Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.15 @ 12:19:22 Player: Farfid Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (216) 1080 Value Destroyed (7566) 7566 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1362) 1362 TOTAL SCORE: 17388 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 945 Met Data Miner 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- 0b10 Decoder Chip [Scout] > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Large Storage Unit High-capacity Storage Unit Matter Compressor (250) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Coolant Network Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Small Battery 0b10 Decoder Chip [Scout] Experimental Hacking Suite Improved Dynamic Insulation System > --- WEAPON ----------- Improved Matter Neutralizer Heavy Machine Gun Hypervelocity Mass Driver > --- INVENTORY -------- Large Storage Unit High-capacity Storage Unit Matter Compressor Bomb Drone Bay Improved Grenade Launcher Chainsword [Rating: 103] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Wave Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Tri-rail Accelerator Launcher Improved Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . 2 . . . . . . . . 1 . . . Utility 8 | . . . 1 . 2 . . . . . 2 . 1 . . 2 Weapon 2 | . . . 1 . . . . . . 1 . . . . . . Parts Attached 243 | 6 1 1 11 32 17 10 6 . 10 26 48 19 20 2 . 34 Power 31 | 1 . . 1 6 2 . 2 . 2 3 7 3 1 . . 3 Engine 10 | 1 . . . 2 1 . . . 1 3 1 1 . . . . Core 17 | . . . 1 4 1 . 2 . . . 5 2 . . . 2 Reactor 4 | . . . . . . . . . 1 . 1 . 1 . . 1 Propulsion 67 | 2 . . . 11 6 5 1 . 4 9 11 4 5 . . 9 Treads 13 | . . . . 2 1 1 1 . 1 3 1 2 1 . . . Leg 2 | . . . . . . . . . 2 . . . . . . . Wheel 48 | 2 . . . 9 5 4 . . 1 5 10 2 4 . . 6 Hover 3 | . . . . . . . . . . . . . . . . 3 Flight 1 | . . . . . . . . . . 1 . . . . . . Utility 55 | 1 1 . 4 5 3 2 1 . 1 3 10 7 8 1 . 8 Device 27 | . . . 3 2 1 . 1 . 1 3 5 4 1 . . 6 Storage 9 | 1 1 . . 1 1 . . . . . 2 . 2 . . 1 Processor 6 | . . . . . 1 . . . . . 2 1 1 1 . . Hackware 2 | . . . . 1 . . . . . . . . 1 . . . Protection 11 | . . . 1 1 . 2 . . . . 1 2 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 90 | 2 . 1 6 10 6 3 2 . 3 11 20 5 6 1 . 14 Energy Gun 21 | . . . . . 1 . 1 . . 6 5 2 3 . . 3 Energy Cannon 7 | . . . . . . . . . 1 . 3 . . . . 3 Ballistic Gun 42 | 2 . 1 3 6 5 3 1 . 2 4 10 1 1 1 . 2 Ballistic Cannon 15 | . . . 3 4 . . . . . . 2 2 2 . . 2 Launcher 1 | . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 3 3 . . . 1 3 5 . 2 . . 2 Parts Lost 99 | . . 1 2 14 1 2 4 . 4 8 15 5 1 . . 42 Power 10 | . . . . 1 . . 1 . . 1 2 . . . . 5 Propulsion 34 | . . . . 5 1 1 1 . 2 2 6 2 . . . 14 Utility 22 | . . . 1 3 . 1 1 . 1 . 4 1 . . . 10 Weapon 33 | . . 1 1 5 . . 1 . 1 5 3 2 1 . . 13 Highest Loss Streak 22 | . . 1 2 8 1 2 2 . 4 3 8 3 1 . . 22 Average Slot Usage (%) 89 | . 85 85 98 89 98 93 91 92 87 92 91 89 90 94 94 55 Engine 4 | . 14 14 4 2 4 7 . . 1 10 4 4 . . . . Core 3 | . . . 6 5 2 . 6 7 5 . 2 5 8 5 5 2 Treads 6 | . . . . 7 7 8 14 15 14 10 4 2 5 5 5 . Wheel 15 | . 28 28 22 22 21 15 7 7 2 11 16 19 18 21 21 4 Device 10 | . . . 17 7 7 7 14 15 14 12 15 14 5 5 5 9 Storage 12 | . 14 14 11 11 15 15 15 15 15 13 11 11 10 10 10 9 Processor 3 | . . . . . 7 . . . . . 3 11 14 15 15 5 Hackware 4 | . . . . 3 7 7 7 7 7 6 3 . 2 5 5 3 Protection 1 | . . . 3 1 . 6 . . . . 1 1 8 5 5 . Energy Gun 1 | . . . . . . . . . . 5 2 . 2 5 5 . Ballistic Gun 15 | . 28 28 18 16 22 23 22 23 23 17 15 5 . 1 5 2 Ballistic Cannon 3 | . . . 15 9 . . . . . . 1 7 9 8 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 132 | 11 23 23 35 47 70 73 73 67 70 88 125 123 132 126 119 124 Greatest Support 52 | 26 26 26 26 48 36 38 38 28 43 43 52 46 52 52 52 52 Greatest Overweight (x) 36 | . . . 1 8 3 2 2 2 5 8 7 4 3 2 2 36 Average Overweight (x) 1 | . . . . . 1 1 1 2 1 3 3 2 2 2 2 3 Largest Inventory Capacity 20 | 6 10 10 10 16 18 18 18 18 18 18 20 20 20 20 20 20 Average Capacity 17 | 5 7 10 10 11 17 18 18 18 18 18 19 20 19 20 20 18 Most Carried 20 | 4 5 8 10 16 18 18 18 16 18 18 20 20 20 20 20 19 Average Carried 15 | 1 2 6 8 10 16 17 16 16 15 17 18 19 19 20 20 9 Final Capacity 20 | 6 10 10 10 16 18 18 18 18 18 18 20 20 20 20 20 4 Final Carried 20 | . 4 8 10 16 18 17 16 16 15 18 20 20 20 20 20 4 Class Distribution -------------------- 37% | Scavenger-Gunner 12% | Gunner 12% | Scavenger-Tank 10% | Hauler-Gunner 9% | Mutant 7% | Scavenger-Mutant 4% | Tank 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Extension Hauler-Gunner | -4/Factory Hauler-Gunner | -4/Upper Caves Hauler-Gunner | -4/Upper Caves Hauler-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Matter Collected 8567 | 199 153 89 277 1260 757 374 315 . 402 1259 1300 793 693 84 . 612 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8643 | . 103 84 420 1313 887 414 162 . 308 1349 1769 399 436 75 . 924 Parts 425 | . 5 3 28 70 57 29 6 . 16 54 71 19 11 3 . 53 Haulers Intercepted 10 | . . . 2 2 3 . . . . 1 2 . . . . . Recyclers Shooed 14 | . . . 3 1 . . . . . . 6 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . 26 5 . 31 . . . . 3 . . Prevented 5 | . . . . . . 1 3 . 1 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Combat Hostiles Destroyed 145 | . 2 2 8 28 6 10 3 . 9 15 23 7 13 4 . 15 Melee 2 | . . . . . . . . . . . . . . . . 2 Guns 96 | . 2 2 4 12 6 10 3 . 9 15 20 3 3 3 . 4 Cannons 47 | . . . 4 16 . . . . . . 3 4 10 1 . 9 Classes Destroyed 16 | . 2 . 4 4 2 2 . . . 1 . 1 . . . . Worker 18 | . 1 . . 3 6 . . . . 3 3 . . . . 2 Builder 12 | . . . . . 3 . . . . 5 2 . . . . 2 Tunneler 3 | . . . . . . . . . . 1 1 . . . . 1 Hauler 10 | . . . 2 2 3 . . . . 1 2 . . . . . Recycler 15 | . . . . 4 4 . . . . 2 3 . . . . 2 Minesweeper 2 | . . . . . . 2 . . . . . . . . . . Operator 6 | . . . 1 1 2 . . . . . 1 1 . . . . Watcher 5 | . . . 1 1 . . . . . 1 1 1 . . . . Swarmer 43 | . . . . 7 3 5 . . 7 . 4 . 4 4 . 9 Grunt 50 | . 2 2 6 12 . 2 1 . 1 11 8 . 5 . . . Brawler 2 | . . . . 2 . . . . . . . . . . . . Duelist 3 | . . . . . . 1 . . 1 . 1 . . . . . Sentry 22 | . . . 2 6 1 1 1 . . 3 2 4 . . . 2 Hunter 10 | . . . . 1 . . 1 . . . 4 2 2 . . . Programmer 13 | . . . . . 2 1 . . . 1 4 . 2 . . 3 Behemoth 2 | . . . . . . . . . . . . 1 . . . 1 Best Kill Streak 7 | . 1 2 3 7 5 4 1 . 5 7 7 2 4 4 . 7 Combat Bots Only 5 | . 1 2 3 5 3 4 1 . 5 4 4 2 4 4 . 3 Max Kills in Single Turn 2 | . 1 1 2 2 2 1 1 . 2 2 2 1 1 1 . 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Damage Taken 17670 | . 125 121 362 1767 530 711 671 . 762 1288 2531 840 1038 166 . 6758 Core 2587 | . 34 . 12 245 74 101 76 . 96 267 229 74 77 . . 1302 Absorbed by Shields 313 | . . . . . . . . . . . 54 101 . . . 158 Core Remaining (%) 77 | 100 . 86 97 55 . . . . 50 68 . 69 . . 93 . Volleys Fired 592 | . 24 9 31 99 56 21 21 . 24 71 91 37 39 8 . 61 Largest 4 | . 2 2 3 3 3 3 3 . 3 4 4 3 3 2 . 3 Hottest 243 | . 40 40 117 117 78 81 118 . 81 243 154 174 222 141 . 220 Shots Fired 1605 | . 48 18 91 285 167 64 65 . 56 246 282 82 82 16 . 103 Gun 1260 | . 48 18 56 146 167 64 65 . 56 246 261 47 29 8 . 49 Cannon 343 | . . . 35 139 . . . . . . 21 35 53 8 . 52 Launcher 2 | . . . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 1427 | . 48 18 91 285 167 64 60 . 56 183 239 77 55 8 . 76 Thermal 160 | . . . . . . . 5 . . 60 30 5 27 8 . 25 Explosive 2 | . . . . . . . . . . . . . . . . 2 Electromagnetic 16 | . . . . . . . . . . 3 13 . . . . . Robot Hit Streak 15 | . 7 6 7 12 12 10 12 . 7 15 14 9 10 8 . 14 Robot Miss Streak 7 | . 3 1 5 5 3 4 5 . 6 7 4 4 7 2 . 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . 1 Secondary Targets 12 | . 1 . 2 1 . . . . 2 1 5 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 1 1 . . . . . Shots Hit Robots 1056 | . 29 13 44 164 110 39 47 . 48 162 181 60 63 9 . 87 Core Hits 467 | . 9 7 23 65 33 20 14 . 29 80 75 25 34 4 . 49 Critical Hits 31 | . . 1 . 2 . . . . . . 2 3 4 . . 19 Critical Kills 9 | . . . . 2 . . . . . . 2 1 . . . 4 Critical Parts Destroyed 17 | . . 1 . . . . . . . . . 2 4 . . 10 Melee Attacks 18 | . . . . . . . . . . 2 . . . . . 16 Impact . | . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . 2 . . . . . 16 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23390 | . 236 110 535 2946 1793 647 591 . 756 3118 4487 2471 2222 307 . 3171 Guns 14795 | . 236 110 226 1343 1793 647 591 . 756 3118 3591 835 494 145 . 910 Cannons 7759 | . . . 309 1465 . . . . . . 896 1636 1728 162 . 1563 Explosions 305 | . . . . 138 . . . . . . . . . . . 167 Melee 492 | . . . . . . . . . . . . . . . . 492 Ramming 39 | . . . . . . . . . . . . . . . . 39 Kinetic 19135 | . 236 110 535 2808 1793 647 527 . 756 2186 3790 2369 1728 162 . 1488 Thermal 3234 | . . . . 138 . . 64 . . 884 422 102 494 145 . 985 Explosive 167 | . . . . . . . . . . . . . . . . 167 Electromagnetic 323 | . . . . . . . . . . 48 275 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 492 | . . . . . . . . . . . . . . . . 492 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 5 7 7 7 7 4 7 7 2 2 2 1 Average Corruption 5 | . . . . . 2 5 7 7 7 3 5 7 1 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 170 | . . . . . 10 18 33 2 26 20 23 32 2 4 . . Message Errors 29 | . . . . . 2 2 5 1 3 4 5 5 . 2 . . Matter Fused 33 | . . . . . 2 3 10 1 7 3 . 7 . . . . Heat Flow Errors 18 | . . . . . . 3 5 . 2 1 2 3 . 2 . . Energy Discharges 20 | . . . . . 2 3 3 . 2 4 4 2 . . . . Parts Rejected 3 | . . . . . . 1 . . . . 1 1 . . . . Data Loss (minor) 21 | . . . . . . 4 4 . 3 1 3 5 1 . . . Data Loss (major) 3 | . . . . . . . . . . . 1 2 . . . . Misfires 6 | . . . . . . 1 2 . 1 . . 2 . . . . Targeting Errors 30 | . . . . . 3 1 4 . 6 7 5 3 1 . . . Weapon Failures 7 | . . . . . 1 . . . 2 . 2 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 315 | . . . . 17 . . . . . . 18 39 31 4 . 206 Projectiles 109 | . . . . 17 . . . . . . 18 39 31 4 . . Explosions 44 | . . . . . . . . . . . . . . . . 44 Melee 162 | . . . . . . . . . . . . . . . . 162 Knockbacks 65 | . . . 3 17 . . . . . . 12 6 20 3 . 4 Impact . | . . . . . . . . . . . . . . . . . Kinetic 60 | . . . 2 15 . . . . . . 10 6 20 3 . 4 Secondary 5 | . . . 1 2 . . . . . . 2 . . . . . Self-Inflicted Damage 17 | . . . . . . . . . . . . . . . . 17 Shots . | . . . . . . . . . . . . . . . . . Rammed 13 | . . . . . . . . . . . . . . . . 13 Targets Rammed 13 | . . . . . . . . . . . . . . . . 13 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 18 18 176 336 10 139 255 . 257 285 252 198 327 194 . 226 Average Temperature 67 | . 9 11 63 63 6 42 68 . 70 70 62 77 118 44 . 70 Received Heat Transfer 2584 | . 72 72 150 567 18 105 162 . 174 420 318 61 69 . . 396 Effects 2 | . . . . 2 . . . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . 1 . . 1 . . 3 . . 1 1 . 2 Heat Transferred 5019 | . . . . 100 . . 148 . . 1839 666 148 740 222 . 1156 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Peak Influence 527 | . 50 63 286 477 219 . . . . 244 322 212 527 . . 174 Initial 120 | . . 23 . 120 93 . . . . 93 115 44 5 . . 62 Average 147 | . 14 58 133 293 100 . . . . 107 166 64 345 . . 66 Maximum Alert Level 2 | . . . 1 2 1 . . . . 1 1 1 2 . . . Low Security (%) 74 | 100 100 100 77 13 96 . . . . 94 70 98 19 . . 100 Level 1 19 | . . . 22 76 3 . . . . 5 29 1 23 . . . Level 2 6 | . . . . 9 . . . . . . . . 56 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 2 2 2 . . . . 7 4 3 5 . . 6 Investigation 6 | . . . 1 1 . . . . . . . 1 1 . . 2 Extermination 7 | . . . . . 1 . . . . 1 2 . 2 . . 1 Reinforcement 14 | . 1 . 1 1 1 . . . . 3 1 2 1 . . 3 Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . . . . . 3 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . 1 . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . 2 . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Distress Signals 15 | . 1 . . 2 1 . . . . 1 2 2 . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 271 | . 8 2 11 41 16 14 9 . 15 23 35 24 27 5 . 41 Peak Tracking Total 12 | . 3 2 4 8 4 4 4 . 6 4 5 5 4 4 . 12 Tactical Retreats 19 | . 2 . . 4 . 2 . . 1 2 . . 2 1 . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Traps Triggered 12 | . . . . . 2 . . . . . 9 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . 2 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . 3 2 . . . . . . . . . Triggered 9 | . . . . . . 2 3 . 4 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Machines Disabled 14 | . . . 1 4 1 . . . . . 2 3 2 . . 1 Max in Single Turn 2 | . . . 1 2 1 . . . . . 1 1 1 . . 1 Machines Sabotaged 1 | . . . . 1 . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Machines Accessed 50 | . 5 1 1 7 4 . . 4 1 5 6 8 3 1 . 4 Terminals 34 | . 4 . 1 7 2 . . . 1 3 4 7 1 . . 4 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . . 1 . . . . 2 . . 1 . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 133 | . 15 1 4 12 5 . . 27 2 9 19 18 11 1 . 9 Successful 82 | . 8 1 1 6 2 . . 27 2 2 12 8 8 1 . 4 Failed 51 | . 7 . 3 6 3 . . . . 7 7 10 3 . . 5 Catastrophic 10 | . 2 . 1 1 1 . . . . . 2 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 34 | . 6 . 2 7 1 . . . . 2 8 8 . . . . Terminals 78 | . 13 . 4 12 3 . . . 2 6 10 17 2 . . 9 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 6 | . . . . . 1 . . . . 3 . . 2 . . . Recycling Units 3 | . 2 . . . . . . . . . . 1 . . . . Scanalyzers 16 | . . . . . 1 . . . . . 8 . 7 . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 62 | . 6 1 1 5 2 . . 27 2 . 5 7 1 1 . 4 Record 17 | . . . . . . . . 11 2 . . 1 1 . . 2 Part Schematic 8 | . . . . . . . . 8 . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . 3 . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . 1 . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . . . . 1 . . . . . . 1 1 . . . 1 Terminal Index 2 | . . . . . . . . . . . 1 1 . . . . Unreport Threat 6 | . 1 . . 3 . . . . . . 1 1 . . . . Locate Traps 3 | . . . . . . . . . . . 1 1 . . . 1 Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . . . . 2 . . 2 . . . Scan Component 2 | . . . . . . . . . . 1 . . 1 . . . Repair 2 | . . . . . . . . . . 1 . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . 6 . 5 . . . Insert Component 4 | . . . . . . . . . . . 3 . 1 . . . Analyze 7 | . . . . . . . . . . . 3 . 4 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . . . . . . 1 . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . . Sabotage 1 | . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 1 . . . . . 1 1 . . . . Used 2 | . . . . 1 . . . . . . 1 . . . . . Hacking Detections 36 | . 3 . 1 6 3 . . . 1 5 5 6 2 . . 4 Full Trace Events 3 | . . . 1 . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 8 . . 3 . 1 . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . Matter 234 | . . . . . . . . . . . 234 . . . . . Time 39 | . . . . . . . . . . . 39 . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . . Parts Repaired 2 | . . . . . . . . . . 1 . . 1 . . . Time 39 | . . . . . . . . . . 13 . . 26 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . 3 . 1 . . . Part Schematics Acquired 4 | . . . . . . . . . . . 3 . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . 11 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Total Allies 22 | . . . . . . . . . 1 . . 21 . . . . Largest Group 8 | . . . . . . . . . 1 . . 8 5 . . . Highest-Rated Group 334 | . . . . . . . . . 94 . . 334 173 . . . Highest-Rated Ally 156 | . . . . . . . . . 94 . . 156 37 . . . Total Orders 5 | . . . . . . . . . . . . . . . . 5 ROAM 5 | . . . . . . . . . . . . . . . . 5 Ally Attacks 155 | . . . . . . . . . 30 . . 70 39 . . 16 Total Damage 4029 | . . . . . . . . . 945 . . 2245 839 . . . Kills 28 | . . . . . . . . . 7 . . 13 8 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . 2 2 . 1 . . . . 1 . . Drone Launches 16 | . . . . . . . . . . . . . . . . 16 Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . . . . . 16 Traps 14 | . . . . . . . . . . . . . . . . 14 Emergency Access 2 | . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Turns Passed 11489 | 37 419 411 322 981 781 734 930 119 715 1537 1602 882 802 471 15 731 Spaces Moved 7603 | 33 357 418 185 578 569 581 702 100 408 985 945 514 529 392 14 293 Core 110 | 11 . . . 2 . . . . . . . . . . . 97 Treads 251 | . . . . 22 . . . . 221 8 . . . . . . Legs 192 | . . . . . . . . . 27 165 . . . . . . Wheels 6997 | 22 357 418 185 554 569 581 702 100 160 812 945 514 529 392 14 143 Hover 53 | . . . . . . . . . . . . . . . . 53 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 86 90 96 100 120 120 100 100 105 112 112 112 50 Average Speed 112 | 76 90 90 98 99 98 104 118 120 153 121 113 110 115 112 112 132 Slowest Speed 1850 | 90 90 90 100 450 110 120 120 120 177 220 160 130 123 112 112 1850 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 40 72 24 39 17 64 79 74 56 24 22 80 15 69 4 14 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . 1 1 . . . . 1 . . Known Exits Taken 3 | . . . . 1 . . 1 . . . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 . 1 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 9 | . . 3 . . . 1 1 . 2 . . . . 2 . . Spaces Dug 6 | . . . . . . . . . . 2 1 . . . . 3 Terrain Destroyed 116 | . . . 3 14 . . 1 . . 3 16 23 41 9 . 6 Melee 5 | . . . . . . . . . . 2 . . . . . 3 Projectile 102 | . . . 3 6 . . 1 . . 1 16 23 41 9 . 2 AOE 9 | . . . . 8 . . . . . . . . . . . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Total 9673 | 44 416 438 270 829 724 681 766 99 467 1226 1350 773 654 409 13 514 Wait 766 | . 29 7 25 55 52 46 26 . 15 98 211 84 35 7 . 76 Move 7587 | 32 356 417 184 577 568 580 701 99 407 984 944 513 528 391 13 293 Hop . | . . . . . . . . . . . . . . . . . Pick Up 187 | 5 5 4 12 35 14 8 6 . 7 21 28 10 16 . . 16 Fast Attach 68 | 2 . . 1 11 6 3 1 . . 11 17 9 6 1 . . Attach 125 | 4 . 1 10 16 6 3 5 . 8 8 21 8 5 . . 30 Detach 5 | . . . 1 1 . . . . 1 . 2 . . . . . Swap 52 | . 1 . . 7 5 4 . . 2 7 10 2 9 1 . 4 Drop 160 | 1 1 . 6 28 17 13 4 . 3 24 26 15 16 1 . 5 Fire 592 | . 24 9 31 99 56 21 21 . 24 71 91 37 39 8 . 61 Melee 18 | . . . . . . . . . . 2 . . . . . 16 Ram 13 | . . . . . . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 95 | . . . . . . . . . . . . 95 . . . . Trap 5 | . . . . . . 3 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 457 | -10/Materials | Entered Mines 509 | -10/Mines | Found the Drone Emporium 514 | -10/Mines | Found Prototype Device 774 | -10/Mines | Learned Materials emergency access door positions 840 | -10/Mines | Discovered new exit (range 10) 868 | -10/Mines | Entered Materials 868 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 869 | -9/Materials | Identified Bomb Drone Bay 1165 | -9/Materials | Discovered new exit (range 12) 1190 | -9/Materials | Entered another Materials area 1190 | -8/Materials | Evolved 2 slots: Propulsion x2 1327 | -8/Materials | Lost 8 parts (1p3n1u3w) 1747 | -8/Materials | Identified exit to Factory 1897 | -8/Materials | Build established: Scavenger-Gunner 2171 | -8/Materials | Entered Factory 2171 | -7/Factory | Evolved 2 slots: Utility x2 2900 | -7/Factory | Discovered new exit (range 14) 2952 | -7/Factory | Entered Lower Caves 2989 | -7/Lower Caves | Encountered a Warlord checkpoint 3037 | -7/Lower Caves | Learned Factory stockpile data 3095 | -7/Lower Caves | Learned Factory trap positions 3292 | -7/Lower Caves | Build established: Scavenger-Tank 3414 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3613 | -7/Lower Caves | Build established: Tank 3681 | -7/Lower Caves | Discovered new exit (range 5) 3686 | -7/Lower Caves | Entered another Lower Caves area 3768 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4046 | -7/Lower Caves | Spotted B-75 Beast 4068 | -7/Lower Caves | Build established: Gunner 4368 | -7/Lower Caves | Identified exit to Data Miner 4395 | -7/Lower Caves | Learned Factory security intel 4616 | -7/Lower Caves | Entered Data Miner 4616 | -7/Data Miner | Discovered new exit (range 6) 4639 | -7/Data Miner | Met Data Miner 4663 | -7/Data Miner | Learned location of Section 7 (-2) 4663 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4684 | -7/Data Miner | Received God Mode back door access code from Data Miner 4735 | -7/Data Miner | Entered Proximity Caves 4849 | -6/Proximity Caves | Escorted by Enhanced Grunt 4853 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4929 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4979 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 5032 | -6/Proximity Caves | Learned location of Extension (-5) 5053 | -6/Proximity Caves | Learned Factory garrison access intel 5428 | -6/Proximity Caves | Discovered new exit (range 15) 5450 | -6/Proximity Caves | Entered Factory 5450 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5451 | -6/Factory | Identified exit to Lower Caves 5452 | -6/Factory | Loaded intel: 91 trap records 5455 | -6/Factory | Loaded intel: 4 garrison access locations 5586 | -6/Factory | Repaired Lrg. Storage Unit 5621 | -6/Factory | Build established: Scavenger-Gunner 5826 | -6/Factory | Spotted B-75 Beast 6127 | -6/Factory | Garrison activated, responded to threat 6553 | -6/Factory | Discovered new exit (range 14) 6658 | -6/Factory | Lost 3 parts (2n1w) 6987 | -6/Factory | Entered another Factory area 6987 | -5/Factory | Evolved 2 slots: Utility x2 7285 | -5/Factory | Build established: Scavenger-Tank 7557 | -5/Factory | Lost 8 parts (2p2n1u3w) 7769 | -5/Factory | Fabricated Adv. Hardlight Generator? 7850 | -5/Factory | Identified exit to Upper Caves 7850 | -5/Factory | Identified exit to Extension 8316 | -5/Factory | Garrison activated, responded to threat 8589 | -5/Factory | Entered Extension 8664 | -5/Extension | Rescued A7 8783 | -5/Extension | Rescued a captive Derelict 8784 | -5/Extension | Rescued a captive Derelict 8830 | -5/Extension | Rescued a captive Derelict 8830 | -5/Extension | Rescued a captive Derelict 8908 | -5/Extension | Spotted B-75 Beast 8940 | -5/Extension | Rescued a captive Derelict 8941 | -5/Extension | Rescued a captive Derelict 8944 | -5/Extension | Spotted B-75 Beast 8962 | -5/Extension | Destroyed B-75 Beast 8985 | -5/Extension | Allies destroyed B-75 Beast 9011 | -5/Extension | Lost 3 parts (2n1w) 9030 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9077 | -5/Extension | Discovered new exit (range 3) 9120 | -5/Extension | Rescued a captive Derelict 9121 | -5/Extension | Rescued a captive Derelict 9297 | -5/Extension | Identified exit to Cetus 9310 | -5/Extension | Build established: Scavenger-Gunner 9397 | -5/Extension | Rescued a captive Derelict 9450 | -5/Extension | Discovered new exit (range 10) 9471 | -5/Extension | Entered Factory 9471 | -4/Factory | Accompanied by 5 allies 9471 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9526 | -4/Factory | Repaired Hcp. Storage Unit 9586 | -4/Factory | Spotted B-86 Titan 9631 | -4/Factory | Discovered new exit (range 9) 9829 | -4/Factory | Found Prototype Hackware 9958 | -4/Factory | Identified Exp. Hacking Suite 10192 | -4/Factory | Build established: Hauler-Gunner 10249 | -4/Factory | First assault squad dispatched 10273 | -4/Factory | Entered Upper Caves 10282 | -4/Upper Caves | Spotted B-86 Titan 10618 | -4/Upper Caves | Learned location of Testing (-2) 10714 | -4/Upper Caves | Discovered new exit (range 13) 10744 | -4/Upper Caves | Entered another Upper Caves area 10744 | -4/Upper Caves | Discovered new exit (range 13) 10759 | -4/Upper Caves | Entered Research 10759 | -3/Research | Evolved 2 slots: Utility x2 10792 | -3/Research | Spotted B-86 Titan 10822 | -3/Research | Spotted B-86 Titan 10908 | -3/Research | Destroyed B-86 Titan 10962 | -3/Research | Lost 22 parts (2p7n7u6w) 11018 | -3/Research | Identified exit to Quarantine 11193 | -3/Research | Spotted B-86 Titan 11323 | -3/Research | Lost 4 parts (1p3w) 11331 | -3/Research | Core integrity fell below 50% 11403 | -3/Research | Lost 11 parts (1p6n2u2w) 11457 | -3/Research | Core integrity fell below 20% 11466 | -3/Research | Incoming investigation squad redirected 11490 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 11467_ W-44 Eye sends out distress signal. 11467_ Slammed into W-44 Eye. 11472_ Slammed into A-15 Conveyor. 11473_ A-15 Conveyor calls for reinforcements. 11473_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11473_ A-15 Conveyor sends out distress signal. 11474_ Slammed into A-15 Conveyor. 11477_ Slammed into K-01 Serf. 11479_ Slammed into W-44 Eye. 11480_ W-44 Eye sends out distress signal. 11481_ Slammed into W-44 Eye. 11484_ Slammed into K-01 Serf. 11484_ 0b10 Decoder Chip [Scout] permanently disabled. 11484_ Destabilizing: Short circuit. 11486_ Slammed into W-44 Eye. 11487_ Slammed into K-01 Serf. 11488_ Slammed into W-44 Eye. 11489_ Slammed into H-77 Assassin. 11490_ Penetrated by Slug. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# | | ?????????????????????????????????????# ! | | ?????????????????????????????????????# | | ?????????????????????????????????????# """"""" | | ?????????????????????????????????????# """"""" | | ????????????????????????????????????## """"""" | | ????????????????????????????????????# | | ????????????????????????????????????## | | ?????????????????????????????????????##""" """#### | | ??????????????????????????????????????#"""T"""#??# | | ??????????????????????????????????????#########??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????###???####### | | ????????????????????????????????????? # ! | | ?????????????????????????????????????= # | | ??????????????????????????##?????????? # """"" ? | | ?????????????????????????## #####????? #? 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Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Hcp. Storage Unit | -5/Factory | Scanalyzed Arm. Wheel | -5/Factory | Scanalyzed Tri-rail Accelerator | -5/Factory | Scanalyzed Imp. Weapon Cycler | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Adv. Hardlight Generator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Brute Force I Think I Know What's Going On Challenges ------------ None Game ------ Seed ActuatorPortableScanner Manual? 0 Play Time 02:35:44 Cumulative 83.7 hours Start 2021.04.13 @ 20:07:55 End 2021.04.15 @ 12:19:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8f0f9295-ba46-4307-89dc-90dbb85c1abf