Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.12 @ 17:02:55 // Winter2019/RPGLIKE Player: XorOwl Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (545) 2725 Value Destroyed (21697) 21697 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (12379) 12379 TOTAL SCORE: 44501 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6459 Follower Combat Kills 1585 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3744 Friendly Fire -1209 Cogmind --------- Core Integrity 0/1400 Matter 278/450 Energy 414/430 System Corruption 6% Temperature Warm (155) Movement Hovering (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Antimatter Reactor > --- PROPULSION (5) --- Cooled Aerolev Unit Gravmag Array Linear Gravjet Improved Antigrav System > --- UTILITY (7) ------ Gravity Neutralizer Advanced Signal Interpreter Recoil Nullifier Improved Weapon Cycler Improved Transmission Jammer Experimental Reaction Control System Point Defense Array > --- WEAPON (5) ------- Heavy Phase Cannon Cooled Phase Cannon Heavy Mass Driver Heavy Gauss Cannon > --- INVENTORY (2) ---- Improved Datajack Shock Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Mini Fusion Reactor > --- PROPULSION ------- Cooled Aerolev Unit Antigrav System Linear Gravjet Linear Gravjet Improved Antigrav System > --- UTILITY ---------- Gravity Neutralizer Triangulator Advanced Signal Interpreter Recoil Nullifier Improved Transmission Jammer Experimental Reaction Control System Point Defense Array > --- WEAPON ----------- Cooled Phase Cannon Heavy Mass Driver Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Improved Datajack Shock Maul [Rating: 125] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility Improved Signal Interpreter Device Triangulator Storage Energy Well Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Improved Light Armor Plating Weapon Heavy Gauss Cannon Energy Gun Particle Gun Energy Cannon Cooled Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Precision Rocket Launcher Impact Weapon Mace Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Slots Evolved 15 | 5 1 1 . 1 3 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | 2 . . . . 1 . . . . 1 . . . . . . . . . Utility 6 | 2 . 1 . 1 1 . . . . 1 . . . . . . . . . Weapon 4 | 1 1 . . . 1 . . . . . . . . . 1 . . . . Parts Attached 186 | 12 6 3 . 2 9 23 4 5 . 57 . . . 4 18 2 21 . 20 Power 24 | 1 . 1 . . . 4 2 . . 7 . . . . 4 . 2 . 3 Engine 14 | 1 . . . . . 4 2 . . 5 . . . . 2 . . . . Core 7 | . . 1 . . . . . . . 1 . . . . 2 . 1 . 2 Reactor 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 Propulsion 45 | 7 3 . . . . 8 . 2 . 8 . . . . 8 . 7 . 2 Treads 3 | . . . . . . 3 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 7 | 7 . . . . . . . . . . . . . . . . . . . Hover 35 | . 3 . . . . 5 . 2 . 8 . . . . 8 . 7 . 2 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 61 | 2 1 2 . 2 7 2 1 . . 23 . . . 2 4 2 4 . 9 Device 49 | 2 . 1 . 2 4 2 . . . 20 . . . 2 4 2 3 . 7 Storage 3 | . . . . . . . . . . 2 . . . . . . . . 1 Processor 5 | . . 1 . . 2 . . . . 1 . . . . . . . . 1 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . Protection 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 2 . . . 2 9 1 3 . 19 . . . 2 2 . 8 . 6 Energy Gun 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . Energy Cannon 5 | . . . . . . 2 . . . 1 . . . . . . . . 2 Ballistic Gun 19 | 2 . . . . 2 5 1 2 . 4 . . . . 1 . 1 . 1 Ballistic Cannon 17 | . . . . . . . . 1 . 9 . . . . . . 4 . 3 Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . 1 . . . . . . . . 4 . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 4 | . . . . . . . . . . 1 . . . 1 1 . 1 . . Unidentified Prototypes 25 | . . . . 1 . 5 . 1 . 11 . . . . 3 . 3 . 1 Parts Lost 8 | . . . . . 1 3 . . . 2 . . . . . 1 . . 1 Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . . . . . . . . . . 1 Utility 4 | . . . . . 1 . . . . 2 . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 1 . . . 2 . . . . . 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 92 100 100 91 92 93 100 99 100 97 100 100 100 100 98 99 97 100 95 Engine 3 | . 10 6 . . . 4 6 6 6 3 5 5 5 5 6 10 7 . . Core 1 | . . 3 9 8 6 1 . . . . . . . . . . 1 5 4 Reactor 1 | . . . . . . . . . . 2 . . . . . . 1 5 5 Hover 24 | . 15 28 27 25 21 14 26 25 26 24 29 29 29 29 26 26 25 26 25 Device 30 | . 21 22 27 24 24 30 30 26 26 34 35 35 35 35 32 30 30 31 30 Processor 5 | . . 6 9 8 10 6 6 6 6 5 5 5 5 5 5 5 5 5 5 Energy Gun 1 | . 9 9 9 8 6 . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . 3 6 6 6 9 5 5 5 5 5 5 5 5 5 Ballistic Gun 6 | . 11 9 9 8 12 14 13 13 13 5 . . . . 3 5 4 5 1 Ballistic Cannon 6 | . . . . . . . . . . 6 11 11 11 11 10 10 9 10 12 Impact Weapon 3 | . 3 9 9 8 6 6 6 6 6 2 5 5 5 4 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 10 17 17 15 22 23 29 29 28 28 57 55 55 55 55 70 68 68 63 80 Greatest Support 72 | 42 30 18 18 18 18 60 37 38 38 63 62 62 62 62 72 72 72 72 72 Greatest Overweight (x) 2 | . 1 . . 1 1 2 . . . 1 . . . . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . . 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 Most Carried 2 | . . 1 . 1 1 1 1 1 1 2 2 2 2 2 2 2 2 1 2 Average Carried 1 | . . . . . . 1 1 1 1 1 2 2 2 2 2 1 1 1 1 Final Capacity 2 | . . 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . . . . 1 1 1 1 1 1 2 2 2 2 2 2 2 1 1 2 Class Distribution -------------------- 40% | Hacker-Ninja 23% | Scavenger-Assassin 14% | Hacker-Skirmisher 6% | Hacker-Gunner 3% | Hacker-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Scout | -10/Exiles Scavenger-Assassin | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -8/Storage Scavenger-Scout | -8/Recycling Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Skirmisher | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Data Miner Hacker-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Matter Collected 14021 | 338 228 138 . 57 813 833 55 47 . 4272 224 182 . 343 2128 561 1236 123 2443 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 19940 | 125 607 725 . 51 1754 1746 127 55 . 5848 315 54 . 149 3048 638 1493 185 3020 Parts 1001 | 7 35 31 . 7 92 104 11 15 . 297 12 3 . 9 136 30 56 5 151 Haulers Intercepted 24 | . 1 . . . 5 5 . . . 7 . . . . 3 . . . 3 Recyclers Shooed 13 | . . . . . . 1 1 . . 6 . . . . 2 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . . . 12 3 . 36 . 30 . 5 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Combat Hostiles Destroyed 398 | . 14 18 . 3 26 25 2 2 . 108 11 3 . 13 49 21 35 4 64 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . Guns 110 | . 14 16 . 3 24 19 . 1 . 14 . . . . 9 5 4 . 1 Cannons 272 | . . . . . . 5 2 1 . 90 11 3 . 12 40 16 29 4 59 AOE 4 | . . . . . 2 1 . . . . . . . . . . . . 1 Classes Destroyed 24 | 2 5 . . . 7 . . 1 . 5 . . . . . 1 2 . 1 Worker 43 | . 1 1 . . 5 2 . . . 22 . . . . 10 . . . 2 Builder 27 | . . . . . 4 3 . . . 12 . . . . 4 . . . 4 Tunneler 11 | 2 . 1 . . 1 . . . . 4 . . . . 1 . . . 2 Hauler 24 | . 1 . . . 5 5 . . . 7 . . . . 3 . . . 3 Recycler 19 | 1 . 1 . . 2 2 1 . . 2 . . . . 8 . . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . Mechanic 11 | . . . . . 3 1 . . . 3 . . . . 3 . 1 . . Operator 10 | . . . . . 2 2 . 1 . 2 . . . . . . . . 3 Watcher 29 | . 3 . . . 5 2 . 1 . 7 . . . . 5 . . . 6 Swarmer 87 | . 3 12 . 3 3 . . . . 9 7 2 . 9 12 6 4 1 16 Saboteur 5 | . . . . . . . . . . 1 . . . . . . 2 . 2 Grunt 172 | . 11 6 . . 11 12 . . . 60 3 . . 1 21 8 17 1 21 Brawler 8 | . . . . . 1 . . . . 1 . . . . . 2 2 . 2 Duelist 11 | . . . . . 1 . . . . 3 . . . . . 1 2 . 4 Protector 7 | . . . . . . . . . . 4 . . . . 1 . 2 . . Sentry 41 | . . . . . 9 10 2 1 . 8 . . . 2 4 2 . 1 2 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . Specialist 4 | . . . . . . . . . . 4 . . . . . . . . . Hunter 24 | . . . . . 1 3 . . . 7 . . . . 6 . . . 7 Programmer 25 | . . . . . . . . . . 5 . . . . 6 2 3 . 9 Heavy 9 | . . . . . . . . 1 . 5 . . . . 1 . . . 2 Behemoth 7 | . . . . . . . . . . 1 1 1 . 1 . . 2 1 . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 27 | 2 5 5 . 3 13 9 1 1 . 11 5 2 . 6 27 7 10 3 14 Combat Bots Only 14 | . 4 5 . 3 5 4 1 1 . 8 5 2 . 6 14 7 10 3 13 Max Kills in Single Turn 7 | 1 1 2 . 1 2 2 1 1 . 4 2 1 . 2 7 2 2 1 3 Gunslinging 1 | . . 1 . . 1 1 . . . . . . . . . . . . . Exploded 1 | . . . . . 1 1 . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Hostile Shots Fired 1833 | . 51 51 . 9 145 124 . 14 . 604 17 27 . 55 249 46 120 27 294 Missed 723 | . 24 21 . 1 49 38 . 8 . 261 5 8 . 30 101 17 50 13 97 Damage Taken 14748 | . 266 244 . 88 1097 827 . 154 . 5048 180 378 . 289 1939 296 735 224 2983 Core 11671 | . 188 194 . 65 864 623 . 121 . 4067 154 301 . 225 1531 227 566 183 2362 Absorbed by Shields 255 | . . . . . . . . . . . . . . . . . 255 . . Redirected to Core 9828 | . 180 128 . 57 722 513 . 121 . 3275 87 261 . 209 1336 202 503 140 2094 Ignored by Resistances 7322 | . 82 85 . 34 398 392 . 69 . 2262 81 173 . 172 1050 179 547 131 1667 Regen/Repaired (Parts) 84 | . . . . . . . . . . . . . . . . . 84 . . Core Remaining (%) 82 | 100 . . . 86 . . 100 . . . . . . 24 . . . 100 . Volleys Fired 1017 | 5 51 36 . 11 122 84 5 12 . 315 16 13 . 30 108 31 53 10 115 Largest 5 | 2 2 2 . 2 3 3 3 3 . 4 3 3 . 3 4 4 4 4 5 Hottest 266 | 40 85 85 . 85 113 146 146 146 . 252 162 162 . 162 190 190 190 190 266 Shots Fired 3183 | 10 102 70 1 13 315 247 15 32 . 1049 43 36 . 85 392 112 194 39 428 Gun 1177 | 10 102 70 1 13 315 220 10 20 . 219 . . . . 79 28 46 10 34 Cannon 2006 | . . . . . . 27 5 12 . 830 43 36 . 85 313 84 148 29 394 Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 2105 | 10 51 36 . 11 207 191 10 20 . 583 32 26 . 60 293 90 152 30 303 Thermal 1078 | . 51 34 1 2 108 56 5 12 . 466 11 10 . 25 99 22 42 9 125 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 58 | 7 20 13 . 3 28 41 14 26 . 44 32 36 . 40 41 45 58 10 52 Robot Miss Streak 4 | . 2 4 . 2 4 3 . 2 . 3 1 1 . 1 2 1 2 1 2 Penetration Max 1 | . . . . . 1 1 1 . . 1 . . . 1 1 1 1 . 1 Secondary Targets 15 | . 4 3 . . 4 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 2171 | 7 64 58 . 7 215 182 8 22 . 700 33 29 . 64 269 83 128 25 277 Core Hits 869 | 5 27 24 . 4 82 66 3 7 . 290 13 5 . 14 113 33 56 8 119 Critical Kills 14 | . . . . . . . . . . 7 . . . 1 1 . 1 . 4 Critical Parts Destroyed 14 | . . 3 . . 3 1 . . . 5 . . . . 1 . 1 . . Critical Strikes 162 | . 3 3 . 1 5 4 . . . 48 4 3 . 8 29 7 12 . 35 Burn 8 | . 3 . . 1 2 2 . . . . . . . . . . . . . Meltdown 10 | . . . . . . . . . . 5 . . . 1 . . 1 . 3 Destroy 16 | . . . . . 2 2 . . . 8 . . . . 2 . 1 . 1 Blast 124 | . . . . . . . . . . 35 4 3 . 7 27 7 10 . 31 Smash 4 | . . 3 . . 1 . . . . . . . . . . . . . . Melee Attacks 49 | . 2 9 . . 6 . . . . 17 . . . 3 . 4 7 . 1 Impact 33 | . 2 9 . . 6 . . . . 16 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . 3 . . 2 . . . . 1 . . . 3 . 4 7 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74061 | 78 931 1097 . 84 4002 3475 207 548 . 24827 1400 1207 . 2358 10866 2623 4874 929 14555 Guns 15392 | 78 919 724 . 84 3336 2926 95 282 . 3843 . . . . 1283 474 670 166 512 Cannons 54525 | . . . . . . 516 112 266 . 20199 1400 1207 . 2358 8635 2149 4204 763 12716 Explosions 3573 | . . . . . 539 33 . . . 778 . . . . 948 . . . 1275 Melee 500 | . . 373 . . 127 . . . . . . . . . . . . . . Ramming 71 | . 12 . . . . . . . . 7 . . . . . . . . 52 Kinetic 42943 | 78 375 346 . 71 2110 2553 95 282 . 12015 996 867 . 1698 6491 1920 3375 617 9054 Thermal 29061 | . 544 378 . 13 1226 889 112 266 . 12300 404 340 . 660 4375 703 1499 312 5040 Explosive 1337 | . . . . . 539 33 . . . 358 . . . . . . . . 407 Electromagnetic 149 | . . . . . . . . . . 147 . . . . . . . . 2 Impact 500 | . . 373 . . 127 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 2 2 2 2 . 1 1 . 6 6 1 1 1 1 1 1 1 1 6 Average Corruption 1 | . 2 2 2 2 . 1 1 . 6 2 1 1 1 1 1 1 1 1 4 Corruption Purged 7 | . . . . . . . . . . 7 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 101 | . 3 5 2 7 . 8 1 . 1 32 5 . . 6 1 4 4 4 18 Message Errors 17 | . . 1 1 1 . 1 1 . . 8 1 . . . . . 1 . 2 Matter Fused 19 | . 2 1 . 2 . 1 . . 1 3 . . . 3 . . . 1 5 Heat Flow Errors 14 | . 1 . . . . 2 . . . 4 2 . . . 1 1 . . 3 Energy Discharges 11 | . . 2 . 1 . 1 . . . 3 1 . . 1 . 1 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 19 | . . . . 1 . 3 . . . 8 . . . 1 . 1 . 1 4 Data Loss (major) 4 | . . . . . . . . . . 2 . . . . . . . 1 1 Misfires 5 | . . . 1 1 . . . . . . . . . 1 . . 1 . 1 Alerts 2 | . . . . 1 . . . . . . 1 . . . . . . . . Weapon Failures 8 | . . . . . . . . . . 4 . . . . . 1 1 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 3409 | . . 213 . . 86 5 3 . . 500 114 19 . 110 865 175 122 95 1102 Projectiles 2549 | . . . . . . 5 3 . . 434 114 19 . 110 520 175 122 95 952 Explosions 600 | . . . . . 39 . . . . 66 . . . . 345 . . . 150 Melee 260 | . . 213 . . 47 . . . . . . . . . . . . . . Knockbacks 119 | . . 1 . . 1 . . . . 27 3 . . 2 27 3 5 1 49 Impact 3 | . . 1 . . 1 . . . . . . . . . . . . . 1 Kinetic 110 | . . . . . . . . . . 25 2 . . 2 25 3 5 1 47 Secondary 6 | . . . . . . . . . . 2 1 . . . 2 . . . 1 Self-Inflicted Damage 458 | . 5 . . . 62 . . . . 102 . . . . . . . . 289 Shots 11 | . . . . . 2 . . . . 4 . . . . . . . . 5 Rammed 7 | . 4 . . . . . . . . 1 . . . . . . . . 2 Targets Rammed 7 | . 4 . . . . . . . . 1 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 562 | . 366 155 . . 16 97 58 101 . 274 304 . . . 265 114 137 69 562 Average Temperature 56 | . 105 58 . . 7 44 32 36 . 46 144 . . . 28 27 26 29 69 Received Heat Transfer 4045 | . 120 108 . . 459 468 . 6 . 1602 36 60 . 18 339 108 256 48 417 Effects 11 | . 4 . . . . . . . . . . . . . . . . . 7 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 Interference 7 | . 2 . . . . . . . . . . . . . . . . . 5 Damage (minor) 3 | . 2 . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . 3 . . 4 . . . . 2 . . . . 1 . . . . Impact Corruptions 12 | . . 7 . . 3 . . . . . . . . . 1 . . . 1 Robots Melted 10 | . . . . . . . . . . 5 . . . 1 . . 1 . 3 Combat Hostiles 9 | . . . . . . . . . . 4 . . . 1 . . 1 . 3 Parts Melted 37 | . 1 1 . . 1 1 . 1 . 17 . . . 1 . . 3 . 11 Heat Transferred 32559 | . 1517 925 . 111 3145 1702 148 333 . 12737 370 296 . 629 3763 666 1349 296 4572 Parts Sabotaged 20 | . . . . . . . . . . . . . . . . . 16 . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Peak Influence 1950 | 15 343 619 . 70 818 438 261 460 164 1947 . . . . 1950 . . . 1745 Initial 300 | . 8 83 . . . 121 78 300 134 98 . . . . 157 . . . 49 Average 644 | 7 195 414 . 43 371 216 167 372 149 842 . . . . 973 . . . 1093 Maximum Alert Level 5 | . 1 2 . . 3 2 1 2 . 5 . . . . 5 . . . 5 Low Security (%) 24 | 100 48 7 . 100 24 50 69 . 100 9 . . . . 14 . . . 10 Level 1 21 | . 51 23 . . 30 44 30 78 . 18 . . . . 9 . . . 1 Level 2 15 | . . 69 . . 38 4 . 21 . 12 . . . . 11 . . . 13 Level 3 15 | . . . . . 6 . . . . 26 . . . . 23 . . . 17 Level 4 16 | . . . . . . . . . . 25 . . . . 20 . . . 46 Level 5 5 | . . . . . . . . . . 7 . . . . 17 . . . 11 High Security . | . . . . . . . . . . . . . . . 2 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 3 . . . 4 4 . 4 . 37 . . . . 10 . . . 19 Investigation 31 | . 3 . . . 2 1 . 1 . 14 . . . . 5 . . . 5 Extermination 8 | . . . . . . . . . . 4 . . . . 1 . . . 3 Reinforcement 24 | . . . . . 1 3 . 3 . 13 . . . . 1 . . . 3 Assault 16 | . . . . . 1 . . . . 6 . . . . 3 . . . 6 Garrison 2 | . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 3 . . . . Construction Impeded 3 | . . . . . . . . . . 2 . . . . . . . . 1 Haulers Reinforced 5 | . . . . . . . . . . 4 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Distress Signals 11 | . 1 . . . 3 3 . . . 1 . . . . 1 . 1 . 1 Communications Jammed 101 | . . . . . . . . . . 29 . . . . 4 . 27 . 41 Distress Signals 90 | . . . . . . . . . . 21 . . . . 2 . 27 . 40 Times Spotted 557 | . 17 18 . 3 40 32 . 4 5 148 8 3 . 21 66 18 84 4 86 Peak Tracking Total 18 | . 3 3 . 2 6 5 . 1 5 6 2 1 . 6 10 5 18 2 7 Tactical Retreats 12 | . . . . . 3 . . . . 2 . 1 . 1 1 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Traps Triggered 16 | . 1 . . . 1 2 . 1 . 6 . . . . 1 . . . 4 Indirectly 5 | . . . . . . . . . . 5 . . . . . . . . . Trap Hack Attempts 18 | . . . . . . . . . . 12 . . . . 6 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . . 5 . . . . 4 . . . . . . . . . Reprogrammed 10 | . 4 . . . . . . . . 2 . . . . 4 . . . . Reused 5 | . . . . . . . . . . 2 . . . . 3 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . 2 . 2 . . 3 . 7 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Machines Disabled 186 | . 3 2 . . 14 10 . 3 . 97 . . . 1 22 1 2 . 31 Max in Single Turn 17 | . 1 1 . . 3 2 . 1 . 14 . . . 1 17 1 1 . 5 Garrison Access 7 | . . . . . 1 1 . . . 3 . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Machines Accessed 95 | . 8 1 . 1 8 8 11 1 . 26 . 1 4 . 10 . 6 . 10 Terminals 53 | . 6 1 . . 7 7 6 1 . 12 . 1 . . 4 . . . 8 Fabricators 6 | . . . . . . . . . . 5 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . . . 1 . 5 . . 5 . . . . 3 . . . 1 Scanalyzers 2 | . . . . . . . . . . 1 . . . . 1 . . . . Garrison Access 6 | . . . . . . 1 . . . 3 . . . . 1 . . . 1 Total Hacks 332 | . 30 3 . 1 30 28 27 4 . 81 . 1 30 . 31 . 6 . 60 Successful 241 | . 19 2 . 1 21 18 21 . . 63 . 1 30 . 21 . 6 . 38 Failed 91 | . 11 1 . . 9 10 6 4 . 18 . . . . 10 . . . 22 Catastrophic 8 | . 1 . . . 1 1 . . . 1 . . . . 1 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 185 | . 20 3 . . 23 16 16 3 . 49 . . . . 14 . . . 41 Terminals 239 | . 28 3 . . 29 25 22 4 . 55 . 1 . . 16 . . . 56 Fabricators 15 | . . . . . . . . . . 12 . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . 2 . . . 1 . 5 . . 7 . . . . 5 . . . 3 Scanalyzers 7 | . . . . . . . . . . 3 . . . . 4 . . . . Garrison Access 11 | . . . . . . 3 . . . 4 . . . . 3 . . . 1 Terminal Hacks 139 | . 11 1 . 1 13 15 10 . . 26 . 1 30 . 5 . 6 . 20 Record 19 | . . . . . . . 1 . . 1 . 1 11 . . . 5 . . Part Schematic 15 | . . . . . . . . . . 1 . . 12 . 2 . . . . Robot Schematic 5 | . . . . . . . . . . 1 . . 4 . . . . . . Robot Analysis 2 | . . . . . . . . . . 1 . . . . . . . . 1 Prototype ID Bank 10 | . 1 . . . 2 . 1 . . 2 . . 3 . 1 . . . . Open Door 7 | . . . . 1 . 5 . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 6 | . 1 . . . 1 1 1 . . 1 . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 Terminal Index 7 | . 1 1 . . 1 1 1 . . 1 . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 13 | . 1 . . . 2 2 1 . . 4 . . . . . . . . 3 Unreport Threat 17 | . 1 . . . 3 2 1 . . 5 . . . . . . . . 5 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Disarm Traps 3 | . . . . . 1 1 . . . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 5 | . . . . . 1 1 1 . . 1 . . . . 1 . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 3 | . . . . . 1 . . . . 2 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . Recall Assault 1 | . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . . . . . . . . . . . . 2 Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . 1 Zone Layout 12 | . 3 . . . 1 1 1 . . 2 . . . . 1 . . . 3 Fabricator Hacks 14 | . . . . . . . . . . 12 . . . . 2 . . . . Load Schematic 7 | . . . . . . . . . . 6 . . . . 1 . . . . Build 7 | . . . . . . . . . . 6 . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . 1 . . . . 1 . . . 2 Report Inventory 3 | . . . . . . . . . . 1 . . . . 1 . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 5 | . . . . . . . . . . 2 . . . . 3 . . . . Insert Component 3 | . . . . . . . . . . 1 . . . . 2 . . . . Analyze 2 | . . . . . . . . . . 1 . . . . 1 . . . . Garrison Access Hacks 6 | . . . . . . 1 . . . 3 . . . . 2 . . . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . . Seal Access 5 | . . . . . . 1 . . . 3 . . . . 1 . . . . Unauthorized Hacks 73 | . 8 1 . . 8 2 11 . . 19 . . . . 8 . . . 16 Terminals 56 | . 6 1 . . 7 2 6 . . 14 . . . . 5 . . . 15 Assimilate 9 | . . . . . . . . . . 2 . . . . 1 . . . 6 Botnet 46 | . 6 1 . . 7 2 6 . . 12 . . . . 4 . . . 8 Disrupt 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 2 . . . 1 . 5 . . 5 . . . . 3 . . . . Tunnel 16 | . 2 . . . 1 . 5 . . 5 . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 57 | . 5 1 . . 7 4 4 1 . 18 . . . . 8 . . . 9 Full Trace Events 18 | . 1 . . . 1 1 . 1 . 8 . . . . 2 . . . 4 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 1 . . 4 . . . . . . Robots Built 10 | . . . . . . . . . . 8 . . . . 2 . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . Time 289 | . . . . . . . . . . 222 . . . . 67 . . . . Total Robot Build Rating 40 | . . . . . . . . . . 32 . . . . 8 . . . . Part Schematics Acquired 17 | . . . . . . . . . . 2 . . 12 . 3 . . . . Parts Built 4 | . . . . . . . . . . 4 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 112 | . . . . . . . . . . 112 . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . . . . . 1 . . . Non-combat 2 | . . . . . . . . . . 1 . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 1 . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 2 . . . 2 Programmers 4 | . . . . . . . . . . . . . . . 2 . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . 2 . 2 5 . 1 Allies Hacked 3 | . . . . . . . . . . 2 . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Total Allies 28 | . . . . . . . . . . 12 . . . 3 3 2 5 . 3 Largest Group 7 | . . . . . . . . . . 3 . . . 3 6 2 7 . 3 Highest-Rated Group 296 | . . . . . . . . . . 111 . . . 149 242 59 296 . 80 Highest-Rated Ally 96 | . . . . . . . . . . 37 . . . 96 91 30 65 . 56 Total Orders 12 | . . . . . . 4 4 2 2 . . . . . . . . . . EXPLORE 10 | . . . . . . 4 2 2 2 . . . . . . . . . . RETURN 2 | . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 270 | . . . . 11 5 . . . . 93 . . . 32 18 . 74 . 37 Total Damage 7176 | . . . . . . . . . . 1882 . . . 948 384 . 3135 . 827 Kills 51 | . . . . . . . . . . 18 . . . 14 4 . 12 . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Robot Analysis Total 2 | . . . . . . . . . . 1 . . . . . . . . 1 Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . 3 1 . 1 . 2 . 2 . Drone Launches 28 | . . . . 16 3 4 2 2 1 . . . . . . . . . . Drone Recoveries 8 | . . . . 3 . 2 2 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Turns Passed 14612 | 118 538 468 106 509 1275 1250 165 177 33 4184 298 166 29 1071 1121 456 1006 387 1255 Spaces Moved 13654 | 81 456 593 204 456 714 565 246 240 87 3210 675 303 80 885 1128 505 1275 1011 940 Core 4 | 2 . . . . . . . . . . . . . . . . 2 . . Treads 152 | . . . . . . 152 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 255 | 79 176 . . . . . . . . . . . . . . . . . . Hover 13243 | . 280 593 204 456 714 413 246 240 87 3210 675 303 80 885 1128 505 1273 1011 940 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 52 52 52 52 52 38 38 38 38 36 36 36 36 36 26 34 34 34 34 Average Speed 58 | 86 67 52 52 101 105 132 38 38 38 70 36 36 36 36 32 34 35 34 72 Slowest Speed 240 | 100 130 52 52 112 112 240 38 38 38 98 36 36 36 36 102 34 120 34 102 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 68 | 4 63 93 63 92 78 83 99 14 85 72 89 55 74 94 35 74 82 98 30 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 18 | . 2 . . . 1 . 5 . . 5 1 . 1 . 3 . . . . Known Exits Taken 16 | . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 2 . 2 . . . . . . 2 2 . 1 . 2 . . . Spaces Dug 65 | . 2 . . . 2 3 2 . . 43 . . . 10 . . 2 . 1 Terrain Destroyed 1006 | . 2 . . . 85 45 3 1 . 386 5 6 . 30 123 31 40 12 237 Melee 15 | . 2 . . . 2 . . . . 11 . . . . . . . . . Projectile 468 | . . . . . 3 22 3 1 . 149 5 6 . 30 75 31 40 12 91 AOE 523 | . . . . . 80 23 . . . 226 . . . . 48 . . . 146 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Total 17911 | 119 580 666 203 492 969 875 305 301 86 4370 694 330 79 1569 1626 713 1693 1028 1213 Wait 2291 | 18 50 11 . 19 74 137 47 32 . 531 . 15 . 628 285 120 258 . 66 Move 13636 | 80 455 592 203 455 713 564 245 240 86 3209 674 302 79 884 1127 504 1274 1010 940 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 6 | . . 1 . . 2 . . . . 2 . . . . 1 . . . . Fast Attach 138 | 8 6 2 . 1 7 19 4 5 . 36 . . . 1 11 . 19 . 19 Attach 9 | . . 1 . 1 2 . . . . 2 . . . . . 1 2 . . Detach 8 | . . . . 2 . . . . . 3 . . . . . . 2 . 1 Swap 39 | 4 . . . . . 4 . . . 19 . . . 3 7 1 . . 1 Drop 118 | 4 4 2 . . 5 18 4 4 . 42 . . . 1 16 . 4 . 14 Fire 1017 | 5 51 36 . 11 122 84 5 12 . 315 16 13 . 30 108 31 53 10 115 Melee 49 | . 2 9 . . 6 . . . . 17 . . . 3 . 4 7 . 1 Ram 7 | . 4 . . . . . . . . 1 . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 18 | . . . . . . . . . . 12 . . . . 6 . . . . Miscellaneous 565 | . 8 12 . 3 38 49 . 8 . 181 4 . . 19 65 52 74 8 44 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / Ext) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 2 | -11/Scrapyard | Upgraded with Utility slot (x2) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 18) 290 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Scavenger-Mutant 362 | -10/Materials | Reached level 2 387 | -10/Materials | Upgraded with Weapon slot (x1) 553 | -10/Materials | Discovered new exit (range 7) 577 | -10/Materials | Discovered new exit (range 7) 657 | -10/Materials | Entered Mines 671 | -10/Mines | Reached level 3 682 | -10/Mines | Build established: Hacker-Mutant 769 | -10/Mines | Learned location of 1 exit from Materials 810 | -10/Mines | Discovered new exit (range 5) 814 | -10/Mines | Identified exit to Materials 891 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 960 | -10/Mines | Reached level 4 967 | -10/Mines | Upgraded with Utility slot (x1) 1059 | -10/Mines | Discovered exit to Materials (range 5) 1123 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1123 | -10/Mines | Discovered new exit (range 5) 1125 | -10/Mines | Identified exit to Exiles 1125 | -10/Mines | Entered Exiles 1125 | -10/Exiles | Found Exiles lab abandoned 1226 | -10/Exiles | Discovered new exit (range 10) 1230 | -10/Exiles | Identified exit to Mines 1231 | -10/Exiles | Entered Mines 1233 | -9/Mines | Found the Drone Emporium 1263 | -9/Mines | Build established: Scavenger-Scout 1270 | -9/Mines | Reached level 5 1272 | -9/Mines | Upgraded with Utility slot (x1) 1301 | -9/Mines | Found Prototype Device 1301 | -9/Mines | Identified Bomb Drone Bay 1335 | -9/Mines | Learned Materials garrison access intel 1381 | -9/Mines | Discovered new exit (range 17) 1397 | -9/Mines | Identified exit to Materials 1501 | -9/Mines | Assembled infested the area 1536 | -9/Mines | Lost 4 allies 1588 | -9/Mines | Build established: Scavenger-Assassin 1599 | -9/Mines | Lost 7 allies 1740 | -9/Mines | Entered Materials 1740 | -8/Materials | Accompanied by 2 allies 1741 | -8/Materials | Identified exit to Storage 1742 | -8/Materials | Loaded intel: 1 garrison access location 1742 | -8/Materials | Reached level 6 1862 | -8/Materials | Lost 5 allies 1960 | -8/Materials | Reached level 7 1963 | -8/Materials | Upgraded with Utility slot (x1) 1963 | -8/Materials | Upgraded with Weapon slot (x1) 2115 | -8/Materials | Discovered new exit (range 13) 2218 | -8/Materials | Reached level 8 2470 | -8/Materials | Reached level 9 2484 | -8/Materials | Upgraded with Propulsion slot (x1) 2557 | -8/Materials | Discovered exit to Storage (range 11) 2667 | -8/Materials | Discovered new exit (range 18) 2693 | -8/Materials | Reached level 10 2815 | -8/Materials | Identified exit to Factory 3015 | -8/Materials | Entered Storage 3020 | -8/Storage | Reached level 11 3536 | -8/Storage | Reached level 12 3770 | -8/Storage | Identified exit to Recycling 4264 | -8/Storage | Used back door to open Recycling access 4265 | -8/Storage | Entered Recycling 4311 | -8/Recycling | Reached level 13 4356 | -8/Recycling | Identified exit to Factory 4430 | -8/Recycling | Entered Factory 4432 | -6/Factory | Reached level 14 4607 | -6/Factory | Sucked down chute 4607 | -6/Factory | Entered Waste 4607 | -6/Waste | Met up with 1 ally sucked down the chute earlier 4613 | -6/Waste | Spotted C-40 Crusher 4615 | -6/Waste | Spotted C-40 Crusher 4620 | -6/Waste | Spotted C-40 Crusher 4622 | -6/Waste | EMP discharged 4623 | -6/Waste | Spotted C-40 Crusher 4631 | -6/Waste | Spotted C-40 Crusher 4637 | -6/Waste | Discovered new exit (range 10) 4640 | -6/Waste | Identified exit to Factory 4640 | -6/Waste | Entered Factory 4664 | -6/Factory | Build established: Hacker-Scout 4687 | -6/Factory | Spotted B-75 Beast 4762 | -6/Factory | Reached level 15 4990 | -6/Factory | Search patrols dispatched 5044 | -6/Factory | Destroyed 8 combat bots 5066 | -6/Factory | Reached level 16 5076 | -6/Factory | Build established: Hacker-Ninja 5091 | -6/Factory | Fabricated System Restoration Module (x2) 5111 | -6/Factory | Upgraded with Utility slot (x1) 5129 | -6/Factory | Crushed by falling debris 5129 | -6/Factory | Discovered new exit (range 17) 5138 | -6/Factory | Identified exit to Lower Caves 5190 | -6/Factory | Core integrity fell below 50% 5215 | -6/Factory | Core integrity fell below 20% 5228 | -6/Factory | Destroyed B-75 Beast 5545 | -6/Factory | Build established: Scavenger-Assassin 5549 | -6/Factory | Fabricated P-60 Hacker (x2) 5582 | -6/Factory | Fabricated System Restoration Module (x2) 5790 | -6/Factory | Cargo convoy interrupted 5791 | -6/Factory | Reached level 17 5862 | -6/Factory | Found Prototype Processor 5862 | -6/Factory | Identified Spectral Analyzer 5960 | -6/Factory | Hacker 5a assimilated hostile G-50 Soldier 6101 | -6/Factory | Discovered new exit (range 19) 6102 | -6/Factory | Reached level 18 6193 | -6/Factory | Identified exit to Factory 6388 | -6/Factory | Build established: Hacker-Skirmisher 6390 | -6/Factory | First assault squad dispatched 6538 | -6/Factory | Reached level 19 7003 | -6/Factory | Fabricated P-60 Hacker (x2) 7179 | -6/Factory | Fabricated P-60 Hacker? 7294 | -6/Factory | Fabricated P-60 Hacker (x2) 7358 | -6/Factory | Reached level 20 7393 | -6/Factory | Discovered exit to Factory (range 20) 7425 | -6/Factory | Upgraded with Propulsion slot (x1) 7913 | -6/Factory | Hacker 5f assimilated hostile G-50 Soldier 8462 | -6/Factory | Discovered exit to Factory (range 12) 8646 | -6/Factory | Reached level 21 8678 | -6/Factory | Build established: Hacker-Ninja 8740 | -6/Factory | Destroyed 8 combat bots 8824 | -6/Factory | Entered Lower Caves 8824 | -6/Lower Caves | Learned Factory terminal intel 8924 | -6/Lower Caves | Spotted B-75 Beast 8934 | -6/Lower Caves | Destroyed B-75 Beast 8964 | -6/Lower Caves | Encountered a Warlord checkpoint 9066 | -6/Lower Caves | Discovered new exit (range 10) 9069 | -6/Lower Caves | Identified exit to Lower Caves 9122 | -6/Lower Caves | Entered another Lower Caves area 9123 | -6/Lower Caves | Learned 12 Factory zone layouts 9142 | -6/Lower Caves | Spotted B-75 Beast 9172 | -6/Lower Caves | Destroyed B-75 Beast 9272 | -6/Lower Caves | Discovered new exit (range 8) 9274 | -6/Lower Caves | Identified exit to Data Miner 9288 | -6/Lower Caves | Entered Data Miner 9288 | -6/Data Miner | Discovered new exit (range 6) 9290 | -6/Data Miner | Identified exit to Proximity Caves 9294 | -6/Data Miner | Met Data Miner 9301 | -6/Data Miner | Learned location of Section 7 (-2) 9301 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9308 | -6/Data Miner | Received God Mode back door access code from Data Miner 9317 | -6/Data Miner | Entered Proximity Caves 9335 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9341 | -5/Proximity Caves | Escorted by Enhanced Grunt 9361 | -5/Proximity Caves | Reached level 22 9474 | -5/Proximity Caves | Spotted B-75 Beast 9493 | -5/Proximity Caves | Destroyed B-75 Beast 9529 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9868 | -5/Proximity Caves | Discovered exit to Factory (range 5) 10388 | -5/Proximity Caves | Entered Factory 10388 | -5/Factory | Accompanied by 3 allies 10389 | -5/Factory | Identified exit to Extension 10389 | -5/Factory | Core integrity fell below 50% 10390 | -5/Factory | Identified exit to Factory 10390 | -5/Factory | Identified exit to Upper Caves 10390 | -5/Factory | Reached level 23 10391 | -5/Factory | Loaded intel: 27 terminal locations 10391 | -5/Factory | Upgraded with Weapon slot (x1) 10461 | -5/Factory | Incoming investigation squad redirected 10485 | -5/Factory | Incoming investigation squad redirected 10534 | -5/Factory | Fabricated P-60 Hacker (x2) 10614 | -5/Factory | Core integrity fell below 20% 10682 | -5/Factory | Incoming investigation squad redirected 10688 | -5/Factory | First assault squad dispatched 10822 | -5/Factory | Lost 3 allies 10833 | -5/Factory | Destroyed 7 combat bots 10836 | -5/Factory | Identified exit to Garrison 10938 | -5/Factory | Discovered exit to Factory (range 4) 11109 | -5/Factory | Discovered exit to Upper Caves (range 21) 11134 | -5/Factory | Reached level 24 11169 | -5/Factory | Destroyed 14 combat bots 11169 | -5/Factory | Upgraded with Power slot (x1) 11382 | -5/Factory | Destroyed 8 combat bots 11476 | -5/Factory | High security lockdown imminent 11509 | -5/Factory | Entered Upper Caves 11548 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11640 | -5/Upper Caves | Identified exit to Upper Caves 11681 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11725 | -5/Upper Caves | Destroyed 7 combat bots 11928 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11929 | -5/Upper Caves | Identified exit to Warlord 11965 | -5/Upper Caves | Entered Warlord 11965 | -5/Warlord | Accompanied by 2 allies 11979 | -5/Warlord | System corruption cleaned by Quarantine Array 12179 | -5/Warlord | Opened side exit 12355 | -5/Warlord | Met Warlord 12369 | -5/Warlord | Warlord's base attacked by MAIN.C 12463 | -5/Warlord | Destroyed 10 combat bots 12504 | -5/Warlord | Reached level 25 12525 | -5/Warlord | Destroyed 7 combat bots 12614 | -5/Warlord | Spotted B-86 Titan 12621 | -5/Warlord | Warlord forces counterattacked 12635 | -5/Warlord | Destroyed B-86 Titan 12669 | -5/Warlord | Spotted Striker 12730 | -5/Warlord | Lost 7 allies 12736 | -5/Warlord | Discovered new exit (range 14) 12769 | -5/Warlord | Spotted B-86 Titan 12769 | -5/Warlord | Spotted Striker 12769 | -5/Warlord | Spotted B-75 Beast 12770 | -5/Warlord | Spotted Striker 12770 | -5/Warlord | Spotted Striker 12776 | -5/Warlord | Allies destroyed Striker 12786 | -5/Warlord | Spotted Striker 12790 | -5/Warlord | Destroyed B-86 Titan 12820 | -5/Warlord | Lost 13 allies 12940 | -5/Warlord | Destroyed 7 combat bots 12941 | -5/Warlord | Lost 4 allies 12969 | -5/Warlord | Spotted Striker 12971 | -5/Warlord | Identified exit to Proximity Caves 12971 | -5/Warlord | Entered Proximity Caves 12979 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13071 | -4/Proximity Caves | Spotted B-86 Titan 13082 | -4/Proximity Caves | Destroyed B-86 Titan 13157 | -4/Proximity Caves | Discovered exit to Factory (range 8) 13160 | -4/Proximity Caves | Learned location of 1 exit from Research 13358 | -4/Proximity Caves | Entered Factory 13414 | -4/Factory | Reached level 26 13481 | -4/Factory | Identified exit to Upper Caves 13539 | -4/Factory | Destroyed 7 combat bots 13579 | -4/Factory | Spotted B-86 Titan 13652 | -4/Factory | First assault squad dispatched 13659 | -4/Factory | Discovered new exit (range 9) 13670 | -4/Factory | Identified exit to Research 13761 | -4/Factory | Garrison activated, responded to threat 13844 | -4/Factory | Destroyed 12 combat bots 13905 | -4/Factory | Lost 3 allies 13953 | -4/Factory | Build established: Hacker-Gunner 13959 | -4/Factory | Reached level 27 14306 | -4/Factory | Destroyed 13 combat bots 14319 | -4/Factory | Core integrity fell below 50% 14586 | -4/Factory | Core integrity fell below 20% 14613 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. Wall collapses. U-05 Engineer builds a Door. ALERT: Significant disruption in Zone 8T, multiple assault carriers dispatched. H-77 Assassin knocked back. Destroyed Terrain Scanner. U-05 Engineer system corrupted by crushing effect. ALERT: Construction progress impeded, dispatching reinforcements to local area. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. H-71 Marshal destroyed. K-01 Serf collects debris. Penetrated by Slug. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????>????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##############????????????? | | ???????????????????????# """T""" #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# = #? ??????????? | | ???????????????????????# # ???######### | | ???????????????????????# """""" #????# | | ???????????????????????#% """"" %#?#### | | ???????????????????????# """" #?# # | | ???????????????????????# @ """ #### # | | ??????????????????##???# # #% | | ??????????????????# #### ! %%!% ###??# ### | | ?????????????###############]=%#*######### T#? | | ?????????????? ? %h*h=! % #? | | ????????????? %%%=%*=%= ##? | | ????????????? %*%k #?? | | ????????????? #?? | | ????????????? ? % % % #?? | | ???????????????#####"#######^^^^ ###;;##########?? | | ?????????????????# %= # # =#??? | | ?????????????????#"" =#* # """ ??? | | ???????? # ""!%# # "Y ??? | | ???????? "G % #= # """% ?? | | ???????? #"" " ! + % # ? | | ?????? ??#"" "" # <% # #? | | ????# ????# ""%#%%% % ? | | ????" ??????# =#= [ ? | | ????#?? ????????########### %%"" ? | | ???????????????????????????# %# [ ? | | ???????????????????????????# %%## #? | | ??????????????????????????##=%*#?# ?? | | ??????????????????????????##%%=#?? ??? | | ??????????????????????????##= #???# # # #??? | | ???????????????????????????#!!*#????# ####?#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 55 Energy Capacity 860 Matter Stores 450 Matter Capacity 450 Sight Range 21 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 12 EM Shielding 2 Armor Coverage 150 Resistance: KI 35 Resistance: TH 50 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 72 Recoil Reduction 7 Offensive Hacking 25 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- System Restoration Module | -6/Factory | Hacked Shock Maul | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Salvage Targeting Computer | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Adv. Component Analysis Suite | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Phase Shifter | -5/Factory | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -6/Factory | Hacked Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ System Restoration Module | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory | Authchip System Restoration Module | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Overachiever Sniper Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Levels Raised 26 | . 1 2 . 1 5 2 1 1 . 7 . . . 1 2 . 1 . 2 XP Earned 43676 | 4000 2275 2755 200 850 7908 3400 857 1976 200 9809 286 144 105 1733 2440 441 1009 491 2797 XP Spent 42910 | 4000 1500 2960 . 1525 5980 3000 3025 1455 . 10465 . . . 1475 3080 . 1430 . 3015 Upgrades 102 | 7 6 15 . 3 13 4 7 4 . 24 . . . 4 6 . 4 . 5 Power Slot 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion Slot 4 | 2 . . . . 1 . . . . 1 . . . . . . . . . Utility Slot 6 | 2 . 1 . 1 1 . . . . 1 . . . . . . . . . Weapon Slot 4 | 1 1 . . . 1 . . . . . . . . . 1 . . . . Core Integrity 16 | . . 1 . 1 1 . . 1 . 6 . . . 1 2 . 1 . 2 Heat Dissipation 9 | . 1 2 . . 1 . . . . 5 . . . . . . . . . Energy Generation 5 | . . 1 . . . . . . . 3 . . . . . . . . 1 Energy Storage 4 | . . 1 . . . . . . . 2 . . . . . . . . 1 Matter Storage 3 | . . . . . . . . . . 1 . . . . . . 2 . . Mass Support 2 | . . . . . . . 1 . . . . . . . 1 . . . . Inventory Capacity 2 | . . 1 . . . . . . . 1 . . . . . . . . . Sight Range 5 | . 1 . . . 1 . 3 . . . . . . . . . . . . Sensor Range 11 | . . 7 . . 1 . 3 . . . . . . . . . . . . Terrain Scan Density 2 | . . 1 . 1 . . . . . . . . . . . . . . . Ranged Accuracy 6 | 2 . . . . . 4 . . . . . . . . . . . . . Hack Attack % 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . Hack Defense % 4 | . 1 . . . . . . . . 2 . . . . . . . . 1 KI Resistance % 3 | . 1 . . . 1 . . . . . . . . 1 . . . . . TH Resistance % 3 | . . . . . 2 . . . . . . . . 1 . . . . . EX Resistance % 4 | . . . . . 1 . . . . 1 . . . 1 1 . . . . KI Damage % 3 | . . . . . 1 . . 1 . . . . . . . . 1 . . TH Damage % 2 | . . . . . 1 . . 1 . . . . . . . . . . . Protomatter Created 5940 | . 139 70 . 18 416 503 48 116 . 1938 28 . . 111 819 398 485 65 786 Integrity Restored 11978 | . 164 207 . 54 847 1043 . 160 . 3788 84 . . 366 1398 1167 1560 183 957 Core 10266 | . 123 175 . 54 847 735 . 121 . 3423 84 . . 366 1398 1167 633 183 957 Parts 1712 | . 41 32 . . . 308 . 39 . 365 . . . . . . 927 . . Protomatter Decayed 1815 | . 83 . . . 133 95 . 59 . 549 . . . 87 109 . 419 3 278 Game ------ Seed ChainTargetDrive Manual? 0 Play Time 04:27:33 Cumulative 172.8 hours Start 2024.05.12 @ 08:34:18 End 2024.05.12 @ 17:02:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 45 Rogue 0 Adventurer 45 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 62c802c6-6213-4bc4-a7fe-c9118f882931