Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 03:05:33 Player: luckinvolved Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (201) 1005 Value Destroyed (9618) 9618 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5928) 5928 TOTAL SCORE: 23151 Bonus ------- High Alert Combat Kills 1070 Follower Combat Kills 596 Entered Garrisons 1000 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/1000 Matter 184/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ 0b10 Alert Chip > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Active Sensor Suite Relay Coupler [Heavy] (11) Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit 0b10 Alert Chip Improved Kinecellerator Hardened Heavy Armor Plating Advanced Force Field Improved Dynamic Insulation System > --- WEAPON ----------- Linear Accelerator Heavy Linear Accelerator > --- INVENTORY -------- Fission Core Particle Reactor Particle Reactor Improved Medium Treads Armored Heavy Treads Huge Storage Unit High-capacity Matter Pod Machine Analyzer Active Sensor Suite Advanced Terrain Scan Processor Hacking Suite Relay Coupler [Grunt] Relay Coupler [Heavy] Nova Cannon Linear Accelerator Fusion Bomb Launcher Advanced Remote Datajack Heavy Pick [Rating: 114] Favorites ----------- Power Reinforced Quantum Reactor Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware Relay Coupler [Grunt] Protection Layered Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Fac Gar Fac Gar Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . . . Utility 6 | . . . 1 . . . 1 . . 1 . . . 2 . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 241 | 7 8 3 32 1 . . 7 19 15 5 32 10 29 9 25 10 29 Power 21 | 1 1 . 5 . . . . 4 . 2 1 4 1 . 1 1 . Engine 11 | 1 1 . 3 . . . . 1 . 1 . 3 1 . . . . Core 7 | . . . 2 . . . . 3 . 1 . 1 . . . . . Reactor 3 | . . . . . . . . . . . 1 . . . 1 1 . Propulsion 45 | 2 1 2 6 1 . . 5 4 6 2 4 2 5 . 3 . 2 Treads 40 | 2 1 . 4 1 . . 4 4 6 2 4 2 5 . 3 . 2 Leg . | . . . . . . . . . . . . . . . . . . Wheel 3 | . . 2 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . 1 . . . 1 . . . . . . . . . . Utility 82 | 2 1 . 8 . . . 2 4 2 1 7 1 13 7 13 8 13 Device 33 | 1 . . 3 . . . . . . 1 2 . 3 6 3 5 9 Storage 6 | 1 1 . . . . . . . . . . . 1 . . 2 1 Processor 6 | . . . 2 . . . 1 1 . . . . 1 1 . . . Hackware 18 | . . . . . . . . 1 . . 3 . 4 . 7 1 2 Protection 19 | . . . 3 . . . 1 2 2 . 2 1 4 . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 93 | 2 5 1 13 . . . . 7 7 . 20 3 10 2 8 1 14 Energy Gun 11 | 1 2 1 5 . . . . . 1 . 1 . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . Ballistic Gun 25 | 1 3 . 4 . . . . 3 4 . 9 1 . . . . . Ballistic Cannon 20 | . . . 2 . . . . . . . . 2 5 . 3 . 8 Launcher 4 | . . . 1 . . . . . 1 . 2 . . . . . . Special Weapon 15 | . . . . . . . . 2 . . 4 . 4 . 3 . 2 Impact Weapon 8 | . . . . . . . . 2 1 . 4 . 1 . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . 2 2 . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . 1 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . . . 1 . 1 1 . 2 . 1 1 . . Parts Lost 43 | . 1 2 6 1 . . . 5 1 . 5 4 4 . . . 14 Power 3 | . . . 1 . . . . 1 . . . 1 . . . . . Propulsion 15 | . 1 1 1 1 . . . 1 . . 3 . 3 . . . 4 Utility 17 | . . . 3 . . . . 3 1 . 1 1 1 . . . 7 Weapon 8 | . . 1 1 . . . . . . . 1 2 . . . . 3 Highest Loss Streak 7 | . 1 2 4 1 . . . 2 1 . 3 3 2 . . . 7 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 98 99 100 100 100 99 99 99 98 90 95 99 89 87 82 Engine 3 | . 14 14 2 . . . . 1 . . . 2 7 6 1 . . Core 4 | . . . 8 11 11 11 9 7 9 6 5 1 . . . . . Reactor 1 | . . . . . . . . . . . 1 2 . . 4 11 10 Treads 22 | . 27 1 7 21 22 22 27 26 27 30 28 23 26 26 22 17 15 Wheel 1 | . . 25 14 . . . . . . . . . . . . . . Device 5 | . 14 14 9 . . . . . . 7 3 . 2 19 6 7 11 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 6 6 5 5 Processor 8 | . . . 4 11 11 11 9 10 18 15 15 15 13 6 6 5 5 Hackware 3 | . . . . . . . . . 3 . 2 . 1 . 11 14 8 Protection 8 | . . . 6 11 11 11 18 15 5 7 7 13 12 13 8 5 4 Energy Gun 4 | . 11 14 26 . . . . . . . . . . . . . . Ballistic Gun 13 | . 16 14 4 33 33 33 27 25 26 23 19 21 2 . . . . Ballistic Cannon 4 | . . . 1 . . . . . . . . 1 17 18 8 5 5 Special Weapon 1 | . . . . . . . . . . . 1 . . . 5 5 4 Peak Build Rating 114 | 7 10 10 23 23 23 23 28 36 38 42 60 65 70 73 90 107 114 Average Rating 45 | 4 9 8 20 22 23 23 25 26 35 40 44 58 63 71 79 103 102 On Entrance 39 | . 7 10 9 23 23 23 23 26 35 37 41 58 65 63 72 90 107 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 200 | 13 90 89 102 101 101 101 104 104 98 103 114 114 127 133 161 194 200 Greatest Support 114 | 40 40 26 40 40 40 40 60 60 65 82 110 114 114 86 102 102 102 Greatest Overweight (x) 9 | 1 2 4 9 2 2 2 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) 1 | . 1 3 2 2 2 2 1 1 1 1 1 . . 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 20 23 24 24 24 25 24 24 24 23 24 24 24 24 24 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 24 24 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 22% | Tank 18% | Bothacker-Mutant 14% | Mutant 12% | Skirmisher 8% | Gunner 7% | Bothacker-Tank 6% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Garrison Scavenger-Skirmisher | -7/Storage Tank | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Fac Gar Fac Gar Matter Collected 7138 | 266 314 48 433 69 . . 196 644 394 . 932 345 1342 33 1217 204 701 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7281 | 51 728 42 1186 54 . . 385 1176 405 . 1126 495 779 14 272 125 443 Parts 390 | 5 51 2 70 . . . 20 55 22 . 54 30 48 2 11 10 10 Haulers Intercepted 16 | . 1 . 5 . . . 4 . 4 . . 2 . . . . . Recyclers Shooed 4 | 1 . . . . . . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Fac Gar Fac Gar Combat Hostiles Destroyed 169 | . 17 3 25 3 . . 4 23 5 . 28 9 28 1 10 3 10 Guns 107 | . 17 3 17 3 . . 4 23 3 . 25 7 5 . . . . Cannons 48 | . . . 1 . . . . . . . . 2 23 1 10 3 8 AOE 11 | . . . 6 . . . . . 2 . 3 . . . . . . Classes Destroyed 19 | 1 5 . 6 1 . . . 4 . . . . 2 . . . . Worker 2 | . . . 1 . . . . . . . . 1 . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . 5 . . . 4 . 4 . . 2 . . . . . Recycler 3 | . . . 3 . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . 1 . . . . 1 . . . Watcher 7 | . 3 . 3 . . . . . 1 . . . . . . . . Swarmer 27 | . 3 3 7 . . . . . 2 . 4 3 3 . 2 . . Cutter 3 | . . . . . . . . . . . . . 3 . . . . Saboteur 3 | . . . . . . . . . . . . . 3 . . . . Grunt 79 | . 14 . 12 . . . 3 11 1 . 16 4 13 . 5 . . Brawler 4 | . . . . . . . . 2 1 . . . . . . . 1 Duelist 2 | . . . 1 . . . . . . . . . . . . . 1 Sentry 20 | . . . 5 . . . 1 1 1 . . 1 5 . . . 6 Specialist 4 | . . . . . . . . 2 . . . . . . 2 . . Hunter 7 | . . . . . . . . 1 . . 5 1 . . . . . Programmer 17 | . . . . . . . . 6 . . 3 . 1 1 1 3 2 Assembled 3 | . . . . 3 . . . . . . . . . . . . . Best Kill Streak 10 | 2 5 3 10 2 . . 2 6 3 . 9 8 5 1 3 2 3 Combat Bots Only 9 | . 4 3 7 2 . . 2 6 2 . 9 6 5 1 3 2 3 Max Kills in Single Turn 4 | 1 1 1 4 1 . . 1 2 1 . 2 1 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . . . Exploded 3 | . . . 3 . . . . . 1 . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Fac Gar Fac Gar Hostile Shots Fired 1429 | . 74 22 120 11 . . 20 109 31 . 170 94 243 6 194 14 321 Missed 378 | . 21 7 28 2 . . 7 34 11 . 42 17 81 1 60 4 63 Damage Taken 15419 | . 613 108 1139 122 . . 207 1161 305 . 1851 892 1801 77 1477 262 5404 Core 2240 | . 149 30 229 27 . . . 131 64 . 255 26 215 . 103 70 941 Absorbed by Shields 2166 | . . . . . . . . . . . 299 . 225 . 500 . 1142 Reduced by Siege Mode 292 | . . . . . . . . . . . . 68 66 . 14 . 144 Redirected to Shielding 18 | . . . . . . . . . . . . 9 9 . . . . Ignored by Resistances 286 | . . . . . . . . . . . . . . . 286 . . Core Remaining (%) 57 | 100 . 28 . . . 36 . . 64 . . . 29 . 87 . . Volleys Fired 492 | 7 59 7 65 6 . . 16 52 24 . 69 23 60 6 39 12 47 Largest 3 | 1 2 2 3 3 . . 3 3 3 . 3 3 3 3 3 1 2 Hottest 189 | 40 85 70 189 69 . . 69 71 71 . 139 116 161 149 149 66 149 Shots Fired 1147 | 7 115 14 180 18 . . 48 155 67 . 173 67 131 18 77 12 65 Gun 832 | 7 115 14 167 18 . . 48 154 64 . 161 61 23 . . . . Cannon 271 | . . . 10 . . . . . . . . 6 99 18 66 12 60 Launcher 11 | . . . 3 . . . . . 3 . 5 . . . . . . Special 33 | . . . . . . . . 1 . . 7 . 9 . 11 . 5 Kinetic 874 | . 59 8 21 18 . . 48 154 64 . 157 67 122 18 66 12 60 Thermal 222 | . 56 6 156 . . . . . . . 4 . . . . . . Explosive 11 | . . . 3 . . . . . 3 . 5 . . . . . . Electromagnetic 7 | 7 . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | 4 8 5 17 14 . . 14 14 12 . 16 15 20 2 8 5 35 Robot Miss Streak 6 | 1 3 2 6 1 . . 1 3 2 . 4 1 5 2 3 3 1 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . . . Secondary Targets 25 | . 4 1 2 . . . 1 7 1 . 7 2 . . . . . Max Gunslinging Chain 2 | . 1 1 1 . . . 1 2 1 . 1 1 . . . . . Shots Hit Robots 782 | 6 68 9 114 11 . . 35 116 49 . 125 47 82 9 49 8 54 Core Hits 338 | 2 34 4 47 6 . . 17 49 16 . 60 22 44 2 16 4 15 Critical Kills 2 | . . . . . . . . 2 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . 1 . . . . . . Critical Strikes 24 | . 1 . 5 . . . . 3 . . 1 . 3 1 6 1 3 Burn 6 | . 1 . 5 . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . 3 . . 1 . . . . . . Blast 14 | . . . . . . . . . . . . . 3 1 6 1 3 Melee Attacks 51 | . . . . . . . . 15 2 . 4 . 2 14 10 3 1 Impact 23 | . . . . . . . . 15 2 . 4 . 2 . . . . Slashing 24 | . . . . . . . . . . . . . . 14 10 . . Piercing 4 | . . . . . . . . . . . . . . . . 3 1 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17140 | 111 829 80 2288 177 . . 548 1758 967 . 2652 977 2190 223 1375 353 2612 Guns 8977 | 80 829 80 1768 177 . . 548 1758 746 . 1962 807 222 . . . . Cannons 6792 | . . . 135 . . . . . . . . 170 1968 223 1375 353 2568 Explosions 1327 | 31 . . 385 . . . . . 221 . 690 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 44 | . . . . . . . . . . . . . . . . . 44 Kinetic 13311 | . 234 43 238 177 . . 548 1758 746 . 1881 977 2190 223 1375 353 2568 Thermal 2409 | 31 595 37 1665 . . . . . . . 81 . . . . . . Explosive 1296 | . . . 385 . . . . . 221 . 690 . . . . . . Electromagnetic 80 | 80 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 4 4 . 4 6 6 1 5 1 13 Average Corruption 4 | . . . . . . . . 2 4 . 3 4 6 1 4 1 3 Corruption Purged 2 | . . . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 179 | . . . . . . . . 17 27 . 24 7 58 1 39 1 5 Message Errors 57 | . . . . . . . . 5 9 . 8 3 21 1 10 . . Matter Fused 36 | . . . . . . . . 3 2 . 5 . 13 . 13 . . Heat Flow Errors 24 | . . . . . . . . 1 6 . 7 . 7 . 3 . . Energy Discharges 18 | . . . . . . . . 4 3 . . 1 4 . 4 1 1 Parts Rejected 3 | . . . . . . . . . . . 1 . . . 2 . . Parts Fused 3 | . . . . . . . . . . . 2 1 . . . . . Data Loss (minor) 16 | . . . . . . . . 2 4 . 1 . 5 . 3 . 1 Data Loss (major) 11 | . . . . . . . . . 2 . . 1 3 . 2 . 3 Misfires 7 | . . . . . . . . 1 1 . . . 3 . 2 . . Alerts 2 | . . . . . . . . 1 . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 302 | . . . 20 . . . . . 38 . . . 28 15 26 16 159 Projectiles 244 | . . . . . . . . . . . . . 28 15 26 16 159 Explosions 58 | . . . 20 . . . . . 38 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 39 | . . . . . . . . . . . . 1 13 3 5 4 13 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 38 | . . . . . . . . . . . . 1 12 3 5 4 13 Secondary 1 | . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 108 | . . . 16 . . . . . 15 . 77 . . . . . . Shots 5 | . . . 1 . . . . . 1 . 3 . . . . . . Rammed 6 | 1 . . . . . . . . . . . . . . . . 5 Targets Rammed 6 | 1 . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 582 | . 235 100 483 68 . . 125 209 268 . 269 183 582 120 315 312 366 Average Temperature 104 | . 88 50 153 25 . . 39 61 89 . 65 53 134 60 101 130 134 Received Heat Transfer 3947 | . 297 . 429 . . . 117 387 135 . 583 270 504 . 375 . 850 Effects 20 | . 3 . 6 . . . . . . . . . 6 . 2 1 2 Shutdowns 3 | . . . 2 . . . . . . . . . . . . . 1 Energy Bleed 6 | . . . 2 . . . . . . . . . 3 . . 1 . Interference 5 | . 3 . . . . . . . . . . . . . 2 . . Matter Decay 3 | . . . 1 . . . . . . . . . 1 . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations 16 | . . . . . . . . . . . . 2 5 . 1 2 6 Total Turns 271 | . . . . . . . . . . . . 21 68 . 26 44 112 Longest Duration 37 | . . . . . . . . . . . . 18 20 . 26 29 37 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Parts Melted 19 | . 5 1 11 . . . . . . . . . 1 . . . 1 Heat Transferred 5772 | . 1554 111 3996 . . . . . . . 111 . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Fac Gar Fac Gar Peak Influence 1191 | 10 367 66 390 166 . . 144 697 427 109 939 647 1191 670 1072 566 364 Initial 625 | . 6 16 25 151 . . . 4 339 109 76 457 420 625 330 562 205 Average 405 | 3 146 63 154 110 . . 42 371 356 109 543 513 862 583 681 446 295 Maximum Alert Level 4 | . 1 . 1 . . . . 2 2 . 3 2 4 2 3 2 1 Low Security (%) 33 | 100 72 100 77 100 . 100 100 23 . 100 11 . . . . . . Level 1 21 | . 27 . 22 . . . . 16 80 . 11 . . . 10 57 100 Level 2 26 | . . . . . . . . 59 19 . 42 100 17 100 50 42 . Level 3 15 | . . . . . . . . . . . 34 . 60 . 39 . . Level 4 2 | . . . . . . . . . . . . . 22 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 5 . 2 . . . 3 . . . . 4 . 1 . 3 . Investigation 5 | . 2 . 1 . . . 1 . . . . . . . . 1 . Extermination 3 | . . . . . . . . . . . . . . 1 . 2 . Reinforcement 7 | . 3 . 1 . . . 1 . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 1 . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Alert ID Control Effect 4 | . . . . . . . . . . . . . . . 4 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Fac Gar Fac Gar Distress Signals 13 | . 3 . 3 . . . 2 . 1 . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 301 | . 31 3 41 3 . . 13 27 11 . 39 15 46 2 30 3 37 Peak Tracking Total 18 | . 5 3 6 2 . . 3 3 4 . 7 9 6 1 5 2 18 Tactical Retreats 18 | . 1 . 1 . . . 3 3 . . 1 1 4 . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Fac Gar Fac Gar Traps Triggered 38 | . 1 . . . . . . 8 1 . 8 1 9 . 6 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Fac Gar Fac Gar Machines Disabled 20 | . . . 2 . . . . 2 1 . 4 1 2 . 8 . . Max in Single Turn 2 | . . . 2 . . . . 1 1 . 1 1 1 . 1 . . Garrison Relay 12 | . . . . . . . . 1 . . 4 . 2 . 4 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Fac Gar Fac Gar Machines Accessed 36 | . 6 . 4 . 1 . 3 1 3 1 3 1 2 2 4 5 . Terminals 26 | . 4 . 3 . . . 2 1 3 . 3 . 2 1 4 3 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . 1 . 1 . 1 . Total Hacks 68 | . 12 . 10 . 1 . 9 2 6 1 5 1 3 2 7 9 . Successful 30 | . 5 . 4 . 1 . 5 . 2 1 1 1 2 1 3 4 . Failed 38 | . 7 . 6 . . . 4 2 4 . 4 . 1 1 4 5 . Catastrophic 8 | . 2 . 1 . . . . 1 2 . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 37 | . 11 . 5 . 1 . 7 . 6 . . . . . . 7 . Terminals 57 | . 10 . 9 . . . 7 2 6 . 5 . 3 1 7 7 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . . 1 . 1 . 1 . 1 . Terminal Hacks 13 | . 1 . 3 . 1 . 1 . 1 . 1 . 2 . 3 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Emergency Access Points 4 | . . . 1 . . . . . . . 1 . 1 . 1 . . Garrison Status 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . . . . . 1 . . 1 . 1 . 1 . 1 . Unauthorized Hacks 11 | . 4 . 1 . . . 3 . 1 . . . . . . 2 . Terminals 8 | . 2 . . . . . 3 . 1 . . . . . . 2 . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . Botnet 7 | . 2 . . . . . 2 . 1 . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 2 . . . 3 1 2 . 3 1 1 2 3 3 . Full Trace Events 7 | . 1 . . . . . 1 1 . . 2 . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Fac Gar Fac Gar Used RIF Installer 6 | . . . . . . . . 2 . . 1 . 1 . 1 . 1 Zone Cloak 1 | . . . . . . . . . . . . . . . . . 1 Robot Detection 1 | . . . . . . . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . . . . . . . . 1 . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked 23 | . . . . . . . . 1 . . 6 . 7 . 8 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 23 | . . . . . . . . 1 . . 6 . 7 . 8 . 1 Robot Hacks Applied 23 | . . . . . . . . 1 . . 6 . 7 . 8 . 1 spike_heat 1 | . . . . . . . . . . . . . 1 . . . . amplify_resonance 2 | . . . . . . . . . . . 1 . . . 1 . . streamctrl_high 3 | . . . . . . . . . . . 1 . 2 . . . . formatsys_high 17 | . . . . . . . . 1 . . 4 . 4 . 7 . 1 Relay Couplers Released 46 | . . . . . . . . 3 . . 15 . 11 . 14 . 3 Machine Destruction 43 | . . . . . . . . 3 . . 15 . 8 . 14 . 3 Programmers 3 | . . . . . . . . . . . . . 3 . . . . Attached 18 | . . . . . . . . 1 . . 3 . 4 . 7 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 3 . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Fac Gar Fac Gar Total Allies 28 | . . . . . . . 1 1 . . 8 . 9 . 8 . 1 Largest Group 4 | . . . . . . . 1 1 1 . 4 3 3 . 4 . 1 Highest-Rated Group 140 | . . . . . . . 10 15 15 . 64 48 95 . 140 . 29 Highest-Rated Ally 41 | . . . . . . . 10 15 15 . 32 16 39 . 41 . 29 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 149 | . . . . . . . . . 14 . 23 24 37 . 44 . 7 Total Damage 2812 | . . . . . . . . . 216 . 468 230 642 . 1139 . 117 Kills 27 | . . . . . . . . . 5 . 2 2 6 . 12 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Fac Gar Fac Gar Turns Passed 17618 | 169 1910 301 1893 557 690 104 858 1526 986 180 1839 344 2017 581 1967 941 755 Spaces Moved 6316 | 83 547 198 860 164 216 32 287 519 352 68 625 110 731 214 732 348 230 Core 19 | 5 . . . . . . . . . . . . . . . . 14 Treads 5405 | 78 547 3 163 164 216 32 287 519 352 68 625 110 731 214 732 348 216 Legs . | . . . . . . . . . . . . . . . . . . Wheels 892 | . . 195 697 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 135 135 320 320 320 240 240 235 238 238 156 156 231 225 241 50 Average Speed 232 | 155 306 140 171 320 320 320 240 240 237 238 239 201 213 231 237 241 229 Slowest Speed 480 | 160 320 480 480 320 320 320 240 240 240 238 249 249 239 231 241 241 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 6 91 55 65 41 59 12 32 51 30 2 97 32 84 5 96 14 40 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 5 | . 2 2 1 . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . Spaces Dug 5 | . . . . . . . . . 1 . . . . 2 . 1 1 Terrain Destroyed 66 | 5 . . . . . . . . 33 . 4 1 8 5 . 5 5 Melee 5 | . . . . . . . . . 1 . . . . 2 . 1 1 Projectile 19 | . . . . . . . . . . . . 1 7 3 . 4 4 AOE 41 | 5 . . . . . . . . 32 . 4 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Sto Gar Fac Gar Fac Gar Total 8280 | 113 680 208 1157 185 217 35 423 657 456 87 829 186 1080 259 896 432 380 Wait 700 | 7 38 . 123 11 . 4 100 19 38 6 28 18 182 9 20 52 45 Move 6301 | 82 546 197 859 163 215 31 286 518 351 68 624 109 730 214 731 347 230 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 183 | 9 23 1 36 3 1 . 6 10 10 4 14 14 22 1 23 4 2 Fast Attach 70 | 5 1 . 10 . . . 4 4 7 1 4 2 9 6 9 2 6 Attach 78 | 1 3 2 14 1 . . 3 5 2 3 8 7 7 2 5 4 11 Detach 13 | . 1 . 4 . . . . . . 1 . . . 1 1 . 5 Swap 93 | 1 4 1 8 . . . . 10 6 1 20 1 13 1 11 4 12 Drop 181 | . 5 . 38 1 1 . 8 9 16 3 11 12 22 5 35 4 11 Fire 492 | 7 59 7 65 6 . . 16 52 24 . 69 23 60 6 39 12 47 Melee 51 | . . . . . . . . 15 2 . 4 . 2 14 10 3 1 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 6 | 1 . . . . . . . . . . . . . . . . 5 Escape Stasis 51 | . . . . . . . . 14 . . 14 . 9 . 10 . 4 Rewire 61 | . . . . . . . . 1 . . 33 . 24 . 2 . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Sto x4) -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Discovered new exit (range 16) 331 | -10/Materials | Build established: Mutant 915 | -10/Materials | Discovered new exit (range 15) 1169 | -10/Materials | Discovered new exit (range 16) 1523 | -10/Materials | Discovered new exit (range 10) 1549 | -10/Materials | Core integrity fell below 50% 1885 | -10/Materials | Discovered new exit (range 4) 2080 | -10/Materials | Entered Mines 2138 | -10/Mines | Learned location of Storage (-7) 2141 | -10/Mines | Learned location of Zion (-6) 2366 | -10/Mines | Discovered new exit (range 11) 2381 | -10/Mines | Entered Materials 2381 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2544 | -9/Materials | Discovered new exit (range 7) 2688 | -9/Materials | Build established: Skirmisher 3022 | -9/Materials | Discovered new exit (range 7) 3195 | -9/Materials | Identified exit to Mines 3409 | -9/Materials | Build established: Tank 3548 | -9/Materials | Discovered new exit (range 3) 4087 | -9/Materials | Core integrity fell below 50% 4129 | -9/Materials | Destroyed 7 combat bots 4132 | -9/Materials | Lost 4 parts (1p2u1w) 4274 | -9/Materials | Entered Mines 4320 | -9/Mines | Assembled infested the area 4329 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4519 | -9/Mines | Build established: Gunner 4815 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4818 | -9/Mines | Discovered new exit (range 5) 4831 | -9/Mines | Entered Exiles 4908 | -9/Exiles | Met 8R-AWN 4963 | -9/Exiles | Met EX-HEX 5059 | -9/Exiles | Met EX-BIN 5103 | -9/Exiles | Aligned with FarCom system 5107 | -9/Exiles | Given EX-Vault access code 5180 | -9/Exiles | Opened EX-Vault 5200 | -9/Exiles | Found 0b10 Alert Chip 5265 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5358 | -9/Exiles | Met EX-DEC 5489 | -9/Exiles | Discovered new exit (range 10) 5521 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 5521 | -9/Exiles | Entered Mines 5609 | -8/Mines | Discovered new exit (range 6) 5625 | -8/Mines | Entered Materials 5625 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5932 | -8/Materials | Build established: Tank 6101 | -8/Materials | Met 7R-MNS 6464 | -8/Materials | Garrison activated, responded to threat 6471 | -8/Materials | Identified exit to Garrison 6483 | -8/Materials | Entered Garrison 6579 | -8/Garrison | Installed Relay Interface Framework 6787 | -8/Garrison | Triggered checkpoint 6791 | -8/Garrison | Triggered checkpoint 6908 | -8/Garrison | Build established: Scavenger-Tank 6993 | -8/Garrison | Discovered new exit (range 9) 7091 | -8/Garrison | Triggered checkpoint 7354 | -8/Garrison | Discovered new exit (range 13) 7413 | -8/Garrison | Triggered checkpoint 7665 | -8/Garrison | Expanded RIF knowledge: Structural Interface 7730 | -8/Garrison | Garrison Relay disabled 8009 | -8/Garrison | Entered Materials 8009 | -8/Materials | Accompanied by 1 ally 8059 | -8/Materials | Build established: Scavenger-Skirmisher 8219 | -8/Materials | Identified exit to Factory 8608 | -8/Materials | Build established: Skirmisher 8995 | -8/Materials | Entered Factory 8995 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9175 | -7/Factory | Identified exit to Garrison 9175 | -7/Factory | Entered Garrison 9223 | -7/Garrison | Triggered checkpoint 9266 | -7/Garrison | Garrison Relay disabled 9351 | -7/Garrison | Triggered checkpoint 9352 | -7/Garrison | Triggered checkpoint 9440 | -7/Garrison | Destroyed 9 combat bots 9658 | -7/Garrison | Build established: Tank 9766 | -7/Garrison | Garrison Relay disabled 9785 | -7/Garrison | Triggered checkpoint 9850 | -7/Garrison | Discovered new exit (range 2) 10058 | -7/Garrison | Discovered new exit (range 3) 10167 | -7/Garrison | Triggered checkpoint 10276 | -7/Garrison | Garrison Relay disabled 10375 | -7/Garrison | Triggered checkpoint 10418 | -7/Garrison | Lost 3 allies 10553 | -7/Garrison | Expanded RIF knowledge: Robot Detection 10689 | -7/Garrison | Build established: Skirmisher 10707 | -7/Garrison | Lost 3 parts (2n1w) 10777 | -7/Garrison | Discovered new exit (range 10) 10785 | -7/Garrison | Triggered checkpoint 10830 | -7/Garrison | Garrison Relay disabled 10947 | -7/Garrison | Triggered checkpoint 10966 | -7/Garrison | Discovered new exit (range 3) 11014 | -7/Garrison | Entered Storage 11014 | -7/Storage | Accompanied by 3 allies 11056 | -7/Storage | Build established: Scavenger-Skirmisher 11181 | -7/Storage | Garrison activated, responded to threat 11304 | -7/Storage | Identified exit to Garrison 11326 | -7/Storage | Lost 3 parts (1u2w) 11358 | -7/Storage | Entered Garrison 11426 | -7/Garrison | Triggered checkpoint 11491 | -7/Garrison | Build established: Skirmisher 11663 | -7/Garrison | Garrison Relay disabled 11712 | -7/Garrison | Garrison Relay disabled 11748 | -7/Garrison | Triggered checkpoint 11952 | -7/Garrison | Triggered checkpoint 12015 | -7/Garrison | Lost 3 allies 12110 | -7/Garrison | Discovered new exit (range 10) 12280 | -7/Garrison | Triggered checkpoint 12298 | -7/Garrison | Core integrity fell below 50% 12636 | -7/Garrison | Triggered checkpoint 12733 | -7/Garrison | Build established: Tank 12871 | -7/Garrison | Discovered new exit (range 15) 12996 | -7/Garrison | Lost 3 allies 13284 | -7/Garrison | Build established: Bothacker-Tank 13321 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 13337 | -7/Garrison | Discovered new exit (range 12) 13375 | -7/Garrison | Entered Factory 13375 | -6/Factory | Evolved 2 slots: Utility x2 13956 | -6/Factory | Identified exit to Garrison 13956 | -6/Factory | Entered Garrison 14182 | -6/Garrison | Triggered checkpoint 14348 | -6/Garrison | Triggered checkpoint 14362 | -6/Garrison | Triggered checkpoint 14436 | -6/Garrison | Garrison Relay disabled 14490 | -6/Garrison | Discovered new exit (range 15) 14567 | -6/Garrison | H-XX Assembler disabled 14606 | -6/Garrison | Found Prototype Device 14606 | -6/Garrison | Identified Active Sensor Suite 14695 | -6/Garrison | Found Active Sensor Suite 14734 | -6/Garrison | Build established: Bothacker-Mutant 14792 | -6/Garrison | Garrison Relay disabled 14998 | -6/Garrison | Discovered new exit (range 11) 15078 | -6/Garrison | Triggered checkpoint 15111 | -6/Garrison | Rescued a captive Derelict 15149 | -6/Garrison | Garrison Relay disabled 15300 | -6/Garrison | Lost 3 allies 15314 | -6/Garrison | Discovered new exit (range 56) 15314 | -6/Garrison | Discovered new exit (range 68) 15314 | -6/Garrison | Discovered new exit (range 45) 15521 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 15574 | -6/Garrison | Garrison Relay disabled 15923 | -6/Garrison | Entered Factory 15923 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16854 | -5/Factory | Identified exit to Garrison 16864 | -5/Factory | Entered Garrison 16898 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 16966 | -5/Garrison | Triggered checkpoint 16966 | -5/Garrison | Garrison Relay disabled 17158 | -5/Garrison | Spotted B-75 Beast 17378 | -5/Garrison | Found Fusion Bomb Launcher 17549 | -5/Garrison | Crushed by falling debris 17576 | -5/Garrison | System corruption reached 10% 17583 | -5/Garrison | Lost 7 parts (2n3u2w) 17594 | -5/Garrison | Core integrity fell below 50% 17612 | -5/Garrison | Core integrity fell below 20% 17619 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 17598_ P-70 Sage heat damages core (-10). 17598_ Imp. Remote Datajack melted. 17598_ Imp. Kinecellerator destroyed. 17598_ Imp. Medium Treads destroyed. 17598_ P-70 Sage repels hacking attempt. 17604_ Arm. Heavy Treads destroyed. 17605_ Linear Accelerator severed. 17607_ L-41 Fighter knocked back. 17608_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 17609_ G-50 Soldier knocked back. 17609_ W-25 Informer sends out distress signal. 17610_ Linear Accelerator destroyed. 17610_ Relay Coupler [Grunt] destroyed. 17610_ Adv. Cooling System destroyed. 17611_ Dropped Huge Storage Unit. 17611_ Dropped Rnf. Quantum Reactor. 17612_ Dropped Hcp. Matter Pod. 17618_ RIF reveals location of phase wall. 17619_ System corrupted: Substantial component data lost. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ???????????????????ggg??# #?????????????????????? | | ?????????????????#??"??## ##????????????????????? | | ?????????????#??? ? ?? #????????????????????? | | ?????????????# ??? ?? +????w???????????????? | | ?????????????# ?? ? ? #????????????????????? | | ?????????????# ?# ?# #????????????????????? | | ?????????????# ## ? ## #????????????????????? | | ????????????i" ? "????????????????????? | | ????????????d" ? "????????????????????? | | ?????????????? ? ss "????????????????????? | | ???????????????? ?? s"????????????????????? | | ?????????????# ???# ?# #????????????????????? | | ?????????????# ## ## s############?????????? | | ?????????????+ @ #??????###? | | ?????????????+ w ########=## | | ?????????????# + %/+/=% | | ?????????????# gg##""""## #+####### ######%!%## | | ?????????????#?g???ssss?# # ####### #????#%% ## | | ????????????????????????# # g+ #????# "##? | | ????????????????????????# ### #####g #???## "#?? | | ????????????????????????+ #?# #???# g #???#" "#?? | | ????????????????????????# #?# ##??#p% #???#" "#?? | | ????????????????????????# ###+"####%* #???##+"### | | ????????????????????????# lggBB! #???#! !"# | | ????????????????????????# l*BB]]#???#! !"% | | ????????????????????????##### #####!|!#???#! !"" | | ????????????????????????????# #???#%* #####" ### | | ????????????????????????????# #???#% /% % #?? | | ??????????????????????????###= #???# / #?? | | ??????????????????????????#"# =###?# ######+"#?? | | ??????????????????????????# ! ![#?# #????# #?? | | ??????????????????????????# ! %!%#?# #????# #?? | | ??????????????????????????# ==#?# ######++### | | ??????????????????????????#"# ###?# + | | ??????????????????????????### #???# + | | ????????????????????????????# #???# ########### | | ????????????????????????????# #???# #?????????? | | ?????????????????????????#### ##??# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 1200 Resistance: TH 30 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Relay Coupler Types 3 Relay Coupler Value 88 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Overachiever Challenges ------------ None Game ------ Seed NullPhasingUnit Manual? 0 Play Time 02:44:43 Cumulative 93.7 hours Start 2024.08.16 @ 19:40:47 End 2024.08.17 @ 03:05:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 133 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 29 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 45% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ef9dee2-5709-4fac-a454-b2d6dd0bd612