . Device 4 | . 12 . . 1 2 3 . 6 5 Storage 8 | . 14 14 14 6 6 9 9 5 . Processor 7 | . . . . . 7 14 10 9 15 Hackware 5 | . . . . . . . 16 12 13 Protection 4 | . . 11 14 5 15 4 . . . Energy Gun 3 | . . 6 14 6 3 7 . . . Energy Cannon 1 | . 13 . . . . . . . . Ballistic Gun 3 | . 8 11 14 2 9 . . . . Launcher 2 | . 3 5 . 2 3 2 . 3 4 Impact Weapon 6 | . . . . . . 6 18 12 7 Special Melee Weapon 2 | . . . . . . 3 8 3 . Peak Build Rating 42 | 9 12 12 12 17 27 33 31 42 39 Average Rating 23 | 5 10 9 12 6 19 27 29 33 31 On Entrance 15 | . 9 7 12 12 1 27 28 21 36 Avg Prop Armor Cover (%) 7 | . . . . . 1 1 . 11 11 Naked Turns 132 | . . . . 127 5 . . . . Heaviest Build 51 | 15 24 25 24 24 42 42 42 51 27 Greatest Support 62 | 40 40 40 40 40 26 62 62 50 20 Greatest Overweight (x) 8 | . . 1 . 4 4 5 8 4 1 Average Overweight (x) . | . . . . . 1 . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 5 Average Capacity 12 | 7 8 10 10 7 11 15 15 12 5 Most Carried 15 | 5 10 10 10 10 15 15 15 15 5 Average Carried 10 | 2 8 8 10 7 9 13 14 9 5 Final Capacity 15 | 8 10 10 10 5 15 15 15 5 5 Final Carried 15 | 5 9 10 10 5 15 14 15 5 5 Class Distribution -------------------- 62% | Mutant 11% | Scavenger-Mutant 9% | Scientist-Mutant 5% | Hacker-Mutant 3% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scientist-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Matter Collected 1870 | 288 210 198 . 35 462 313 106 258 . Remotely . | . . . . . . . . . . Salvage Created 2106 | 88 417 42 . 33 265 670 252 339 . Parts 118 | 8 21 7 . 1 15 35 16 15 . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Combat Hostiles Destroyed 63 | . 9 5 . 7 6 20 7 9 . Melee 8 | . . . . . . . 6 2 . Guns 16 | . . 2 . . 3 11 . . . Cannons 5 | . 4 . . . . . . 1 . AOE 27 | . 5 3 . 7 3 5 . 4 . Classes Destroyed 14 | 2 3 . . 1 3 2 1 2 . Worker 1 | . . . . . 1 . . . . Builder 2 | . . . . . . . . 2 . Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 3 | 1 1 . . . 1 . . . . Operator 4 | . . . . . 1 . 1 2 . Watcher 3 | . . . . . . 1 1 1 . Swarmer 31 | . 2 5 . 3 4 10 3 4 . Cutter 1 | . . . . . . 1 . . . Grunt 18 | . 7 . . . . 7 1 3 . Duelist 1 | . . . . . . . 1 . . Sentry 6 | . . . . . 2 2 2 . . Programmer 2 | . . . . . . . . 2 . Assembled 4 | . . . . 4 . . . . . Best Kill Streak 7 | 2 5 3 . 7 5 4 2 3 . Combat Bots Only 7 | . 5 3 . 7 5 4 2 3 . Max Kills in Single Turn 4 | 1 2 1 . 4 4 3 1 2 . Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 1 . 4 3 3 . 1 . Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Hostile Shots Fired 568 | . 72 26 . 46 24 110 62 225 3 Missed 173 | . 20 7 . 11 6 30 17 82 . Hits 395 | . 52 19 . 35 18 80 45 143 3 Melee 25 | . . . . 11 . 9 2 . 3 Projectile 370 | . 52 19 . 24 18 71 43 143 . Critical Strikes 14 | . . . . . . 6 4 3 1 Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 6578 | . 727 215 . 644 206 1385 831 2443 127 Core 1507 | . 51 38 . 151 48 284 213 605 117 Absorbed by Shields 34 | . . . . . . 34 . . . Redirected to Shielding 19 | . . . . . 9 10 . . . Core Remaining (%) 34 | 100 . . . 4 . . . . . Volleys Fired 118 | 3 26 18 . 6 21 29 . 15 . Largest 3 | 2 2 2 . 2 3 2 . 2 . Hottest 112 | 40 112 85 . 95 90 110 . 103 . Shots Fired 201 | 6 41 21 . 11 41 57 . 24 . Gun 138 | 6 8 10 . 6 40 56 . 12 . Cannon 33 | . 28 . . . . . . 5 . Launcher 30 | . 5 11 . 5 1 1 . 7 . Special . | . . . . . . . . . . Kinetic 60 | 6 8 7 . . 28 . . 11 . Thermal 22 | . . 3 . 6 . 7 . 6 . Explosive 26 | . 5 11 . 5 1 1 . 3 . Electromagnetic 93 | . 28 . . . 12 49 . 4 . Robot Hit Streak 11 | 4 6 1 . 2 8 11 . 3 . Robot Miss Streak 9 | 1 3 7 . 9 4 3 . 3 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 166 | 4 27 6 . 5 22 48 24 30 . Core Hits 87 | 3 17 6 . 9 13 21 5 13 . Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed 7 | . . . . . . 2 1 4 . Critical Strikes 12 | . . . . . . 3 3 6 . Burn 1 | . . . . . . . . 1 . Corrupt 1 | . . . . . . 1 . . . Smash 10 | . . . . . . 2 3 5 . Melee Attacks 84 | . . . . . . 18 36 30 . Impact 62 | . . . . . . 13 25 24 . Slashing 1 | . . . . . . 1 . . . Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . . . . 4 3 7 . Combat Hostiles 3 | . . . . . . . . 3 . Follow-up Attacks 6 | . . . . . . . 4 2 . Damage Inflicted 5835 | 51 867 218 . 529 481 1096 856 1737 . Guns 1094 | 49 51 25 . 15 295 515 . 144 . Cannons 518 | . 459 . . . . . . 59 . Explosions 2200 | . 357 193 . 514 186 248 . 702 . Melee 2021 | . . . . . . 333 856 832 . Ramming 2 | 2 . . . . . . . . . Kinetic 446 | 49 51 18 . . 189 . . 139 . Thermal 610 | . . 7 . 15 . 161 . 427 . Explosive 1616 | . 357 193 . 514 186 149 . 217 . Electromagnetic 1140 | . 459 . . . 106 453 . 122 . Impact 2021 | . . . . . . 333 856 832 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 27 | . 14 21 21 21 . 17 17 9 27 Average Corruption 11 | . 10 19 21 21 . 5 17 3 19 Corruption Purged 3 | . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . Effects 132 | . 8 22 9 12 . 26 29 14 12 Message Errors 29 | . 2 2 1 3 . 6 7 6 2 Matter Fused 29 | . 4 3 2 4 . 6 6 4 . Heat Flow Errors 20 | . 1 4 3 2 . 4 4 2 . Energy Discharges 11 | . . 2 1 2 . 1 2 2 1 Parts Rejected 3 | . . 1 . . . 1 . . 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 18 | . . 7 1 . . 7 2 . 1 Data Loss (major) 6 | . . 2 . . . . 3 . 1 Alerts 3 | . . . 1 . . 1 . . 1 Misdirections 10 | . . . . 1 . . 4 . 5 Weapon Failures 2 | . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1233 | . 18 12 . 98 . 205 268 632 . Projectiles 5 | . . . . . . . 5 . . Explosions 348 | . 18 12 . 98 . 47 . 173 . Melee 880 | . . . . . . 158 263 459 . Knockbacks 9 | . . . . . . 1 4 4 . Impact 7 | . . . . . . 1 3 3 . Kinetic . | . . . . . . . . . . Secondary 2 | . . . . . . . 1 1 . Self-Inflicted Damage 894 | . 87 71 . 54 . 38 . 644 . Shots 19 | . 4 2 . 2 . 1 . 10 . Rammed 1 | 1 . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 272 | . 250 199 148 181 72 256 272 132 . Average Temperature 79 | . 112 61 64 74 23 74 104 48 . Received Heat Transfer 1416 | . 294 . . 60 36 342 225 459 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 8 | . . . . . . 5 1 2 . Combat Hostiles 7 | . . . . . . 4 1 2 . Parts Fried 17 | . 4 . . . . 5 2 6 . Impact Corruptions 31 | . . . . . . 8 9 14 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 613 | . . 10 . 20 . 198 . 385 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Maximum Alert Level 2 | . . . . . . 2 1 . . Low Security (%) 67 | 100 100 100 . 100 100 13 . 100 100 Level 1 29 | . . . . . . 74 99 . . Level 2 2 | . . . . . . 12 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 620 | 5 113 85 . 101 129 620 364 146 15 Initial 302 | . . 30 . . 11 72 302 79 15 Average 139 | . 41 36 . 42 45 316 286 63 2 Influence Increases 2604 | 10 308 213 . 201 277 708 280 607 . Destroy 0b10 Robot/C 1300 | . 180 100 . 100 160 400 180 180 . Destroy 0b10 Robot/NC 80 | 10 10 . . . 15 10 10 25 . Destroy Leader 216 | . 32 20 . 20 40 20 42 42 . Allied During Kill 20 | . . . . 1 13 4 2 . . Successful Hack 150 | . 15 5 . . 22 21 16 71 . Disable Machine 150 | . 15 . . 15 . . . 120 . Anti-Garrison Action 200 | . . . . . . 200 . . . Destroy Structure 218 | . 26 43 . 35 12 38 . 64 . Partial Spotted 30 | . . . . . 15 . . 15 . Lose Combat Pursuer 240 | . 30 45 . 30 . 15 30 90 . Influence Decreases 2604 | 10 229 292 . 170 196 200 726 738 43 Entered New Map 550 | . . 49 . . 20 40 318 95 28 Time Decay 1388 | 10 179 214 . 100 156 . 278 436 15 Lost Part 486 | . 50 29 . 50 . 80 70 207 . Lost Ally 180 | . . . . 20 20 80 60 . . Squads Dispatched 10 | . 1 . . . 2 . . 7 . Investigation 4 | . 1 . . . 1 . . 2 . Extermination 2 | . . . . . . . . 2 . Reinforcement 4 | . . . . . 1 . . 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Distress Signals 2 | . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 148 | . 15 7 . 25 11 31 21 34 4 Peak Tracking Total 19 | . 5 3 . 19 6 7 7 5 4 Tactical Retreats 18 | . 2 2 . 3 . 1 2 8 . ECM-based Alert Blocks 15 | . . . . . . . . 15 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Traps Triggered 9 | . 3 . . . 1 3 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 137 | . . . . . . 121 16 . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . Reprogrammed 9 | . . . . . . 8 1 . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Machines Disabled 11 | . 1 . . 1 . 1 . 8 . Max in Single Turn 6 | . 1 . . 1 . 1 . 6 . Garrison Access 1 | . . . . . . . . 1 . Garrison Relay 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Machines Accessed 31 | . 4 2 . . 7 3 4 11 . Terminals 18 | . 2 1 . . 5 3 3 4 . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 2 . . . . . 1 2 . Scanalyzers 3 | . . . . . 1 . . 2 . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 77 | . 12 3 . . 25 4 7 26 . Successful 43 | . 8 2 . . 19 2 1 11 . Failed 34 | . 4 1 . . 6 2 6 15 . Catastrophic 7 | . . 1 . . 1 1 1 3 . Database Lockouts . | . . . . . . . . . . Manual 36 | . 11 1 . . 8 2 6 8 . Terminals 37 | . 5 2 . . 13 4 5 8 . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 13 | . 7 . . . . . 2 4 . Scanalyzers 19 | . . . . . 9 . . 10 . Garrison Access 5 | . . . . . 3 . . 2 . Terminal Hacks 10 | . . 2 . . 5 2 . 1 . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 2 | . . . . . 2 . . . . Open Door 2 | . . 1 . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . Maintenance Status 1 | . . . . . 1 . . . . Zone Layout 2 | . . 1 . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 13 | . . . . . 9 . . 4 . Retrieve Study 13 | . . . . . 9 . . 4 . Garrison Access Hacks 3 | . . . . . 1 . . 2 . Unlock Access 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 16 | . 7 . . . 4 . 1 4 . Terminals 8 | . 2 . . . 4 . . 2 . Botnet 7 | . 1 . . . 4 . . 2 . Operators 1 | . 1 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . Fabnet 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 5 . . . . . 1 1 . Reject 1 | . 1 . . . . . . . . Recyclers 3 | . 2 . . . . . . 1 . Mask 3 | . 2 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 1 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 24 | . 3 1 . . 6 2 4 8 . Full Trace Events 3 | . . . . . 1 1 . 1 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 13 | . . . . . 9 . . 4 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 7 | . . . . . . . 5 2 . Non-combat 1 | . . . . . . . . 1 . Combat 6 | . . . . . . . 5 1 . Robot Hacks Applied 10 | . . . . . . . 5 5 . find_chute 4 | . . . . . . . . 4 . spike_heat 1 | . . . . . . . . 1 . reboot_system 1 | . . . . . . . 1 . . overwrite_iff 3 | . . . . . . . 3 . . formatsys_high 1 | . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . 4 . . . Machine Destruction 4 | . . . . . . 4 . . . Attached 3 | . . . . . . . 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Total Allies 10 | . . . . 3 . 2 4 . 1 Largest Group 3 | . . . . 3 2 2 1 . 1 Highest-Rated Group 62 | . . . . 40 24 62 29 . 31 Highest-Rated Ally 31 | . . . . 16 16 31 29 . 31 Total Orders 2 | . . . . . 2 . . . . AID 1 | . . . . . 1 . . . . EXPLORE 1 | . . . . . 1 . . . . Ally Attacks 73 | . . . . 11 32 9 13 . 8 Total Damage 540 | . . . . 102 233 . 121 . 84 Kills 6 | . . . . 2 2 . 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Active Infowar (turns) 3415 | 24 218 . . 16 479 1289 64 1310 15 Optics 1810 | . . . . . 457 1289 64 . . Sensors 16 | . . . . 16 . . . . . Terrain 593 | 24 218 . . . . . . 336 15 Seismic 733 | . . . . . 133 163 . 437 . ECM 537 | . . . . . . . . 537 . Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . Drone Launches 9 | . . . . . 1 8 . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Turns Passed 5552 | 111 495 523 212 241 519 1289 601 1431 130 Spaces Moved 3216 | 49 229 285 133 166 328 665 294 918 149 Core 264 | 1 . . . 109 34 . 1 119 . Treads 1898 | 48 229 285 133 57 49 484 293 320 . Legs 105 | . . . . . . . . 105 . Wheels 947 | . . . . . 245 179 . 374 149 Hover . | . . . . . . . . . . Flight 2 | . . . . . . 2 . . . Fastest Speed 50 | 50 160 160 160 50 50 95 155 50 85 Average Speed 133 | 157 160 160 160 88 123 138 159 120 85 Slowest Speed 450 | 160 160 240 160 250 250 390 450 240 85 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 41 44 49 51 35 67 23 27 37 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 5 | . . . . . . 2 . 3 . Terrain Destroyed 281 | . 23 101 . 54 10 19 . 74 . Melee 5 | . . . . . . 2 . 3 . Projectile 1 | . . . . . . . . 1 . AOE 275 | . 23 101 . 54 10 17 . 70 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Total 4153 | 73 314 330 132 247 404 943 388 1169 153 Wait 335 | 9 22 7 . 73 5 48 37 134 . Move 3209 | 49 228 284 132 165 328 663 293 918 149 Hop . | . . . . . . . . . . Pick Up 58 | 5 11 6 . . 13 7 5 11 . Fast Attach 68 | 7 4 3 . 1 15 13 1 22 2 Attach 44 | . 2 7 . 1 8 6 1 19 . Detach 16 | . . 1 . . 5 4 . 5 1 Swap 38 | . 12 2 . . 3 9 3 9 . Drop 38 | . 9 2 . 1 6 7 2 10 1 Fire 118 | 3 26 18 . 6 21 29 . 15 . Melee 74 | . . . . . . 18 30 26 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . Rewire . | . . . . . . . . . . Trap 137 | . . . . . . 121 16 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 12) 112 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 407 | -10/Materials | System corruption reached 10% 503 | -10/Materials | Discovered new exit (range 4) 607 | -10/Materials | Lost 4 parts (1u3w) 607 | -10/Materials | Entered Mines 638 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 700 | -10/Mines | Lost 3 parts (1p2n) 811 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 814 | -10/Mines | Found Prototype Device 1067 | -10/Mines | Found the Drone Emporium 1077 | -10/Mines | Found Prototype Device 1102 | -10/Mines | Learned location of Storage (-9) 1124 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1124 | -10/Mines | Discovered new exit (range 5) 1130 | -10/Mines | Entered Exiles 1170 | -10/Exiles | Met 8R-AWN 1196 | -10/Exiles | Met EX-HEX 1265 | -10/Exiles | Met EX-DEC 1329 | -10/Exiles | Discovered new exit (range 10) 1342 | -10/Exiles | Entered Mines 1377 | -9/Mines | Assembled infested the area 1435 | -9/Mines | Core integrity fell below 50% 1438 | -9/Mines | Identified Exp. Sensor Array 1449 | -9/Mines | Destroyed 7 combat bots 1454 | -9/Mines | Core integrity fell below 20% 1456 | -9/Mines | Released all parts (3) 1468 | -9/Mines | Learned Materials non-interactive machine intel 1477 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1478 | -9/Mines | Learned location of Recycling (-9) 1484 | -9/Mines | Lost 5 parts (1p2n1u1w) 1493 | -9/Mines | Discovered new exit (range 14) 1505 | -9/Mines | Learned location of 1 exit from Materials 1583 | -9/Mines | Entered Materials 1583 | -8/Materials | Accompanied by 2 allies 1583 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1583 | -8/Materials | Identified Bomb Drone Bay 1584 | -8/Materials | Identified exit to Factory 1585 | -8/Materials | Loaded intel: 34 non-interactive machine locations 2102 | -8/Materials | Identified exit to Garrison 2102 | -8/Materials | Entered Garrison 2166 | -8/Garrison | Triggered checkpoint 2270 | -8/Garrison | Triggered checkpoint 2297 | -8/Garrison | Garrison Relay disabled 2317 | -8/Garrison | Discovered new exit (range 15) 2317 | -8/Garrison | Discovered new exit (range 77) 2317 | -8/Garrison | Discovered new exit (range 95) 2317 | -8/Garrison | Discovered new exit (range 68) 2358 | -8/Garrison | Triggered checkpoint 2441 | -8/Garrison | Triggered checkpoint 2493 | -8/Garrison | Lost 4 parts (1p1n1u1w) 2508 | -8/Garrison | Lost 6 allies 2862 | -8/Garrison | Lost 4 allies 3126 | -8/Garrison | Triggered checkpoint 3133 | -8/Garrison | Core integrity fell below 50% 3269 | -8/Garrison | System corruption reached 10% 3337 | -8/Garrison | Installed Relay Interface Framework 3390 | -8/Garrison | Identified exit to Materials 3391 | -8/Garrison | Entered Materials 3629 | -8/Materials | Core integrity fell below 20% 3980 | -8/Materials | Discovered exit to Factory (range 8) 3981 | -8/Materials | Build established: Scavenger-Mutant 3992 | -8/Materials | Entered Factory 3992 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4021 | -7/Factory | Lost 5 parts (1p3n1w) 4292 | -7/Factory | Build established: Mutant 4494 | -7/Factory | Lost 5 parts (1p1n1u2w) 4659 | -7/Factory | Lost 6 parts (4n1u1w) 4786 | -7/Factory | Core integrity fell below 50% 4830 | -7/Factory | Lost 3 parts (1n1u1w) 5048 | -7/Factory | Core integrity fell below 20% 5086 | -7/Factory | Lost 7 parts (1p3n2u1w) 5423 | -7/Factory | Sucked down chute 5423 | -7/Factory | Entered Waste 5424 | -7/Waste | Met a frightened Derelict 5433 | -7/Waste | Spotted C-40 Crusher 5438 | -7/Waste | EMP discharged 5438 | -7/Waste | System corruption reached 10% 5449 | -7/Waste | Spotted C-40 Crusher 5451 | -7/Waste | Spotted C-40 Crusher 5500 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5524 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5537 | -7/Waste | Spotted C-40 Crusher 5538 | -7/Waste | EMP discharged 5553 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5553 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05500_ Proton Missile Launcher+ crushed. 05500_ Wheel+ crushed. 05506_ System corrupted: IFF burst signal emitted. 05508_ Wheel+ crushed. 05508_ Proton Missile Launcher+ crushed. 05514_ Adv. System Restoration Module purges 1% system corruption (19%). 05522_ Prototype Flight Unit crushed. 05524_ Mni. Assault Cannon crushed. 05524_ Adv. System Restoration Module crushed. 05524_ Hacking Suite destroyed. 05525_ BFRT%FOEMSQ6H:FCACMISCN80CF0YRL>YV52KL 05528_ ALERT: Foreign system detected. Charging EMP. 05538_ System corrupted (+8). 05547_ System corrupted: Energy discharge (-116). 05553_ Imp. Deuterium Engine crushed. 05553_ Wheel+ crushed. Map ----- +----------------------------------------------------+ | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????### ###????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ???????????????### #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????### #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ???????????????### #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ??????????????## #??????????????????????????? | | ???????????????### #??????????????????????????? | | ???############??# #??????????????????????????? | | ???# #??# #?????????? #??????????????? | | ???# #??# #???????? #??????????????? | | ???# #### ######## #####??????????? | | ???# @ ?????? | | ???# CC ?????? | | ???# CC ?????? | | ???# ??????? | | ???# #### ######## ######## ??????? | | ???# #??# #??????? #??????????????? | | ???# #??# #??????? #??????????????? | | ???############??# #???????? #??????????????? | | ?????????????????# #???????? #??????????????? | | ?????????????????######???????? ??????????????? | | ???????#???????????????????????? ?????????????? | | ???????????????????????????????? #????????????? | | ????????????????#?????#?????????? #????????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 315 Matter Stores 335 Matter Capacity 350 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 10 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 48 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Hvy. EM Pulse Gun | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Scythe | -8/Materials | Hacked Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Shock Bomb Launcher | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up Live, Flee, And Rebuild Short-term Sacrifices Challenges ------------ None Game ------ Seed SwarmMissileDesublimator Manual? 0 Play Time 01:31:17 Cumulative 117.3 hours Start 2026.02.02 @ 17:55:26 End 2026.02.02 @ 19:49:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ea27192-5153-445a-9781-8a5ddcf3508b