Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 20:09:02 Player: triplej Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1489) 1489 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5279 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 89/300 Energy 100/100 System Corruption 0% Temperature Cool (-100) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Cryofiber Web Medium Storage Unit Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Medium Storage Unit Advanced Terrain Scan Processor Hardlight Generator > --- WEAPON ----------- EM Pulse Cannon Rocket Launcher Rocket Launcher Impact Mace > --- INVENTORY -------- Light Angular Momentum Engine Cryofiber Web Advanced Heat Sink Medium Storage Unit Hardened Medium Armor Plating Medium Laser Advanced Beam Rifle Minigun Katana [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Rocket Launcher Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 . . 1 . . Utility 3 | . . 1 . 1 . 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 69 | 6 8 5 . 6 25 5 14 Power 9 | 1 1 . . 2 3 1 1 Engine 3 | 1 . . . 1 . . 1 Core 6 | . 1 . . 1 3 1 . Reactor . | . . . . . . . . Propulsion 16 | 2 2 1 . 1 8 1 1 Treads 3 | . . . . . 3 . . Leg 12 | 2 2 1 . 1 5 1 . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 15 | 1 2 2 . 1 3 2 4 Device 8 | . . 1 . 1 2 2 2 Storage 3 | 1 1 . . . . . 1 Processor 2 | . 1 . . . 1 . . Hackware 1 | . . 1 . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 29 | 2 3 2 . 2 11 1 8 Energy Gun 9 | 2 2 . . 1 2 . 2 Energy Cannon 5 | . . 1 . 1 3 . . Ballistic Gun 2 | . . . . . 1 . 1 Ballistic Cannon 2 | . 1 . . . 1 . . Launcher 8 | . . 1 . . 4 1 2 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . . 2 Corrupted Parts 1 | . . . . . 1 . . System Corruption 6 | . . . . . 6 . . Parts Lost 38 | . 1 1 . 3 11 . 22 Power 6 | . . . . 1 2 . 3 Propulsion 9 | . . . . 2 3 . 4 Utility 9 | . . . . . 3 . 6 Weapon 14 | . 1 1 . . 3 . 9 Highest Loss Streak 12 | . 1 1 . 3 7 . 12 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 89 94 100 87 92 87 69 Engine 2 | . 11 . . 2 1 . . Core 10 | . 2 11 11 15 12 9 8 Treads 1 | . . . . . 4 . . Leg 21 | . 27 33 33 24 20 17 13 Device 12 | . . 4 11 9 14 20 16 Storage 8 | . 14 11 11 9 7 6 5 Processor 2 | . 3 6 . . . 6 6 Hackware 4 | . . 6 11 9 6 . . Energy Gun 5 | . 18 1 . 2 5 . 4 Energy Cannon 6 | . . 9 11 14 6 6 3 Ballistic Gun 1 | . . . . . 3 6 . Ballistic Cannon 2 | . 9 6 . . 1 . . Launcher 4 | . . 4 11 . 4 13 5 Naked Turns . | . . . . . . . . Heaviest Build 46 | 13 20 23 23 34 41 46 45 Greatest Support 68 | 20 20 30 30 30 68 47 47 Greatest Overweight (x) 9 | 3 1 . . 1 2 1 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 9 9 Average Carried 7 | 4 8 9 10 8 8 4 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 7 5 9 . Class Distribution -------------------- 35% | Scavenger-Gunner 23% | Scavenger-Mutant 20% | Mutant 10% | Tank 6% | Gunner 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Matter Collected 1275 | 239 103 165 34 45 522 . 167 Remotely . | . . . . . . . . Salvage Created 1424 | . 197 206 49 113 701 . 158 Parts 106 | . 11 19 12 8 46 . 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 42 | . 6 5 7 5 14 . 5 Guns 8 | . 2 . . . 5 . 1 Cannons 19 | . 4 3 1 5 6 . . AOE 15 | . . 2 6 . 3 . 4 Classes Destroyed 11 | . 4 4 . . 3 . . Worker 1 | . 1 . . . . . . Builder 4 | . . 2 . . 2 . . Tunneler 2 | . . 1 . . 1 . . Recycler 1 | . . . . . 1 . . Operator 1 | . . 1 . . . . . Watcher 3 | . 1 . . . 2 . . Swarmer 22 | . 2 . 7 4 6 . 3 Grunt 12 | . 4 4 . . 4 . . Sentry 3 | . . 1 . 1 1 . . Hunter 3 | . . . . . 1 . 2 Programmer 2 | . . . . . 2 . . Decomposer 2 | . . . . . . . 2 Best Kill Streak 5 | . 3 4 4 5 4 . 3 Combat Bots Only 5 | . 3 3 4 5 4 . 3 Max Kills in Single Turn 3 | . 1 2 3 1 3 . 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 3 . 1 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Hostile Shots Fired 481 | . 65 41 4 26 141 . 204 Missed 124 | . 16 8 4 10 41 . 45 Damage Taken 5322 | . 508 468 23 142 1593 . 2588 Core 1343 | . 124 117 23 24 203 . 852 Absorbed by Shields 4 | . . . . . . . 4 Core Remaining (%) 76 | 100 50 . 65 95 71 . . Volleys Fired 133 | . 29 14 3 12 43 . 32 Largest 4 | . 2 2 2 2 3 . 4 Hottest 190 | . 90 103 98 131 171 . 190 Shots Fired 265 | . 52 24 4 24 118 . 43 Gun 131 | . 36 . . . 63 . 32 Cannon 115 | . 16 20 2 24 48 . 5 Launcher 19 | . . 4 2 . 7 . 6 Special . | . . . . . . . . Kinetic 68 | . 16 10 . . 38 . 4 Thermal 160 | . 36 10 2 12 72 . 28 Explosive 16 | . . 4 2 . 4 . 6 Electromagnetic 21 | . . . . 12 4 . 5 Robot Hit Streak 10 | . 4 3 1 4 8 . 10 Robot Miss Streak 9 | . 6 2 1 4 9 . 9 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 128 | . 26 12 2 9 58 . 21 Core Hits 79 | . 10 14 7 5 31 . 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 4 . . . 1 . 2 Burn 5 | . 3 . . . . . 2 Blast 2 | . 1 . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3820 | . 458 401 255 209 1734 . 763 Guns 1101 | . 254 . . . 562 . 285 Cannons 1405 | . 200 192 20 209 707 . 77 Explosions 1310 | . . 209 235 . 465 . 401 Melee . | . . . . . . . . Ramming 4 | . 4 . . . . . . Kinetic 699 | . 200 110 . . 389 . . Thermal 1610 | . 254 82 20 81 834 . 339 Explosive 1108 | . . 209 235 . 317 . 347 Electromagnetic 399 | . . . . 128 194 . 77 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 6 . . Average Corruption 6 | . . . . . 6 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . . . . . 28 . . Message Errors 11 | . . . . . 11 . . Matter Fused 7 | . . . . . 7 . . Heat Flow Errors 3 | . . . . . 3 . . Energy Discharges 2 | . . . . . 2 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (major) 2 | . . . . . 2 . . Misfires 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 27 | . . . . 4 11 . 12 Projectiles 6 | . . . . 4 2 . . Explosions 21 | . . . . . 9 . 12 Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 164 | . . 38 23 . 58 . 45 Shots 8 | . . 3 1 . 3 . 1 Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 622 | . 285 360 9 126 622 . . Average Temperature 163 | . 131 181 6 45 247 . . Received Heat Transfer 603 | . 177 219 . 9 162 . 36 Effects 21 | . 2 5 . . 14 . . Shutdowns 1 | . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . Interference 10 | . 2 4 . . 4 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 2 | . . . . . 2 . . Damage (minor) 3 | . . . . . 3 . . Damage (major) 2 | . . . . . 2 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 3 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . 1 5 . 1 Heat Transferred 3538 | . 927 148 37 148 1525 . 753 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Peak Influence 267 | . 197 207 267 247 177 49 . Initial 112 | . . . 80 104 112 49 . Average 98 | . 83 61 225 144 94 49 . Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 92 | 100 100 94 42 77 100 100 . Level 1 7 | . . 5 57 22 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . 2 . 1 3 . . Investigation 1 | . . . . . 1 . . Extermination 2 | . . . . . 2 . . Reinforcement 3 | . . 2 . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Distress Signals 4 | . . . . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 10 10 6 10 23 . 7 Peak Tracking Total 5 | . 5 4 4 4 5 . 3 Tactical Retreats 3 | . 1 . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . . 1 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Disabled 5 | . . 1 1 2 1 . . Max in Single Turn 1 | . . 1 1 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Accessed 9 | . 2 . 1 3 3 . . Terminals 9 | . 2 . 1 3 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . 2 . 1 5 5 . . Successful 11 | . 2 . 1 3 5 . . Failed 2 | . . . . 2 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 13 | . 2 . 1 5 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 2 . 1 3 5 . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Disarm Traps 1 | . . . . . 1 . . Patrol Status 1 | . . . . 1 . . . Transport Status 1 | . 1 . . . . . . Extermination Status 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . 1 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Turns Passed 3529 | 84 428 187 190 382 1420 273 565 Spaces Moved 2257 | 56 269 117 153 217 880 186 379 Core 113 | 7 . . . . . . 106 Treads 126 | . . . . . 126 . . Legs 2000 | 49 269 117 153 217 754 186 255 Wheels . | . . . . . . . . Hover 18 | . . . . . . . 18 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 123 50 Average Speed 133 | 123 120 120 120 152 139 140 126 Slowest Speed 500 | 200 190 120 120 190 260 190 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 6 40 16 35 20 20 3 39 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 91 | . . 23 12 . 30 . 26 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 91 | . . 23 12 . 30 . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total 2539 | 67 323 138 155 245 990 196 425 Wait 18 | . . . . 3 15 . . Move 2250 | 55 268 116 152 216 879 185 379 Hop . | . . . . . . . . Pick Up 44 | 6 10 2 . 4 16 6 . Fast Attach 21 | 6 2 2 . 1 6 2 2 Attach 33 | . 2 2 . 4 14 2 9 Detach . | . . . . . . . . Swap 15 | . 4 1 . 1 5 1 3 Drop 24 | . 7 1 . 4 12 . . Fire 133 | . 29 14 3 12 43 . 32 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 6) 512 | -10/Materials | Identified exit to Materials 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 688 | -9/Materials | Discovered new exit (range 9) 700 | -9/Materials | Entered Mines 809 | -9/Mines | Build established: Scavenger-Mutant 839 | -9/Mines | Discovered new exit (range 9) 857 | -9/Mines | Learned location of 1 exit from Materials 890 | -9/Mines | Entered Materials 890 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 891 | -8/Materials | Identified exit to Factory 1184 | -8/Materials | Met 7R-MNS 1215 | -8/Materials | Lost 3 parts (1p2n) 1247 | -8/Materials | Discovered exit to Factory (range 8) 1272 | -8/Materials | Entered Factory 1272 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1607 | -7/Factory | Build established: Scavenger-Gunner 2575 | -7/Factory | Discovered new exit (range 16) 2642 | -7/Factory | Lost 7 parts (2p1n1u3w) 2692 | -7/Factory | Entered another Factory area 2692 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2729 | -6/Factory | Discovered new exit (range 4) 2965 | -6/Factory | Entered Lower Caves 3111 | -6/Lower Caves | Build established: Tank 3291 | -6/Lower Caves | Spotted B-75 Beast 3334 | -6/Lower Caves | Lost 4 parts (1p1n2w) 3421 | -6/Lower Caves | Lost 12 parts (2p2n5u3w) 3452 | -6/Lower Caves | Core integrity fell below 50% 3493 | -6/Lower Caves | Core integrity fell below 20% 3523 | -6/Lower Caves | Lost 6 parts (1n1u4w) 3530 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03478_ Adv. Heat Sink destroyed. 03480_ Penetrated by Slug. 03480_ Impact Mace destroyed. 03481_ H-66 Slayer destroyed. 03486_ Targeting Computer fries itself beyond repair. 03487_ Hvy. Assault Rifle fries itself beyond repair. 03487_ Slug penetrates Wall. 03487_ Penetrated by Slug. 03492_ Acquired 48 matter. 03492_ Penetrated by Slug. 03492_ Critical hit (Destroy). 03492_ Med. Laser destroyed. 03493_ Flexi-carbon Leg fries itself beyond repair. 03498_ Penetrated by Slug. 03504_ Slug penetrates Wall. 03515_ Wall collapses. 03518_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ???????????????????????????## ##???????????????? | | ???????????????????????????# ##??????????????? | | ???????????????????????????# ^ #??????????????? | | ???????????????????????????# #???????#"#####? | | ?????????????????? ?????????# #???????# ## ## | | ????????????????? ??????#### #????##### # | | ????????????????# ????# ## ###### ## | | ????????????????# #### ## | | ???????????????# @ ### | | ???????????# ####" ### | | ?????????????# ##### ##??### ## | | ?????????????# ??????## ###??## # | | ??????????? ?????????## #??## ## | | ???????????? ????????????# ## #??# ###? | | ???????????? ??????????????# ### ##??# #??? | | ????????????????????????????## ########???# #??? | | ?????????????????????????????# #??????????# #??? | | ????????????????????????????## #??????????# #??? | | ????????????????????????????# #?????????? #??? | | ????????????????????????????# #####?????? #??? | | ??????????????????????? # ###???? ###??? | | ????????????????????# # # # ##??? #????? | | ???????????????????# ##### # # # ##?? ####?? | | ??????????????????# ???????## ### ## ##? | | ???????????????????????????# ### #? | | ???????????????????????????## #?## # #? | | ????????????????????????????###??# # #? | | ???????????????????????????????### #### ##? | | ?????????????????????????????# # #### #?? | | ????????????????????????????# # | | ???????????????????????????# # # | | ??????????????????????????# ?# # # # # # # # | | ????????????????????????? # # ? #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicSignalGuard Manual? 0 Play Time 00:36:20 Cumulative 5.5 hours Start 2024.04.06 @ 19:35:03 End 2024.04.06 @ 20:09:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 7 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Dina Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89d61c21-5734-4328-9260-ee40e842c30d