Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 08:23:50 Player: Nathaniel K Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (3316) 3316 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (290) 290 TOTAL SCORE: 6241 Bonus ------- High Alert Combat Kills 90 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 166/300 Energy 96/100 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- Minigun Enhanced Autogun > --- INVENTORY (10) --- Light Nuclear Core Carbon-fiber Leg Medium Matter Pod (100) Precision Beam Rifle Minigun Enhanced Autogun Flak Cannon EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer High-powered Tractor Beam > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Advanced Treads Medium Matter Pod Light Armor Plating Minigun Minigun Enhanced Autogun Flak Cannon EMP Blaster Grenade Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 2 1 . . Weapon 1 | . . . 1 . . Parts Attached 61 | 6 2 16 11 20 6 Power 12 | 1 . 4 1 3 3 Engine 6 | 1 . 4 . 1 . Core 5 | . . . 1 2 2 Reactor 1 | . . . . . 1 Propulsion 10 | 2 . 1 4 2 1 Treads 7 | 2 . 1 4 . . Leg 3 | . . . . 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 4 2 7 . Device 5 | . . 2 1 2 . Storage 4 | 1 . 1 . 2 . Processor 5 | . 1 1 1 2 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 24 | 2 1 7 4 8 2 Energy Gun 5 | 1 . 2 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . . 2 6 . Ballistic Cannon 4 | . . 3 . . 1 Launcher 4 | . 1 2 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 1 1 . Parts Lost 13 | . . 3 1 3 6 Power 2 | . . . . . 2 Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 . 2 1 Weapon 5 | . . 1 1 1 2 Highest Loss Streak 5 | . . 1 1 1 5 To Critical Strikes . | . . . . . . Average Backups 8 | 3 7 8 9 9 9 Power . | . . . 1 1 . Propulsion 1 | 2 3 1 2 1 1 Utility 1 | . 1 . 1 1 1 Weapon 4 | . 2 4 4 5 6 Tool/Special . | . . . . . . Unused Backups 24 | . 7 2 4 8 3 Power 2 | . 1 . . 1 . Propulsion 13 | . 3 2 1 5 2 Utility 5 | . 2 . 1 1 1 Weapon 3 | . 1 . 1 1 . Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 98 | . 98 97 99 98 99 Engine 5 | . 14 11 2 1 . Core 3 | . . . 6 7 2 Treads 15 | . 28 21 18 11 . Leg 4 | . . . . 6 18 Device 10 | . . 19 17 6 8 Storage 10 | . 14 11 9 9 9 Processor 20 | . 12 11 17 26 27 Energy Gun 3 | . 13 3 6 . 1 Ballistic Gun 13 | . 14 . 4 22 19 Ballistic Cannon 5 | . . 13 14 1 . Launcher 2 | . . 4 2 2 5 Peak Build Rating 38 | 6 7 16 31 38 38 Average Rating 24 | 4 6 13 24 33 36 On Entrance 15 | . 6 7 16 27 36 Avg Prop Armor Cover (%) 13 | . . . . . 13 Naked Turns . | . . . . . . Heaviest Build 43 | 13 15 30 43 36 35 Greatest Support 40 | 40 40 40 40 40 30 Greatest Overweight (x) 7 | . . . 1 2 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 Most Carried 10 | 6 8 10 10 10 10 Average Carried 8 | 4 7 8 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 6 7 9 10 10 9 Class Distribution -------------------- 60% | Gunner 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 3110 | 252 75 477 540 1226 540 Remotely 737 | . . . . 475 262 Salvage Created 3703 | . 366 465 588 1282 1002 Parts 218 | . 24 47 29 79 39 Haulers Intercepted 8 | . 2 1 . 5 . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled 13 | . . . 10 3 . Retrieved Matter 61 | . . . 59 2 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 79 | . 7 17 13 21 21 Guns 41 | . 3 1 5 13 19 Cannons 26 | . . 11 7 7 1 AOE 11 | . 4 5 1 1 . Classes Destroyed 13 | . 3 5 1 2 2 Worker 8 | . 2 1 1 4 . Builder 4 | . . 2 1 1 . Hauler 8 | . 2 1 . 5 . Recycler 2 | . . . . 2 . Mechanic 1 | . . 1 . . . Operator 1 | . . 1 . . . Swarmer 12 | . . 7 . 4 1 Grunt 39 | . 7 5 9 7 11 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 23 | . . 5 3 9 6 Hunter 2 | . . . 1 . 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 4 4 4 5 5 Combat Bots Only 5 | . 4 4 4 4 5 Max Kills in Single Turn 3 | . 2 3 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 327 | . 27 39 95 50 116 Missed 86 | . 9 14 15 13 35 Hits 241 | . 18 25 80 37 81 Melee 5 | . . . . . 5 Projectile 236 | . 18 25 80 37 76 Critical Strikes 7 | . 1 . 2 2 2 Part Disruptions 1 | . . . 1 . . Damage Taken 3701 | . 242 379 1287 617 1176 Core 666 | . 52 60 315 66 173 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 67 | . 2 37 . 28 . Core Remaining (%) 88 | 100 79 85 . . . Volleys Fired 224 | . 23 38 42 63 58 Largest 3 | . 2 2 3 3 3 Hottest 139 | . 60 121 139 75 111 Shots Fired 501 | . 45 64 105 141 146 Gun 350 | . 40 12 57 107 134 Cannon 123 | . . 46 40 32 5 Launcher 27 | . 5 6 8 2 6 Special 1 | . . . . . 1 Kinetic 403 | . 23 46 74 139 121 Thermal 70 | . 17 12 23 . 18 Explosive 16 | . 5 6 3 1 1 Electromagnetic 11 | . . . 5 1 5 Robot Hit Streak 34 | . 5 6 11 28 34 Robot Miss Streak 12 | . 3 12 7 4 5 Penetration Max . | . . . . . . Secondary Targets 7 | . . . 1 . 6 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 365 | . 26 46 72 108 113 Core Hits 221 | . 23 43 37 71 47 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 9 | . . . . 3 6 Critical Strikes 19 | . . 2 1 5 11 Burn 4 | . . 1 . . 3 Destroy 13 | . . . . 5 8 Blast 2 | . . 1 1 . . Melee Attacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7343 | . 633 1172 1559 2034 1945 Guns 4096 | . 310 118 599 1328 1741 Cannons 1907 | . . 528 740 570 69 Explosions 1264 | . 321 524 220 64 135 Melee 68 | . . . . 68 . Ramming 8 | . 2 2 . 4 . Kinetic 5221 | . 209 528 1074 1898 1512 Thermal 971 | . 101 307 265 . 298 Explosive 882 | . 321 335 122 54 50 Electromagnetic 193 | . . . 98 10 85 Impact 68 | . . . . 68 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 . 1 2 Average Corruption 1 | . . 3 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . 8 . 9 8 Message Errors 5 | . . 2 . 2 1 Matter Fused 4 | . . 1 . 2 1 Heat Flow Errors 7 | . . 3 . 2 2 Energy Discharges 3 | . . 1 . 1 1 Data Loss (minor) 3 | . . 1 . 1 1 Data Loss (major) 2 | . . . . . 2 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 83 | . . 45 . 38 . Projectiles . | . . . . . . Explosions 45 | . . 45 . . . Melee 38 | . . . . 38 . Knockbacks 33 | . . 7 7 19 . Impact 1 | . . . . 1 . Kinetic 28 | . . 6 6 16 . Secondary 4 | . . 1 1 2 . Self-Inflicted Damage 270 | . 19 112 56 63 20 Shots 9 | . 2 2 3 1 1 Rammed 4 | . 1 2 . 1 . Targets Rammed 4 | . 1 2 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 842 | . 69 263 842 260 321 Average Temperature 117 | . 21 38 241 45 104 Received Heat Transfer 1074 | . 141 69 297 216 351 Effects 33 | . . . 33 . . Shutdowns 6 | . . . 6 . . Energy Bleed 4 | . . . 4 . . Interference 3 | . . . 3 . . Matter Decay 2 | . . . 2 . . Short Circuit 2 | . . . 2 . . Damage (minor) 5 | . . . 5 . . Damage (major) 8 | . . . 8 . . Damage (core) 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . 2 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2138 | . 225 433 592 . 888 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 69 | 100 100 74 100 69 4 Level 1 18 | . . 25 . 30 26 Level 2 11 | . . . . . 69 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 544 | . 134 337 194 251 544 Initial 155 | . . 56 137 72 155 Average 178 | . 37 141 137 175 420 Influence Increases 2588 | . 308 703 387 739 451 Destroy 0b10 Robot/C 1580 | . 140 340 260 420 420 Destroy 0b10 Robot/NC 125 | . 20 30 10 65 . Destroy Leader 346 | . 34 92 80 130 10 Allied During Kill 12 | . . . . . 12 Successful Hack 31 | . 5 3 1 15 7 Disable Machine 195 | . 30 120 15 30 . Destroy Structure 179 | . 19 103 21 34 2 Lose Combat Pursuer 120 | . 60 15 . 45 . Influence Decreases 2082 | . 174 512 540 672 184 Entered New Map 450 | . . 78 188 100 84 Time Decay 1462 | . 174 404 342 542 . Lost Part 130 | . . 30 10 30 60 Lost Ally 40 | . . . . . 40 Squads Dispatched 9 | . 2 2 3 2 . Investigation 6 | . 1 1 2 2 . Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 6 | . 2 2 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 21 24 18 29 28 Peak Tracking Total 7 | . 6 4 7 4 7 Tactical Retreats 6 | . 3 1 . 2 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 10 | . 1 . 1 3 5 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 13 | . 2 8 1 2 . Max in Single Turn 3 | . 1 3 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 20 | . 4 3 1 11 1 Terminals 10 | . 2 1 . 6 1 Fabricators . | . . . . . . Repair Stations 4 | . 1 1 . 2 . Recycling Units 3 | . 1 . . 2 . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 42 | . 8 10 4 18 2 Successful 33 | . 6 6 4 16 1 Failed 9 | . 2 4 . 2 1 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 5 2 . 8 2 Fabricators . | . . . . . . Repair Stations 12 | . 2 4 . 6 . Recycling Units 4 | . 1 . . 3 . Scanalyzers 8 | . . 4 4 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 12 | . 3 1 . 7 1 Prototype ID Bank 1 | . . . . 1 . Open Door 2 | . . . . 1 1 Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Patrol Status 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Zone Layout 4 | . 2 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 2 2 . 5 . Scan Component 6 | . 1 1 . 4 . Repair 3 | . 1 1 . 1 . Recycling Unit Hacks 4 | . 1 . . 3 . Report Inventory 3 | . 1 . . 2 . Retrieve Components 1 | . . . . 1 . Scanalyzer 7 | . . 3 4 . . Insert Component 2 | . . 1 1 . . Analyze 2 | . . 1 1 . . Retrieve Study 3 | . . 1 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 10 | . 1 2 1 6 . Full Trace Events 5 | . 1 1 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 1 2 . . Parts Repaired 3 | . 1 1 . 1 . Time 96 | . 32 26 . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . . 6 . Parts Scanalyzed 2 | . . 1 1 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 39 | . . . . . 39 Highest-Rated Ally 20 | . . . . . 20 Total Orders 2 | . . . . . 2 ROAM 1 | . . . . . 1 GUARD 1 | . . . . . 1 Ally Attacks 4 | . . . . . 4 Total Damage 60 | . . . . . 60 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) 1717 | . . 961 740 16 . Structural 764 | . . 764 . . . Seismic 1717 | . . 961 740 16 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 4938 | 86 753 961 776 1554 808 Spaces Moved 2285 | 56 394 418 288 807 322 Core 21 | 19 . . . . 2 Treads 1579 | 37 394 418 288 442 . Legs 685 | . . . . 365 320 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 Average Speed 157 | 122 160 160 172 147 171 Slowest Speed 400 | 160 160 160 240 260 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 62 27 17 86 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 195 | . 25 118 23 27 2 Melee . | . . . . . . Projectile 4 | . . 2 2 . . AOE 191 | . 25 116 21 27 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 3263 | 73 473 642 499 1086 490 Wait 489 | . 40 139 125 129 56 Move 2281 | 55 393 417 287 807 322 Hop . | . . . . . . Pick Up 71 | 12 8 12 13 24 2 Fast Attach 12 | . 1 3 1 7 . Attach 22 | 6 . 4 4 6 2 Detach 1 | . . . 1 . . Swap 66 | . 1 18 13 21 13 Drop 58 | . 6 9 13 27 3 Fire 224 | . 23 38 42 63 58 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 1 2 . 1 . Escape Stasis 15 | . . . . . 15 Rewire 19 | . . . . . 19 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 14) 256 | -10/Materials | Discovered new exit (range 12) 332 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 4) 731 | -10/Materials | Repaired Weight Redist. System 838 | -10/Materials | Identified exit to Materials 840 | -10/Materials | Entered another Materials area 840 | -9/Materials | Evolved 2 slots: Utility x2 1739 | -9/Materials | Repaired Grenade Launcher+ 1751 | -9/Materials | Discovered new exit (range 10) 1787 | -9/Materials | Identified exit to Materials 1801 | -9/Materials | Entered another Materials area 1801 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2107 | -8/Materials | Build established: Gunner 2240 | -8/Materials | Discovered new exit (range 15) 2278 | -8/Materials | Identified exit to Storage 2493 | -8/Materials | Core integrity fell below 50% 2577 | -8/Materials | Entered Storage 3185 | -8/Storage | Repaired Hpw. Tractor Beam 4131 | -8/Storage | Identified exit to Garrison 4131 | -8/Storage | Entered Garrison 4207 | -8/Garrison | Triggered checkpoint 4291 | -8/Garrison | Core integrity fell below 20% 4539 | -8/Garrison | Triggered checkpoint 4595 | -8/Garrison | Triggered checkpoint 4597 | -8/Garrison | Triggered checkpoint 4916 | -8/Garrison | Triggered checkpoint 4939 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Field strength at 10. Stasis field depleted. Acquired 5 matter. G-47 Trooper destroyed. Acquired 29 matter. Beams of light sweep through the air. An alarm sounds. ON-NWI(b) destroyed. C-45 Heavy ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. Hpw. Tractor Beam destroyed. System corrupted: Component data lost. Grenade Launcher+ destroyed. Enh. Autogun destroyed. Lgt. Antimatter Reactor destroyed. Carbon-fiber Leg destroyed. L-31 Rogue destroyed. Switching to secondary target: G-47 Trooper. 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System | 90% | -10/Materials Grenade Launcher | 38% | -9/Materials Hpw. Tractor Beam | 6% | -8/Storage Studied --------- Grenade Launcher | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed MetamassActuatorClaw Manual? 0 Play Time 01:36:31 Cumulative 22.9 hours Start 2026.09.26 @ 07:58:57 End 2026.09.27 @ 08:23:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 16 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bbfcc6c5-42a4-474e-a4b6-de264dc48322