Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 19:00:02 Player: Bace Troncons Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (2444) 2444 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1688) 1688 TOTAL SCORE: 8812 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 688 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 432/450 System Corruption 0% Temperature Cool (13) Movement Walking (120) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ Energy Well Advanced Melee Analysis Suite Core Analyzer Centrium Light Armor Plating Advanced Hacking Suite > --- WEAPON (3) ------- Makeshift Axe Lance > --- INVENTORY (5) ---- Layered Heavy Armor Plating Vortex Shotgun Vortex Shotgun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Combat Airjet Antigrav System Antigrav System Linear Gravjet Linear Gravjet > --- UTILITY ---------- Energy Well Advanced Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Remote Datajack Power Maul Power Sword > --- INVENTORY -------- Layered Heavy Armor Plating Heavy Machine Gun Improved Heavy Machine Gun Long-range Missile Launcher [Rating: 86] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Cargo Legs Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Maul Energy Gun Backup Laser III Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Makeshift Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp War Slots Evolved 10 | . . . . 8 2 . . Power 1 | . . . . . 1 . . Propulsion 3 | . . . . 3 . . . Utility 5 | . . . . 4 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 99 | 6 11 7 10 16 36 2 11 Power 15 | 1 3 . 3 1 4 . 3 Engine 9 | 1 3 . 3 1 . . 1 Core 5 | . . . . . 4 . 1 Reactor 1 | . . . . . . . 1 Propulsion 26 | 2 1 2 1 3 15 . 2 Treads 7 | 2 1 2 . . 2 . . Leg 5 | . . . 1 2 . . 2 Wheel . | . . . . . . . . Hover 12 | . . . . . 12 . . Flight 2 | . . . . 1 1 . . Utility 29 | 1 3 . 3 8 12 . 2 Device 6 | . 1 . 1 2 2 . . Storage 5 | 1 2 . 1 1 . . . Processor 7 | . . . . 1 6 . . Hackware 4 | . . . . 1 3 . . Protection 7 | . . . 1 3 1 . 2 Artifact . | . . . . . . . . Weapon 29 | 2 4 5 3 4 5 2 4 Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . 4 . . . 3 2 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 2 . . . . . Special Weapon 2 | . . . . . 1 . 1 Impact Weapon 9 | . . 3 3 3 . . . Slashing Weapon 3 | . . . . . 1 . 2 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 6 | . 1 . . . 3 . 2 Parts Lost 44 | . . 4 2 11 19 1 7 Power 10 | . . 1 1 1 3 . 4 Propulsion 12 | . . 2 . 3 5 1 1 Utility 12 | . . 1 . 4 5 . 2 Weapon 10 | . . . 1 3 6 . . Highest Loss Streak 4 | . . 3 2 4 3 1 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 96 99 74 56 71 78 84 Engine 10 | . 14 13 11 4 . . 6 Treads 16 | . 28 27 . . 1 . . Leg 2 | . . . 11 10 1 . . Hover 4 | . . . . . 11 29 22 Device 10 | . 10 13 11 13 4 . . Storage 10 | . 14 14 11 1 5 5 5 Processor 4 | . . . . 1 16 23 18 Hackware 2 | . . . . 2 4 11 11 Ballistic Gun 5 | . 27 . . . 1 7 . Impact Weapon 15 | . . 27 24 13 8 . . Naked Turns . | . . . . . . . . Heaviest Build 52 | 14 51 36 52 36 44 17 39 Greatest Support 85 | 40 40 40 55 85 55 54 42 Greatest Overweight (x) 6 | . 1 1 . . 6 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 5 5 5 Average Capacity 11 | 7 15 15 19 5 5 5 5 Most Carried 15 | 4 15 15 11 9 5 5 5 Average Carried 8 | 2 11 9 9 4 4 4 4 Final Capacity 20 | 8 15 15 20 5 5 5 5 Final Carried 15 | 4 15 10 10 5 5 4 5 Scrap Engine Consumption 15 | . . . . 11 4 . . Constructs Created 3 | . . . . 2 1 . . Constructs Modified 1 | . . . . 1 . . . Class Distribution -------------------- 76% | Mutant 8% | Hacker-Mutant 8% | Hacker-Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Gladiator | -5/Warlord Resources | -11 -10 -10 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Upp War Matter Collected 1436 | 236 193 125 141 214 380 62 85 Remotely . | . . . . . . . . Salvage Created 2591 | . 350 479 231 268 1080 . 183 Parts 117 | . 28 18 6 11 47 . 7 Haulers Intercepted 5 | . 2 . . . 3 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . 6 . . . 2 . Prevented 5 | . . . . . . 5 . Kills | -11 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp War Combat Hostiles Destroyed 51 | . 8 11 2 6 19 . 5 Melee 23 | . . 7 1 2 11 . 2 Guns 11 | . 8 . . 2 1 . . Cannons 1 | . . . . . . . 1 AOE 4 | . . 1 . 1 . . 2 Classes Destroyed 10 | . 4 3 1 1 . . 1 Hauler 5 | . 2 . . . 3 . . Watcher 4 | . 2 . . 2 . . . Swarmer 18 | . 6 . . 3 9 . . Grunt 10 | . 2 . . 1 3 . 4 Sentry 8 | . . . 2 1 5 . . Programmer 3 | . . . . 1 2 . . Striker 1 | . . . . . . . 1 Artisan 1 | . . 1 . . . . . Cobbler 1 | . . 1 . . . . . Subdweller 11 | . . 11 . . . . . Best Kill Streak 5 | . 4 4 1 3 5 . 5 Combat Bots Only 5 | . 3 4 1 3 5 . 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . 1 . . 1 Melee 1 | . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Upp War Hostile Shots Fired 469 | . 45 29 16 125 162 17 75 Missed 146 | . 12 10 6 34 44 6 34 Damage Taken 6456 | . 298 717 185 1504 2552 220 980 Core 1369 | . 30 147 32 159 621 12 368 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 65 | 100 . . 16 81 . . . Volleys Fired 63 | . 41 6 . 6 7 . 3 Largest 2 | . 2 1 . 1 2 . 1 Hottest 70 | . 70 33 . 59 46 . . Shots Fired 106 | . 82 6 . 5 10 . 3 Gun 97 | . 82 . . 5 10 . . Cannon . | . . . . . . . . Launcher 6 | . . 6 . . . . . Special 3 | . . . . . . . 3 Kinetic 85 | . 75 . . . 10 . . Thermal 7 | . 7 . . . . . . Explosive 9 | . . 6 . . . . 3 Electromagnetic 5 | . . . . 5 . . . Robot Hit Streak 8 | . 8 5 . 3 5 . . Robot Miss Streak 6 | . 6 . . 2 1 . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 178 | . 43 29 14 29 57 . 6 Core Hits 69 | . 24 13 3 6 15 . 8 Critical Kills 5 | . . 1 . . 4 . . Critical Parts Destroyed 17 | . . 3 1 3 10 . . Critical Strikes 29 | . . 5 2 5 16 . 1 Corrupt 2 | . . . . 2 . . . Smash 26 | . . 5 2 3 16 . . Impale 1 | . . . . . . . 1 Melee Attacks 282 | . . 87 31 59 97 . 8 Impact 242 | . . 87 31 58 66 . . Slashing 34 | . . . . . 31 . 3 Piercing 5 | . . . . . . . 5 Sneak Attacks 11 | . . 5 . 2 4 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 18 | . . 4 4 5 3 . 2 Damage Inflicted 6242 | . 382 1377 587 942 2370 . 584 Guns 521 | . 382 . . 68 71 . . Cannons . | . . . . . . . . Explosions 552 | . . 240 . . . . 312 Melee 5122 | . . 1137 587 874 2299 . 225 Ramming . | . . . . . . . . Kinetic 427 | . 356 . . . 71 . . Thermal 26 | . 26 . . . . . . Explosive 552 | . . 240 . . . . 312 Electromagnetic 68 | . . . . 68 . . . Impact 4407 | . . 1137 587 874 1809 . . Slashing 622 | . . . . . 490 . 132 Piercing 140 | . . . . . . . 140 Highest Corruption 20 | . . 13 13 20 7 7 7 Average Corruption 11 | . . 13 13 15 5 7 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 85 | . . . 32 30 17 3 3 Message Errors 18 | . . . 6 9 3 . . Matter Fused 23 | . . . 9 11 2 1 . Heat Flow Errors 10 | . . . 5 2 2 1 . Energy Discharges 8 | . . . 4 1 2 . 1 Parts Rejected 2 | . . . . 1 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 9 | . . . 4 1 2 . 2 Data Loss (major) 10 | . . . 3 3 3 1 . Alerts 3 | . . . 1 1 1 . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 946 | . . 180 37 166 563 . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 946 | . . 180 37 166 563 . . Knockbacks 10 | . . 3 . 4 3 . . Impact 10 | . . 3 . 4 3 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 23 | . . 23 . . . . . Shots 1 | . . 1 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 508 | . 279 . 269 121 508 292 312 Average Temperature 87 | . 47 . 107 61 65 180 147 Received Heat Transfer 762 | . 66 18 45 120 360 18 135 Effects 8 | . 1 . . . 2 2 3 Energy Bleed 2 | . 1 . . . . . 1 Interference 2 | . . . . . . 2 . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 14 | . . 2 . 4 8 . . Impact Corruptions 34 | . . 7 1 6 20 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 74 | . 74 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp War Peak Influence 426 | . 308 . 73 426 400 . . Initial 208 | . . . 57 . 208 . . Average 109 | . 74 . 41 81 217 . . Maximum Alert Level 2 | . 1 . . 2 2 . . Low Security (%) 78 | 100 87 . 100 95 40 . . Level 1 21 | . 12 . . 2 59 . . Level 2 . | . . . . 2 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . . 3 3 . . Investigation . | . . . . . . . . Extermination 3 | . . . . 2 1 . . Reinforcement 1 | . . . . . 1 . . Assault 2 | . . . . 1 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Upp War Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 21 12 2 25 20 10 21 Peak Tracking Total 16 | . 6 2 2 6 5 9 16 Tactical Retreats 10 | . 1 1 . 5 . 1 2 Traps | -11 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp War Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 15 | . . . . . . 1 14 Machines | -11 -10 -10 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Upp War Machines Disabled 5 | . . 1 . 1 1 . 2 Max in Single Turn 2 | . . 1 . 1 1 . 2 Garrison Access 3 | . . . . 1 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Upp War Machines Accessed 34 | . 7 1 8 2 11 . 5 Terminals 18 | . 7 . 6 . 5 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 2 1 . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 3 | . . . . 1 2 . . Total Hacks 78 | . 20 1 15 4 26 . 12 Successful 39 | . 9 1 5 . 12 . 12 Failed 39 | . 11 . 10 4 14 . . Catastrophic 11 | . 5 . 1 2 3 . . Database Lockouts . | . . . . . . . . Manual 15 | . 8 1 1 . 3 . 2 Terminals 42 | . 20 . 10 . 12 . . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . 5 1 . . . Scanalyzers 10 | . . . . . 10 . . Garrison Access 5 | . . . . 3 2 . . Terminal Hacks 32 | . 9 1 4 . 6 . 12 Record 16 | . 3 . 1 . 2 . 10 Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 2 | . . . . . . . 2 Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . Fabricator Index 1 | . . . 1 . . . . Garrison Index 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 3 | . . . . . 3 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 7 . 7 2 6 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Upp War Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 1 1 . . Machine Destruction 2 | . . . . 1 1 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Upp War Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -10 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp War Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Upp War Turns Passed 11317 | 74 2105 4297 910 1005 1576 109 1241 Spaces Moved 5660 | 41 774 1118 608 604 1224 148 1143 Core 8 | 3 . . . . 5 . . Treads 1991 | 38 774 1118 . . 61 . . Legs 1272 | . . . 608 604 56 . 4 Wheels . | . . . . . . . . Hover 2282 | . . . . . 995 148 1139 Flight 107 | . . . . . 107 . . Fastest Speed 38 | 50 160 160 130 123 38 50 50 Average Speed 131 | 151 199 160 130 126 99 59 102 Slowest Speed 435 | 160 240 240 130 130 435 110 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 49 | 5 93 50 96 12 27 17 95 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 11 | . . 11 . . . . . Spaces Dug 103 | . . 47 13 14 29 . . Terrain Destroyed 179 | . . 73 13 14 29 . 50 Melee 64 | . . 8 13 14 29 . . Projectile 2 | . . . . . . . 2 AOE 113 | . . 65 . . . . 48 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Upp War Total 8986 | 50 1277 3468 679 740 1399 169 1204 Wait 2815 | . 419 2250 21 53 24 19 29 Move 5652 | 40 773 1116 607 603 1223 147 1143 Hop . | . . . . . . . . Pick Up 43 | 4 16 5 8 4 3 1 2 Fast Attach 63 | 6 4 . 3 9 32 . 9 Attach 20 | . 1 1 6 7 2 2 1 Detach 15 | . 4 . 3 2 4 . 2 Swap 18 | . 6 6 1 1 3 . 1 Drop 53 | . 13 11 5 5 10 . 9 Fire 63 | . 41 6 . 6 7 . 3 Melee 243 | . . 72 25 50 91 . 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . 1 . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Recycling -6/Factory -5/Factory (discovered 3 exits: [*Fac x2] / [*Upp]) -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 650 | -10/Materials | Build established: Scavenger-Mutant 777 | -10/Materials | Discovered new exit (range 13) 791 | -10/Materials | Discovered new exit (range 16) 1044 | -10/Materials | Build established: Mutant 1214 | -10/Materials | Discovered new exit (range 10) 1834 | -10/Materials | Discovered new exit (range 7) 1916 | -10/Materials | Discovered new exit (range 9) 2180 | -10/Materials | Entered Subcaves 2622 | -10/Subcaves | Disturbed a concealed Subdweller 2636 | -10/Subcaves | Disturbed a concealed Subdweller 2717 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2841 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2850 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3996 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4450 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4629 | -10/Subcaves | Learned location of Zion (-6) 4629 | -10/Subcaves | Met a Zionite searching for "candidates" 5029 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 5441 | -10/Subcaves | Visited 4L-MR0's lab 5485 | -10/Subcaves | Found Cargo Legs 6231 | -10/Subcaves | Discovered new exit (range 11) 6413 | -10/Subcaves | Ambushed by Subdweller buried in earth 6431 | -10/Subcaves | Ambushed by Subdweller buried in earth 6432 | -10/Subcaves | Core integrity fell below 50% 6464 | -10/Subcaves | Crushed by falling debris 6465 | -10/Subcaves | System corruption reached 10% 6477 | -10/Subcaves | Entered Recycling 6480 | -8/Recycling | Attached Cargo Legs, gained temporary slots: Utility x2 6488 | -8/Recycling | Found Scrap Engine 6495 | -8/Recycling | Lost 3 parts (1p1n1u) 7030 | -8/Recycling | Core integrity fell below 20% 7171 | -8/Recycling | Discovered new exit (range 14) 7387 | -8/Recycling | Entered Factory 7387 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 7789 | -6/Factory | Lost 3 parts (1n2u) 7857 | -6/Factory | System corruption reached 10% 7898 | -6/Factory | Lost 4 parts (2n1u1w) 8158 | -6/Factory | Discovered new exit (range 5) 8296 | -6/Factory | Lost 3 parts (1u2w) 8392 | -6/Factory | Entered another Factory area 8392 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8621 | -5/Factory | Discovered new exit (range 15) 9304 | -5/Factory | Lost 3 parts (1n2u) 9488 | -5/Factory | Lost 3 parts (1n1u1w) 9676 | -5/Factory | Discovered new exit (range 6) 9828 | -5/Factory | Core integrity fell below 50% 9856 | -5/Factory | Lost 3 parts (1p1n1w) 9914 | -5/Factory | Discovered new exit (range 6) 9968 | -5/Factory | Entered Upper Caves 9970 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9997 | -5/Upper Caves | Encountered a Warlord checkpoint 10071 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10072 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10077 | -5/Upper Caves | Entered Warlord 10140 | -5/Warlord | Discovered new exit (range 8) 10185 | -5/Warlord | System corruption cleaned by Quarantine Array 10398 | -5/Warlord | Build established: Hacker-Mutant 10402 | -5/Warlord | Opened side exit 10662 | -5/Warlord | Met Warlord 10687 | -5/Warlord | Warlord's base attacked by MAIN.C 10756 | -5/Warlord | Build established: Hacker-Gladiator 11037 | -5/Warlord | Warlord forces counterattacked 11151 | -5/Warlord | Found Prototype Energy Gun 11155 | -5/Warlord | Found Prototype Energy Gun 11222 | -5/Warlord | Found Prototype Special Weapon 11222 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 11247 | -5/Warlord | Spotted Striker 11255 | -5/Warlord | Spotted Executioner 11268 | -5/Warlord | Destroyed Striker 11285 | -5/Warlord | Core integrity fell below 20% 11307 | -5/Warlord | Spotted Executioner 11308 | -5/Warlord | Lost 4 parts (2p1n1u) 11313 | -5/Warlord | Spotted Striker 11318 | -5/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11297_ Acquired Lgt. Angular Momentum Engine. 11299_ Acquired 10 matter. 11300_ The unstable cave ceiling collapses. 11301_ Acquired Lgt. Nuclear Core. 11302_ Acquired 10 matter. 11303_ Dropped Broken Gyrokinetic Inverter. 11305_ The unstable cave ceiling collapses. 11310_ Slug penetrates System Quarantine Field Array. 11311_ Acquired Flexi-carbon Leg. 11311_ Penetrated by Slug. 11311_ Slug penetrates System Quarantine Field Array. 11311_ Lgt. Angular Momentum Engine destroyed. 11312_ Lgt. Nuclear Core destroyed. 11313_ Penetrated by Slug. 11314_ Acquired Flexi-carbon Leg. 11315_ Acquired 10 matter. 11316_ Imp. System Shield destroyed. 11317_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | + [[#?????????????## #???????## # | | # #?????????????# #??????## | | ###### ||#?????????????# ##?????## < | | #????######?????????????# #?????# | | ##??????????????????????# ##????# | | #??????????????????????## #????# | | ##???????????????????????### ##???## | | ########???????????????????## #????## # | | ### ## #????????????????????## #???### ## | | ### % #?????????????????????# ##### ## | | # " #?????????????????????# | | ##"% #?????????????????????## ### ### | | ##"#/### #??##??????????????????## ##?# | | %!%!#?## #### #???????????????????### ##?# | | = #??# " #?""#?????????????????# #?# | | #??# ## ##""#?????????????????## ### | | #??# ###""#??????????????????## ### | | #### ###""#####?????????? #???## #### | | #=! % *""=[%"##########;#?????## ### | | #%[ ! =]*""[%[%"""""" "" "#??????## # | | ###""=[= ! %%!""*![[ [ """ ""#?####?## | | ! =%g[%=%!%*!=[[* [###=!=## | | %%! [%=g!% %=%%%%=%[ %!==[Eh[h[=%/% ## | | * % ![!%% %!=[%*!%%[[/%%=ss;%=%!=!% #### | | ! %*= [ %%%!%=[%=%% [/%%#"[=[===##??# | | =%! * ""[[%=@=["" """""#??##[= #???# | | ==!! =["==!!*! %""""""""#???# #?### | | !%* =""=!![=;;#########???# #### # | | # ##] ""#!!*;# #??????????## #?# | | # # # ""########?????????## ### | | """ ####""#????????????????# ### | | """ ###????""????????????????## ##?# | | """ ##?????"?????????????????# #??## | | #???????????????????????# #???## | | "" #???????????????????????# ##????# | | """ """ #???????????????????????# #?????## | | """ #??????????????????????##[[##????## | | """ #?????????????????????## ##??## | | ##########???????????????????# ##?# | | ## #???????????????##### ## ### | | ## #??????????????## # #### ## | | ## #??????????????# #?## ## | | #### ### / ! #??????????????# ##?# ## | | ####/#?# ! #??????????????# ## #?## | | #?# [! #??????????????###### #??### # | | #?# #??????????????????# ##????###### | | ! #?# #??????????????????# ##??????????? | | ! #?# #??????????????????# #???????????? | | #######+###??????????????????# #???????????? | | # #????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 37 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 950 Resistance: EX 25 Evasion (%) 57 Melee Accuracy 8 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Imp. Heavy Machine Gun | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Challenges ------------ None Game ------ Seed BladeBombardmentPenetrator Manual? 0 Play Time 01:38:23 Cumulative 69.5 hours Start 2024.05.15 @ 17:07:32 End 2024.05.15 @ 19:00:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 270301ae-bc91-4cde-9e00-8debadb09165