Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 08:19:29 Player: PDX-G8 Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (359) 359 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1709 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 214/300 Energy 74/280 System Corruption 8% Temperature Critical (546) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Weight Redist. System Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Improved EM Shotgun Particle Gun > --- INVENTORY (5) ---- Authchip [R/Combat] Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Weight Redist. System Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Particle Gun > --- INVENTORY -------- Heavy Ion Engine Authchip [R/Combat] Improved EM Shotgun [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility ECM Suite Device ECM Suite Storage Small Battery Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 24 | 6 4 8 6 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 3 3 2 Device 4 | . 2 1 1 Storage 1 | . 1 . . Processor 3 | . . 2 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 3 . 2 3 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 11 | . . 5 6 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 3 | . . 3 . Weapon 5 | . . 1 4 Highest Loss Streak 5 | . . 5 3 To Critical Strikes . | . . . . Average Backups 4 | . 4 4 3 Power . | . 1 1 . Propulsion . | . . . . Utility 1 | . . 1 2 Weapon 2 | . 2 1 . Tool/Special . | . . . . Unused Backups 5 | . 2 2 1 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . 1 . . Tool/Special 1 | . 1 . . Average Slot Usage (%) 90 | . 95 96 54 Engine 12 | . 14 10 11 Wheel 22 | . 28 21 10 Device 19 | . 16 26 3 Storage 2 | . 7 . . Processor 9 | . . 14 14 Energy Gun 1 | . . . 8 Ballistic Gun 21 | . 28 20 7 Peak Build Rating 16 | 5 7 12 16 Average Rating 9 | 3 6 11 10 On Entrance 5 | . 5 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 15 | 6 9 15 14 Greatest Support 20 | 20 20 20 16 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 4 | 1 4 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 4 2 Class Distribution -------------------- 59% | Infiltrator-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 586 | 234 79 220 53 Remotely . | . . . . Salvage Created 539 | . 26 249 264 Parts 32 | . 4 16 12 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 15 | . 2 7 6 Guns 11 | . 2 7 2 AOE 3 | . . . 3 Classes Destroyed 7 | . 1 3 3 Tunneler 1 | . . 1 . Hauler 2 | . . 2 . Swarmer 8 | . 2 6 . Grunt 4 | . . . 4 Brawler 1 | . . . 1 Protector 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 6 | . 2 3 6 Combat Bots Only 6 | . 2 3 6 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 101 | . 5 50 46 Missed 27 | . 1 19 7 Hits 74 | . 4 31 39 Melee 1 | . . . 1 Projectile 73 | . 4 31 38 Critical Strikes 3 | . . 1 2 Damage Taken 1341 | . 29 693 619 Core 442 | . . 186 256 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 55 | . 2 40 13 Largest 2 | . 2 2 2 Hottest 120 | . 40 120 110 Shots Fired 103 | . 4 75 24 Gun 96 | . 4 69 23 Cannon . | . . . . Launcher . | . . . . Special 7 | . . 6 1 Kinetic 77 | . 4 69 4 Thermal 17 | . . 6 11 Explosive . | . . . . Electromagnetic 9 | . . . 9 Robot Hit Streak 15 | . 1 13 15 Robot Miss Streak 3 | . 1 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 71 | . 2 48 21 Core Hits 30 | . 2 16 12 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . 1 1 2 Burn 2 | . . . 2 Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 995 | . 23 496 476 Guns 830 | . 23 496 311 Cannons . | . . . . Explosions 165 | . . . 165 Melee . | . . . . Ramming . | . . . . Kinetic 550 | . 23 496 31 Thermal 303 | . . . 303 Explosive . | . . . . Electromagnetic 142 | . . . 142 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 1 8 8 Average Corruption 3 | . 1 8 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 4 1 4 Message Errors 2 | . . 1 1 Matter Fused 2 | . 1 . 1 Heat Flow Errors 1 | . 1 . . Energy Discharges 3 | . 1 . 2 Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . . . 14 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 546 | . 244 13 546 Average Temperature 164 | . 124 7 237 Received Heat Transfer 432 | . . 126 306 Effects 7 | . . . 7 Energy Bleed 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 671 | . . . 671 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 124 | . 50 124 91 Initial 13 | . . 8 13 Average 24 | . 6 40 22 Influence Increases 488 | . 80 219 189 Destroy 0b10 Robot/C 320 | . 40 140 140 Destroy 0b10 Robot/NC 20 | . . 15 5 Destroy Leader 74 | . 10 34 30 Allied During Kill 8 | . . . 8 Successful Hack 54 | . 30 24 . Destroy Structure 12 | . . 6 6 Influence Decreases 397 | . 60 206 131 Entered New Map 32 | . . 12 20 Time Decay 244 | . 60 144 40 Lost Part 83 | . . 50 33 Lost Ally 38 | . . . 38 Squads Dispatched 6 | . 2 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 12 24 12 Peak Tracking Total 9 | . 3 8 9 Tactical Retreats 8 | . 3 5 . ECM-based Alert Blocks 19 | . 6 13 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 15 | . 7 6 2 Terminals 13 | . 6 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 45 | . 16 26 3 Successful 21 | . 7 12 2 Failed 24 | . 9 14 1 Catastrophic 4 | . 3 1 . Database Lockouts . | . . . . Manual 37 | . 16 20 1 Terminals 42 | . 15 24 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 1 8 1 Record 3 | . . 3 . Prototype ID Bank 1 | . . 1 . Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Terminal Index 2 | . 1 1 . Locate Traps 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 6 4 1 Terminals 10 | . 5 4 1 Track 9 | . 4 4 1 Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 6 5 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 10 | . . . 10 Total Damage 190 | . . . 190 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 753 | . 264 489 . Structural 618 | . 132 486 . Seismic 242 | . . 242 . ECM 750 | . 264 486 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1055 | 31 387 506 131 Spaces Moved 989 | 27 444 434 84 Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 986 | 24 444 434 84 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 80 | 76 80 80 91 Slowest Speed 95 | 80 80 95 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 35 | 3 83 40 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 10 | . . 6 4 Melee . | . . . . Projectile 6 | . . 6 . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1124 | 34 472 507 111 Wait 19 | . 10 9 . Move 986 | 26 443 433 84 Hop . | . . . . Pick Up 17 | 2 8 3 4 Fast Attach 14 | 5 2 5 2 Attach 7 | . . 2 5 Detach . | . . . . Swap 15 | 1 2 10 2 Drop 11 | . 5 5 1 Fire 55 | . 2 40 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 32 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 13) 175 | -10/Materials | Discovered new exit (range 14) 388 | -10/Materials | Discovered new exit (range 11) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Utility x2 593 | -9/Materials | Build established: Infiltrator-Mutant 675 | -9/Materials | Discovered new exit (range 8) 713 | -9/Materials | Identified exit to Mines 713 | -9/Materials | Identified exit to Storage 905 | -9/Materials | Crushed by falling debris 925 | -9/Materials | Entered Storage 932 | -9/Storage | Met a pair of Derelict thieves 942 | -9/Storage | Lost 5 parts (1n3u1w) 995 | -9/Storage | Lost 3 parts (3w) 1026 | -9/Storage | Core integrity fell below 50% 1053 | -9/Storage | Core integrity fell below 20% 1057 | -9/Storage | Core destroyed Last Messages --------------- G-34 Mercenary destroyed. Imp. EM Shotgun destroyed. Critical hit (Burn: +37). Wheel destroyed. G-34 Mercenary destroyed. Chain reaction triggered in Ion Engine. G-34 Mercenary destroyed. I-25 Savior destroyed. G-47 Trooper destroyed. Overheating: Imp. Targeting Computer damaged (-9). Overheating: Imp. EM Shotgun damaged (-30). Overheating: Imp. Targeting Computer damaged (-9). B-36 Bruiser suffers critical hit (Burn). Overheating: Imp. Targeting Computer damaged (-3). System corrupted: Matter fused (-7). Overheating: Energy bleed (-16). B-36 Bruiser critical meltdown. Rnf. Ion Engine melted. Overheating: Core damaged (-52). Overheating: Core damaged (-48). 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