Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 07:49:24 Player: Minty Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1792) 1792 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 4094 Bonus ------- High Alert Combat Kills 102 Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 81/100 System Corruption 0% Temperature Cool (22) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (5) ---- Improved Signal Interpreter Precision Shock Rifle Advanced Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Matter Pod Improved Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Improved Signal Interpreter Precision Shock Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon [Rating: 34] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Large Matter Pod Processor Improved Targeting Computer Weapon Improved Light Cannon Energy Gun Precision Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 56 | . 6 20 3 27 Power 3 | . . 1 . 2 Engine 3 | . . 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | . . 6 1 3 Treads 1 | . . . 1 . Leg 1 | . . . . 1 Wheel 5 | . . 3 . 2 Hover . | . . . . . Flight 3 | . . 3 . . Utility 13 | . . 4 2 7 Device 9 | . . 1 2 6 Storage 3 | . . 2 . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 30 | . 6 9 . 15 Energy Gun 9 | . 1 3 . 5 Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 . . 2 Ballistic Cannon 11 | . 2 2 . 7 Launcher 5 | . 2 2 . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . 2 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 23 | . 1 6 . 16 Power 2 | . . 1 . 1 Propulsion 9 | . . 4 . 5 Utility 4 | . . . . 4 Weapon 8 | . 1 1 . 6 Highest Loss Streak 8 | . 1 4 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 75 | . 82 60 59 85 Engine 9 | . 14 5 11 8 Treads 1 | . . . . 2 Leg 8 | . 28 6 . 3 Wheel 7 | . . 3 11 11 Flight 1 | . . 5 . . Device 10 | . . 4 14 16 Storage 10 | . 14 16 . 8 Processor 5 | . . 1 11 9 Energy Gun 3 | . 3 2 . 5 Ballistic Cannon 14 | . 8 11 11 19 Launcher 2 | . 9 3 . . Naked Turns 31 | . . 31 . . Heaviest Build 26 | 11 16 22 11 26 Greatest Support 32 | 20 20 26 12 32 Greatest Overweight (x) 6 | . . 4 . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 5 5 Average Capacity 6 | . 8 7 5 5 Most Carried 8 | . 8 8 5 5 Average Carried 5 | . 7 7 5 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 6 8 5 5 4 Class Distribution -------------------- 50% | Gunner 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1546 | 200 254 144 138 810 Remotely . | . . . . . Salvage Created 1552 | . 235 301 72 944 Parts 100 | . 22 28 6 44 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 47 | . 11 12 2 22 Guns 8 | . 3 3 . 2 Cannons 23 | . 4 3 2 14 AOE 16 | . 4 6 . 6 Classes Destroyed 9 | . 3 4 1 1 Builder 2 | . . . . 2 Tunneler 2 | . . . 1 1 Hauler 1 | . . 1 . . Recycler 3 | . . 1 . 2 Operator 2 | . 1 1 . . Watcher 3 | . . 1 . 2 Swarmer 13 | . 5 7 . 1 Grunt 30 | . 6 4 2 18 Sentry 4 | . . 1 . 3 Best Kill Streak 7 | . 4 7 2 5 Combat Bots Only 7 | . 4 7 2 5 Max Kills in Single Turn 5 | . 2 3 1 5 Gunslinging 1 | . . 1 . . Exploded 5 | . 2 3 . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 346 | . 34 120 7 185 Missed 112 | . 9 38 4 61 Damage Taken 3227 | . 231 918 38 2040 Core 964 | . 42 331 10 581 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 83 . 14 . Volleys Fired 118 | . 25 20 12 61 Largest 3 | . 2 3 1 3 Hottest 165 | . 70 130 39 165 Shots Fired 240 | . 42 33 12 153 Gun 65 | . 19 12 . 34 Cannon 159 | . 12 17 12 118 Launcher 16 | . 11 4 . 1 Special . | . . . . . Kinetic 172 | . 22 17 12 121 Thermal 12 | . . 12 . . Explosive 16 | . 11 4 . 1 Electromagnetic 40 | . 9 . . 31 Robot Hit Streak 20 | . 5 4 3 20 Robot Miss Streak 5 | . 5 4 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 152 | . 20 19 9 104 Core Hits 90 | . 15 19 4 52 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 2 1 4 Blast 6 | . . 2 1 3 Corrupt 1 | . . . . 1 Melee Attacks 5 | . . 5 . . Impact 5 | . . 5 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4572 | . 701 856 213 2802 Guns 801 | . 109 118 . 574 Cannons 2190 | . 154 153 213 1670 Explosions 1414 | . 438 434 . 542 Melee 151 | . . 151 . . Ramming 16 | . . . . 16 Kinetic 2293 | . 224 153 213 1703 Thermal 255 | . . 118 . 137 Explosive 1277 | . 438 434 . 405 Electromagnetic 580 | . 39 . . 541 Impact 151 | . . 151 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . 1 1 . Parts Rejected 1 | . . 1 . . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 29 | . 7 18 . 4 Projectiles . | . . . . . Explosions 29 | . 7 18 . 4 Melee . | . . . . . Knockbacks 15 | . . 3 1 11 Impact 1 | . . 1 . . Kinetic 14 | . . 2 1 11 Secondary . | . . . . . Self-Inflicted Damage 263 | . 18 76 . 169 Shots 5 | . 1 2 . 2 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 328 | . 30 186 9 328 Average Temperature 58 | . 9 48 5 72 Received Heat Transfer 1485 | . 54 303 21 1107 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 359 | . . 259 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 784 | . 385 784 360 451 Initial 305 | . . 162 305 140 Average 304 | . 165 369 327 317 Maximum Alert Level 3 | . 1 3 1 2 Low Security (%) 24 | . 52 32 . 15 Level 1 55 | . 47 25 100 62 Level 2 18 | . . 32 . 22 Level 3 2 | . . 9 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 4 5 . 5 Investigation 9 | . 3 4 . 2 Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 14 34 2 34 Peak Tracking Total 12 | . 5 12 2 8 Tactical Retreats 5 | . . 3 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 5 | . . . 5 . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 1 1 . 5 Max in Single Turn 2 | . 1 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 15 | . 5 7 . 3 Terminals 12 | . 3 6 . 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 16 22 . 7 Successful 20 | . 7 11 . 2 Failed 25 | . 9 11 . 5 Catastrophic 4 | . 1 1 . 2 Database Lockouts . | . . . . . Manual 17 | . 8 4 . 5 Terminals 38 | . 11 20 . 7 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 4 | . 2 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 4 8 . 1 Prototype ID Bank 2 | . 2 . . . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . . 1 . 1 Locate Traps 2 | . 1 1 . . Disarm Traps 1 | . 1 . . . Dispatch Records 3 | . . 3 . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 2 . 1 Terminals 4 | . 1 2 . 1 Botnet 2 | . 1 1 . . Disrupt 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Monitor 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 5 7 . 3 Full Trace Events 11 | . 4 5 . 2 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1496 | . 267 368 181 680 Spaces Moved 1101 | 1 156 362 162 420 Core 108 | . . 90 . 18 Treads . | . . . . . Legs 229 | 1 156 72 . . Wheels 615 | . . 51 162 402 Hover . | . . . . . Flight 149 | . . 149 . . Fastest Speed 37 | 120 120 37 90 50 Average Speed 93 | 120 120 70 90 105 Slowest Speed 350 | 120 120 280 90 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 2 49 45 57 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 3 | . . 3 . . Terrain Destroyed 140 | . 69 32 . 39 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 135 | . 69 32 . 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1354 | . 193 436 183 542 Wait 13 | . . 6 2 5 Move 1095 | . 155 359 161 420 Hop 1 | . . 1 . . Pick Up 17 | . 2 7 . 8 Fast Attach 32 | . 4 10 3 15 Attach 11 | . . 4 . 7 Detach 8 | . 2 4 . 2 Swap 13 | . 2 6 . 5 Drop 34 | . 3 14 . 17 Fire 118 | . 25 20 12 61 Melee 5 | . . 5 . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 5 | . . . 5 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 10) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 465 | -9/Materials | Lost 4 parts (1p2n1w) 469 | -9/Materials | Destroyed 7 combat bots 554 | -9/Materials | Core integrity fell below 50% 615 | -9/Materials | Discovered new exit (range 16) 626 | -9/Materials | Core integrity fell below 20% 636 | -9/Materials | Entered Mines 716 | -9/Mines | Found a hidden stash of uninstalled traps 733 | -9/Mines | Build established: Mutant 812 | -9/Mines | Discovered new exit (range 7) 817 | -9/Mines | Entered Materials 817 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1310 | -8/Materials | Lost 3 parts (1u2w) 1364 | -8/Materials | Garrison activated, responded to threat 1367 | -8/Materials | Build established: Gunner 1468 | -8/Materials | Core integrity fell below 50% 1496 | -8/Materials | Core integrity fell below 20% 1497 | -8/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- Trojan loaded successfully. Testing... Disruption routine running. 01475_ Dropped Prc. Shock Rifle. 01476_ Acquired Prc. Shock Rifle. 01476_ U-05 Engineer lays Concrete. 01477_ Prc. Shock Rifle destroyed. 01477_ U-05 Engineer lays Concrete. 01477_ Dropped Imp. Ion Engine. 01478_ Dropped Lrg. Matter Pod. 01478_ Imp. Terrain Scanner destroyed. 01478_ Imp. Heat Sink destroyed. 01478_ U-05 Engineer lays Concrete. 01479_ G-47 Trooper destroyed. 01479_ U-05 Engineer lays Concrete. 01485_ G-47 Trooper knocked back. 01497_ Nuclear Reactor explodes. 01497_ S-10 Pest destroyed. 01497_ Nuclear Reactor explodes. 01497_ G-47 Trooper destroyed. 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"""??????????????????????????????????????? | | ??????"??????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????? ???????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????H??????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 425 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceShockMonowheel Manual? 0 Play Time 00:19:23 Cumulative 782.9 hours Start 2024.07.04 @ 18:08:30 End 2024.07.05 @ 07:49:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 899 Rogue 621 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03bd3d10-2905-49c6-9d4f-d31d3028c5ea