Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 03:00:17 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (4930) 4930 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3042) 3042 TOTAL SCORE: 12637 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1682 Follower Combat Kills 60 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 269/850 Matter 22/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Titanium Leg > --- UTILITY (6) ------ Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (5) ---- Light Fission Core AWS/Autocannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Active Sensor Suite Improved Heavy Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Fission Core Armored Treads Hardened Medium Armor Plating Improved Heavy Armor Plating Minigun Minigun AWS/Autocannon [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Medium Treads Treads Medium Treads Leg Improved Titanium Leg Utility Medium Storage Unit Device Active Sensor Suite Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon YOLO Cannon Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power . | . . . . . . . . . Propulsion 4 | . . . . . 2 1 . 1 Utility 4 | . . . . . 2 1 . 1 Weapon . | . . . . . . . . . Parts Attached 79 | 6 5 5 3 6 24 4 . 26 Power 10 | 1 . . 1 2 3 1 . 2 Engine 9 | 1 . . 1 2 3 1 . 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 23 | 2 . . 1 2 8 2 . 8 Treads 20 | 2 . . 1 2 8 2 . 5 Leg 3 | . . . . . . . . 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 4 2 . 2 5 1 . 11 Device 6 | . 2 . . 1 3 . . . Storage 4 | 1 2 . . 1 . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 16 | . . 2 . . 2 1 . 11 Artifact . | . . . . . . . . . Weapon 20 | 2 1 3 1 . 8 . . 5 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 4 | . . . 1 . 2 . . 1 Ballistic Gun 9 | 1 1 1 . . 4 . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 2 . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 23 | . . . . 1 4 . . 18 Power 3 | . . . . . 1 . . 2 Propulsion 7 | . . . . . . . . 7 Utility 11 | . . . . 1 3 . . 7 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 4 | . . . . 1 3 . . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 99 100 88 84 82 76 76 65 Engine 8 | . 14 14 14 14 8 7 7 2 Treads 29 | . 28 28 28 28 36 38 38 23 Device 7 | . 13 4 . 13 12 7 7 1 Storage 9 | . 14 14 14 14 9 7 7 5 Protection 8 | . . 9 14 . 4 7 7 19 Energy Cannon 6 | . . . 10 14 6 7 7 5 Ballistic Gun 6 | . 26 20 3 . 2 . . . Peak Build Rating 90 | 6 9 9 28 33 74 79 79 90 Average Rating 43 | 3 7 8 23 30 54 77 79 63 On Entrance 34 | . 6 9 9 28 33 71 79 79 Naked Turns . | . . . . . . . . . Heaviest Build 88 | 12 88 17 31 39 56 50 50 76 Greatest Support 160 | 40 40 40 40 43 112 132 132 160 Greatest Overweight (x) 12 | . 2 . . . . . . 12 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 10 10 10 9 Most Carried 10 | 4 8 8 8 10 10 10 10 10 Average Carried 8 | 3 7 7 7 8 9 9 10 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 5 Final Carried 10 | 4 8 8 8 10 10 10 10 4 Class Distribution -------------------- 63% | Mutant 29% | Skirmisher 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1289 | 260 280 79 73 82 287 . 39 189 Remotely . | . . . . . . . . . Salvage Created 3953 | . 351 15 . 59 1486 . 490 1552 Parts 180 | . 23 1 . 3 74 . 27 52 Haulers Intercepted 4 | . 1 . . . 3 . . . Recyclers Shooed 2 | . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 89 | . 7 1 . 2 29 . 8 42 Guns 10 | . 7 1 . . 1 . . 1 Cannons 21 | . . . . . 10 . 3 8 AOE 48 | . . . . 2 14 . 4 28 Classes Destroyed 19 | . 6 . . 1 9 . 1 2 Worker 6 | . 1 . . . 1 . . 4 Builder 2 | . . . . . 1 . . 1 Tunneler 1 | . . . . . 1 . . . Hauler 4 | . 1 . . . 3 . . . Recycler 2 | . . . . . 2 . . . Carrier 1 | . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . Operator 2 | . 1 . . . 1 . . . Watcher 4 | . 1 . . . 3 . . . Swarmer 7 | . 2 1 . . 4 . . . Grunt 51 | . 5 . . 1 12 . 4 29 Brawler 4 | . . . . 1 1 . . 2 Duelist 5 | . . . . . 1 . 1 3 Protector 3 | . . . . . . . . 3 Sentry 7 | . . . . . 6 . . 1 Specialist 2 | . . . . . . . 2 . Hunter 5 | . . . . . 4 . . 1 Programmer 3 | . . . . . . . . 3 Heavy 2 | . . . . . 1 . 1 . Best Kill Streak 7 | . 3 1 . 2 7 . 3 6 Combat Bots Only 5 | . 2 1 . 2 4 . 3 5 Max Kills in Single Turn 5 | . 1 1 . 2 5 . 3 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 2 3 . 2 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 320 | . 26 16 . 4 44 . 9 221 Missed 78 | . 12 1 . . 12 . 5 48 Damage Taken 5480 | . 151 132 . 181 837 . 174 4005 Core 351 | . 45 16 . 19 45 . . 226 Absorbed by Shields 4 | . . . . . 4 . . . Core Remaining (%) 89 | 100 . . . 68 91 . 100 . Volleys Fired 158 | . 47 4 . 2 40 . 7 58 Largest 2 | . 2 1 . 1 2 . 1 2 Hottest 100 | . 70 20 . 100 100 . 100 100 Shots Fired 221 | . 94 4 . 3 46 . 7 67 Gun 122 | . 94 4 . . 10 . . 14 Cannon 86 | . . . . 3 36 . 7 40 Launcher 13 | . . . . . . . . 13 Special . | . . . . . . . . . Kinetic 121 | . 93 4 . . 10 . . 14 Thermal 87 | . 1 . . 3 36 . 7 40 Explosive 13 | . . . . . . . . 13 Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | . 5 1 . . 8 . 6 9 Robot Miss Streak 5 | . 5 5 . 1 2 . 1 5 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 116 | . 49 1 . . 30 . 6 30 Core Hits 148 | . 22 1 . 2 33 . 11 79 Critical Kills 9 | . 1 . . . 4 . 1 3 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . 1 . . . 4 . 1 3 Meltdown 8 | . . . . . 4 . 1 3 Destroy 1 | . 1 . . . . . . . Melee Attacks 13 | . . . . . 13 . . . Impact 13 | . . . . . 13 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16661 | . 661 14 . 290 4751 . 1316 9629 Guns 909 | . 656 14 . . 98 . . 141 Cannons 5639 | . . . . . 2521 . 678 2440 Explosions 10091 | . . . . 282 2130 . 638 7041 Melee . | . . . . . . . . . Ramming 22 | . 5 . . 8 2 . . 7 Kinetic 909 | . 656 14 . . 98 . . 141 Thermal 13119 | . . . . 282 4651 . 1316 6870 Explosive 2611 | . . . . . . . . 2611 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 2 2 2 2 2 . . 3 Average Corruption 2 | . 2 2 2 2 2 . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 60 | . 3 2 10 9 15 . . 21 Message Errors 14 | . . . 4 1 6 . . 3 Matter Fused 13 | . 1 1 . 3 3 . . 5 Heat Flow Errors 4 | . 1 1 1 . 1 . . . Energy Discharges 12 | . 1 . 3 2 2 . . 4 Parts Rejected 3 | . . . . . . . . 3 Data Loss (minor) 5 | . . . 1 2 1 . . 1 Data Loss (major) 5 | . . . 1 . 1 . . 3 Misfires 3 | . . . . 1 1 . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1862 | . . . . . 602 . 59 1201 Projectiles 1046 | . . . . . 332 . 59 655 Explosions 816 | . . . . . 270 . . 546 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 1229 | . . . . 127 277 . 41 784 Shots 21 | . . . . 2 5 . 1 13 Rammed 4 | . 2 . . 1 . . . 1 Targets Rammed 5 | . 2 . . 1 1 . . 1 Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 447 | . 239 207 169 44 131 . 17 447 Average Temperature 87 | . 115 112 89 22 32 . 8 109 Received Heat Transfer 1621 | . 81 18 . 18 135 . 18 1351 Effects 2 | . . . . . . . . 2 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 10 | . . . . . 4 . 1 5 Combat Hostiles 10 | . . . . . 4 . 1 5 Parts Melted 22 | . . . . . 11 . 2 9 Heat Transferred 12066 | . . . . 320 4080 . 1040 6626 Parts Sabotaged 1 | . . . . . . . . 1 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Peak Influence 2004 | . 206 178 . 101 951 432 549 2004 Initial 432 | . . 25 . . . 432 302 287 Average 430 | . 60 67 . 79 268 432 457 1013 Maximum Alert Level 5 | . 1 . . . 3 2 2 5 Low Security (%) 53 | 100 99 100 . 100 69 . . . Level 1 5 | . . . . . 6 . 17 9 Level 2 18 | . . . . . 12 100 82 28 Level 3 12 | . . . . . 11 . . 29 Level 4 4 | . . . . . . . . 14 Level 5 2 | . . . . . . . . 10 High Security 2 | . . . . . . . . 7 Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 27 | . 3 1 . . 5 . 2 16 Investigation 5 | . . . . . 4 . . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 8 | . 3 . . . . . 2 3 Assault 12 | . . 1 . . 1 . . 10 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses 2 | . . . . . 2 . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 9 | . 1 . . . 5 . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . 23 8 . 2 37 . 7 59 Peak Tracking Total 10 | . 3 4 . 2 7 . 3 10 Tactical Retreats 10 | . 1 2 . . 4 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 5 | . 1 . . . 1 . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 44 | . 1 . . 1 7 . . 35 Max in Single Turn 5 | . 1 . . 1 2 . . 5 Garrison Access 4 | . . . . . 1 . . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 21 | . 4 . 1 . 12 2 . 2 Terminals 15 | . 3 . . . 9 2 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 51 | . 13 . 1 . 31 3 . 3 Successful 28 | . 7 . 1 . 17 2 . 1 Failed 23 | . 6 . . . 14 1 . 2 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 32 | . 10 . 1 . 19 2 . . Terminals 42 | . 11 . . . 27 3 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 Terminal Hacks 13 | . 3 . 1 . 7 1 . 1 Record 4 | . . . . . 4 . . . Robot Analysis 4 | . 3 . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . Open DSF 2 | . . . . . . 1 . 1 Unreport Threat 1 | . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . Retrieve Components 3 | . 1 . . . 2 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 11 | . 3 . . . 7 1 . . Terminals 11 | . 3 . . . 7 1 . . Botnet 1 | . . . . . 1 . . . Skim 10 | . 3 . . . 6 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 4 . . . 10 2 . 1 Full Trace Events 3 | . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 29 | . 10 . . . 19 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 1 . . 2 Machine Destruction 3 | . . . . . 1 . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . 13 . . . . . . Total Damage 229 | . . 229 . . . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total 4 | . 3 . . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 6622 | 86 977 285 754 490 1907 182 266 1675 Spaces Moved 3419 | 50 492 162 466 290 1016 110 143 690 Core 6 | 5 . . . . . . . 1 Treads 3399 | 45 492 162 466 290 1016 110 143 675 Legs 14 | . . . . . . . . 14 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 162 161 Average Speed 169 | 149 160 160 160 160 160 162 162 205 Slowest Speed 650 | 160 320 160 160 160 160 162 162 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 4 76 32 90 55 73 4 92 26 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 33 | . . . . . 10 . . 23 Terrain Destroyed 963 | . . . . 45 487 . 37 394 Melee 10 | . . . . . 10 . . . Projectile 30 | . . . . 3 13 . 1 13 AOE 923 | . . . . 42 464 . 36 381 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 3858 | 59 587 182 476 312 1172 113 157 800 Wait 88 | . 20 9 . 5 40 . 6 8 Move 3412 | 49 492 161 465 289 1015 109 142 690 Hop . | . . . . . . . . . Pick Up 47 | 4 12 1 1 4 15 . 1 9 Fast Attach 30 | 6 4 1 1 . 3 . . 15 Attach 28 | . . . . 2 13 2 . 11 Detach 9 | . 1 . 1 . 4 . . 3 Swap 21 | . 1 4 2 4 8 2 . . Drop 47 | . 9 2 5 5 20 . 1 5 Fire 158 | . 47 4 . 2 40 . 7 58 Melee 13 | . . . . . 13 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 1 . . 1 1 . . 1 Escape Stasis . | . . . . . . . . . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Fac / DSF) -7/DSF -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 4) 878 | -10/Materials | Discovered new exit (range 8) 940 | -10/Materials | Discovered new exit (range 14) 1064 | -10/Materials | Entered Mines 1189 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1254 | -10/Mines | Met a Derelict testing a Signal Generator 1339 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1341 | -10/Mines | Discovered new exit (range 5) 1349 | -10/Mines | Entered Exiles 1388 | -10/Exiles | Met 8R-AWN 1415 | -10/Exiles | Met EX-HEX 1460 | -10/Exiles | Met EX-BIN 1479 | -10/Exiles | Aligned with FarCom system 1481 | -10/Exiles | Given EX-Vault access code 1524 | -10/Exiles | Opened EX-Vault 1543 | -10/Exiles | Found YOLO Cannon 1562 | -10/Exiles | Found AWS/Autocannon 1593 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1648 | -10/Exiles | Met EX-DEC 1743 | -10/Exiles | Visited The Gauntlet 2087 | -10/Exiles | Discovered new exit (range 11) 2103 | -10/Exiles | Stole two prototypes: YOLO Cannon, AWS/Autocannon 2103 | -10/Exiles | Entered Mines 2382 | -9/Mines | Found DCF Scrap (16 items) 2583 | -9/Mines | Discovered new exit (range 6) 2593 | -9/Mines | Entered Materials 2593 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2883 | -8/Materials | Build established: Derelict-Mutant 3355 | -8/Materials | Build established: Mutant 3434 | -8/Materials | Discovered new exit (range 16) 3459 | -8/Materials | Lost 3 parts (3u) 3480 | -8/Materials | Found Prototype Device 3480 | -8/Materials | Identified Active Sensor Suite 3759 | -8/Materials | Build established: Skirmisher 3938 | -8/Materials | Learned Factory emergency access door positions 4007 | -8/Materials | Learned location of 1 exit from Lower Caves 4065 | -8/Materials | Learned Factory security intel 4112 | -8/Materials | Learned 4 Recycling zone layouts 4148 | -8/Materials | Learned Factory scanalyzer intel 4176 | -8/Materials | Identified exit to Factory 4193 | -8/Materials | Learned Recycling recycling unit intel 4193 | -8/Materials | First assault squad dispatched 4222 | -8/Materials | Learned location of 1 exit from Extension 4312 | -8/Materials | Learned Storage emergency access door positions 4500 | -8/Materials | Entered Factory 4500 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4501 | -7/Factory | Identified exit to Factory 4502 | -7/Factory | FarCom data flow suspended 4504 | -7/Factory | Loaded intel: 4 scanalyzer locations 4679 | -7/Factory | Identified exit to DSF 4682 | -7/Factory | Entered DSF 4708 | -7/DSF | Additional patrols routed to DSF 4863 | -7/DSF | Discovered exit to Factory (range 15) 4883 | -7/DSF | Sterilization system engaged 4903 | -7/DSF | Ambient heat levels rising (+10) 4918 | -7/DSF | Ambient heat levels rising (+10) 4933 | -7/DSF | Ambient heat levels rising (+10) 4948 | -7/DSF | Ambient heat levels rising (+10) 4948 | -7/DSF | Entered Factory 4948 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5298 | -6/Factory | First assault squad dispatched 5434 | -6/Factory | Lost 3 parts (2n1u) 5696 | -6/Factory | Build established: Mutant 6289 | -6/Factory | Discovered new exit (range 11) 6444 | -6/Factory | YOLO Cannon suddenly exploded 6445 | -6/Factory | Core integrity fell below 50% 6475 | -6/Factory | Lost 4 parts (1p1n1u1w) 6496 | -6/Factory | High security lockdown imminent 6576 | -6/Factory | High security lockdown engaged 6623 | -6/Factory | Self-destructed Last Messages --------------- rejected. 06561_ ALERT: Performing unscheduled system reset. 06566_ Arm. Treads destroyed. 06571_ The unstable cave ceiling collapses. 06571_ Hrd. Medium Armor Plating destroyed. 06576_ ALERT: Lockdown in effect, collecting threat data. 06596_ ALERT: Assault forces dispatched. 06614_ System corrupted: Imp. Light Armor Plating rejected. 06615_ Arm. Treads destroyed. 06617_ Hvy. Missile Launcher destroyed. 06619_ C-30 ARC bursts open, deploying its payload. 06619_ B-48 Gladiator unfolds itself. 06619_ L-41 Fighter unfolds itself. 06619_ B-48 Gladiator unfolds itself. 06619_ I-36 Angel unfolds itself. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###+###???????????????????? | | ???????????????????????# +???????????????????? | | ???????????????????????# ^ #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# +???????????????????? | | ???????????????######??# #???????????????????? | | ??????????????? ??# #???????????????????? | | ???????????????? ?# #???????????????????? | | ???????????????? ?# ##########??????????? | | ????????????????" """ # @ ????????? | | ???????????????"" """ #! ????????? | | ????????????????"" """ + ????????? | | ???????????????""" # ###########?????????? | | ?????????????? """ # #??? ????????????? | | ????????????? ?# #??? ????????????? | | ???????????? ?# #?? ""????????????? | | ??????????? ??# #? ""????????????? | | ??????????# ??# #? """"??????????? | | ??????????##########???#b #! """"#?????????? | | ???????????????#########bb # #?????????? | | ???????????????? [# l # # ????????? | | ?????????????? """" # # # # ???????? | | ?????????????# """" "%i g ???????? | | ?????????????# """" ??????? | | ?????????????# """ ??????? | | ?????????????# "" ??????? | | ?????????????# """ = ??????? | | ?????????????# ??????? | | ?????????????###### ???????? | | ?????????????# ???????? | | ?????????????# * "" " # ???????? | | ?????????????# """" ???????? | | ?????????????# """" + ] ???????? | | ?????????????# """" # ] ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1425 Core Shielding 20 Evasion (%) 40 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Preemptive Strike Challenges ------------ None Game ------ Seed CarbideFieldDeconstructor Manual? 0 Play Time 00:53:06 Cumulative 23.6 hours Start 2024.08.17 @ 02:05:09 End 2024.08.17 @ 03:00:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 624f3c45-a27b-422a-b849-e38f2be0a905