Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.12 @ 19:50:53 Player: Megaknight51 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (241) 241 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 701 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Small Laser Salvaging Laser Salvaging Laser Salvaging Laser Salvaging Laser Beam Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Small Storage Unit Small Laser Salvaging Laser Beam Cannon Assault Rifle Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 7 1 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 2 | . . 2 Leg 2 | . . 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 11 | 2 10 15 Power 3 | . 2 4 Propulsion 2 | 1 2 2 Utility 1 | . 1 2 Weapon 4 | . 4 5 Tool/Special . | . . . Unused Backups 13 | . . 13 Power 5 | . . 5 Propulsion . | . . . Utility 1 | . . 1 Weapon 7 | . . 7 Tool/Special . | . . . Average Slot Usage (%) 86 | . 100 77 Engine 8 | . 14 5 Treads 8 | . . 14 Wheel 17 | . 28 11 Device 8 | . 14 5 Storage 14 | . 14 14 Energy Gun 9 | . 14 5 Ballistic Gun 17 | . 14 19 Peak Build Rating 8 | 7 8 8 Average Rating 6 | 5 7 6 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 50 | 15 50 50 Greatest Support 40 | 26 26 40 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 17 20 Most Carried 16 | 6 15 16 Average Carried 11 | 2 10 15 Final Capacity 20 | 8 20 20 Final Carried 16 | 6 15 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 408 | 188 146 74 Remotely . | . . . Salvage Created 382 | 107 168 107 Parts 18 | 5 7 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 18 | . . 18 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 6 | . 3 3 Guns 6 | . 3 3 Classes Destroyed 6 | 2 2 2 Tunneler 2 | 2 . . Recycler 1 | 1 . . Turret 2 | . . 2 Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 3 | . 3 . Best Kill Streak 3 | 3 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 161 | . 9 152 Missed 60 | . 2 58 Hits 101 | . 7 94 Projectile 101 | . 7 94 Critical Strikes 1 | . . 1 Damage Taken 987 | . 90 897 Core 261 | . 32 229 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 32 | 9 9 14 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 62 | 18 18 26 Gun 62 | 18 18 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 34 | 9 9 16 Thermal 28 | 9 9 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 5 4 6 Robot Miss Streak 4 | 2 1 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 40 | 9 14 17 Core Hits 16 | 4 5 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 569 | 124 195 250 Guns 569 | 124 195 250 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 344 | 74 95 175 Thermal 225 | 50 100 75 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 81 | 81 63 1 Average Temperature 33 | 40 27 1 Received Heat Transfer 375 | . 51 324 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 740 | 148 370 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 67 | 10 67 . Initial . | . . . Average 15 | 1 21 . Influence Increases 202 | 15 87 100 Destroy 0b10 Robot/C 160 | . 60 100 Destroy 0b10 Robot/NC 20 | 15 5 . Destroy Leader 22 | . 22 . Influence Decreases 202 | 15 60 127 Entered New Map 14 | . . 14 Time Decay 148 | 15 60 73 Lost Part 40 | . . 40 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 9 9 Peak Tracking Total 6 | . 4 6 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 325 | 15 203 107 Seismic 325 | 15 203 107 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 615 | 90 203 322 Spaces Moved 356 | 56 159 141 Core 7 | 7 . . Treads 70 | . . 70 Legs . | . . . Wheels 279 | 49 159 71 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 105 Average Speed 127 | 84 102 173 Slowest Speed 320 | 90 105 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 37 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 449 | 77 180 192 Wait 32 | . 4 28 Move 354 | 55 158 141 Hop . | . . . Pick Up 18 | 6 8 4 Fast Attach 7 | 7 . . Attach 3 | . . 3 Detach . | . . . Swap 3 | . 1 2 Drop . | . . . Fire 32 | 9 9 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Met a group of wandering Federalists 151 | -10/Materials | Discovered new exit (range 9) 210 | -10/Materials | Discovered new exit (range 9) 281 | -10/Materials | Discovered new exit (range 8) 294 | -10/Materials | Entered Subcaves 295 | -10/Subcaves | Continued accompanying wandering Federalists (2) 295 | -10/Subcaves | Approached by a straggling Scientist 300 | -10/Subcaves | Build established: Mutant 393 | -10/Subcaves | Discovered new exit (range 16) 426 | -10/Subcaves | Core integrity fell below 50% 462 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 574 | -10/Subcaves | Ambushed by research squad 578 | -10/Subcaves | Core integrity fell below 20% 616 | -10/Subcaves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 00460_ Acquired 24 matter. 00465_ Acquired Salvaging Laser. 00471_ Acquired Ion Engine. 00472_ Subatomizers dissect the Aluminum Leg. 00472_ Acquired 21 matter. 00485_ Subatomizers dissect the Aluminum Leg. 00489_ Acquired 9 matter. KY-EU0(c): "I think it's somewhere northwest of here" 00499_ Subatomizers dissect the Aluminum Leg. KY-EU0(c): "I think it's somewhere northwest of here" 00574_ P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 00574_ Slug penetrates Wall. 00574_ Assault Rifle destroyed. 00577_ Penetrated by Slug. 00579_ P-60 Hacker hacks KY-EU0(c), rebooting. 00598_ Slug penetrates KY-EU0(c). KY-EU0(c): "I think it's somewhere northwest of here" 00602_ Slug penetrates Wall. 00613_ Subatomizers dissect the Aluminum Leg. 00613_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????###?????????????????????????????????? | | ##??######## ##????????????????????????????????? | | #??# #????????????????????????????????? | | #??# #????????????????????????????????? | | #### #?????????????????????????????????? | | #????######?##########??????????#####?? | | #??#### ### ##????????# # ??? | | ##### ## #????#### ??? | | ## #???? ???? | | ## ## #????? ????? | | ###### # ## # ##????? #????? | | #????## ############# ##????? #????? | | ##?????#########?????## ##????# #????? | | #???????#""" "#?????# #???## #?????? | | ????????#" #??#### #???# #??????? | | ????????#" #### ### #??## #???????? | | ???????##"" % ## ##### #???????? | | ???????#< % % ## ## #???####?? | | ???????##"" % ### ## ### ### | | ????????#" % ## #?? ### | | ????????#" ## == ##?###?##### | | ????????#""" "# #????###??# ##### | | ????????######## @####?# #### #?????? | | ??????????????# ### ## * ##????????? | | ?????????????# p # ##????? | | ?????????????## h # #????? | | ??????????????# ###### #????? | | ??????????????## #### #????# ?? | | ???????????????#### ##??####???? # | | ??????????????????# ###?????????? ## #### | | ??????????????????# ##???????????##?? ##???# # | | ?????????????????# #???????????????? #????? ## | | ????????????????# ???????????????? #?????? #? | | ???????????????# ???????????????? #??????? #? | | ??????????????? ????????????????? ?????????#? | | ??????????????? ?????????????????#??????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronFireNetwork Manual? 0 Play Time 00:04:34 Cumulative 149.8 hours Start 2026.06.12 @ 19:47:52 End 2026.06.12 @ 19:50:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 51% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53fd1132-725e-48b1-98fe-1bec594d14d0