Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.23 @ 00:59:49 Player: Fleshy Vegetable Bird Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (227) 1135 Value Destroyed (9626) 9626 Prototype IDs (67) 1340 Alien Tech Used (8) 1600 Bonus (13409) 13409 TOTAL SCORE: 37610 Bonus ------- High Alert Combat Kills 2208 Follower Combat Kills 1784 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met MAIN.C 5000 Friendly Fire -483 Cogmind --------- Core Integrity 0/1600 Matter 260/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (4) ---- Advanced Heat Sink Long-range Phase Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Large Storage Unit Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Cloaking Device Experimental Thermal Shield Advanced Force Field System Shield > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Advanced Melee Analysis Suite Improved Propulsion Shielding Improved Propulsion Shielding Transdimensional Reconstructor Long-range Phase Cannon Hypervelocity Railgun Improved Remote Datajack Advanced Remote Datajack [Rating: 199] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Gyrokinetic Inverter Treads Centrium Heavy Treads Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Advanced Melee Analysis Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift System Shield Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Chainsword Energy Gun Advanced Variable Charge Gun Energy Cannon Nova Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Scatter Rocket Array Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 12 | . . . 1 . 1 1 . . . 2 . . . . 2 . . . . 2 . . . . 1 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 383 | 8 8 . 9 4 18 2 11 16 8 16 . . 1 . 37 . . 6 3 15 16 28 10 9 7 8 13 16 79 35 Power 40 | 1 1 . 1 1 1 . 3 2 . 2 . . . . 6 . . 1 . 3 6 1 2 . . 1 . 1 3 4 Engine 12 | 1 1 . 1 1 1 . . . . 1 . . . . 5 . . . . . . . 1 . . . . . . . Core 16 | . . . . . . . 3 2 . 1 . . . . 1 . . . . 2 3 . 1 . . 1 . . . 2 Reactor 12 | . . . . . . . . . . . . . . . . . . 1 . 1 3 1 . . . . . 1 3 2 Propulsion 93 | 3 2 . 1 2 6 . 5 4 3 3 . . . . 16 . . . . 4 3 8 2 2 1 2 3 . 16 7 Treads 6 | . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | 3 2 . 1 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 74 | . . . . . 1 . 5 4 3 3 . . . . 14 . . . . 4 3 4 2 2 1 2 3 . 16 7 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 146 | 2 3 . 2 . 4 1 3 3 2 5 . . 1 . 11 . . 5 3 4 4 4 4 5 3 5 2 10 43 17 Device 85 | . . . . . . . 2 2 2 3 . . . . 3 . . 3 2 2 3 2 4 3 2 5 . 8 28 11 Storage 9 | 2 3 . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . Processor 21 | . . . . . 1 . . 1 . 2 . . 1 . 3 . . . . 1 . . . 1 1 . 1 1 8 . Hackware 8 | . . . . . . . . . . . . . . . 2 . . 1 . 1 . . . 1 . . . 1 . 2 Protection 22 | . . . 2 . 2 1 . . . . . . . . 2 . . 1 1 . 1 2 . . . . . . 6 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 104 | 2 2 . 5 1 7 1 . 7 3 6 . . . . 4 . . . . 4 3 15 2 2 3 . 8 5 17 7 Energy Gun 26 | 2 2 . 3 . 4 . . 1 . . . . . . . . . . . . . 5 1 . 1 . 3 1 3 . Energy Cannon 14 | . . . 1 . 1 1 . 1 1 1 . . . . . . . . . 1 1 1 . . . . 1 1 1 2 Ballistic Gun 23 | . . . 1 1 2 . . 4 . . . . . . 1 . . . . . . 4 1 2 2 . 2 1 . 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Launcher 6 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . 2 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Impact Weapon 4 | . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . . . . 3 . . . . 3 . . . . 2 2 2 . . . . 1 2 5 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 33 | . . . 2 . 3 . . 2 . 2 . . . . 3 . . 2 . 1 . 5 . 1 . . 3 4 3 2 Parts Lost 116 | . . . 9 . 10 . . 3 3 . . 1 . . 14 . . . 4 1 1 4 1 3 . 4 . 6 19 33 Power 20 | . . . 2 . 1 . . 1 1 . . . . . 4 . . . 2 . . . 1 . . 1 . . 2 5 Propulsion 35 | . . . 1 . 4 . . 1 2 . . . . . 7 . . . 1 . . 1 . 1 . 1 . . 6 10 Utility 43 | . . . 1 . 3 . . 1 . . . 1 . . 2 . . . 1 1 1 2 . 2 . 2 . 5 7 14 Weapon 18 | . . . 5 . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . 1 4 4 Highest Loss Streak 16 | . . . 5 . 4 . . 3 3 . . 1 . . 11 . . . 3 1 1 2 1 2 . 2 . 5 8 16 Average Slot Usage (%) 92 | . 95 100 69 99 80 74 86 97 98 94 100 99 93 100 85 100 100 100 91 97 98 88 99 98 94 90 92 86 90 86 Engine 4 | . 12 14 10 10 8 7 1 . . 2 6 6 6 6 3 11 11 8 1 . . . 4 5 4 2 . . . . Core 3 | . . . . . . . 13 14 14 6 6 6 6 6 1 . . . . 4 4 5 4 5 4 5 8 6 2 2 Reactor 1 | . . . . . . . . . . . . . . . . . . 2 1 4 4 5 . . . . . 1 5 4 Wheel 5 | . 26 28 15 32 22 23 . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . 25 29 29 25 26 26 26 26 12 23 23 23 22 20 21 3 21 21 19 19 21 21 17 16 Device 12 | . . . . . . . 4 12 14 19 20 19 13 13 5 5 5 6 10 13 9 4 14 17 22 22 26 25 23 16 Storage 8 | . 28 28 22 22 18 15 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 17 | . . . . . 3 7 7 8 15 20 20 20 20 26 30 35 35 33 29 27 30 26 21 18 14 13 14 17 21 23 Hackware 3 | . . . . . . . . . . . . . . . 6 5 5 5 5 10 10 10 10 9 9 8 4 1 2 1 Protection 3 | . . . 4 11 10 5 7 7 . . . . . . . . . . . . . 8 5 5 4 4 4 1 3 3 Energy Gun 4 | . 25 28 13 11 5 15 7 6 2 . . . . . . . . . . . . 2 4 5 4 4 2 1 1 . Ballistic Gun 2 | . . . 1 10 12 . . 3 . . . . . . . . . . . . . 4 4 5 4 3 . . . . Slashing Weapon 3 | . . . . . . . . . . 8 13 13 13 13 10 11 11 11 11 9 7 1 . . . . 1 1 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 17 57 57 63 63 71 72 41 42 40 40 40 40 39 39 40 36 36 41 41 50 55 78 70 56 55 67 79 75 101 88 Greatest Support 160 | 26 20 20 20 30 40 30 45 45 42 44 44 44 44 44 51 49 49 49 49 53 53 160 71 59 55 78 86 86 115 115 Greatest Overweight (x) 7 | . 2 2 6 2 7 7 . . . . . . . . 3 . . . . 2 1 1 1 1 . 1 4 . 1 1 Average Overweight (x) . | . 1 2 3 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 8 18 18 18 18 18 18 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 6 16 18 18 18 18 18 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 18 | 5 12 12 16 18 18 18 17 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 3 8 12 13 15 17 17 10 9 9 9 10 10 9 9 8 9 10 9 9 9 9 9 9 9 8 9 9 9 9 8 Final Capacity 18 | 8 18 18 18 18 18 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 17 | 5 12 12 16 15 17 17 10 10 9 10 10 10 9 9 10 10 10 10 10 9 10 9 10 10 10 10 10 10 9 2 Class Distribution -------------------- 30% | Scavenger-Mutant 18% | Scavenger-Scout 15% | Mutant 8% | Scout 5% | Alien-Gladiator 4% | Alien-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Assassin | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Scout | -3/Research Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Scout | -2/Section 7 Alien-Gladiator | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Matter Collected 5274 | 250 100 10 79 90 644 . . 198 59 319 34 . . 11 381 52 52 65 32 160 201 479 116 199 60 . 18 375 1013 277 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11922 | 161 188 50 413 253 1368 . . 198 59 446 . . . 173 933 . . 358 . 377 526 597 101 582 . . 69 593 2882 1595 Parts 589 | 16 8 2 25 21 78 . . 8 . 22 . . . 3 47 . . 4 . 17 31 25 10 18 . . 2 16 151 85 Haulers Intercepted 17 | . 1 . 2 . 3 . . 1 . 1 . . . . 2 . . . . 1 . . . 3 . . . 1 2 . Recyclers Shooed 12 | 1 . . 2 1 3 . . . . 4 . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Combat Hostiles Destroyed 146 | . . 1 5 6 23 . . 4 . 1 . . . . 11 . . . . 5 9 8 . 1 . . 1 4 42 25 Melee 71 | . . . . . . . . . . 1 . . . . 8 . . . . . 9 1 . . . . . 2 25 25 Guns 49 | . . 1 4 6 23 . . 4 . . . . . . 3 . . . . . . 5 . 1 . . . . 2 . Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . AOE 20 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 15 . Classes Destroyed 17 | 2 3 1 2 2 2 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 2 Worker 20 | . 1 . 2 2 2 . . 1 . 1 . . . . 4 . . . . 1 . . . 1 . . 1 . 3 1 Builder 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . Tunneler 9 | 4 . . 1 . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Hauler 17 | . 1 . 2 . 3 . . 1 . 1 . . . . 2 . . . . 1 . . . 3 . . . 1 2 . Recycler 12 | 1 1 . . . 1 . . . . 2 . . . . . . . . . 1 . . . 1 . . . 1 2 2 Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 11 | . 1 . . . . . . . . 2 . . . . 1 . . . . . . . 3 1 . . . . 1 2 Watcher 7 | . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . 1 . . . . 2 . Swarmer 55 | . . . . 3 6 . . 4 . . . . . . 4 . . . . 5 2 . . . . . . . 16 15 Grunt 32 | . . 1 1 2 8 . . . . . . . . . 2 . . . . . 6 . . . . . . 2 9 1 Brawler 3 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 3 . 6 . . . . . . . . . 2 . . . . . . . . . . . . 1 2 3 Hunter 9 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . . . . 4 1 Programmer 20 | . . . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . 1 . 11 3 Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | 3 3 1 4 5 7 . . 3 1 3 . . . . 5 . . . . 8 4 4 2 5 . . 1 1 13 13 Combat Bots Only 12 | . . 1 2 5 4 . . 3 . 1 . . . . 5 . . . . 5 4 4 . 1 . . 1 1 11 12 Max Kills in Single Turn 10 | 1 2 1 1 2 1 . . 1 1 1 . . . . 2 . . . . 5 1 1 1 4 . . 1 1 10 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 8 . Melee 2 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . . 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Damage Taken 18096 | . . 76 776 219 1171 . . 345 547 110 . 72 . 104 1634 103 . . 307 125 416 1109 359 568 48 214 164 1390 3244 4995 Core 3129 | . . 31 148 31 140 . . 31 123 10 . . . 19 296 17 . . 65 28 118 158 45 40 . 28 38 255 156 1352 Absorbed by Shields 1678 | . . . . . . . . . . . . . . . . . . . . . 85 27 . . . 31 81 246 1208 . Reduced by Siege Mode 40 | . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . Core Remaining (%) 79 | 100 . 87 . 55 74 . . . 78 . . . . 96 . . . . 62 . . . . 66 100 . . 77 . . Volleys Fired 397 | 13 4 5 34 17 93 . . 26 2 . . . . . 18 . . . . 1 3 27 21 30 14 . 33 34 20 2 Largest 3 | 2 2 2 2 2 2 . . 2 2 . . . . . 1 . . . . 1 1 2 1 2 1 . 2 2 3 1 Hottest 277 | 90 90 90 113 65 100 . . 119 119 . . . . . 33 . . . . 50 35 240 240 275 80 . 201 201 277 50 Shots Fired 608 | 25 8 10 56 32 173 . . 37 3 . . . . . 18 . . . . 1 3 43 23 37 14 . 38 35 50 2 Gun 504 | 25 8 10 42 32 173 . . 30 2 . . . . . 18 . . . . . . 32 23 37 14 . 20 1 37 . Cannon 93 | . . . 14 . . . . 7 1 . . . . . . . . . . . 3 11 . . . . 15 34 8 . Launcher 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Kinetic 277 | . . . 3 15 149 . . 23 . . . . . . 18 . . . . . . 30 20 8 . . 11 . . . Thermal 201 | 12 4 5 21 . . . . . . . . . . . . . . . . . 3 13 3 29 14 . 24 35 38 . Explosive 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . Electromagnetic 119 | 13 4 5 32 17 24 . . 14 3 . . . . . . . . . . . . . . . . . . . 7 . Robot Hit Streak 22 | 6 3 7 12 10 22 . . 5 2 . . . . . 9 . . . . . . 20 4 7 . . 7 8 6 2 Robot Miss Streak 15 | 2 1 1 3 3 4 . . 3 2 . . . . . 1 . . . . 10 12 15 4 7 . . 1 2 4 . Penetration Max 2 | . . . . . 1 . . . . . . . . . 2 . . . . . . 1 1 2 . . . . . . Secondary Targets 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 671 | 13 4 9 41 22 123 . . 21 12 19 . . . 5 53 . . 5 . 10 24 31 13 19 . . 12 32 132 71 Core Hits 379 | 6 5 3 19 13 60 . . 9 1 8 . . . 2 30 . . 4 . 15 13 17 6 16 . . 2 11 100 39 Critical Hits 85 | . . . 1 1 4 . . 2 . . . . . . 8 . . . . 1 1 15 4 4 . . . 4 28 12 Critical Kills 29 | . . . . 1 2 . . . . . . . . . 3 . . . . 1 1 8 2 2 . . . . 3 6 Critical Parts Destroyed 49 | . . . . . 2 . . 2 . . . . . . 5 . . . . . . 5 1 1 . . . 2 25 6 Melee Attacks 502 | . . . . . . . . . 15 49 6 2 . 5 56 4 2 5 12 31 37 7 . . . . 7 21 149 94 Impact 20 | . . . . . . . . . 15 5 . . . . . . . . . . . . . . . . . . . . Slashing 347 | . . . . . . . . . . 44 6 2 . 5 56 4 2 5 12 31 37 7 . . . . 7 21 108 . Piercing 135 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 94 Sneak Attacks 40 | . . . . . . . . . 2 5 . . . . 9 . . . . 4 2 . . . . . 1 2 10 5 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks 44 | . . . . . . . . . 2 2 . . . . 8 . . . . 1 5 . . . . . . . 10 16 Damage Inflicted 32793 | 154 107 119 827 345 2036 . . 356 461 1263 . . . 526 2579 . . 600 . 1057 1325 983 528 1206 . . 510 2201 11309 4301 Guns 6134 | 154 107 119 518 345 2036 . . 328 30 . . . . . 139 . . . . . . 600 528 598 . . 95 . 537 . Cannons 1345 | . . . 162 . . . . 28 . . . . . . . . . . . . . 112 . . . . 248 670 125 . Explosions 3010 | . . . 147 . . . . . . . . . . . 218 . . . . 334 . . . 608 . . . . 1703 . Melee 22260 | . . . . . . . . . 431 1263 . . . 526 2222 . . 600 . 723 1301 271 . . . . 167 1511 8944 4301 Ramming 44 | . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . 20 . . Kinetic 3257 | . . . 37 87 1633 . . 225 . . . . . . 139 . . . . . . 603 463 70 . . . . . . Thermal 2996 | 76 38 62 385 . . . . . . . . . . . 218 . . . . . . 109 65 528 . . 343 670 502 . Explosive 2037 | . . . . . . . . . . . . . . . . . . . . 334 . . . . . . . . 1703 . Electromagnetic 2199 | 78 69 57 405 258 403 . . 131 30 . . . . . . . . . . . . . . 608 . . . . 160 . Impact 431 | . . . . . . . . . 431 . . . . . . . . . . . . . . . . . . . . . Slashing 16017 | . . . . . . . . . . 1263 . . . 526 2222 . . 600 . 723 1301 271 . . . . 167 1511 7433 . Piercing 5812 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1511 4301 Highest Corruption 8 | . . . . . 6 . 8 8 8 2 2 2 2 2 3 3 3 3 3 3 5 7 7 1 . . 3 7 . . Average Corruption 4 | . . . . . 3 . 8 8 8 2 2 2 2 2 2 3 3 3 3 3 4 6 4 1 . . 2 6 . . Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Effects 145 | . . . . . 18 . 3 16 7 3 1 1 1 1 4 7 3 1 5 . 11 23 16 . . . 6 18 . . Message Errors 32 | . . . . . 4 . . 6 2 1 . . . 1 . 2 . . . . 1 4 5 . . . 1 5 . . Matter Fused 32 | . . . . . 3 . . 2 3 . . . . . 1 1 2 1 2 . 4 5 3 . . . 2 3 . . Heat Flow Errors 16 | . . . . . 3 . . . 1 . . . 1 . . 1 . . . . 3 2 1 . . . 2 2 . . Energy Discharges 17 | . . . . . 1 . . . . . . 1 . . 1 2 1 . 2 . 2 3 1 . . . . 3 . . Parts Rejected 4 | . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . . . . . . Data Loss (minor) 12 | . . . . . 4 . 1 2 . 1 . . . . . 1 . . . . . 1 . . . . . 2 . . Data Loss (major) 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Misfires 6 | . . . . . 1 . . . . . . . . . . . . . . . . 3 2 . . . . . . . Targeting Errors 23 | . . . . . 2 . . 5 1 1 1 . . . 2 . . . 1 . . 4 3 . . . 1 2 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . . . . . Overflow Damage 2912 | . . . 29 . . . . . 119 265 . . . 230 305 . . 97 . 181 41 . . . . . 142 189 963 351 Projectiles 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 9 15 . Explosions 59 | . . . 29 . . . . . . . . . . . 4 . . . . . . . . . . . . . 26 . Melee 2778 | . . . . . . . . . 119 265 . . . 230 301 . . 97 . 181 41 . . . . . 91 180 922 351 Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 279 | . . . . 28 . . . . . . . . . . . . . . . . 12 . . 89 . . . 10 140 . Shots 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 7 . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 496 | 150 30 117 395 114 271 . . 366 102 . . 4 103 10 2 108 . . . 196 247 460 462 109 38 15 496 434 351 3 Average Temperature 115 | 55 17 65 158 59 55 . . 166 40 . . 2 92 10 2 57 . . . 87 65 130 226 24 12 7 145 143 181 3 Received Heat Transfer 2344 | . . 36 207 48 396 . . . 222 12 . 30 . 45 252 36 . . 21 9 89 136 54 18 9 67 13 229 226 189 Effects 28 | . . . . . 2 . . 4 . . . . . . . . . . . . . 5 8 . . . 8 1 . . Shutdowns 8 | . . . . . . . . 1 . . . . . . . . . . . . . 1 2 . . . 4 . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 . . Interference 13 | . . . . . 2 . . 3 . . . . . . . . . . . . . 2 3 . . . 3 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Turns 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . 2 . 3 . . 1 . . . . . . . . . . . . . . . 4 . . . . . . Impact Corruptions 5 | . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 2 2 Heat Transferred 4002 | 222 111 185 768 . . . . . . . . . . . 150 . . . . . . 148 50 666 . . 296 666 740 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Peak Influence 1353 | 25 153 204 273 140 486 220 87 179 239 291 . . . . 774 . . . . 306 791 703 503 624 362 285 395 337 1148 1353 Average Influence 342 | 11 45 174 147 110 191 220 75 112 147 157 . . . . 188 . . . . 208 352 619 376 269 332 244 244 214 632 1072 Maximum Alert Level 4 | . . 1 1 . 2 1 . . 1 1 . . . . 3 . . . . 1 3 3 2 2 1 1 1 1 4 4 Low Security (%) 39 | 100 100 44 78 100 56 . 100 100 82 79 . . . . 70 . . . . 27 11 . 7 34 . . 40 47 4 . Level 1 34 | . . 55 21 . 34 100 . . 17 20 . . . . 18 . . . . 72 64 . 49 45 100 100 60 52 30 . Level 2 12 | . . . . . 9 . . . . . . . . . . . . . . . 21 99 43 20 . . . . 9 . Level 3 11 | . . . . . . . . . . . . . . . 10 . . . . . 2 . . . . . . . 53 43 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 56 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . . . . 4 . . 1 . 3 . . . . 2 . . . . 1 1 . . 1 1 . 1 4 8 5 Investigation 7 | . . . . . 1 . . 1 . 2 . . . . . . . . . . 1 . . 1 . . 1 . . . Extermination 9 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 2 2 Reinforcement 11 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 5 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Distress Signals 20 | . . . 1 . 4 . . . . . . . . . . . . . . . 1 2 . 2 . 1 . 3 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 410 | . 1 5 16 6 41 . 6 5 18 12 3 5 . 7 13 7 . . 8 10 29 15 17 13 4 6 3 33 76 51 Peak Tracking Total 16 | . 1 2 6 3 6 . 6 4 13 4 3 5 . 8 5 4 . . 5 5 8 5 2 3 5 6 1 16 13 15 Tactical Retreats 52 | . . . 1 . 7 . . . 4 2 . . . 3 . 3 . . 2 . 2 . . 1 . . . 5 14 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Traps Triggered 20 | . 2 . . . 1 3 . 1 1 3 . . . . 2 . . . . . 5 . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Machines Disabled 38 | . . . 1 . 1 . . . 1 1 . . . . 12 . . . . . 1 1 1 6 . . 5 7 1 . Max in Single Turn 12 | . . . 1 . 1 . . . 1 1 . . . . 12 . . . . . 1 1 1 4 . . 1 1 1 . Garrison Access 7 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . . . 3 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Machines Accessed 105 | . 3 . . . 6 3 . 4 4 12 . . 3 . 3 1 3 4 . 4 9 2 . 5 2 4 7 3 17 6 Terminals 68 | . 3 . . . 5 . . 3 4 7 . . . . 1 . 1 . . 1 9 2 . 4 2 3 6 2 9 6 Fabricators 7 | . . . . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . . . . . 2 . Repair Stations 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . Garrison Access 11 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . 1 . 1 5 . Total Hacks 347 | . 18 . . . 18 7 . 7 10 26 . . 21 . 6 1 14 17 . 18 30 10 . 15 11 10 33 9 48 18 Successful 185 | . 10 . . . 12 5 . 2 3 12 . . 21 . 4 1 13 17 . 13 14 5 . 7 6 5 17 2 11 5 Failed 161 | . 8 . . . 6 2 . 5 7 14 . . . . 2 . 1 . . 5 15 5 . 8 5 5 16 7 37 13 Catastrophic 32 | . 1 . . . 1 1 . . . 4 . . . . . . 1 . . . . 1 . 1 3 2 2 1 8 6 Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Manual 163 | . 15 . . . 12 . . 6 6 13 . . . . . . 2 . . 3 22 4 . 11 6 8 21 8 17 9 Terminals 219 | . 18 . . . 14 . . 6 10 14 . . . . 1 . 2 . . 3 30 10 . 13 11 9 26 8 26 18 Fabricators 24 | . . . . . . 3 . . . 6 . . . . 4 . . . . 4 . . . . . . . . 7 . Repair Stations 5 | . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . . . 4 2 . . . 2 . . . . . . . . . 10 . . . . . . 7 . 7 . Garrison Access 16 | . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . 2 . 1 . 1 8 . Terminal Hacks 86 | . 4 . . . 2 . . . 1 . . . 21 . . 1 13 17 . 2 5 4 . 2 3 2 4 . 3 2 Record 29 | . . . . . . . . . . . . . 6 . . . 11 5 . . . 4 . . . . 3 . . . Part Schematic 19 | . 1 . . . . . . . . . . . 8 . . . 1 4 . . 3 . . . 1 . . . 1 . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . 1 . Prototype ID Bank 12 | . 1 . . . 2 . . . . . . . 3 . . . . 4 . . 1 . . . 1 . . . . . Open Door 5 | . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . 1 1 Branch Access Points 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Terminal Index 7 | . 1 . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 1 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 12 | . . . . . . 2 . . . 3 . . . . 3 . . . . 2 . . . . . . . . 2 . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . . . . . 2 . Build 4 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . 3 2 . . . 1 . . . . . . . . . 7 . . . . . . 5 . 2 . Insert Component 11 | . . . . . 2 1 . . . 1 . . . . . . . . . 3 . . . . . . 3 . 1 . Analyze 9 | . . . . . 1 1 . . . . . . . . . . . . . 4 . . . . . . 2 . 1 . Garrison Access Hacks 7 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . . . 3 . Seal Access 7 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . . . 3 . Unauthorized Hacks 173 | . 16 . . . 16 . . 7 6 16 . . . . . . . . . 2 21 2 . 13 7 8 22 10 16 11 Terminals 56 | . 6 . . . 7 . . 2 2 4 . . . . . . . . . 1 9 1 . 4 3 3 8 2 1 3 Track 18 | . 2 . . . 3 . . . . 1 . . . . . . . . . . 2 . . 2 1 1 4 1 . 1 Botnet 36 | . 3 . . . 4 . . 2 2 3 . . . . . . . . . 1 7 1 . 2 2 2 4 1 1 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 3 . . . 6 3 . 4 4 12 . . . . 1 . 1 . . 2 7 2 . 5 2 4 5 2 13 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 1 . . . 1 1 . . . . . . 8 . . . 1 4 . 3 3 . . . 1 . 2 . 2 . Parts Built 5 | . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . Matter 803 | . . . . . . . . . . 219 . . . . 438 . . . . 146 . . . . . . . . . . Time 326 | . . . . . . . . . . 58 . . . . 232 . . . . 36 . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . 3 . . . . 6 . . . . 6 . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Time 52 | . . . . . . . . . . 52 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 1 1 . . . 1 . . . . . . . . . 3 . . . . . . 2 . 1 . Part Schematics Acquired 8 | . . . . . 1 1 . . . . . . . . . . . . . 3 . . . . . . 2 . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Total Allies 57 | . . 3 . . . . 1 . . . . . . 1 . . . . . . 16 5 . . . . . . . 31 Largest Group 13 | . . 3 3 . . . 1 . . . . . . 1 . . . . . . 9 8 4 3 . . . . . 13 Highest-Rated Group 647 | . . 40 40 . . . 31 . . . . . . 94 . . . . . . 477 543 412 282 . . . . . 647 Highest-Rated Ally 243 | . . 16 16 . . . 31 . . . . . . 94 . . . . . . 156 156 130 94 . . . . . 243 Total Orders 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . GOTO 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 288 | . . 8 12 . . . 5 . . . . . . 6 . . . . . . 73 63 19 24 . . . . . 78 Total Damage 7757 | . . 79 169 . . . 83 . . . . . . 276 . . . . . . 2221 1685 844 681 . . . . . 1719 Kills 52 | . . 4 4 . . . . . . . . . . . . . . . . . 20 8 4 5 . . . . . 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . 1 . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . 3 1 . 1 . 1 1 . 2 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Turns Passed 12938 | 109 261 386 297 668 1095 211 61 334 165 632 132 132 35 113 782 343 367 97 140 325 621 570 862 288 252 180 510 549 1848 573 Spaces Moved 13402 | 56 226 348 154 606 630 196 96 564 233 891 244 293 84 216 510 492 619 157 227 451 590 283 89 376 257 329 600 604 2338 643 Core 28 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Treads 344 | . . . . . . . . . . . . . . . 143 . . . . . . 201 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2209 | 49 226 348 154 606 630 196 . . . . . . . . . . . . . . . . . . . . . . . . Hover 10821 | . . . . . . . 96 564 233 891 244 293 84 216 367 492 619 157 227 451 590 82 89 376 257 329 600 604 2338 622 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 80 100 100 100 90 100 43 40 40 40 40 40 40 40 40 40 40 40 40 35 35 35 48 48 48 48 44 44 44 46 Average Speed 58 | 78 97 100 113 100 104 100 43 41 40 41 40 40 40 40 79 40 40 40 41 38 55 134 52 49 48 48 52 44 50 49 Slowest Speed 240 | 100 100 100 140 100 150 150 43 43 45 45 40 40 40 40 240 40 40 40 45 130 105 160 105 112 48 102 190 44 94 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 5 45 87 17 99 55 7 91 21 57 31 41 56 75 51 12 63 79 61 54 12 65 89 86 39 6 12 60 30 63 31 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 7 | . . 1 . . . . . . . . . . 1 1 . . . 3 1 . . . . . . . . . . . Known Exits Taken 15 | . 1 . . . . . . 1 . . 1 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 13 | 1 . 1 1 1 1 . . . 1 1 . . 1 1 . 1 1 1 . . . . . . . . . . 1 . Scrap Searched 8 | . . 1 . 1 . . . . . . 1 . . . . 2 1 . 2 . . . . . . . . . . . Spaces Dug 128 | . . . . . . . . . 3 20 3 2 . . 6 4 2 . 9 16 9 . . . 3 . 9 10 24 8 Terrain Destroyed 426 | . . . 5 2 1 . . 1 3 20 3 2 . . 27 4 2 . 9 35 11 4 6 165 3 . 9 12 94 8 Melee 112 | . . . . . . . . . 3 20 3 2 . . 6 4 2 . 9 16 9 . . . . . 2 4 24 8 Projectile 44 | . . . . . 1 . . 1 . . . . . . . . . . . . 2 4 6 7 3 . 7 8 5 . AOE 270 | . . . 5 2 . . . . . . . . . . 21 . . . . 19 . . . 158 . . . . 65 . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Total 17402 | 96 259 376 219 636 900 212 116 630 282 1111 273 305 84 236 807 633 734 184 257 560 834 423 886 442 372 348 751 817 2765 854 Wait 2048 | 2 . 24 11 6 106 . 1 5 4 122 26 11 . 16 146 134 114 . 18 52 92 40 746 10 83 1 73 99 46 60 Move 13372 | 55 225 347 153 605 629 196 95 563 232 889 243 292 83 215 509 491 618 156 226 450 589 282 88 375 256 328 599 603 2337 643 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 418 | 15 17 . 12 3 33 4 4 12 5 25 . . . . 37 2 . 9 1 11 20 21 12 10 7 7 13 25 85 28 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach 245 | 7 5 . 8 3 11 2 8 6 2 6 . . 1 . 28 . . 3 1 7 10 16 7 3 4 7 5 17 52 26 Detach 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . 1 . Swap 146 | 1 3 . 1 1 7 . 3 10 6 10 . . . . 9 . . 4 2 8 6 12 3 6 3 1 9 1 31 9 Drop 257 | 3 5 . . 1 21 2 5 8 5 17 . . . . 13 2 . 7 . 6 10 18 9 7 5 3 11 16 62 21 Fire 397 | 13 4 5 34 17 93 . . 26 2 . . . . . 18 . . . . 1 3 27 21 30 14 . 33 34 20 2 Melee 416 | . . . . . . . . . 13 40 4 2 . 5 45 4 2 5 9 25 31 7 . . . . 7 21 131 65 Ram 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . 8 . . 13 1 . . . . . . . . . . 35 . . . . . . . . . Rewire 36 | . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Waste -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x3 / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered Mines 373 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 455 | -10/Mines | Discovered new exit (range 15) 592 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 593 | -10/Mines | Discovered new exit (range 5) 652 | -10/Mines | Learned location of Zion (-7) 734 | -10/Mines | Discovered new exit (range 5) 757 | -10/Mines | Entered Materials 757 | -9/Materials | Accompanied by 3 allies 757 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 879 | -9/Materials | Lost 3 parts (1n2w) 1024 | -9/Materials | Discovered new exit (range 13) 1027 | -9/Materials | Lost 5 parts (1p1u3w) 1054 | -9/Materials | Entered Mines 1075 | -9/Mines | Met a Derelict bent on vengeance 1281 | -9/Mines | Discovered new exit (range 7) 1356 | -9/Mines | Build established: Scavenger-Mutant 1573 | -9/Mines | Discovered new exit (range 8) 1722 | -9/Mines | Entered Materials 1722 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1988 | -8/Materials | Lost 4 parts (2n1u1w) 2235 | -8/Materials | Build established: Mutant 2398 | -8/Materials | Garrison activated, responded to threat 2623 | -8/Materials | Build established: Scavenger-Mutant 2790 | -8/Materials | Discovered new exit (range 7) 2817 | -8/Materials | Entered Factory 2817 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2818 | -7/Factory | Identified exit to Storage 2915 | -7/Factory | Discovered new exit (range 11) 3028 | -7/Factory | Sucked down chute 3028 | -7/Factory | Entered Waste 3029 | -7/Waste | Met a frightened Derelict 3043 | -7/Waste | EMP discharged 3044 | -7/Waste | Spotted C-40 Crusher 3050 | -7/Waste | Spotted C-40 Crusher 3056 | -7/Waste | Spotted C-40 Crusher 3069 | -7/Waste | Spotted C-40 Crusher 3069 | -7/Waste | Spotted C-40 Crusher 3076 | -7/Waste | Spotted C-40 Crusher 3079 | -7/Waste | Discovered new exit (range 14) 3089 | -7/Waste | Entered Factory 3299 | -7/Factory | Lost 3 parts (1p1n1u) 3341 | -7/Factory | Discovered exit to Storage (range 14) 3347 | -7/Factory | Build established: Mutant 3423 | -7/Factory | Entered Storage 3537 | -7/Storage | Found Prototype Launcher 3585 | -7/Storage | Discovered new exit (range 7) 3588 | -7/Storage | Entered Factory 3588 | -6/Factory | Evolved 2 slots: Utility x2 3613 | -6/Factory | Lost 3 parts (1p2n) 3653 | -6/Factory | Fabricated Aerolev Unit (x1) 3668 | -6/Factory | Identified Scatter Rocket Array 3722 | -6/Factory | Repaired Aerolev Unit 4020 | -6/Factory | Discovered new exit (range 15) 4054 | -6/Factory | Repaired Lrn. Terrain Scanner 4211 | -6/Factory | Discovered new exit (range 14) 4220 | -6/Factory | Entered Lower Caves 4222 | -6/Lower Caves | Identified exit to Lower Caves 4237 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 4270 | -6/Lower Caves | Spotted B-75 Beast 4306 | -6/Lower Caves | Learned 8 Factory zone layouts 4352 | -6/Lower Caves | Entered another Lower Caves area 4353 | -6/Lower Caves | Identified exit to Data Miner 4361 | -6/Lower Caves | Build established: Scout 4419 | -6/Lower Caves | Spotted B-75 Beast 4430 | -6/Lower Caves | Learned 4 Factory zone layouts 4475 | -6/Lower Caves | Ambushed by wild Derelicts 4484 | -6/Lower Caves | Entered Data Miner 4484 | -6/Data Miner | Discovered new exit (range 6) 4490 | -6/Data Miner | Met Data Miner 4503 | -6/Data Miner | Learned location of Section 7 (-2) 4503 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4507 | -6/Data Miner | Received God Mode back door access code from Data Miner 4519 | -6/Data Miner | Entered Proximity Caves 4624 | -5/Proximity Caves | Discovered new exit (range 19) 4632 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4632 | -5/Proximity Caves | Entered Factory 4632 | -5/Factory | Evolved 2 slots: Utility x2 4633 | -5/Factory | Identified exit to Upper Caves 4640 | -5/Factory | Discovered new exit (range 17) 4824 | -5/Factory | Lost 11 parts (3p5n2u1w) 5047 | -5/Factory | Fabricated Aerolev Unit (x1) 5118 | -5/Factory | Lost 3 parts (1p2n) 5244 | -5/Factory | Fabricated Aerolev Unit (x1) 5329 | -5/Factory | Local fabrication network quarantined 5414 | -5/Factory | Entered Upper Caves 5424 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 5536 | -5/Upper Caves | Encountered a Warlord checkpoint 5551 | -5/Upper Caves | Build established: Scavenger-Scout 5571 | -5/Upper Caves | Discovered new exit (range 9) 5755 | -5/Upper Caves | Attacked by a faux Warlord 5757 | -5/Upper Caves | Entered another Upper Caves area 5770 | -5/Upper Caves | Identified exit to Factory 5770 | -5/Upper Caves | Learned 8 Factory zone layouts 5770 | -5/Upper Caves | Learned Factory trap positions 5770 | -5/Upper Caves | Learned Research emergency access door positions 5770 | -5/Upper Caves | Learned Factory stockpile data 5770 | -5/Upper Caves | Learned Extension emergency access door positions 6075 | -5/Upper Caves | Discovered new exit (range 17) 6124 | -5/Upper Caves | Entered Zhirov 6124 | -5/Zhirov | Discovered new exit (range 3) 6132 | -5/Zhirov | Met Zhirov 6140 | -5/Zhirov | Learned location of Quarantine (-2) 6140 | -5/Zhirov | Learned location of Testing (-3) 6140 | -5/Zhirov | Learned location of Command (-1) 6143 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6151 | -5/Zhirov | Found Alien Artifact 6152 | -5/Zhirov | Identified Integrated Reactor 6152 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 6204 | -5/Zhirov | Found Alien Artifact 6221 | -5/Zhirov | Entered Proximity Caves 6234 | -4/Proximity Caves | Learned Research stockpile data 6276 | -4/Proximity Caves | Spotted B-86 Titan 6313 | -4/Proximity Caves | Lost 3 parts (2p1u) 6361 | -4/Proximity Caves | Entered Factory 6361 | -4/Factory | Evolved 2 slots: Utility x2 6362 | -4/Factory | Identified exit to Research 6363 | -4/Factory | Loaded intel: 110 trap records 6375 | -4/Factory | Discovered exit to Research (range 22) 6560 | -4/Factory | Fabricated Adv. Signal Interpreter (x2) 6588 | -4/Factory | Identified exit to Upper Caves 6588 | -4/Factory | Identified exit to Extension 6588 | -4/Factory | Identified exit to Armory 6659 | -4/Factory | Build established: Hacker-Scout 6686 | -4/Factory | Entered Extension 6699 | -4/Extension | Rescued a captive Derelict 6700 | -4/Extension | Rescued a captive Derelict 7012 | -4/Extension | Spotted B-86 Titan 7050 | -4/Extension | Rescued A7 7103 | -4/Extension | Rescued a captive Derelict 7105 | -4/Extension | Rescued a captive Derelict 7133 | -4/Extension | Rescued a captive Derelict 7134 | -4/Extension | Rescued a captive Derelict 7199 | -4/Extension | Rescued a captive Derelict 7199 | -4/Extension | Central database locked down 7200 | -4/Extension | Rescued a captive Derelict 7225 | -4/Extension | Incoming investigation squad redirected 7235 | -4/Extension | Build established: Hacker-Mutant 7272 | -4/Extension | Discovered exit to Research (range 10) 7275 | -4/Extension | Discovered new exit (range 6) 7283 | -4/Extension | Identified exit to Cetus 7307 | -4/Extension | Entered Cetus 7307 | -4/Cetus | Accompanied by 7 allies 7312 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 7314 | -4/Cetus | Spotted Cetus Guard 7315 | -4/Cetus | Spotted Cetus Guard 7317 | -4/Cetus | Spotted Cetus Guard 7317 | -4/Cetus | Spotted Cetus Guard 7338 | -4/Cetus | Destroyed Cetus Guard 7338 | -4/Cetus | Allies destroyed Cetus Guard 7344 | -4/Cetus | Allies destroyed Cetus Guard 7345 | -4/Cetus | Allies destroyed Cetus Guard 7587 | -4/Cetus | Escorted A7 to Cetus Mainframe 7602 | -4/Cetus | Build established: Scavenger-Mutant 7633 | -4/Cetus | Started Cetus Manufacturing Module 7642 | -4/Cetus | Discovered new exit (range 22) 7658 | -4/Cetus | Manufactured an Enhanced Grunt 7674 | -4/Cetus | Spotted Cetus Guard 7676 | -4/Cetus | Spotted Cetus Guard 7676 | -4/Cetus | Spotted Cetus Guard 7680 | -4/Cetus | Spotted Cetus Guard 7683 | -4/Cetus | Manufactured an Enhanced Grunt 7685 | -4/Cetus | Discovered exit to Research (range 21) 7699 | -4/Cetus | Destroyed Cetus Guard 7702 | -4/Cetus | Destroyed Cetus Guard 7708 | -4/Cetus | Manufactured an Enhanced Grunt 7708 | -4/Cetus | Destroyed Cetus Guard 7712 | -4/Cetus | Destroyed Cetus Guard 7733 | -4/Cetus | Manufactured an Enhanced Grunt 7745 | -4/Cetus | Met Revision 17 7758 | -4/Cetus | Manufactured an Enhanced Grunt 7833 | -4/Cetus | Found Prototype Device 7834 | -4/Cetus | Identified Exp. Thermal Shield 7863 | -4/Cetus | Identified exit to Archives 7877 | -4/Cetus | Entered Archives 7877 | -4/Archives | Accompanied by 4 allies 7882 | -4/Archives | Received a hacking code to weaken MAIN.C 7899 | -4/Archives | Discovered exit to Research (range 12) 7928 | -4/Archives | Unable to access archive contents 7930 | -4/Archives | Discovered new exit (range 17) 7932 | -4/Archives | Discovered new exit (range 18) 8732 | -4/Archives | Identified exit to Hub_04(d) 8739 | -4/Archives | Entered Hub_04(d) 8739 | -4/Hub_04(d) | Accompanied by 3 allies 8739 | -4/Hub_04(d) | Discovered exit to Research (range 10) 8751 | -4/Hub_04(d) | Found Prototype Processor 8752 | -4/Hub_04(d) | Identified Exp. Signal Interpreter 8755 | -4/Hub_04(d) | Found Exp. Signal Interpreter 8792 | -4/Hub_04(d) | Adv. Hacking Suite fried by hacking feedback 8944 | -4/Hub_04(d) | Discovered exit to Research (range 15) 8969 | -4/Hub_04(d) | Network Hub disabled 8991 | -4/Hub_04(d) | Spotted Lightning 9011 | -4/Hub_04(d) | Spotted Lightning 9012 | -4/Hub_04(d) | Spotted Lightning 9016 | -4/Hub_04(d) | Spotted Lightning 9027 | -4/Hub_04(d) | Entered Research 9027 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9188 | -3/Research | Discovered new exit (range 22) 9279 | -3/Research | Identified exit to Research 9279 | -3/Research | Entered another Research area 9279 | -2/Research | Evolved 2 slots: Utility x2 9297 | -2/Research | Spotted B-90 Cyclops 9338 | -2/Research | Build established: Scavenger-Scout 9338 | -2/Research | Identified exit to Quarantine 9372 | -2/Research | Spotted B-90 Cyclops 9425 | -2/Research | Spotted B-90 Cyclops 9459 | -2/Research | Entered Quarantine 9469 | -2/Quarantine | Found Alien Artifact 9470 | -2/Quarantine | Identified Phase Redirector 9558 | -2/Quarantine | Found Alien Slashing Weapon 9585 | -2/Quarantine | Incoming investigation squad redirected 9614 | -2/Quarantine | Found Alien Artifact 9615 | -2/Quarantine | Identified Core Reset Matrix 9615 | -2/Quarantine | Identified Transdimensional Reconstructor 9615 | -2/Quarantine | Identified Sigix Broadsword 9615 | -2/Quarantine | Used Core Reset Matrix 9619 | -2/Quarantine | Detected hypermatrix surge 9619 | -2/Quarantine | Sensed 13 artifacts in vicinity 9637 | -2/Quarantine | Cryocooling Duct disabled 9652 | -2/Quarantine | Ambient heat levels rising (+20) 9652 | -2/Quarantine | Non-combat units ordered to evacuate 9700 | -2/Quarantine | Found Subatomic Replicator 9750 | -2/Quarantine | Cryocooling Duct disabled 9765 | -2/Quarantine | Ambient heat levels rising (+20) 9765 | -2/Quarantine | Combat units ordered to evacuate 9834 | -2/Quarantine | Found Dimensional Node Initializer 9865 | -2/Quarantine | Quarantine Guard activated 9934 | -2/Quarantine | Spotted Fortress 9966 | -2/Quarantine | Discovered new exit (range 6) 9968 | -2/Quarantine | Identified exit to Section 7 9969 | -2/Quarantine | Entered Section 7 9970 | -2/Section 7 | Sensed 24 artifacts in vicinity 9989 | -2/Section 7 | Found Integrated Dissipator 10032 | -2/Section 7 | Crushed by falling debris 10036 | -2/Section 7 | Spotted S7 Guard 10135 | -2/Section 7 | Spotted B-90 Cyclops 10183 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 10187 | -2/Section 7 | Spotted S7 Guard 10244 | -2/Section 7 | Destroyed S7 Guard 10261 | -2/Section 7 | Lost 5 parts (4u1w) 10266 | -2/Section 7 | Found Integrated Reactor 10267 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 10300 | -2/Section 7 | Discovered new exit (range 11) 10315 | -2/Section 7 | Identified exit to Access 10458 | -2/Section 7 | Spotted B-90 Cyclops 10470 | -2/Section 7 | Found Core Membrane 10518 | -2/Section 7 | Entered Access 10518 | -1/Access | Evolved 2 slots: Weapon x2 10519 | -1/Access | Sensed 1 artifact in vicinity 10520 | -1/Access | Used Subatomic Replicator to replicate Sigix Broadsword 10521 | -1/Access | Installed Core Membrane, gained immunity to corruption 11112 | -1/Access | Build established: Alien-Gladiator 11312 | -1/Access | Warped through subspace 11313 | -1/Access | Destroyed 11 combat bots 11337 | -1/Access | Found Prototype Processor 11339 | -1/Access | Identified Exp. Armor Integrity Analyzer 11615 | -1/Access | Lost 7 parts (1p3n2u1w) 11815 | -1/Access | Found Prototype Device 11816 | -1/Access | Identified Femtoactuators 11818 | -1/Access | Found Femtoactuators 11823 | -1/Access | Found Femtoactuators 12022 | -1/Access | Spotted B-99 Colossus 12022 | -1/Access | Spotted B-99 Colossus 12147 | -1/Access | Build established: Alien-Mutant 12165 | -1/Access | Discovered new exit (range 5) 12183 | -1/Access | Spotted B-99 Colossus 12211 | -1/Access | Spotted B-99 Colossus 12259 | -1/Access | Garrison activated, responded to threat 12265 | -1/Access | Found Unknown Piercing Weapon 12295 | -1/Access | Identified Enh. Force Lance 12334 | -1/Access | Lost 8 parts (2n4u2w) 12354 | -1/Access | Discovered new exit (range 7) 12366 | -1/Access | Entered Command 12449 | -1/Command | Found Unknown Device 12450 | -1/Command | Identified Antimissile System 12465 | -1/Command | Spotted B-99 Colossus 12552 | -1/Command | Lost 12 parts (2p5n4u1w) 12568 | -1/Command | Destroyed 12 combat bots 12576 | -1/Command | Found Unknown Launcher 12577 | -1/Command | Identified Gamma Bomb Array 12631 | -1/Command | Found Unknown Device 12632 | -1/Command | Identified Quantum Capacitor 12666 | -1/Command | Disengaged cave seal 12666 | -1/Command | Assembled emerged from the dark tunnel 12788 | -1/Command | Spotted Striker 12800 | -1/Command | Core integrity fell below 50% 12800 | -1/Command | Destroyed Striker 12801 | -1/Command | Spotted Alpha 7 12819 | -1/Command | Destroyed Alpha 7 12822 | -1/Command | Found Prototype Device 12823 | -1/Command | Identified Exp. ECM Suite 12850 | -1/Command | Build established: Scavenger-Mutant 12861 | -1/Command | Lost 4 parts (1n1u2w) 12863 | -1/Command | Destroyed 7 combat bots 12874 | -1/Command | Spotted M Guard 12877 | -1/Command | Spotted M Guard 12877 | -1/Command | Spotted Combat Programmer 12877 | -1/Command | Spotted Combat Programmer 12906 | -1/Command | First assault squad dispatched 12913 | -1/Command | Met MAIN.C 12915 | -1/Command | Emitted hypermatrix ping 12920 | -1/Command | Assembled emerged from beneath the floor 12920 | -1/Command | 0b10 Conduit disabled 12921 | -1/Command | Incoming assault squad redirected 12932 | -1/Command | Core integrity fell below 20% 12939 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 12922_ EMDS Slug penetrates as-18201. 12922_ as-18201 destroyed. 12923_ MAIN.C suffers critical hit. 12923_ Destroyed Singularity Reactor. 12925_ EMDS Slug penetrates P-80 Master. 12925_ P-80 Master suffers critical hit. 12925_ P-80 Master destroyed. 12927_ as-67723 destroyed. 12927_ EMDS Slug penetrates as-77380. 12927_ as-77380 suffers critical hit. 12927_ EMDS Slug penetrates as-77380. 12927_ as-77380 destroyed. 12929_ Adv. Target Analyzer destroyed. 12929_ Core Membrane filtered system corruption (1). 12929_ Penetrated by EMDS Slug. 12931_ Core Membrane filtered system corruption (1). 12931_ Penetrated by EMDS Slug. 12932_ Core Membrane filtered system corruption (1). 12938_ EMDS Slug penetrates 0b10 Conduit. 12939_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?##############??? | | ???????????????????????????????" "" " #??? | | ??????????????????????????????? " #??? | | ???????????????????????????????? "" #### | | ???????????????????????????"???""""" */=! | | ?????????????????????????? ?? " =/%%% | | ?????????????????????????"" """""" *!/% | | ?????????????????????????"" """""" !#### | | ????????????????????????# " """""" % |#??? | | ????????????????????????# " ""MM % #??? | | ????????????????????????# " " MMM% ""#??? | | ????????????????????????#"""""""" pMMM """"#??? | | ????????????????????????#"" p p""""""""#??? | | ????????????????????????# p """""""""#??? | | ????????????????????????# " " " " #??? | | ????????????????????????# " " " " #??? | | ????????????????????????" " " " """" " #??? | | ????????????????????????" "" " " """" #??? | | ????????????????????????" " " " "?? ???? | | ????????????????????????#@ " """""""" "??????? | | ????????????????????????# " """ " """""??????? | | ????????????????????????# """ " " "??????? | | ????????????????????????###############?#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 84 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 410 Cloak Strength 4 Power Amplification 60 Additional Mass Support 6 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Core Shielding 30 Propulsion Shielding 90 Point Defense Rating 240 Thermal Conversion 60 Reclamation Efficiency 20 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 16 Melee Accuracy 24 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Adv. Remote Datajack | -2/Quarantine | Scanalyzed Hyp. Railgun | -2/Quarantine | Scanalyzed Lgt. Quantum Reactor | -1/Access | Scanalyzed Adv. Reaction Control System | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Aerolev Unit | x1 | -6/Factory Aerolev Unit | x1 | -5/Factory Aerolev Unit | x1 | -5/Factory Adv. Signal Interpreter | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Phase Redirector Core Reset Matrix Integrated Dissipator Sigix Broadsword Subatomic Replicator Core Membrane Transdimensional Reconstructor Achievements -------------- Ambidextrous Can't Touch This Challenges ------------ None Game ------ Seed TargetEnergyFlamer Manual? 0 Play Time 03:31:52 Cumulative 284.8 hours Start 2019.12.21 @ 23:28:28 End 2019.12.23 @ 00:59:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/1/0/1/0/0/0 Lore% 66 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b50e476-2ca9-4c0c-92e9-ccf0758af595