Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 18:25:42 Player: karotgaemin Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (90) 450 Value Destroyed (2442) 2442 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 4747 Bonus ------- High Alert Combat Kills 235 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 90/160 System Corruption 4% Temperature Critical (624) Movement Rolling (170) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Terrain Scanner > --- WEAPON (2) ------- EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Large Storage Unit Improved Signal Interpreter Particle Charger Hardened Medium Armor Plating Particle Gun Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Signal Interpreter Improved Power Shielding > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Wheel Large Storage Unit Particle Gun Particle Gun Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Rocket Launcher [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 97 | 7 14 36 40 Power 26 | 2 4 7 13 Engine 19 | 2 3 7 7 Core 7 | . 1 . 6 Reactor . | . . . . Propulsion 19 | 2 2 10 5 Treads 7 | . 2 3 2 Leg . | . . . . Wheel 12 | 2 . 7 3 Hover . | . . . . Flight . | . . . . Utility 20 | 1 4 6 9 Device 8 | . 1 3 4 Storage 4 | 1 3 . . Processor 6 | . . 2 4 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 32 | 2 4 13 13 Energy Gun 11 | 1 3 5 2 Energy Cannon 8 | . . . 8 Ballistic Gun 11 | 1 1 7 2 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 34 | . 2 10 22 Power 6 | . . 1 5 Propulsion 10 | . 1 3 6 Utility 8 | . . 3 5 Weapon 10 | . 1 3 6 Highest Loss Streak 9 | . 1 7 9 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 98 91 87 Engine 9 | . 11 9 8 Core 3 | . 2 1 7 Treads 9 | . 14 10 5 Wheel 9 | . 13 10 6 Device 12 | . 12 15 8 Storage 10 | . 14 11 9 Processor 13 | . . 10 21 Protection 1 | . . 1 1 Energy Gun 8 | . 16 10 3 Energy Cannon 4 | . . . 12 Ballistic Gun 7 | . 11 11 1 Naked Turns . | . . . . Heaviest Build 69 | 14 52 62 69 Greatest Support 40 | 26 40 40 40 Greatest Overweight (x) 18 | . 3 5 18 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 16 20 20 Most Carried 15 | 3 9 15 14 Average Carried 8 | 1 6 9 8 Final Capacity 20 | 8 20 20 20 Final Carried 14 | 3 8 14 8 Class Distribution -------------------- 48% | Mutant 41% | Scavenger-Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1682 | 225 272 730 455 Remotely . | . . . . Salvage Created 2890 | . 412 1338 1140 Parts 196 | . 27 103 66 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 69 | . 10 35 24 Guns 48 | . 9 33 6 Cannons 15 | . . . 15 AOE 5 | . . 2 3 Classes Destroyed 11 | . 4 3 4 Worker 5 | . 3 2 . Builder 5 | . . 4 1 Hauler 2 | . . . 2 Recycler 2 | . . . 2 Watcher 7 | . 1 4 2 Swarmer 21 | . 3 11 7 Grunt 33 | . 7 14 12 Brawler 1 | . . 1 . Protector 1 | . . . 1 Sentry 12 | . . 9 3 Hunter 1 | . . . 1 Best Kill Streak 8 | . 8 6 7 Combat Bots Only 8 | . 8 5 6 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 414 | . 52 182 180 Missed 90 | . 13 40 37 Damage Taken 4890 | . 563 1913 2414 Core 1038 | . 119 334 585 Absorbed by Shields . | . . . . Redirected to Shielding 103 | . . . 103 Core Remaining (%) 56 | 100 52 16 . Volleys Fired 228 | . 43 97 88 Largest 2 | . 2 2 2 Hottest 136 | . 105 88 136 Shots Fired 441 | . 84 191 166 Gun 329 | . 84 190 55 Cannon 108 | . . . 108 Launcher 4 | . . 1 3 Special . | . . . . Kinetic 180 | . 35 112 33 Thermal 222 | . 23 78 121 Explosive 4 | . . 1 3 Electromagnetic 35 | . 26 . 9 Robot Hit Streak 14 | . 6 14 13 Robot Miss Streak 8 | . 3 8 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 291 | . 49 138 104 Core Hits 177 | . 20 96 61 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 2 . Burn 4 | . 2 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5343 | . 755 2133 2455 Guns 3372 | . 700 2032 640 Cannons 1316 | . . . 1316 Explosions 655 | . 55 101 499 Melee . | . . . . Ramming . | . . . . Kinetic 1750 | . 200 1137 413 Thermal 2599 | . 322 895 1382 Explosive 600 | . . 101 499 Electromagnetic 394 | . 233 . 161 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 7 | . . . 7 Matter Fused 4 | . . . 4 Overload Shots . | . . . . Overflow Damage 90 | . . 62 28 Projectiles 12 | . . . 12 Explosions 78 | . . 62 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 353 | . 41 187 125 Shots 8 | . 2 3 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 639 | . 234 315 639 Average Temperature 117 | . 97 65 157 Received Heat Transfer 1809 | . 270 576 963 Effects 22 | . 1 . 21 Shutdowns 4 | . . . 4 Energy Bleed 3 | . 1 . 2 Interference 4 | . . . 4 Short Circuit 4 | . . . 4 Damage (major) 6 | . . . 6 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 5 | . . 1 4 Heat Transferred 5193 | . 815 1759 2619 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 753 | . 339 753 620 Initial 282 | . . 76 282 Average 337 | . 157 309 459 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 27 | 100 76 30 . Level 1 31 | . 23 41 24 Level 2 36 | . . 17 75 Level 3 4 | . . 11 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 1 5 4 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault 2 | . . 1 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 111 | . 24 47 40 Peak Tracking Total 8 | . 5 6 8 Tactical Retreats 9 | . 4 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 1 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 4 3 1 Max in Single Turn 4 | . 4 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 11 . . Successful 8 | . 8 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Record 5 | . 5 . . Alert Level 1 | . 1 . . Reinforcement Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3751 | 58 620 1612 1461 Spaces Moved 1542 | 51 320 678 493 Core 39 | 9 . . 30 Treads 513 | . 97 257 159 Legs . | . . . . Wheels 990 | 42 223 421 304 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 110 120 Average Speed 172 | 82 137 168 210 Slowest Speed 950 | 90 240 240 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 46 | 4 59 84 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 65 | . 3 26 36 Melee . | . . . . Projectile 1 | . . . 1 AOE 64 | . 3 26 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2188 | 66 412 965 745 Wait 232 | . 20 116 96 Move 1539 | 50 319 677 493 Hop . | . . . . Pick Up 74 | 9 12 29 24 Fast Attach . | . . . . Attach 46 | 6 3 14 23 Detach 1 | . . 1 . Swap 51 | 1 11 22 17 Drop 17 | . 4 9 4 Fire 228 | . 43 97 88 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 371 | -10/Materials | Destroyed 8 combat bots 671 | -10/Materials | Discovered new exit (range 4) 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Utility x2 935 | -9/Materials | Lost 7 parts (1p2n1u3w) 1353 | -9/Materials | Build established: Scavenger-Mutant 1433 | -9/Materials | Core integrity fell below 50% 1934 | -9/Materials | Build established: Mutant 2265 | -9/Materials | Core integrity fell below 20% 2273 | -9/Materials | Discovered new exit (range 16) 2279 | -9/Materials | First assault squad dispatched 2290 | -9/Materials | Identified exit to Materials 2291 | -9/Materials | Entered another Materials area 2291 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2456 | -8/Materials | Lost 4 parts (1n2u1w) 2522 | -8/Materials | Discovered new exit (range 18) 2662 | -8/Materials | Lost 5 parts (1p2n1u1w) 2813 | -8/Materials | Build established: Scavenger-Mutant 3091 | -8/Materials | First assault squad dispatched 3127 | -8/Materials | Core integrity fell below 50% 3136 | -8/Materials | Crushed by falling debris 3183 | -8/Materials | Lost 9 parts (3p2n1u3w) 3748 | -8/Materials | Core integrity fell below 20% 3753 | -8/Materials | Core destroyed Last Messages --------------- Visual Processing Unit broken. Overheating: Short circuit. G-47 Trooper misfires. Imp. Signal Interpreter broken. Overheating: Short circuit. Z ZI,6TGKCQ42GWQSZC,FEXHANXFUH7OJ Power failure, Lgt. Nuclear Core shutdown. Overheating: Lgt. Nuclear Core damaged (-23). Overheating: Com. Wheel damaged (-14). Overheating: Wheel damaged (-1). Overheating: Particle Gun damaged (-34). Deuterium Engine broken. Overheating: Short circuit. Overheating: Energy bleed (-40). Particle Gun destroyed. Com. Wheel destroyed. Critical hit (Burn: +37). Overheating: System interference. Terrain Scanner temporarily disabled. Overheating: Core damaged (-110). 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