Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 19:00:02

Player: Bace Troncons

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (7)        1400
Robots Destroyed (60)      300
Value Destroyed (2444)     2444
Prototype IDs (24)         480
Alien Tech Used (0)        0
Bonus (1688)               1688
              TOTAL SCORE: 8812

 Bonus
-------
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      688

 Cogmind 
---------
Core Integrity             0/1000
Matter                     300/300
Energy                     432/450
System Corruption          0%
Temperature                Cool (13)
Movement                   Walking (120)
Location                   -5/Warlord

 Parts 
-------
>            --- POWER (2) --------
                 (None)
>            --- PROPULSION (5) ---
             Flexi-carbon Leg
             Flexi-carbon Leg
             Gyrokinetic Inverter
             Gyrokinetic Inverter
>            --- UTILITY (7) ------
             Energy Well
    Advanced Melee Analysis Suite
             Core Analyzer
             Centrium Light Armor Plating
    Advanced Hacking Suite
>            --- WEAPON (3) -------
   Makeshift Axe
             Lance
>            --- INVENTORY (5) ----
     Layered Heavy Armor Plating
             Vortex Shotgun
             Vortex Shotgun
  Long-range Missile Launcher

 Peak State 
------------
>            --- POWER ------------
    Enhanced Fission Core
>            --- PROPULSION -------
      Combat Airjet
             Antigrav System
             Antigrav System
             Linear Gravjet
             Linear Gravjet
>            --- UTILITY ----------
             Energy Well
    Advanced Melee Analysis Suite
             Core Analyzer
             Armor Integrity Analyzer
             Armor Integrity Analyzer
    Advanced Hacking Suite
    Improved System Shield
>            --- WEAPON -----------
    Improved Remote Datajack
             Power Maul
             Power Sword
>            --- INVENTORY --------
     Layered Heavy Armor Plating
       Heavy Machine Gun
    Improved Heavy Machine Gun
  Long-range Missile Launcher
[Rating: 86]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Enhanced Fission Core
  Reactor                  Antimatter Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Cargo Legs
  Hover Unit               Gyrokinetic Inverter
  Flight Unit              VTOL Module
Utility                    Terrain Scanner
  Device                   Terrain Scanner
  Storage                  Large Storage Unit
  Processor                Core Analyzer
  Hackware                 Improved System Shield
  Protection               Improved Light Armor Plating
Weapon                     Maul
  Energy Gun               Backup Laser III
  Ballistic Gun            Light Assault Rifle
  Launcher                 Rocket Launcher
  Special Weapon           Improved Remote Datajack
  Impact Weapon            Maul
  Slashing Weapon          Makeshift Axe
  Piercing Weapon          Lance
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -8  -6  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Fac Fac Upp War 
Slots Evolved              10   | .   .   .   .   8   2   .   .   
  Power                    1    | .   .   .   .   .   1   .   .   
  Propulsion               3    | .   .   .   .   3   .   .   .   
  Utility                  5    | .   .   .   .   4   1   .   .   
  Weapon                   1    | .   .   .   .   1   .   .   .   
Parts Attached             99   | 6   11  7   10  16  36  2   11  
  Power                    15   | 1   3   .   3   1   4   .   3   
    Engine                 9    | 1   3   .   3   1   .   .   1   
    Core                   5    | .   .   .   .   .   4   .   1   
    Reactor                1    | .   .   .   .   .   .   .   1   
  Propulsion               26   | 2   1   2   1   3   15  .   2   
    Treads                 7    | 2   1   2   .   .   2   .   .   
    Leg                    5    | .   .   .   1   2   .   .   2   
    Wheel                  .    | .   .   .   .   .   .   .   .   
    Hover                  12   | .   .   .   .   .   12  .   .   
    Flight                 2    | .   .   .   .   1   1   .   .   
  Utility                  29   | 1   3   .   3   8   12  .   2   
    Device                 6    | .   1   .   1   2   2   .   .   
    Storage                5    | 1   2   .   1   1   .   .   .   
    Processor              7    | .   .   .   .   1   6   .   .   
    Hackware               4    | .   .   .   .   1   3   .   .   
    Protection             7    | .   .   .   1   3   1   .   2   
    Artifact               .    | .   .   .   .   .   .   .   .   
  Weapon                   29   | 2   4   5   3   4   5   2   4   
    Energy Gun             2    | 2   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   
    Ballistic Gun          9    | .   4   .   .   .   3   2   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   
    Launcher               2    | .   .   2   .   .   .   .   .   
    Special Weapon         2    | .   .   .   .   .   1   .   1   
    Impact Weapon          9    | .   .   3   3   3   .   .   .   
    Slashing Weapon        3    | .   .   .   .   .   1   .   2   
    Piercing Weapon        1    | .   .   .   .   .   .   .   1   
    Special Melee Weapon   1    | .   .   .   .   1   .   .   .   
  Unidentified Prototypes  6    | .   1   .   .   .   3   .   2   
Parts Lost                 44   | .   .   4   2   11  19  1   7   
  Power                    10   | .   .   1   1   1   3   .   4   
  Propulsion               12   | .   .   2   .   3   5   1   1   
  Utility                  12   | .   .   1   .   4   5   .   2   
  Weapon                   10   | .   .   .   1   3   6   .   .   
  Highest Loss Streak      4    | .   .   3   2   4   3   1   4   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   
Average Slot Usage (%)     87   | .   96  99  74  56  71  78  84  
  Engine                   10   | .   14  13  11  4   .   .   6   
  Treads                   16   | .   28  27  .   .   1   .   .   
  Leg                      2    | .   .   .   11  10  1   .   .   
  Hover                    4    | .   .   .   .   .   11  29  22  
  Device                   10   | .   10  13  11  13  4   .   .   
  Storage                  10   | .   14  14  11  1   5   5   5   
  Processor                4    | .   .   .   .   1   16  23  18  
  Hackware                 2    | .   .   .   .   2   4   11  11  
  Ballistic Gun            5    | .   27  .   .   .   1   7   .   
  Impact Weapon            15   | .   .   27  24  13  8   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   
Heaviest Build             52   | 14  51  36  52  36  44  17  39  
  Greatest Support         85   | 40  40  40  55  85  55  54  42  
  Greatest Overweight (x)  6    | .   1   1   .   .   6   1   3   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   20  15  20  20  5   5   5   
  Average Capacity         11   | 7   15  15  19  5   5   5   5   
  Most Carried             15   | 4   15  15  11  9   5   5   5   
  Average Carried          8    | 2   11  9   9   4   4   4   4   
  Final Capacity           20   | 8   15  15  20  5   5   5   5   
  Final Carried            15   | 4   15  10  10  5   5   4   5   
Scrap Engine Consumption   15   | .   .   .   .   11  4   .   .   
  Constructs Created       3    | .   .   .   .   2   1   .   .   
  Constructs Modified      1    | .   .   .   .   1   .   .   .   

 Class Distribution 
--------------------
 76% | Mutant
  8% | Hacker-Mutant
  8% | Hacker-Gladiator
  4% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Subcaves
           Mutant | -8/Recycling
           Mutant | -6/Factory
           Mutant | -5/Factory
    Hacker-Mutant | -5/Upper Caves
 Hacker-Gladiator | -5/Warlord

 Resources                      | -11  -10  -10  -8   -6   -5   -5   -5   
-----------                Run  | Yrd  Mat  Sub  Rec  Fac  Fac  Upp  War  
Matter Collected           1436 | 236  193  125  141  214  380  62   85   
  Remotely                 .    | .    .    .    .    .    .    .    .    
Salvage Created            2591 | .    350  479  231  268  1080 .    183  
  Parts                    117  | .    28   18   6    11   47   .    7    
Haulers Intercepted        5    | .    2    .    .    .    3    .    .    
Recyclers Shooed           .    | .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    
Parts Self-Destructed      8    | .    .    6    .    .    .    2    .    
  Prevented                5    | .    .    .    .    .    .    5    .    

 Kills                          | -11 -10 -10 -8  -6  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Fac Fac Upp War 
Combat Hostiles Destroyed  51   | .   8   11  2   6   19  .   5   
  Melee                    23   | .   .   7   1   2   11  .   2   
  Guns                     11   | .   8   .   .   2   1   .   .   
  Cannons                  1    | .   .   .   .   .   .   .   1   
  AOE                      4    | .   .   1   .   1   .   .   2   
Classes Destroyed          10   | .   4   3   1   1   .   .   1   
  Hauler                   5    | .   2   .   .   .   3   .   .   
  Watcher                  4    | .   2   .   .   2   .   .   .   
  Swarmer                  18   | .   6   .   .   3   9   .   .   
  Grunt                    10   | .   2   .   .   1   3   .   4   
  Sentry                   8    | .   .   .   2   1   5   .   .   
  Programmer               3    | .   .   .   .   1   2   .   .   
  Striker                  1    | .   .   .   .   .   .   .   1   
  Artisan                  1    | .   .   1   .   .   .   .   .   
  Cobbler                  1    | .   .   1   .   .   .   .   .   
  Subdweller               11   | .   .   11  .   .   .   .   .   
Best Kill Streak           5    | .   4   4   1   3   5   .   5   
  Combat Bots Only         5    | .   3   4   1   3   5   .   5   
Max Kills in Single Turn   2    | .   1   1   1   1   1   .   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   1   .   1   .   .   1   
  Melee                    1    | .   .   1   1   1   1   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -8   -6   -5   -5   -5   
--------                   Run  | Yrd  Mat  Sub  Rec  Fac  Fac  Upp  War  
Hostile Shots Fired        469  | .    45   29   16   125  162  17   75   
  Missed                   146  | .    12   10   6    34   44   6    34   
Damage Taken               6456 | .    298  717  185  1504 2552 220  980  
  Core                     1369 | .    30   147  32   159  621  12   368  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    
Core Remaining (%)         65   | 100  .    .    16   81   .    .    .    
Volleys Fired              63   | .    41   6    .    6    7    .    3    
  Largest                  2    | .    2    1    .    1    2    .    1    
  Hottest                  70   | .    70   33   .    59   46   .    .    
Shots Fired                106  | .    82   6    .    5    10   .    3    
  Gun                      97   | .    82   .    .    5    10   .    .    
  Cannon                   .    | .    .    .    .    .    .    .    .    
  Launcher                 6    | .    .    6    .    .    .    .    .    
  Special                  3    | .    .    .    .    .    .    .    3    
  Kinetic                  85   | .    75   .    .    .    10   .    .    
  Thermal                  7    | .    7    .    .    .    .    .    .    
  Explosive                9    | .    .    6    .    .    .    .    3    
  Electromagnetic          5    | .    .    .    .    5    .    .    .    
  Robot Hit Streak         8    | .    8    5    .    3    5    .    .    
  Robot Miss Streak        6    | .    6    .    .    2    1    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    
  Secondary Targets        3    | .    3    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    .    .    .    
Shots Hit Robots           178  | .    43   29   14   29   57   .    6    
  Core Hits                69   | .    24   13   3    6    15   .    8    
  Critical Kills           5    | .    .    1    .    .    4    .    .    
  Critical Parts Destroyed 17   | .    .    3    1    3    10   .    .    
  Critical Strikes         29   | .    .    5    2    5    16   .    1    
    Corrupt                2    | .    .    .    .    2    .    .    .    
    Smash                  26   | .    .    5    2    3    16   .    .    
    Impale                 1    | .    .    .    .    .    .    .    1    
Melee Attacks              282  | .    .    87   31   59   97   .    8    
  Impact                   242  | .    .    87   31   58   66   .    .    
  Slashing                 34   | .    .    .    .    .    31   .    3    
  Piercing                 5    | .    .    .    .    .    .    .    5    
  Sneak Attacks            11   | .    .    5    .    2    4    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    
  Follow-up Attacks        18   | .    .    4    4    5    3    .    2    
Damage Inflicted           6242 | .    382  1377 587  942  2370 .    584  
  Guns                     521  | .    382  .    .    68   71   .    .    
  Cannons                  .    | .    .    .    .    .    .    .    .    
  Explosions               552  | .    .    240  .    .    .    .    312  
  Melee                    5122 | .    .    1137 587  874  2299 .    225  
  Ramming                  .    | .    .    .    .    .    .    .    .    
  Kinetic                  427  | .    356  .    .    .    71   .    .    
  Thermal                  26   | .    26   .    .    .    .    .    .    
  Explosive                552  | .    .    240  .    .    .    .    312  
  Electromagnetic          68   | .    .    .    .    68   .    .    .    
  Impact                   4407 | .    .    1137 587  874  1809 .    .    
  Slashing                 622  | .    .    .    .    .    490  .    132  
  Piercing                 140  | .    .    .    .    .    .    .    140  
Highest Corruption         20   | .    .    13   13   20   7    7    7    
  Average Corruption       11   | .    .    13   13   15   5    7    7    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    
  Effects                  85   | .    .    .    32   30   17   3    3    
    Message Errors         18   | .    .    .    6    9    3    .    .    
    Matter Fused           23   | .    .    .    9    11   2    1    .    
    Heat Flow Errors       10   | .    .    .    5    2    2    1    .    
    Energy Discharges      8    | .    .    .    4    1    2    .    1    
    Parts Rejected         2    | .    .    .    .    1    1    .    .    
    Parts Fused            1    | .    .    .    .    .    1    .    .    
    Data Loss (minor)      9    | .    .    .    4    1    2    .    2    
    Data Loss (major)      10   | .    .    .    3    3    3    1    .    
    Alerts                 3    | .    .    .    1    1    1    .    .    
    Weapon Failures        1    | .    .    .    .    1    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    
Overflow Damage            946  | .    .    180  37   166  563  .    .    
  Projectiles              .    | .    .    .    .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    .    .    .    
  Melee                    946  | .    .    180  37   166  563  .    .    
Knockbacks                 10   | .    .    3    .    4    3    .    .    
  Impact                   10   | .    .    3    .    4    3    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    
Self-Inflicted Damage      23   | .    .    23   .    .    .    .    .    
  Shots                    1    | .    .    1    .    .    .    .    .    
  Rammed                   .    | .    .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    
Highest Temperature        508  | .    279  .    269  121  508  292  312  
  Average Temperature      87   | .    47   .    107  61   65   180  147  
  Received Heat Transfer   762  | .    66   18   45   120  360  18   135  
  Effects                  8    | .    1    .    .    .    2    2    3    
    Energy Bleed           2    | .    1    .    .    .    .    .    1    
    Interference           2    | .    .    .    .    .    .    2    .    
    Matter Decay           1    | .    .    .    .    .    1    .    .    
    Short Circuit          1    | .    .    .    .    .    .    .    1    
    Damage (minor)         1    | .    .    .    .    .    .    .    1    
    Damage (core)          1    | .    .    .    .    .    1    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    
  Parts Fried              14   | .    .    2    .    4    8    .    .    
  Impact Corruptions       34   | .    .    7    1    6    20   .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    
  Heat Transferred         74   | .    74   .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -8  -6  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Fac Fac Upp War 
Peak Influence             426  | .   308 .   73  426 400 .   .   
  Initial                  208  | .   .   .   57  .   208 .   .   
  Average                  109  | .   74  .   41  81  217 .   .   
Maximum Alert Level        2    | .   1   .   .   2   2   .   .   
  Low Security (%)         78   | 100 87  .   100 95  40  .   .   
  Level 1                  21   | .   12  .   .   2   59  .   .   
  Level 2                  .    | .   .   .   .   2   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   
Squads Dispatched          6    | .   .   .   .   3   3   .   .   
  Investigation            .    | .   .   .   .   .   .   .   .   
  Extermination            3    | .   .   .   .   2   1   .   .   
  Reinforcement            1    | .   .   .   .   .   1   .   .   
  Assault                  2    | .   .   .   .   1   1   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   1   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -8  -6  -5  -5  -5  
---------                  Run  | Yrd Mat Sub Rec Fac Fac Upp War 
Distress Signals           2    | .   1   .   .   .   1   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   
Times Spotted              111  | .   21  12  2   25  20  10  21  
  Peak Tracking Total      16   | .   6   2   2   6   5   9   16  
  Tactical Retreats        10   | .   1   1   .   5   .   1   2   

 Traps                          | -11 -10 -10 -8  -6  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Fac Fac Upp War 
Traps Triggered            1    | .   .   .   .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   
  Triggered                15   | .   .   .   .   .   .   1   14  

 Machines                       | -11 -10 -10 -8  -6  -5  -5  -5  
----------                 Run  | Yrd Mat Sub Rec Fac Fac Upp War 
Machines Disabled          5    | .   .   1   .   1   1   .   2   
  Max in Single Turn       2    | .   .   1   .   1   1   .   2   
  Garrison Access          3    | .   .   .   .   1   2   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -6  -5  -5  -5  
---------                  Run  | Yrd Mat Sub Rec Fac Fac Upp War 
Machines Accessed          34   | .   7   1   8   2   11  .   5   
  Terminals                18   | .   7   .   6   .   5   .   .   
  Fabricators              1    | .   .   .   .   .   1   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   .   .   2   1   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   3   .   .   
  Garrison Access          3    | .   .   .   .   1   2   .   .   
Total Hacks                78   | .   20  1   15  4   26  .   12  
  Successful               39   | .   9   1   5   .   12  .   12  
  Failed                   39   | .   11  .   10  4   14  .   .   
    Catastrophic           11   | .   5   .   1   2   3   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   
  Manual                   15   | .   8   1   1   .   3   .   2   
  Terminals                42   | .   20  .   10  .   12  .   .   
  Fabricators              2    | .   .   .   .   .   2   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   .   .   5   1   .   .   .   
  Scanalyzers              10   | .   .   .   .   .   10  .   .   
  Garrison Access          5    | .   .   .   .   3   2   .   .   
Terminal Hacks             32   | .   9   1   4   .   6   .   12  
  Record                   16   | .   3   .   1   .   2   .   10  
  Robot Analysis           1    | .   .   .   .   .   1   .   .   
  Prototype ID Bank        2    | .   1   .   .   .   1   .   .   
  Open Door                2    | .   .   .   .   .   .   .   2   
  Emergency Access Points  1    | .   1   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   1   .   .   
  Fabricator Index         1    | .   .   .   1   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   1   .   .   
  Locate Traps             1    | .   1   .   .   .   .   .   .   
  Maintenance Status       1    | .   .   .   1   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   
  Registered Components    1    | .   1   .   .   .   .   .   .   
  Zone Layout              2    | .   1   .   1   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   1   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   1   .   .   
  Network Status           1    | .   .   .   .   .   1   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   1   .   .   .   .   
  Report Inventory         1    | .   .   .   1   .   .   .   .   
Scanalyzer                 4    | .   .   .   .   .   4   .   .   
  Insert Component         3    | .   .   .   .   .   3   .   .   
  Analyze                  1    | .   .   .   .   .   1   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   1   .   .   
  Seal Access              1    | .   .   .   .   .   1   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   
Hacking Detections         22   | .   7   .   7   2   6   .   .   
  Full Trace Events        .    | .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   .   1   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   2   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   1   .   .   
  Parts Damaged            1    | .   .   .   .   .   1   .   .   

 Bothacking                     | -11 -10 -10 -8  -6  -5  -5  -5  
------------               Run  | Yrd Mat Sub Rec Fac Fac Upp War 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   1   1   .   .   
  Machine Destruction      2    | .   .   .   .   1   1   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -8  -6  -5  -5  -5  
--------                   Run  | Yrd Mat Sub Rec Fac Fac Upp War 
Total Allies               .    | .   .   .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   
Allies Melted              1    | .   .   .   .   .   .   .   1   

 Intel                          | -11 -10 -10 -8  -6  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Fac Fac Upp War 
Robot Analysis Total       1    | .   .   .   .   .   1   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -8   -6   -5   -5   -5   
-------------              Run   | Yrd  Mat  Sub  Rec  Fac  Fac  Upp  War  
Turns Passed               11317 | 74   2105 4297 910  1005 1576 109  1241 
Spaces Moved               5660  | 41   774  1118 608  604  1224 148  1143 
  Core                     8     | 3    .    .    .    .    5    .    .    
  Treads                   1991  | 38   774  1118 .    .    61   .    .    
  Legs                     1272  | .    .    .    608  604  56   .    4    
  Wheels                   .     | .    .    .    .    .    .    .    .    
  Hover                    2282  | .    .    .    .    .    995  148  1139 
  Flight                   107   | .    .    .    .    .    107  .    .    
  Fastest Speed            38    | 50   160  160  130  123  38   50   50   
  Average Speed            131   | 151  199  160  130  126  99   59   102  
  Slowest Speed            435   | 160  240  240  130  130  435  110  190  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    1    .    .    .    .    .    
Exploration Rate (%)       49    | 5    93   50   96   12   27   17   95   
  Regions Visited          7
    Branch Regions         4
  Pre-discovered Areas     1     | .    .    1    .    .    .    .    .    
  Known Exits Taken        .     | .    .    .    .    .    .    .    .    
  Unknown Exits Taken      7     | 1    1    1    1    1    1    1    .    
Scrap Searched             11    | .    .    11   .    .    .    .    .    
Spaces Dug                 103   | .    .    47   13   14   29   .    .    
Terrain Destroyed          179   | .    .    73   13   14   29   .    50   
  Melee                    64    | .    .    8    13   14   29   .    .    
  Projectile               2     | .    .    .    .    .    .    .    2    
  AOE                      113   | .    .    65   .    .    .    .    48   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -8   -6   -5   -5   -5   
---------                  Run  | Yrd  Mat  Sub  Rec  Fac  Fac  Upp  War  
Total                      8986 | 50   1277 3468 679  740  1399 169  1204 
  Wait                     2815 | .    419  2250 21   53   24   19   29   
  Move                     5652 | 40   773  1116 607  603  1223 147  1143 
  Hop                      .    | .    .    .    .    .    .    .    .    
  Pick Up                  43   | 4    16   5    8    4    3    1    2    
  Fast Attach              63   | 6    4    .    3    9    32   .    9    
  Attach                   20   | .    1    1    6    7    2    2    1    
  Detach                   15   | .    4    .    3    2    4    .    2    
  Swap                     18   | .    6    6    1    1    3    .    1    
  Drop                     53   | .    13   11   5    5    10   .    9    
  Fire                     63   | .    41   6    .    6    7    .    3    
  Melee                    243  | .    .    72   25   50   91   .    5    
  Ram                      .    | .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    
  Escape Stasis            1    | .    .    1    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub)
-10/Subcaves
-8/Recycling
-6/Factory
-5/Factory (discovered 3 exits: [*Fac x2] / [*Upp])
-5/Upper Caves
-5/Warlord (discovered 1 exit: [*Pro])

 History 
---------
  Turn | Location       | Event
     9 | -11/Scrapyard  | Discovered new exit (range 15)
    75 | -11/Scrapyard  | Entered Materials
   324 | -10/Materials  | Build established: Mutant
   650 | -10/Materials  | Build established: Scavenger-Mutant
   777 | -10/Materials  | Discovered new exit (range 13)
   791 | -10/Materials  | Discovered new exit (range 16)
  1044 | -10/Materials  | Build established: Mutant
  1214 | -10/Materials  | Discovered new exit (range 10)
  1834 | -10/Materials  | Discovered new exit (range 7)
  1916 | -10/Materials  | Discovered new exit (range 9)
  2180 | -10/Materials  | Entered Subcaves
  2622 | -10/Subcaves   | Disturbed a concealed Subdweller
  2636 | -10/Subcaves   | Disturbed a concealed Subdweller
  2717 | -10/Subcaves   | Ambushed by angry Subdweller bent on revenge
  2841 | -10/Subcaves   | Shifting Twisted Machinery released Scrap Shield
  2850 | -10/Subcaves   | Shifting Twisted Machinery released Battle Rifle
  3996 | -10/Subcaves   | A swath of the cavern ceiling suddenly collapsed
  4450 | -10/Subcaves   | A swath of the cavern ceiling suddenly collapsed
  4629 | -10/Subcaves   | Learned location of Zion (-6)
  4629 | -10/Subcaves   | Met a Zionite searching for "candidates"
  5029 | -10/Subcaves   | Ambushed by angry Subdweller bent on revenge
  5441 | -10/Subcaves   | Visited 4L-MR0's lab
  5485 | -10/Subcaves   | Found Cargo Legs
  6231 | -10/Subcaves   | Discovered new exit (range 11)
  6413 | -10/Subcaves   | Ambushed by Subdweller buried in earth
  6431 | -10/Subcaves   | Ambushed by Subdweller buried in earth
  6432 | -10/Subcaves   | Core integrity fell below 50%
  6464 | -10/Subcaves   | Crushed by falling debris
  6465 | -10/Subcaves   | System corruption reached 10%
  6477 | -10/Subcaves   | Entered Recycling
  6480 | -8/Recycling   | Attached Cargo Legs, gained temporary slots: Utility x2
  6488 | -8/Recycling   | Found Scrap Engine
  6495 | -8/Recycling   | Lost 3 parts (1p1n1u)
  7030 | -8/Recycling   | Core integrity fell below 20%
  7171 | -8/Recycling   | Discovered new exit (range 14)
  7387 | -8/Recycling   | Entered Factory
  7387 | -6/Factory     | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1
  7789 | -6/Factory     | Lost 3 parts (1n2u)
  7857 | -6/Factory     | System corruption reached 10%
  7898 | -6/Factory     | Lost 4 parts (2n1u1w)
  8158 | -6/Factory     | Discovered new exit (range 5)
  8296 | -6/Factory     | Lost 3 parts (1u2w)
  8392 | -6/Factory     | Entered another Factory area
  8392 | -5/Factory     | Evolved 2 slots: Power x1, Utility x1
  8621 | -5/Factory     | Discovered new exit (range 15)
  9304 | -5/Factory     | Lost 3 parts (1n2u)
  9488 | -5/Factory     | Lost 3 parts (1n1u1w)
  9676 | -5/Factory     | Discovered new exit (range 6)
  9828 | -5/Factory     | Core integrity fell below 50%
  9856 | -5/Factory     | Lost 3 parts (1p1n1w)
  9914 | -5/Factory     | Discovered new exit (range 6)
  9968 | -5/Factory     | Entered Upper Caves
  9970 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint
  9997 | -5/Upper Caves | Encountered a Warlord checkpoint
 10071 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base"
 10072 | -5/Upper Caves | Attracted the attention of an 0b10 outpost
 10077 | -5/Upper Caves | Entered Warlord
 10140 | -5/Warlord     | Discovered new exit (range 8)
 10185 | -5/Warlord     | System corruption cleaned by Quarantine Array
 10398 | -5/Warlord     | Build established: Hacker-Mutant
 10402 | -5/Warlord     | Opened side exit
 10662 | -5/Warlord     | Met Warlord
 10687 | -5/Warlord     | Warlord's base attacked by MAIN.C
 10756 | -5/Warlord     | Build established: Hacker-Gladiator
 11037 | -5/Warlord     | Warlord forces counterattacked
 11151 | -5/Warlord     | Found Prototype Energy Gun
 11155 | -5/Warlord     | Found Prototype Energy Gun
 11222 | -5/Warlord     | Found Prototype Special Weapon
 11222 | -5/Warlord     | Identified RU-N14's Throwing Claymores v3
 11247 | -5/Warlord     | Spotted Striker
 11255 | -5/Warlord     | Spotted Executioner
 11268 | -5/Warlord     | Destroyed Striker
 11285 | -5/Warlord     | Core integrity fell below 20%
 11307 | -5/Warlord     | Spotted Executioner
 11308 | -5/Warlord     | Lost 4 parts (2p1n1u)
 11313 | -5/Warlord     | Spotted Striker
 11318 | -5/Warlord     | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
11297_ Acquired Lgt. Angular Momentum Engine.
11299_ Acquired 10 matter.
11300_ The unstable cave ceiling collapses.
11301_ Acquired Lgt. Nuclear Core.
11302_ Acquired 10 matter.
11303_ Dropped Broken Gyrokinetic Inverter.
11305_ The unstable cave ceiling collapses. <x2>
11310_ Slug penetrates System Quarantine Field
  Array. <x2>
11311_ Acquired Flexi-carbon Leg.
11311_ Penetrated by Slug.
11311_ Slug penetrates System Quarantine Field
  Array.
11311_ Lgt. Angular Momentum Engine destroyed.
11312_ Lgt. Nuclear Core destroyed.
11313_ Penetrated by Slug.
11314_ Acquired Flexi-carbon Leg.
11315_ Acquired 10 matter.
11316_ Imp. System Shield destroyed.
11317_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
|            +  [[#?????????????##    #???????##   # |
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|      #       #????????????????????#  #???????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           40
Energy Generation          37
Energy Capacity            950
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
ECM Strength               2
Armor Coverage             950
Resistance: EX             25
Evasion (%)                57
Melee Accuracy             8
Core Analysis              9
Armor Integrity Analysis   30
Recoil Reduction           2
Offensive Hacking          24
Defensive Hacking          12

 Item Schematics 
-----------------
 Imp. Heavy Machine Gun | -5/Factory | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
A Powerful Ally?

 Challenges 
------------
None

 Game 
------
Seed              BladeBombardmentPenetrator
  Manual?         0
Play Time         01:38:23
  Cumulative      69.5 hours
  Start           2024.05.15 @ 17:07:32
  End             2024.05.15 @ 19:00:02
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          106
  Rogue           106
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             35
Gallery%          41
Achievement%      31
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 270301ae-bc91-4cde-9e00-8debadb09165