Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.04 @ 10:57:04 Player: lqndo Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (205) 1025 Value Destroyed (8132) 8132 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2367) 2367 TOTAL SCORE: 17744 Bonus ------- High Alert Combat Kills 332 Follower Combat Kills 1030 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -195 Cogmind --------- Core Integrity 0/1300 Matter 259/300 Energy 77/100 System Corruption 22% Temperature Cool (21) Movement Flying (117) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Q-thruster Q-thruster > --- UTILITY (9) ------ Large Storage Unit Enhanced Optical Array Improved Targeting Computer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Micro Antimatter Reactor Small Battery (100) Improved Matter Compressor (300) Advanced Weight Redist. System Enhanced Optical Array Kinecellerator Hacking Suite High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Micro Fission Core Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Diametric Drive > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Large Storage Unit Small Battery Improved Matter Compressor Enhanced Optical Array Improved Targeting Computer Graphene Brace > --- WEAPON ----------- Wave Gun Heavy Neutron Cannon Heavy Neutron Cannon Heavy Gauss Cannon > --- INVENTORY -------- Micro Fission Core [Rating: 101] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Armored Medium Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Hunter] Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Mass Driver Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 . 2 2 . . 2 Power 2 | . . . . . . . . . . 1 . . 1 Propulsion 3 | . . . 1 . . . 1 . 1 . . . . Utility 7 | . . 1 1 1 . . 1 . 1 1 . . 1 Weapon 2 | . . 1 . 1 . . . . . . . . . Parts Attached 184 | 6 8 10 13 6 13 3 . 14 17 15 10 18 51 Power 17 | 1 2 1 . . 1 . . 1 1 1 1 1 7 Engine 6 | 1 1 1 . . 1 . . 1 . 1 . . . Core 6 | . 1 . . . . . . . 1 . . . 4 Reactor 5 | . . . . . . . . . . . 1 1 3 Propulsion 48 | 2 1 2 5 . . 2 . 10 3 3 1 4 15 Treads 15 | 2 . . 1 . . . . 4 2 1 1 4 . Leg 3 | . 1 . . . . . . . . . . . 2 Wheel 14 | . . 2 4 . . 2 . . . 1 . . 5 Hover 9 | . . . . . . . . 6 1 1 . . 1 Flight 7 | . . . . . . . . . . . . . 7 Utility 63 | 1 4 . 4 5 5 1 . 2 8 6 6 7 14 Device 33 | . 2 . 2 3 4 1 . . 5 4 . 4 8 Storage 8 | 1 1 . . . . . . . . 1 . 1 4 Processor 4 | . . . . . . . . . 1 1 . . 2 Hackware 4 | . . . . . . . . 2 2 . . . . Protection 14 | . 1 . 2 2 1 . . . . . 6 2 . Artifact . | . . . . . . . . . . . . . . Weapon 56 | 2 1 7 4 1 7 . . 1 5 5 2 6 15 Energy Gun 18 | 1 . 1 1 1 1 . . . 2 2 . 2 7 Energy Cannon 12 | . . 4 . . 1 . . . 1 . . 2 4 Ballistic Gun 9 | 1 1 . 1 . 1 . . . 1 . . 1 3 Ballistic Cannon 6 | . . . . . 2 . . . 1 1 . 1 1 Launcher 8 | . . 1 1 . 1 . . 1 . 2 2 . . Special Weapon 1 | . . . . . 1 . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 . . . . . . . . 4 Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . 3 Parts Lost 77 | . . . . . 4 . . . 13 5 2 18 35 Power 10 | . . . . . 1 . . . 1 1 . . 7 Propulsion 16 | . . . . . . . . . 1 3 . 3 9 Utility 25 | . . . . . 1 . . . 5 1 1 10 7 Weapon 26 | . . . . . 2 . . . 6 . 1 5 12 Highest Loss Streak 23 | . . . . . 2 . . . 9 2 2 12 23 To Critical Strikes 3 | . . . . . . . . . 1 1 . 1 . Average Backups 15 | 2 8 18 24 24 22 20 20 18 18 13 3 4 5 Power 2 | 1 1 1 4 4 2 2 2 2 2 1 . 2 2 Propulsion 3 | . 2 7 5 6 6 5 6 4 3 2 . . . Utility 4 | . . 2 5 5 6 8 8 7 5 6 . . 2 Weapon 4 | . 3 6 9 8 6 2 3 5 5 4 2 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 46 | . 3 5 4 . 8 6 . 2 . 2 6 3 7 Power 7 | . 1 . 1 . 1 . . 1 . . . 1 2 Propulsion 13 | . . 3 . . 3 5 . . . . 1 . 1 Utility 16 | . . . 1 . 2 1 . 1 . 2 5 . 4 Weapon 9 | . 2 2 1 . 2 . . . . . . 2 . Tool/Special 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 84 | . 98 99 98 98 93 89 73 85 90 77 55 59 60 Engine 5 | . 6 11 8 7 6 6 6 6 . 8 4 . . Core 1 | . 7 . . . . . . . 4 . . . 5 Reactor 1 | . . . . . . . . . . . 3 9 2 Treads 5 | . 28 9 . . . . . 5 10 6 4 9 . Wheel 10 | . . 12 25 23 23 20 13 3 . 4 . . 4 Hover 2 | . . . . . . . . 9 14 2 8 1 . Device 13 | . 10 11 9 11 18 23 20 19 17 29 2 4 11 Storage 6 | . 14 11 9 7 7 7 6 6 5 6 . 1 6 Processor 1 | . . . . . . . . . 3 1 . . 6 Protection 9 | . 2 11 18 18 10 6 6 6 3 . 15 18 . Energy Gun 5 | . 14 7 8 13 6 . . . . 1 5 2 3 Energy Cannon 7 | . . 19 14 1 8 14 13 6 6 . . . 4 Ballistic Gun 2 | . 14 3 1 7 1 . . . 2 . . . 3 Ballistic Cannon 2 | . . . . . 3 7 6 6 3 4 4 5 1 Launcher 1 | . . 2 2 . 1 . . 1 2 8 3 2 . Peak Build Rating 101 | 6 9 18 27 38 44 49 49 69 93 95 90 86 101 Average Rating 48 | 3 8 14 25 35 37 45 49 59 80 86 64 66 70 On Entrance 37 | . 6 8 18 27 35 44 49 49 69 44 90 78 3 Avg Prop Armor Cover (%) 6 | . . 10 8 . . . . 4 7 8 1 1 5 Naked Turns 140 | . . . . . . . . . . . 49 91 . Heaviest Build 134 | 11 87 101 107 110 122 122 122 131 133 134 116 126 92 Greatest Support 124 | 40 40 40 40 36 36 40 40 67 124 28 70 120 74 Greatest Overweight (x) 18 | . 2 8 3 3 3 3 3 11 3 4 4 1 18 Average Overweight (x) 2 | . . 3 2 2 2 3 3 2 1 4 . . 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 10 15 Average Capacity 19 | 6 11 25 25 25 25 25 25 25 25 25 5 6 11 Most Carried 25 | 5 14 25 25 25 25 25 25 25 25 24 18 7 15 Average Carried 17 | 2 8 18 24 24 24 24 25 24 24 17 5 4 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 15 Final Carried 25 | 2 14 25 25 25 25 25 25 25 25 18 5 5 9 Class Distribution -------------------- 45% | Tank 14% | Bothacker-Tank 11% | Mutant 7% | Scavenger-Gunner 6% | Scavenger-Tank 5% | Bothacker-Gunner 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -6/Factory Bothacker-Tank | -6/DSF Bothacker-Gunner | -5/Factory Tank | -4/Factory Scavenger-Tank | -4/Waste Tank | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Fac Was Fac Res Matter Collected 5332 | 223 164 223 290 196 460 198 . 351 871 261 237 835 1023 Remotely 1014 | . . . . . . . . . . 261 4 290 459 Salvage Created 7302 | . 394 1238 769 133 767 287 . 317 1234 143 . 857 1163 Parts 390 | . 28 69 49 8 47 15 . 15 62 7 . 32 58 Haulers Intercepted 6 | . 1 1 2 . . . . . . . . . 2 Recyclers Shooed 8 | . . 3 . . . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Fac Was Fac Res Combat Hostiles Destroyed 165 | . 10 22 23 5 24 5 . 10 26 6 . 18 16 Guns 36 | . 10 2 4 3 5 . . . 3 . . 3 6 Cannons 79 | . . 13 12 . 14 5 . 6 11 2 . 7 9 AOE 49 | . . 7 7 2 4 . . 4 12 4 . 8 1 Classes Destroyed 18 | . 5 6 . 1 2 . . 1 2 . . 1 . Worker 12 | . 1 2 1 . . 1 . . 3 . . 1 3 Builder 8 | . . 1 . . . . . . 3 1 . 1 2 Hauler 6 | . 1 1 2 . . . . . . . . . 2 Recycler 14 | . . 6 . . . 1 . . 2 . . 3 2 Operator 3 | . . 1 1 . 1 . . . . . . . . Watcher 6 | . 1 2 1 . . . . . 1 . . . 1 Swarmer 51 | . 3 7 11 3 7 1 . 4 10 . . . 5 Cutter 3 | . . . . . 3 . . . . . . . . Saboteur 1 | . . . . . . . . . 1 . . . . Grunt 42 | . 7 9 6 1 10 2 . 2 3 . . 1 1 Brawler 1 | . . 1 . . . . . . . . . . . Duelist 4 | . . 2 1 . . . . 1 . . . . . Sentry 14 | . . 3 5 . 1 1 . . . 2 . 2 . Specialist 6 | . . . . . 2 . . 2 2 . . . . Hunter 12 | . . . . . . . . . 3 4 . 3 2 Programmer 21 | . . . . 1 1 1 . . 7 . . 3 8 Heavy 1 | . . . . . . . . 1 . . . . . Assembled 9 | . . . . . . . . . . . . 9 . Best Kill Streak 12 | . 3 12 5 4 4 2 . 4 9 5 . 9 3 Combat Bots Only 9 | . 3 8 4 4 4 2 . 4 7 4 . 9 3 Max Kills in Single Turn 8 | . 1 8 3 1 3 1 . 4 5 2 . 6 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 6 | . . 5 3 1 3 . . 3 4 1 . 6 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Fac Was Fac Res Hostile Shots Fired 1437 | . 37 54 46 18 68 7 . 59 236 108 10 400 394 Missed 407 | . 8 10 13 4 17 4 . 18 54 38 . 127 114 Hits 1030 | . 29 44 33 14 51 3 . 41 182 70 10 273 280 Melee 26 | . . 3 . . 6 . . . 1 . 10 6 . Projectile 1004 | . 29 41 33 14 45 3 . 41 181 70 . 267 280 AOE 6 | . . . . . 1 . . . . . . 5 . Critical Strikes 62 | . 1 1 2 . 2 1 . 6 7 3 6 18 15 Actively Blocked 12 | . . . . . . 1 . 1 . . . . 10 Part Disruptions 7 | . . . . . . . . 1 2 . . . 4 Damage Taken 14987 | . 255 373 307 166 639 51 . 634 2852 741 373 4150 4446 Core 2815 | . 41 37 47 . 79 . . 150 349 30 143 638 1301 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 345 | . 8 5 19 13 33 4 . 22 31 . 7 203 . Ignored by Resistances 4725 | . 81 118 90 47 188 16 . 175 799 592 211 1188 1220 Regen/Repaired (Parts) 719 | . . . 109 . . 239 . . . 205 . 166 . Core Remaining (%) 78 | 100 83 90 91 . . 88 . 82 65 . . 29 . Volleys Fired 445 | . 37 43 35 10 113 16 . 23 51 10 5 41 61 Largest 4 | . 2 3 3 4 4 3 . 3 4 3 3 3 4 Hottest 352 | . 70 204 199 174 254 193 . 164 230 132 203 188 352 Shots Fired 996 | . 73 101 87 28 179 40 . 47 155 24 11 92 159 Gun 445 | . 73 21 36 26 104 . . . 58 . 6 33 88 Cannon 490 | . . 76 47 . 69 40 . 34 88 10 5 50 71 Launcher 54 | . . 4 4 2 6 . . 8 7 14 . 9 . Special 7 | . . . . . . . . 5 2 . . . . Kinetic 311 | . 37 3 7 10 33 8 . 16 66 10 5 59 57 Thermal 537 | . 36 94 76 8 126 32 . 18 61 . 4 2 80 Explosive 54 | . . 4 4 2 6 . . 8 7 14 . 9 . Electromagnetic 87 | . . . . 8 14 . . . 19 . 2 22 22 Robot Hit Streak 31 | . 16 18 31 8 20 6 . 12 23 18 9 21 24 Robot Miss Streak 5 | . 2 5 2 3 3 2 . 2 2 1 1 3 3 Penetration Max 1 | . . . . . . . . . 1 . . 1 . Secondary Targets 2 | . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 657 | . 58 59 61 22 81 24 . 36 115 19 10 56 116 Core Hits 363 | . 26 42 41 15 41 10 . 21 62 17 . 42 46 Critical Kills 1 | . . . . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 23 | . 2 . . 1 5 . . . 5 1 1 4 4 Burn 8 | . 2 . . 1 2 . . . . . 1 . 2 Destroy 1 | . . . . . . . . . 1 . . . . Blast 14 | . . . . . 3 . . . 4 1 . 4 2 Melee Attacks 27 | . . 10 5 9 3 . . . . . . . . Impact 12 | . . 10 2 . . . . . . . . . . Slashing 15 | . . . 3 9 3 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24246 | . 588 1729 1621 642 2429 806 . 2273 4692 1315 378 3974 3799 Guns 5372 | . 588 204 509 362 855 . . . 1005 . 108 420 1321 Cannons 11607 | . . 996 677 . 1142 806 . 1201 2073 396 269 1899 2148 Explosions 7185 | . . 529 435 280 432 . . 1072 1587 919 . 1621 310 Melee . | . . . . . . . . . . . . . . Ramming 82 | . . . . . . . . . 27 . 1 34 20 Kinetic 7907 | . 198 6 103 169 949 366 . 837 1677 396 269 2010 927 Thermal 9768 | . 390 1194 1083 206 950 440 . 364 1556 . 106 866 2613 Explosive 5679 | . . 529 435 202 432 . . 1072 1265 919 . 825 . Electromagnetic 810 | . . . . 65 98 . . . 167 . 2 239 239 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . 1 1 . . 4 22 Average Corruption 3 | . . . . . . . . 1 1 . . 2 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 48 | . . . . . . . . 1 4 . . 16 27 Message Errors 10 | . . . . . . . . . 1 . . 4 5 Matter Fused 12 | . . . . . . . . 1 . . . 5 6 Heat Flow Errors 9 | . . . . . . . . . 1 . . 3 5 Energy Discharges 4 | . . . . . . . . . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . 1 . . 1 1 Data Loss (major) 6 | . . . . . . . . . 1 . . 1 4 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1226 | . . 30 10 . 30 57 . 124 289 25 . 469 192 Projectiles 709 | . . 20 10 . 30 57 . 115 150 . . 216 111 Explosions 511 | . . 10 . . . . . 9 139 25 . 247 81 Melee 6 | . . . . . . . . . . . . 6 . Knockbacks 49 | . . . . . 2 1 . 9 12 . . 22 3 Impact 2 | . . . . . . . . . . . . 1 1 Kinetic 43 | . . . . . 2 1 . 8 10 . . 20 2 Secondary 4 | . . . . . . . . 1 2 . . 1 . Self-Inflicted Damage 225 | . . . . . 9 . . . 8 . . 124 84 Shots 7 | . . . . . 1 . . . 1 . . 4 1 Rammed 12 | . . . . . . . . . 6 . 1 2 3 Targets Rammed 12 | . . . . . . . . . 6 . 1 2 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 500 | . 203 396 263 101 297 33 . . 350 18 267 500 396 Average Temperature 133 | . 47 124 85 33 61 15 . . 101 12 139 179 145 Received Heat Transfer 2473 | . 156 123 153 72 147 36 . 261 510 72 . 679 264 Effects 39 | . . 6 . . . . . . . . 4 23 6 Shutdowns 11 | . . . . . . . . . . . . 10 1 Energy Bleed 12 | . . 3 . . . . . . . . 1 7 1 Interference 11 | . . 3 . . . . . . . . 3 2 3 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . . . . . 2 . Siege Activations 2 | . . . . . . . . . . . . 2 . Total Turns 42 | . . . . . . . . . . . . 42 . Longest Duration 34 | . . . . . . . . . . . . 34 . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 1 1 Impact Corruptions 2 | . . . . . . . . . 1 . . 1 . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 20 | . 1 3 3 1 6 1 . . 3 . . . 2 Heat Transferred 13436 | . 1295 2294 2109 483 1978 740 . 592 2000 . 222 574 1149 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Fac Was Fac Res Maximum Alert Level 3 | . . 1 1 . 3 2 . 1 1 . . 2 1 Low Security (%) 62 | 100 100 88 98 100 14 . 100 86 36 100 100 24 90 Level 1 17 | . . 11 1 . 13 55 . 13 63 . . 12 9 Level 2 15 | . . . . . 37 44 . . . . . 62 . Level 3 4 | . . . . . 34 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . Peak Influence 1042 | . 80 268 203 102 1042 540 105 295 394 117 54 578 258 Initial 473 | . . . 78 35 67 473 105 45 133 82 12 . 172 Average 203 | . 25 59 78 6 579 400 93 130 223 50 6 364 82 Influence Increases 6928 | . 312 665 718 202 1015 348 . 315 961 277 104 1406 605 Destroy 0b10 Robot/C 3560 | . 200 440 460 100 480 220 . 220 580 120 . 420 320 Destroy 0b10 Robot/NC 270 | . 15 65 25 . 5 15 . . 60 5 . 30 50 Destroy Leader 690 | . 44 106 106 40 20 52 . 30 84 40 . 102 66 Allied During Kill 185 | . . . . . 2 34 . . 5 . . 144 . Successful Hack 188 | . 23 6 37 26 18 10 . . 12 52 . . 4 Disable Machine 252 | . . 27 18 . 36 . . 9 72 . . 81 9 Anti-Garrison Action 350 | . . . . . 350 . . . . . . . . Destroy Structure 923 | . . 21 42 21 59 2 . 56 148 60 104 344 66 Partial Spotted 30 | . . . 15 . . 15 . . . . . . . Lose Combat Pursuer 480 | . 30 . 15 15 45 . . . . . . 285 90 Influence Decreases 6928 | . 312 446 846 183 83 1139 176 95 1060 431 146 1025 986 Entered New Map 1500 | . . . 141 56 43 569 146 30 162 114 30 . 209 Time Decay 4429 | . 312 446 652 127 . 530 30 . 728 290 104 675 535 Lost Part 621 | . . . . . 40 . . . 130 27 2 180 242 Lost Ally 325 | . . . . . . 40 . 65 40 . 10 170 . Purge Threat 53 | . . . 53 . . . . . . . . . . Squads Dispatched 37 | . 1 2 . 3 . 4 . 2 6 5 . 11 3 Investigation 4 | . 1 . . . . 1 . . . 1 . 1 . Extermination 12 | . . . . 1 . 2 . . 3 1 . 3 2 Reinforcement 16 | . . 2 . 1 . 1 . 2 3 1 . 5 1 Assault 2 | . . . . . . . . . . . . 2 . Garrison 3 | . . . . 1 . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . 1 . . 2 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Fac Was Fac Res Distress Signals 16 | . 4 3 3 . . . . . 2 . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 306 | . 19 28 31 9 25 15 . 15 49 10 8 60 37 Peak Tracking Total 10 | . 6 7 5 4 6 2 . 5 10 3 5 9 6 Tactical Retreats 17 | . 2 . 1 1 1 . . . . . 1 8 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Fac Was Fac Res Traps Triggered 11 | . 1 . . 1 3 . . . . 3 . 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 15 | . . 6 4 5 . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Fac Was Fac Res Machines Disabled 31 | . . 3 2 . 7 . . 1 8 . . 9 1 Max in Single Turn 4 | . . 1 1 . 1 . . 1 1 . . 4 1 Garrison Access 4 | . . . . . . 1 . . . 1 . 1 1 Garrison Relay 3 | . . . . . 3 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Fac Was Fac Res Machines Accessed 46 | . 6 6 8 4 2 4 1 . 3 4 . 3 5 Terminals 27 | . 6 4 4 2 2 2 1 . 1 2 . 1 2 Fabricators 4 | . . . . 1 . . . . 1 . . 1 1 Repair Stations 5 | . . . 2 . . 1 . . 1 1 . . . Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers 4 | . . 2 2 . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . . . 1 . 1 1 Total Hacks 130 | . 20 17 30 8 3 24 2 . 5 8 . 4 9 Successful 86 | . 9 10 26 6 2 19 1 . 3 5 . 3 2 Failed 43 | . 11 7 3 2 1 5 1 . 2 3 . 1 7 Catastrophic 7 | . . 1 . 1 . 2 . . 1 . . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 67 | . 20 12 14 4 . 9 . . 2 . . 1 5 Terminals 77 | . 20 12 14 4 3 10 2 . 2 4 . 1 5 Fabricators 9 | . . . . 3 . . . . 2 . . 2 2 Repair Stations 25 | . . . 8 . . 13 . . 1 3 . . . Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers 13 | . . 5 8 . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . . . 1 . 1 1 Terminal Hacks 23 | . 4 1 7 2 2 4 1 . . 2 . . . Record 1 | . . . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . 1 . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . 1 . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 4 | . 1 . 1 1 . 1 . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . . . Reprogram Traps 3 | . . 1 1 1 . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . 1 . . 1 . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . 2 . . . . 2 . . 2 . Network Status 2 | . . . . 1 . . . . 1 . . . . Load Schematic 2 | . . . . 1 . . . . . . . 1 . Build 2 | . . . . . . . . . 1 . . 1 . Repair Station Hacks 21 | . . . 7 . . 12 . . . 2 . . . Scan Component 11 | . . . 4 . . 6 . . . 1 . . . Repair 10 | . . . 3 . . 6 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 12 | . . 5 7 . . . . . . . . . . Insert Component 3 | . . 1 2 . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . Retrieve Study 7 | . . 4 3 . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . . . 1 . 1 1 Unlock Access 1 | . . . . 1 . . . . . . . . . Seal Access 4 | . . . . . . 1 . . . 1 . 1 1 Unauthorized Hacks 19 | . 5 4 5 1 . 2 . . 1 . . . 1 Terminals 19 | . 5 4 5 1 . 2 . . 1 . . . 1 Botnet 18 | . 5 4 4 1 . 2 . . 1 . . . 1 Disrupt 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 6 6 8 4 2 2 1 . 3 3 . 2 4 Full Trace Events 3 | . . . . . . 1 . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 190 | . . . . . . . . . 128 . . 62 . Total Part Build Rating 16 | . . . . . . . . . 16 . . . . Part Studies Acquired 7 | . . 4 3 . . . . . . . . . . Parts Repaired 10 | . . . 3 . . 6 . . . 1 . . . Time 337 | . . . 121 . . 204 . . . 12 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Fac Was Fac Res Used RIF Installer 1 | . . . . . 1 . . . . . . . . Robots Hacked 4 | . . . . . . . . 2 2 . . . . Non-combat . | . . . . . . . . . . . . . . Combat 4 | . . . . . . . . 2 2 . . . . Robot Hacks Applied 6 | . . . . . . . . 4 2 . . . . disrupt_area 1 | . . . . . . . . 1 . . . . . overwrite_iff 2 | . . . . . . . . 2 . . . . . formatsys_high 3 | . . . . . . . . 1 2 . . . . Relay Couplers Released 15 | . . . . . 12 . . . . . . 3 . Machine Destruction 15 | . . . . . 12 . . . . . . 3 . Attached 4 | . . . . . . . . 2 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . . . . Allies Hacked 2 | . . . . . . . . . 1 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Fac Was Fac Res Total Allies 28 | . . . . . 5 . . 2 2 . 19 . . Largest Group 19 | . . . . . 5 5 3 3 1 . 19 13 . Highest-Rated Group 702 | . . . . . 98 98 66 66 49 . 702 528 . Highest-Rated Ally 50 | . . . . . 25 25 25 29 49 . 50 50 . Total Orders 6 | . . . . . 5 1 . . . . . . . STAY 2 | . . . . . 2 . . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . FOLLOW 3 | . . . . . 2 1 . . . . . . . Ally Attacks 300 | . . . . . . 46 . 14 26 . 110 104 . Total Damage 8679 | . . . . . . 728 . 160 940 . 4350 2501 . Kills 45 | . . . . . . 7 . 1 6 . 11 20 . Allies Corrupted 2 | . . . . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Fac Was Fac Res Active Infowar (turns) 6943 | . 64 . . 502 1720 1062 65 386 1503 602 51 . 988 Optics 1179 | . . . . . . . . . . 140 51 . 988 Terrain 177 | . 64 . . . . . . . 113 . . . . Traps 5237 | . . . . 501 1720 1062 65 386 1503 . . . . Jamming 927 | . . . . 388 . . . . 77 462 . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Fac Was Fac Res Turns Passed 13718 | 75 838 1406 1388 842 1815 1062 65 386 1540 675 751 1472 1403 Spaces Moved 6706 | 42 364 612 829 488 992 553 42 142 591 347 407 769 528 Core 377 | 4 . . . . . . . . . . 108 184 81 Treads 1604 | 38 364 150 . . . . . 18 198 . 251 585 . Legs 86 | . . . . . . . . . . . . . 86 Wheels 3978 | . . 462 829 488 992 553 42 59 . 347 20 . 186 Hover 503 | . . . . . . . . 65 393 . 28 . 17 Flight 158 | . . . . . . . . . . . . . 158 Fastest Speed 50 | 50 160 140 120 120 120 135 140 140 157 160 50 50 96 Average Speed 158 | 149 182 190 124 120 130 136 140 196 205 160 168 150 208 Slowest Speed 950 | 160 320 320 140 135 135 140 140 720 248 160 250 245 950 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 69 55 54 12 62 14 2 92 15 6 80 24 13 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . . . 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 29 | . . 7 5 9 . 1 . . 1 . . 5 1 Terrain Destroyed 453 | . . 19 36 20 41 1 . 63 74 61 . 97 41 Melee 21 | . . 7 5 9 . . . . . . . . . Projectile 52 | . . . . . 8 1 . 2 7 3 . 15 16 AOE 380 | . . 12 31 11 33 . . 61 67 58 . 82 25 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Fac Fac Was Fac Res Total 8864 | 54 473 745 1108 700 1346 824 48 205 791 440 458 974 698 Wait 1088 | . 42 34 193 174 97 228 7 4 97 39 30 122 21 Move 6694 | 41 363 611 828 488 990 552 41 141 590 347 406 768 528 Hop . | . . . . . . . . . . . . . . Pick Up 124 | 7 15 19 12 3 16 8 . 6 6 4 2 9 17 Fast Attach 103 | 1 2 1 2 . 7 5 . 4 12 8 8 15 38 Attach 63 | 5 . 4 3 2 5 . . 7 7 9 1 4 16 Detach 10 | . . 1 . . 1 . . 1 1 2 . . 4 Swap 86 | . 7 13 16 11 10 4 . 8 7 2 3 2 3 Drop 117 | . 7 9 14 3 25 11 . 11 14 3 2 11 7 Fire 445 | . 37 43 35 10 113 16 . 23 51 10 5 41 61 Melee 27 | . . 10 5 9 3 . . . . . . . . Ram 4 | . . . . . . . . . . . 1 . 3 Kick . | . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . 6 . . 2 . Escape Stasis 40 | . . . . . 24 . . . . 16 . . . Rewire 55 | . . . . . 55 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 7) 704 | -10/Materials | Discovered new exit (range 13) 776 | -10/Materials | Derelicts attacked the area 914 | -10/Materials | Entered another Materials area 914 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1271 | -9/Materials | Build established: Tank 2190 | -9/Materials | Destroyed 8 combat bots 2282 | -9/Materials | Discovered new exit (range 16) 2320 | -9/Materials | Entered another Materials area 2320 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2846 | -8/Materials | Identified exit to Factory 2916 | -8/Materials | Central database locked down 3236 | -8/Materials | Repaired Trap Scanner 3269 | -8/Materials | Repaired Imp. Ion Engine 3552 | -8/Materials | Repaired Adv. Beam Cannon 3708 | -8/Materials | Entered Factory 3708 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4492 | -7/Factory | Allied Derelicts emerged from ambush trap array 4495 | -7/Factory | Garrison activated, responded to threat 4550 | -7/Factory | Identified exit to Garrison 4550 | -7/Factory | Entered Garrison 4808 | -7/Garrison | H-XX Assembler disabled 4929 | -7/Garrison | Triggered checkpoint 5098 | -7/Garrison | Triggered checkpoint 5148 | -7/Garrison | Discovered new exit (range 8) 5256 | -7/Garrison | Garrison Relay disabled 5378 | -7/Garrison | Triggered checkpoint 5428 | -7/Garrison | Discovered new exit (range 6) 5626 | -7/Garrison | Triggered checkpoint 5725 | -7/Garrison | Garrison Relay disabled 5753 | -7/Garrison | Build established: Commander-Tank 5900 | -7/Garrison | Discovered new exit (range 12) 5992 | -7/Garrison | Triggered checkpoint 6022 | -7/Garrison | Garrison Relay disabled 6053 | -7/Garrison | Installed Relay Interface Framework 6174 | -7/Garrison | Triggered checkpoint 6365 | -7/Garrison | Entered Factory 6365 | -7/Factory | Accompanied by 5 allies 6371 | -7/Factory | Build established: Bothacker-Tank 6550 | -7/Factory | Discovered new exit (range 16) 6697 | -7/Factory | Repaired Remote Datajack 6724 | -7/Factory | Repaired Utility Shielding 6757 | -7/Factory | Repaired Arm. Wheel 6791 | -7/Factory | Repaired Imp. Ion Engine 6830 | -7/Factory | Repaired Hvy. Assault Cannon 6863 | -7/Factory | Repaired Arm. Wheel 7427 | -7/Factory | Entered another Factory area 7427 | -6/Factory | Accompanied by 3 allies 7427 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7492 | -6/Factory | Identified exit to DSF 7492 | -6/Factory | Entered DSF 7492 | -6/DSF | Accompanied by 3 allies 7563 | -6/DSF | Additional patrols routed to DSF 7613 | -6/DSF | Lost 3 allies 7818 | -6/DSF | Discovered new exit (range 15) 7837 | -6/DSF | Sterilization system engaged 7857 | -6/DSF | Ambient heat levels rising (+10) 7872 | -6/DSF | Ambient heat levels rising (+10) 7878 | -6/DSF | Entered Factory 7878 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8352 | -5/Factory | Destroyed 7 combat bots 8499 | -5/Factory | Build established: Bothacker-Gunner 8710 | -5/Factory | Destroyed 7 combat bots 8813 | -5/Factory | Discovered new exit (range 15) 8863 | -5/Factory | Fabricated Biometal Medium Treads (x2) 9023 | -5/Factory | Cargo convoy interrupted 9076 | -5/Factory | Lost 3 parts (1u2w) 9418 | -5/Factory | Entered another Factory area 9418 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9447 | -4/Factory | Lost 9 parts (1p1n3u4w) 9759 | -4/Factory | Build established: Tank 9991 | -4/Factory | Repaired Hvy. Assault Cannon 10093 | -4/Factory | Sucked down chute 10093 | -4/Factory | Entered Waste 10113 | -4/Waste | Spotted C-40 Crusher 10125 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10131 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10132 | -4/Waste | Spotted C-40 Crusher 10134 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 10140 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10143 | -4/Waste | Crushed by Compactor (1 part destroyed) 10144 | -4/Waste | Released all parts (10) 10158 | -4/Waste | Spotted C-40 Crusher 10169 | -4/Waste | Spotted C-40 Crusher 10173 | -4/Waste | Spotted C-40 Crusher 10179 | -4/Waste | Warlord forces began an assault 10183 | -4/Waste | Allies destroyed C-40 Crusher 10227 | -4/Waste | Spotted C-40 Crusher 10236 | -4/Waste | Allies destroyed C-40 Crusher 10256 | -4/Waste | Allies destroyed C-40 Crusher 10296 | -4/Waste | Allies destroyed C-40 Crusher 10306 | -4/Waste | Found Damper Plating 10315 | -4/Waste | Allies destroyed C-40 Crusher 10326 | -4/Waste | Lost 5 allies 10371 | -4/Waste | Discovered new exit (range 14) 10599 | -4/Waste | Build established: Scavenger-Tank 10844 | -4/Waste | Entered Factory 10844 | -4/Factory | Accompanied by 13 allies 11240 | -4/Factory | Build established: Tank 11281 | -4/Factory | Lost 5 allies 11385 | -4/Factory | Lost 5 allies 11389 | -4/Factory | Destroyed 9 combat bots 11396 | -4/Factory | Lost 3 parts (3u) 11594 | -4/Factory | First assault squad dispatched 12225 | -4/Factory | Released all parts (6) 12255 | -4/Factory | Lost 12 parts (3n6u3w) 12294 | -4/Factory | Core integrity fell below 50% 12309 | -4/Factory | Discovered new exit (range 16) 12316 | -4/Factory | Entered Research 12316 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12793 | -3/Research | Build established: Scavenger-Gunner 12997 | -3/Research | Lost 7 parts (2n2u3w) 13614 | -3/Research | Core integrity fell below 50% 13618 | -3/Research | System corruption reached 10% 13703 | -3/Research | Core integrity fell below 20% 13719 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 13693_ /BZIPIJF BFL0A7P515I=JCZ M MCJ#L4ULWM3UA 13694_ P-80 Master suffers critical hit (Burn). 13695_ Slug penetrates Wall. 13702_ Field Laser destroyed. 13702_ Slug penetrates Wall. 13702_ Penetrated by Slug. 13703_ Wall collapses. 13705_ Mic. Fission Core destroyed. 13705_ Penetrated by Slug. 13705_ Slug penetrates Wall. 13709_ U-05 Engineer builds a Wall. 13710_ Slug penetrates Wall. 13710_ Penetrated by Slug. 13710_ Adv. Cryofiber Web destroyed. 13712_ System corrupted: Matter fused (-5). 13713_ Slug penetrates Wall. 13713_ Acquired Q-thruster. 13716_ Slug penetrates Wall. 13716_ Penetrated by Slug. 13716_ Acquired Q-thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ????????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# T???????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# ##########??????????????????? | | ????????????????# # !@= #??????????????????? | | ????????????????# # ! #??????????????????? | | ??????########### # ! #??????????????????? | | ??????# # # #??????????????????? | | ??????# # # #??????????????????? | | ??????# # #g =#??????????????????? | | ??????# !/% + p #??????????????????? | | ??????# [#! # #??????????????????? | | ??????# # # g #??????????????????? | | ??????# %%*# ####################????????? | | ??????# * # ^ ????????? | | ??????#### # ???????? | | ?????????# # ???????? | | ?????????## # ???????? | | ??????????####### = ########### ####+??????????? | | ????????????????# =#????????????#??????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# =##??????????????????????????? | | ????????????????# ##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 80 Energy Generation 58 Energy Capacity 550 Matter Stores 300 Matter Capacity 750 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 2275 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Particle Charging 25 Kinecelleration 30 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 53 Item Schematics ----------------- Disposable Heat Sink | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Imp. Ion Engine | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Biometal Medium Treads | x2 | -5/Factory | Preloaded Repaired ---------- Trap Scanner | 40% | -8/Materials Imp. Ion Engine | 25% | -8/Materials Adv. Beam Cannon | 65% | -8/Materials Remote Datajack | 74% | -7/Factory Utility Shielding | 64% | -7/Factory Arm. Wheel | 48% | -7/Factory Imp. Ion Engine | 64% | -7/Factory Hvy. Assault Cannon | 69% | -7/Factory Arm. Wheel | 50% | -7/Factory Hvy. Assault Cannon | 18% | -4/Factory Studied --------- Grenade Launcher | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked EMP Blaster | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Immobile And Lovin' It Mindtrick Superinsulated Turtlemind Challenges ------------ None Game ------ Seed FactoryChromaticDeck Manual? 0 Play Time 02:40:54 Cumulative 62.0 hours Start 2026.09.02 @ 22:05:06 End 2026.09.04 @ 10:57:04 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 1 Adventurer 27 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df965164-7360-41a5-a134-1c5df767f32d