Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 23:24:31 Player: Olafz Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6211) 6211 TOTAL SCORE: 12651 Bonus ------- Pacifist 5711 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 117/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Flying (45) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (9) --- Impulse Thruster Array > --- UTILITY (11) ----- System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Cooled Nuclear Pulse Thruster Coolant Network Advanced Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Improved Gyrokinetic Inverter Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Field Propulsion Drive Cooled Nuclear Pulse Thruster ECM Suite [Rating: 46] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Gyrokinetic Inverter Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility ECM Suite Device ECM Suite Hackware System Shield Weapon Hypervelocity Railgun Ballistic Gun Hypervelocity Railgun Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 2 . 2 2 . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 7 | . . . 1 1 1 . 1 1 . . 1 1 Utility 9 | . . 2 1 1 1 . 1 1 . . 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 23 | . . . . 1 . 3 5 2 2 . 1 9 Power 2 | . . . . . . . 1 . . . . 1 Engine . | . . . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 15 | . . . . . . 3 4 2 2 . 1 3 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . . . . 3 1 . . . . Flight 11 | . . . . . . 3 1 1 2 . 1 3 Utility 5 | . . . . 1 . . . . . . . 4 Device 3 | . . . . 1 . . . . . . . 2 Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 2 | . . . . . . . . . . . . 2 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . 1 Parts Lost 19 | . . . . . . 2 1 3 1 . 2 10 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 13 | . . . . . . 2 . 2 1 . 2 6 Utility 3 | . . . . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 4 | . . . . . . 2 1 2 3 . 2 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 13 | . . . . 5 6 11 38 34 26 . 19 9 Hover 5 | . . . . . . . 15 19 21 . 14 1 Flight 4 | . . . . . . 4 11 10 5 . 4 4 Device 1 | . . . . 5 6 6 4 . . . . . Peak Build Rating 46 | . . . . 1 1 15 36 43 39 33 34 46 Average Rating 20 | . . . . . 1 6 33 40 32 33 31 25 On Entrance 13 | . . . . . 1 1 9 35 33 33 33 34 Naked Turns 198 | . 26 83 53 18 . . . . . . . 18 Heaviest Build 10 | . . . . 2 2 2 8 6 . . . 10 Greatest Support 28 | 3 3 3 3 3 3 14 14 14 7 7 15 28 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 1 1 4 3 5 5 4 4 5 Average Carried 2 | . . . . . 1 2 2 4 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . . . 1 1 4 3 4 4 4 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Matter Collected 147 | 105 . . . . . . . . 42 . . . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Hostile Shots Fired 403 | . 7 32 13 2 . 26 18 16 52 . 22 215 Missed 201 | . 1 10 5 1 . 12 7 6 25 . 16 118 Damage Taken 4177 | . 49 304 118 13 . 409 209 177 450 . 140 2308 Core 2839 | . 49 304 118 13 . 349 92 51 330 . 68 1465 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 76 | 100 80 24 78 98 . 58 90 . . 66 94 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6 | . . 6 . . . . . . . . . . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 6 | . . 6 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . 2 . . . . . . . . . 1 Average Corruption 1 | . . 2 . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . 3 . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 269 | . . . . . . . 4 . 269 . . 7 Average Temperature 119 | . . . . . . . 4 . 151 . . 7 Received Heat Transfer 585 | . . 150 63 . . 9 99 18 39 . . 207 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Peak Influence 604 | . 15 35 59 26 12 8 44 75 . . 213 604 Initial 119 | . . 5 14 26 12 8 . 16 . . 69 119 Average 198 | . 4 20 30 26 12 4 23 42 . . 127 363 Maximum Alert Level 2 | . . . . . . . . . . . 1 2 Low Security (%) 62 | 100 100 100 100 100 100 100 100 100 . . 94 25 Level 1 10 | . . . . . . . . . . . 5 21 Level 2 26 | . . . . . . . . . . . . 53 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . . . 2 . . 1 1 1 . . . 6 Investigation 3 | . . . 1 . . . . . . . . 2 Extermination . | . . . . . . . . . . . . . Reinforcement 7 | . . . 1 . . 1 1 1 . . . 3 Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Distress Signals 3 | . . . 1 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 124 | . 4 6 8 3 . 5 4 5 8 . 15 66 Peak Tracking Total 15 | . 4 6 7 3 . 5 3 4 5 . 6 15 Tactical Retreats 20 | . . . . . . . . . 2 . 2 16 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Traps Triggered 4 | . . 1 1 . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Machines Accessed 14 | . . 2 1 . 1 . 2 3 . . 1 4 Terminals 14 | . . 2 1 . 1 . 2 3 . . 1 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 40 | . . 6 4 . 1 . 5 11 . . 2 11 Successful 12 | . . 1 1 . 1 . 3 3 . . 1 2 Failed 28 | . . 5 3 . . . 2 8 . . 1 9 Catastrophic 9 | . . 1 1 . . . . 3 . . . 4 Database Lockouts . | . . . . . . . . . . . . . Manual 39 | . . 6 4 . . . 5 11 . . 2 11 Terminals 40 | . . 6 4 . 1 . 5 11 . . 2 11 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 2 | . . . . . 1 . 1 . . . . . Open DSF 1 | . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 10 | . . 1 1 . . . 2 3 . . 1 2 Terminals 10 | . . 1 1 . . . 2 3 . . 1 2 Botnet 10 | . . 1 1 . . . 2 3 . . 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . . 2 1 . . . 2 3 . . 1 4 Full Trace Events 2 | . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Turns Passed 1246 | 9 26 83 53 100 46 32 120 46 95 6 54 576 Spaces Moved 2656 | 18 51 164 106 174 91 51 232 100 203 14 123 1329 Core 670 | 18 51 164 106 174 91 23 . . 8 . . 35 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1986 | . . . . . . 28 232 100 195 14 123 1294 Fastest Speed 37 | 50 50 50 50 50 50 42 42 42 45 45 40 37 Average Speed 44 | 50 50 50 50 50 50 47 42 42 45 45 42 42 Slowest Speed 50 | 50 50 50 50 50 50 50 42 45 50 45 45 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . 3 . 1 2 . . 23 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 19 | 3 22 25 23 8 6 49 7 4 46 5 7 51 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Total 2675 | 17 50 164 105 185 90 53 252 101 204 13 124 1317 Wait 10 | . . . . 10 . . . . . . . . Move 2588 | 17 50 163 105 173 90 45 231 97 198 13 122 1284 Hop 27 | . . . . . . 2 . 1 2 . . 22 Pick Up 9 | . . . . 1 . 3 1 1 1 . 1 1 Fast Attach 15 | . . . . 1 . 3 3 1 . . . 7 Attach 8 | . . . . . . . 2 1 2 . 1 2 Detach 2 | . . . . . . . . . 1 . . 1 Swap . | . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 6) 36 | -10/Materials | Entered another Materials area 36 | -9/Materials | Evolved 2 slots: Utility x2 99 | -9/Materials | Core integrity fell below 50% 112 | -9/Materials | Discovered new exit (range 15) 119 | -9/Materials | Entered another Materials area 119 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 166 | -8/Materials | Discovered new exit (range 14) 172 | -8/Materials | Entered Factory 172 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 262 | -7/Factory | Discovered new exit (range 16) 272 | -7/Factory | Entered another Factory area 272 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 306 | -6/Factory | Build established: Mutant 318 | -6/Factory | Identified exit to DSF 318 | -6/Factory | Entered DSF 325 | -6/DSF | Discovered new exit (range 15) 334 | -6/DSF | Additional patrols routed to DSF 350 | -6/DSF | Entered Factory 350 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 422 | -5/Factory | Identified exit to Factory 470 | -5/Factory | Entered another Factory area 470 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 514 | -4/Factory | Discovered new exit (range 4) 516 | -4/Factory | Entered Upper Caves 564 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 573 | -4/Upper Caves | Lost 3 parts (1p2n) 578 | -4/Upper Caves | Encountered a Warlord checkpoint 607 | -4/Upper Caves | Discovered new exit (range 13) 611 | -4/Upper Caves | Entered another Upper Caves area 615 | -4/Upper Caves | Discovered new exit (range 5) 617 | -4/Upper Caves | Entered Research 617 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 668 | -3/Research | Discovered new exit (range 9) 671 | -3/Research | Entered another Research area 671 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 726 | -2/Research | Spotted B-90 Cyclops 778 | -2/Research | Lost 3 parts (3n) 918 | -2/Research | Core integrity fell below 50% 921 | -2/Research | Search patrols dispatched 937 | -2/Research | Lost 4 parts (3n1w) 1166 | -2/Research | Core integrity fell below 20% 1171 | -2/Research | Search patrols dispatched 1247 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal R005. Dispatching Investigation squad. 483GTJ8M7S FTLO:FQHER,P,:XCH,K> ECM Suite destroyed. ALERT: Heightened foreign activity detected, multiple search patrols dispatched. Slug penetrates Wall. W-44 Eye sends out distress signal. Penetrated by Slug. U-05 Engineer builds a Door. Penetrated by Slug. Mic. Antimatter Reactor destroyed. Slug penetrates Wall. K-01 Serf cleans the Fabricator. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # #?????# #??????????????????????????? | | # #?????# #??????????????????????????? | | # #?????# #??????????????????????????? | | + #?????# #??????????????????????????? | | # #?????# #????????######????????????? | | ##############?????# #????????# #????????????? | | ###? #?#######?# #????????# #????????????? | | # !! #?# # #????????# #????????????? | | # !! #?# # ########## #????????????? | | T + #?# + + #????????????? | | # ! #?# * # ########## #????????????? | | # #?# # #????##### #????????????? | | ##?#+####?#######?# #???? # #????????????? | | #?????????????????# #??? # #????????????? | | #?????????????????# #??? ######????????????? | | #?????????????????# #?? #?????????????????? | | ##???#????????????# #?? #?????????????????? | | ### ###+########## ## #?????????????????? | | %* # """#?????????????????? | | + """#?????????????????? | | # """#?????????????????? | | ############+##### # #?????????????????? | | ###????????????????# #? #???? ?????????? | | #??????????????????+ h######### ????????? | | #??????????????????## h ????????? | | #???????????????????# @ A ????????? | | #???????????????????# w u ????????? | | ###?????????????????# """"" #????????? | | #?????????????????# """F"" """ ?????????? | | #?????????????????#k k""" "" ""?????????????? | | #?????????????????# w ????"?????????????? | | #????????????????? ?????????????????? | | #???????????????? ?????????????????? | | "###??????????????? ?????????????????? | | ????????????????? ### ????????????????????? | | ???????????????? " ??# ????????????????????? | | ???????????????"#"#??? ????????????????????? | | ?????????????????"???? ????????????????????? | | ##?????????????????????? ????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 19 Energy Capacity 150 Matter Stores 210 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 62 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldCoreMace Manual? 0 Play Time 00:23:22 Cumulative 250.7 hours Start 2024.08.25 @ 23:08:32 End 2024.08.25 @ 23:24:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 457 Rogue 455 Adventurer 2 Explorer 0 Win Type - Total 13 Types 10/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a131abf0-3f16-499f-952c-b19bab06cb6b