Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.24 @ 22:17:22 Player: Nalzok Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (102) 510 Value Destroyed (3491) 3491 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2599) 2599 TOTAL SCORE: 11420 Bonus ------- High Alert Combat Kills 691 Follower Combat Kills 550 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 282/300 Energy 29/100 System Corruption 23% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- Shock Maul > --- INVENTORY (4) ---- Armored Treads Large Storage Unit Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Relay Coupler [NC] > --- WEAPON ----------- Lightning Gun Grenade Launcher Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Large Storage Unit Advanced Signal Interpreter Advanced EMP Blaster Remote Datajack Shock Maul Shock Maul [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [NC] Protection Heavy Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Fac Upp Slots Evolved 10 | . . 2 . 2 . . . . 4 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . Utility 5 | . . . . 2 . . . . 2 1 . Weapon 2 | . . . . . . . . . 2 . . Parts Attached 123 | . 9 5 21 15 18 15 19 7 2 . 12 Power 16 | . 2 . 2 1 3 2 4 . . . 2 Engine 8 | . 2 . 1 1 . 2 . . . . 2 Core 8 | . . . 1 . 3 . 4 . . . . Reactor . | . . . . . . . . . . . . Propulsion 36 | . 3 1 9 3 7 7 1 2 . . 3 Treads 10 | . . . . . 1 4 1 2 . . 2 Leg 14 | . 3 1 . . 6 3 . . . . 1 Wheel 12 | . . . 9 3 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 31 | . 2 1 3 7 3 2 6 3 2 . 2 Device 16 | . 2 1 1 5 1 1 4 . . . 1 Storage 4 | . . . 1 . . . 1 2 . . . Processor 6 | . . . 1 2 2 1 . . . . . Hackware 2 | . . . . . . . 1 1 . . . Protection 3 | . . . . . . . . . 2 . 1 Artifact . | . . . . . . . . . . . . Weapon 40 | . 2 3 7 4 5 4 8 2 . . 5 Energy Gun 10 | . . . . . 3 1 4 1 . . 1 Energy Cannon 6 | . . . 2 3 1 . . . . . . Ballistic Gun 11 | . 2 3 5 1 . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 7 | . . . . . . 1 4 . . . 2 Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon 4 | . . . . . . 2 . . . . 2 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . . Parts Lost 40 | . . . 7 4 8 . 1 . . . 20 Power 6 | . . . 1 1 1 . . . . . 3 Propulsion 14 | . . . 3 3 3 . . . . . 5 Utility 9 | . . . 1 . 1 . . . . . 7 Weapon 11 | . . . 2 . 3 . 1 . . . 5 Highest Loss Streak 17 | . . . 5 3 3 . 1 . . . 17 Average Slot Usage (%) 91 | . 89 78 85 93 93 99 99 99 80 70 62 Engine 3 | . 14 11 2 . 1 8 3 . . . 2 Core 5 | . . . 8 7 7 . 5 9 6 5 4 Treads 16 | . . . . . 1 24 36 35 26 23 18 Leg 8 | . 28 23 6 . 25 11 . . . . . Wheel 6 | . . . 26 32 4 . . . . . . Device 6 | . 4 11 2 9 8 9 8 . . . 1 Storage 8 | . 14 11 11 9 9 9 9 9 6 5 4 Processor 14 | . . . 6 17 18 18 18 18 13 11 8 Hackware 1 | . . . . . . . . 8 6 5 4 Energy Gun 5 | . . . . . 10 12 2 7 6 5 4 Energy Cannon 3 | . . . 8 17 3 . . . . . . Ballistic Gun 3 | . 28 22 12 . 2 . . . . . . Launcher 1 | . . . . . . 1 6 1 . . . Special Weapon 1 | . . . . . . . . 8 6 5 4 Impact Weapon 2 | . . . . . . 4 9 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 11 12 14 16 24 22 22 21 44 59 59 59 Greatest Support 90 | 20 20 30 58 52 48 80 80 80 80 80 90 Greatest Overweight (x) 11 | . . . 5 . 5 1 . . . . 11 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 6 6 6 6 6 12 12 12 12 Average Capacity 6 | 6 6 6 6 6 6 6 6 6 12 12 11 Most Carried 12 | 5 6 6 6 6 6 6 6 12 12 12 12 Average Carried 6 | 4 4 5 5 5 5 5 5 6 11 12 8 Final Capacity 12 | 6 6 6 6 6 6 6 6 12 12 12 4 Final Carried 12 | 2 6 6 6 6 6 6 6 12 12 12 3 Class Distribution -------------------- 37% | Scavenger-Mutant 36% | Mutant 9% | Scavenger-Skirmisher 9% | Assassin 5% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Commander-Assassin | -8/Storage Mutant | -8/Garrison Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Fac Upp Matter Collected 2201 | 200 162 104 315 110 409 216 469 146 25 . 45 Remotely 31 | . . . 31 . . . . . . . . Salvage Created 3742 | . 199 126 356 419 597 298 1268 256 . . 223 Parts 185 | . 17 8 21 14 34 14 53 16 . . 8 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 Prevented 2 | . . . . . . . . . . . 2 Kills | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Fac Upp Combat Hostiles Destroyed 81 | . 7 4 16 2 17 2 28 1 . . 4 Melee 5 | . . . . . . . 5 . . . . Guns 32 | . 7 4 8 . 8 1 2 1 . . 1 Cannons 18 | . . . 8 2 8 . . . . . . AOE 21 | . . . . . . . 18 . . . 3 Classes Destroyed 14 | . 2 2 3 2 1 1 . 1 . . 2 Worker 4 | . . 1 1 2 . . . . . . . Builder 5 | . . . . 1 . 3 . 1 . . . Recycler 8 | . . . 1 3 . 1 . 3 . . . Operator 1 | . . . . . . 1 . . . . . Drone 1 | . . . . . . . . 1 . . . Watcher 3 | . . . . 1 1 1 . . . . . Swarmer 26 | . 3 3 7 . 6 . 7 . . . . Grunt 32 | . 4 . . . 8 . 18 . . . 2 Brawler 3 | . . . . . 1 . 2 . . . . Duelist 1 | . . . . . . . . . . . 1 Sentry 9 | . . 1 1 2 2 2 1 . . . . Demolisher 1 | . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 Assembled 7 | . . . 7 . . . . . . . . Best Kill Streak 7 | . 3 4 5 3 4 1 7 2 . . 3 Combat Bots Only 7 | . 3 3 5 1 4 1 7 1 . . 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 2 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . . . . . . . 2 . . . 1 Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Fac Upp Damage Taken 7692 | . 525 146 912 467 1062 342 1034 61 . 12 3131 Core 1745 | . 146 14 195 100 168 24 94 . . . 1004 Absorbed by Shields 22 | . . . . . 22 . . . . . . Core Remaining (%) 63 | 100 41 . 47 . . . . 29 100 . . Volleys Fired 287 | . 41 11 43 26 69 18 48 19 2 . 10 Largest 2 | . 2 2 2 2 2 2 1 1 1 . 2 Hottest 130 | . 40 43 91 130 128 110 65 55 55 . 91 Shots Fired 460 | . 82 22 77 41 121 31 52 20 2 . 12 Gun 287 | . 82 22 52 . 70 25 14 12 1 . 9 Cannon 117 | . . . 25 41 51 . . . . . . Launcher 53 | . . . . . . 6 38 6 . . 3 Special 3 | . . . . . . . . 2 1 . . Kinetic 203 | . 82 22 52 . 47 . . . . . . Thermal 115 | . . . 25 41 45 . 2 . . . 2 Explosive 1 | . . . . . . . . . . . 1 Electromagnetic 138 | . . . . . 29 31 50 18 1 . 9 Robot Hit Streak 12 | . 9 4 10 10 12 7 7 2 3 . 6 Robot Miss Streak 6 | . 5 4 3 5 4 5 2 6 1 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . 1 1 . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . Shots Hit Robots 289 | . 51 12 48 16 72 17 42 6 1 . 24 Core Hits 145 | . 15 8 28 9 27 8 28 5 . . 17 Critical Hits 1 | . . . 1 . . . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 51 | . . . . . . 6 28 . . . 17 Impact 51 | . . . . . . 6 28 . . . 17 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 3 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7340 | . 396 159 689 487 1443 798 2229 193 . . 946 Guns 2222 | . 396 159 361 . 665 261 107 129 . . 144 Cannons 1593 | . . . 328 487 778 . . . . . . Explosions 2197 | . . . . . . 209 1439 64 . . 485 Melee 1328 | . . . . . . 328 683 . . . 317 Ramming . | . . . . . . . . . . . . Kinetic 1589 | . 396 159 361 . 673 . . . . . . Thermal 1615 | . . . 328 487 531 13 105 . . . 151 Explosive 87 | . . . . . . . . . . . 87 Electromagnetic 2721 | . . . . . 239 457 1441 193 . . 391 Impact 1328 | . . . . . . 328 683 . . . 317 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . . . 6 8 8 9 13 14 . . 23 Average Corruption 9 | . . . 5 8 8 8 11 13 . . 18 Corruption Purged . | . . . . . . . . . . . . Effects 216 | . . . 23 7 50 34 67 24 . . 11 Message Errors 42 | . . . 8 3 9 5 9 8 . . . Matter Fused 39 | . . . 3 . 8 4 19 4 . . 1 Heat Flow Errors 15 | . . . 1 . 3 5 2 4 . . . Energy Discharges 21 | . . . 1 . 8 5 6 1 . . . Parts Rejected 9 | . . . 1 . 1 1 2 2 . . 2 Data Loss (minor) 19 | . . . 2 1 4 6 5 1 . . . Data Loss (major) 9 | . . . . . 4 2 2 . . . 1 Misfires 10 | . . . 2 . 1 1 5 1 . . . Alerts 1 | . . . . . . . 1 . . . . Misdirections 11 | . . . . . . . 7 2 . . 2 Targeting Errors 33 | . . . 5 2 9 4 8 1 . . 4 Weapon Failures 7 | . . . . 1 3 1 1 . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 251 | . . . 9 6 . 145 79 . . . 12 Projectiles 15 | . . . 9 6 . . . . . . . Explosions 69 | . . . . . . 2 61 . . . 6 Melee 167 | . . . . . . 143 18 . . . 6 Knockbacks 12 | . . . . . 5 4 3 . . . . Impact 6 | . . . . . . 3 3 . . . . Kinetic 5 | . . . . . 5 . . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 546 | . . . . . . 18 318 61 . . 149 Shots 26 | . . . . . . 1 18 3 . . 4 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 354 | . 15 . 182 252 354 299 208 220 6 . 6 Average Temperature 58 | . 7 . 47 47 56 123 35 65 5 . 4 Received Heat Transfer 1955 | . 165 27 260 54 471 66 270 . . . 642 Effects 6 | . . . . . 4 . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 5 | . . . . . 3 . . 2 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 2 3 . . . . Combat Hostiles 4 | . . . . . . 1 3 . . . . Parts Fried 21 | . . . . . 1 15 5 . . . . Impact Corruptions 7 | . . . . . . 5 1 . . . 1 Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 2 | . . . 1 1 . . . . . . . Heat Transferred 2520 | . . . 592 666 888 50 150 . . . 174 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . 3 5 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Fac Upp Peak Influence 1439 | . 180 196 166 166 806 1167 1439 668 1103 555 . Average Influence 563 | . 93 146 107 64 439 648 1139 560 1092 541 . Maximum Alert Level 4 | . . . . . 3 4 4 2 4 2 . Low Security (%) 31 | 100 100 100 100 100 6 . . . . . . Level 1 8 | . . . . . 40 4 . . . . . Level 2 26 | . . . . . 40 71 . 100 . 100 . Level 3 18 | . . . . . 13 21 41 . 72 . . Level 4 14 | . . . . . . 2 58 . 27 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . 2 . . 2 . 2 . . 1 . . Investigation 1 | . 1 . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . Reinforcement 4 | . 1 . . 2 . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Fac Upp Distress Signals 5 | . . 1 . 3 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 161 | . 11 5 18 11 21 20 35 27 1 4 8 Peak Tracking Total 7 | . 3 4 6 5 6 3 6 5 1 5 7 Tactical Retreats 15 | . 1 1 2 . 3 . 8 . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Fac Upp Traps Triggered 11 | . 1 . . . 1 1 8 . . . . Indirectly 8 | . . . . . . . 8 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Fac Upp Machines Disabled 15 | . . . . . 4 6 4 . . . 1 Max in Single Turn 1 | . . . . . 1 1 1 . . . 1 Garrison Relay 4 | . . . . . 2 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Fac Upp Machines Accessed 19 | . . 1 . 4 . 5 . 5 2 2 . Terminals 13 | . . 1 . 2 . 4 . 5 1 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . Total Hacks 32 | . . 2 . 10 . 8 . 8 2 2 . Successful 16 | . . . . 6 . 5 . 4 1 . . Failed 16 | . . 2 . 4 . 3 . 4 1 2 . Catastrophic 5 | . . . . 1 . 1 . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 20 | . . 2 . 2 . 7 . 8 1 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . Scanalyzers 5 | . . . . 5 . . . . . . . Garrison Access 4 | . . . . 3 . 1 . . . . . Terminal Hacks 9 | . . . . 1 . 4 . 4 . . . Part Schematic 1 | . . . . . . 1 . . . . . Prototype ID Bank 2 | . . . . . . . . 2 . . . Open Door 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . 1 . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 3 | . . . . 3 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 15 | . . 1 . 2 . 3 . 5 2 2 . Full Trace Events 3 | . . 1 . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . . Parts Built 2 | . . . . . . . . . 2 . . Matter 190 | . . . . . . . . . 190 . . Time 47 | . . . . . . . . . 47 . . Total Part Build Rating 10 | . . . . . . . . . 10 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Fac Upp Used RIF Installer 2 | . . . . . 1 . 1 . . . . Program Shield 1 | . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . 8 . 9 . . . . Machine Destruction 17 | . . . . . 8 . 9 . . . . Attached 2 | . . . . . . . 1 1 . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Fac Upp Total Allies 12 | . . . 1 . . 11 . . . . . Largest Group 11 | . . . 1 1 . 11 1 . . . . Highest-Rated Group 272 | . . . 31 31 . 272 99 . . . . Highest-Rated Ally 99 | . . . 31 31 . 99 99 . . . . Total Orders 4 | . . . . . . 1 . . . . 3 STAY 2 | . . . . . . 1 . . . . 1 GOTO 1 | . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . 1 Ally Attacks 74 | . . . . 2 . 72 . . . . . Total Damage 1613 | . . . . . . 1613 . . . . . Kills 20 | . . . . . . 20 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . . . 1 Drone Launches 2 | . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Fac Upp Turns Passed 6771 | 2 244 302 710 673 1228 841 1414 519 330 80 428 Spaces Moved 3988 | 1 93 212 546 477 805 483 684 275 161 47 204 Core 22 | . . . 15 . 2 . . . . . 5 Treads 1665 | . . . . . 5 294 684 275 161 47 199 Legs 1233 | 1 93 212 78 . 660 189 . . . . . Wheels 1068 | . . . 453 477 138 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 86 90 100 120 170 170 170 170 50 Average Speed 134 | 120 120 120 98 90 118 150 170 170 170 170 170 Slowest Speed 600 | 120 120 120 300 100 300 170 170 170 170 170 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . 1 . . . . . . 1 Exploration Rate (%) 42 | 2 21 28 81 30 70 55 89 79 7 3 41 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 Known Exits Taken 6 | . . . 1 1 . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . 3 . . . . . . . 1 Spaces Dug 15 | . . . . 13 . . 2 . . . . Terrain Destroyed 58 | . . . . 20 . 4 7 3 . . 24 Melee 2 | . . . . . . . 2 . . . . Projectile 20 | . . . . 20 . . . . . . . AOE 36 | . . . . . . 4 5 3 . . 24 Actions | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Gar Sto Gar Rec Fac Fac Upp Total 4915 | 4 160 244 649 679 960 562 843 306 217 47 244 Wait 312 | . 12 3 19 138 33 9 49 1 47 1 . Move 3978 | . 92 211 545 476 804 483 683 274 160 46 204 Hop . | . . . . . . . . . . . . Pick Up 59 | . 1 5 6 9 15 12 4 4 3 . . Fast Attach 46 | . 1 1 7 9 9 7 8 2 . . 2 Attach 21 | . . . 3 . 6 1 . . 2 . 9 Detach 5 | . . . 1 . 3 . . . 1 . . Swap 56 | . 8 4 11 6 3 7 11 5 . . 1 Drop 92 | 4 5 9 14 14 14 19 11 1 1 . . Fire 287 | . 41 11 43 26 69 18 48 19 2 . 10 Melee 51 | . . . . . . 6 28 . . . 17 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . 1 4 . 1 . . . . Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 13) 206 | -10/Materials | Core integrity fell below 50% 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Propulsion x2 469 | -9/Materials | Build established: Scavenger-Mutant 477 | -9/Materials | Discovered new exit (range 13) 549 | -9/Materials | Entered Mines 634 | -9/Mines | Assembled infested the area 729 | -9/Mines | Lost 5 parts (1p3n1u) 1028 | -9/Mines | Core integrity fell below 50% 1083 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1167 | -9/Mines | Learned Materials garrison access intel 1173 | -9/Mines | Received a Mining Laser from a helpful Derelict 1207 | -9/Mines | Discovered new exit (range 12) 1218 | -9/Mines | Identified exit to Materials 1259 | -9/Mines | Entered Materials 1259 | -8/Materials | Accompanied by 1 ally 1259 | -8/Materials | Evolved 2 slots: Utility x2 1260 | -8/Materials | Loaded intel: 1 garrison access location 1785 | -8/Materials | Crushed by falling debris 1806 | -8/Materials | Build established: Scavenger-Skirmisher 1816 | -8/Materials | Lost 3 parts (1p2n) 1932 | -8/Materials | Identified exit to Garrison 1932 | -8/Materials | Entered Garrison 1953 | -8/Garrison | Triggered checkpoint 1974 | -8/Garrison | Garrison Relay disabled 2037 | -8/Garrison | Triggered checkpoint 2145 | -8/Garrison | Lost 3 parts (2n1w) 2264 | -8/Garrison | Triggered checkpoint 2318 | -8/Garrison | Triggered checkpoint 2389 | -8/Garrison | Lost 3 parts (1p1u1w) 2413 | -8/Garrison | Garrison Relay disabled 2497 | -8/Garrison | Discovered new exit (range 21) 2653 | -8/Garrison | Build established: Scavenger-Mutant 2806 | -8/Garrison | Discovered new exit (range 13) 2902 | -8/Garrison | Triggered checkpoint 3114 | -8/Garrison | Discovered new exit (range 11) 3136 | -8/Garrison | Installed Relay Interface Framework 3160 | -8/Garrison | Entered Storage 3328 | -8/Storage | Met 01-MTF 3604 | -8/Storage | Core integrity fell below 50% 3649 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3908 | -8/Storage | Garrison activated, responded to threat 3944 | -8/Storage | Build established: Commander-Assassin 4001 | -8/Storage | Identified exit to Garrison 4001 | -8/Storage | Entered Garrison 4001 | -8/Garrison | Accompanied by 1 ally 4006 | -8/Garrison | 01-MTF left 4029 | -8/Garrison | Triggered checkpoint 4080 | -8/Garrison | System corruption reached 10% 4191 | -8/Garrison | Triggered checkpoint 4296 | -8/Garrison | Triggered checkpoint 4305 | -8/Garrison | Build established: Assassin 4374 | -8/Garrison | Discovered new exit (range 10) 4387 | -8/Garrison | Identified exit to Recycling 4407 | -8/Garrison | Triggered checkpoint 4472 | -8/Garrison | Garrison Relay disabled 4581 | -8/Garrison | Triggered checkpoint 4648 | -8/Garrison | Destroyed 7 combat bots 4791 | -8/Garrison | Discovered exit to Recycling (range 19) 4856 | -8/Garrison | Triggered checkpoint 4885 | -8/Garrison | Build established: Mutant 4915 | -8/Garrison | Garrison Relay disabled 5020 | -8/Garrison | Triggered checkpoint 5219 | -8/Garrison | Discovered exit to Recycling (range 5) 5241 | -8/Garrison | Expanded RIF knowledge: Program Shield 5284 | -8/Garrison | Triggered checkpoint 5415 | -8/Garrison | Entered Recycling 5442 | -8/Recycling | Spotter reported a threat 5442 | -8/Recycling | Spotter reported a threat 5448 | -8/Recycling | Spotter reported a threat 5456 | -8/Recycling | Spotter reported a threat 5506 | -8/Recycling | Spotter reported a threat 5509 | -8/Recycling | Spotter reported a threat 5512 | -8/Recycling | Spotter reported a threat 5530 | -8/Recycling | Spotter reported a threat 5555 | -8/Recycling | Spotter reported a threat 5559 | -8/Recycling | Spotter reported a threat 5583 | -8/Recycling | Spotter reported a threat 5605 | -8/Recycling | Spotter reported a threat 5607 | -8/Recycling | Spotter reported a threat 5612 | -8/Recycling | Spotter reported a threat 5630 | -8/Recycling | Spotter reported a threat 5636 | -8/Recycling | Spotter reported a threat 5638 | -8/Recycling | Spotter reported a threat 5665 | -8/Recycling | Spotter reported a threat 5710 | -8/Recycling | Spotter reported a threat 5712 | -8/Recycling | Spotter reported a threat 5727 | -8/Recycling | Spotter reported a threat 5727 | -8/Recycling | Spotter reported a threat 5768 | -8/Recycling | Spotter reported a threat 5780 | -8/Recycling | Spotter reported a threat 5789 | -8/Recycling | Spotter reported a threat 5790 | -8/Recycling | Spotter reported a threat 5816 | -8/Recycling | Spotter reported a threat 5843 | -8/Recycling | Spotter reported a threat 5869 | -8/Recycling | Spotter reported a threat 5900 | -8/Recycling | Discovered new exit (range 19) 5906 | -8/Recycling | Spotter reported a threat 5906 | -8/Recycling | Spotter reported a threat 5932 | -8/Recycling | Identified exit to Factory 5934 | -8/Recycling | Entered Factory 5934 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 6102 | -6/Factory | Discovered new exit (range 22) 6220 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 6262 | -6/Factory | Identified exit to Factory 6264 | -6/Factory | Entered another Factory area 6264 | -5/Factory | Accompanied by 2 allies 6264 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6309 | -5/Factory | Discovered new exit (range 16) 6334 | -5/Factory | Identified exit to Upper Caves 6344 | -5/Factory | Entered Upper Caves 6344 | -5/Upper Caves | Accompanied by 1 ally 6412 | -5/Upper Caves | Spotted B-75 Beast 6478 | -5/Upper Caves | Lost 3 parts (1n2u) 6483 | -5/Upper Caves | Destroyed B-75 Beast 6604 | -5/Upper Caves | Learned location of Armory (-3) 6681 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6702 | -5/Upper Caves | System corruption reached 10% 6714 | -5/Upper Caves | Crushed by falling debris 6741 | -5/Upper Caves | Core integrity fell below 50% 6757 | -5/Upper Caves | Core integrity fell below 20% 6772 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06740_ Penetrated by Slug. 06743_ Adv. Heat Sink fries itself beyond repair. 06744_ System corrupted: Shock Maul targeting data glitched. 06746_ Y-72 Warden IFF system glitched. 06746_ Slug penetrates L-41 Fighter. 06746_ L-41 Fighter destroyed. 06747_ Destroyed Adv. Heat Sink. 06747_ Y-72 Warden system corrupted by crushing effect. 06754_ Imp. Melee Analysis Suite fries itself beyond repair. 06754_ Y-72 Warden IFF system glitched. 06756_ Shock Maul destroyed. 06756_ Penetrated by Slug. 06756_ Slug penetrates Earth. 06758_ Relay Coupler [NC] destroyed. 06760_ Imp. Deuterium Engine fries itself beyond repair. 06763_ Penetrated by Slug. 06766_ Y-72 Warden heat damages Med. Treads, Hvy. Armor Plating, Med. Treads. 06768_ System corrupted: Substantial component data lost. 06768_ System corrupted: Shock Maul targeting data glitched. Map ----- +----------------------------------------------------+ | ??????????????????????????????????### ????????# | | ??????????????????????????????????? ????????# | | ?????????????????????????????????? ???????## | | ??????????????????????????????????# ?????### | | ??????????????????????????????????? #????## | | ???????????????????????????????????? #????# | | ????????????????????????????????????# ##???# | | ???????????????????????????????????## ###?## | | ??????????????????????????????????## ??# | | ??????? ?????????????????????##### ??## # | | ??????? ????????????????##### ???# # | | ??????? ??????????????## ##?# # | | ????????# ?????????????# ## ### # | | ?????????# ?????????????? ## ## # | | ????????## #??#???????? ## ## # # | | ??????### ;### ??????? ## ## | | ??????? ######## #?# | | ????????? # # "# #?## | | ??????????? # # #??### | | ????????????? / # #??#### | | ??????????????# / #### ## ## | | ??????????????# % # ## ##### | | ??????????????# #%% # ## #???## | | ??????????????????# %% ## # #####????## | | ??????????????????# % ]g=Y ##?????????## | | ?????????????????## # @ #???????????# | | ?????????????????# | ###??????????## | | ?????????????????## ; ##????????????# | | ??????????????????#### ### ##?????????????#### | | ????????????????????# #??#######?????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 42 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- Enh. Optical Array | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedImprovedChainsword Manual? 0 Play Time 01:01:27 Cumulative 185.7 hours Start 2019.11.24 @ 20:17:39 End 2019.11.24 @ 22:17:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 303 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 58 Gallery% 73 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: f4624d26-e984-4600-9ece-e7813a83ae82