Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.04 @ 13:57:01 Player: mrbill82 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (486) 486 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1043 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/250 Matter 194/300 Energy 250/250 System Corruption 1% Temperature Cool (126) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Terrain Scanner > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (8) ---- Ion Engine Small Matter Pod (50) Large Matter Pod (134) Terrain Scan Processor Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scanner > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Matter Pod Large Matter Pod Terrain Scan Processor EM Pulse Gun Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 12 3 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 5 2 Treads . | . . . Leg 9 | 2 5 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 2 | . 2 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 1 | . 1 . Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 2 Average Slot Usage (%) 94 | . 91 99 Engine 13 | . 12 14 Leg 27 | . 28 27 Device 11 | . 9 14 Storage 14 | . 14 14 Energy Gun 7 | . 14 . Ballistic Cannon 18 | . 11 28 Naked Turns . | . . . Heaviest Build 22 | 11 22 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 2 8 8 Average Carried 6 | . 7 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 2 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 742 | 217 405 120 Remotely . | . . . Salvage Created 516 | . 428 88 Parts 45 | . 28 17 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | . 10 8 Guns 4 | . 4 . Cannons 11 | . 3 8 AOE 3 | . 3 . Classes Destroyed 4 | . 4 . Builder 2 | . 2 . Hauler 2 | . 2 . Swarmer 9 | . 3 6 Grunt 9 | . 7 2 Best Kill Streak 7 | . 7 4 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 996 | . 390 606 Core 254 | . 108 146 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 47 | . 24 23 Largest 2 | . 2 2 Hottest 105 | . 105 78 Shots Fired 85 | . 39 46 Gun 28 | . 28 . Cannon 54 | . 8 46 Launcher 3 | . 3 . Special . | . . . Kinetic 54 | . 8 46 Thermal 10 | . 10 . Explosive 3 | . 3 . Electromagnetic 18 | . 18 . Robot Hit Streak 6 | . 5 6 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 40 | . 20 20 Core Hits 30 | 1 20 9 Critical Hits 2 | . . 2 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 840 | 2 493 345 Guns 242 | . 242 . Cannons 427 | . 86 341 Explosions 165 | . 165 . Melee . | . . . Ramming 6 | 2 . 4 Kinetic 427 | . 86 341 Thermal 250 | . 250 . Explosive . | . . . Electromagnetic 157 | . 157 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | 1 1 1 Average Corruption 1 | 1 1 1 Corruption Purged . | . . . Effects 6 | . 4 2 Message Errors 1 | . 1 . Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . 2 . Targeting Errors 2 | . 1 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 19 | . 17 2 Shots 2 | . 2 . Rammed 2 | 1 . 1 Targets Rammed 3 | 2 . 1 Kicked 1 | 1 . . Crushed . | . . . Highest Temperature 171 | . 171 126 Average Temperature 49 | . 48 49 Received Heat Transfer 207 | . 129 78 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 522 | . 522 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 278 | . 278 167 Average Influence 100 | . 116 91 Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 89 100 Level 1 5 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 12 14 Peak Tracking Total 5 | . 5 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 5 | . 5 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 4 | . 4 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 2 | . 2 . Emergency Access Points 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 42 | . . 42 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 5 | . . 5 Total Damage 85 | . . 85 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1388 | 64 719 605 Spaces Moved 842 | 50 470 322 Core 15 | 15 . . Treads . | . . . Legs 827 | 35 470 322 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 136 | 103 131 150 Slowest Speed 180 | 120 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 60 70 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 27 | . 19 8 Melee . | . . . Projectile 8 | . . 8 AOE 19 | . 19 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 994 | 59 536 399 Wait 62 | . 13 49 Move 840 | 49 469 322 Hop . | . . . Pick Up 11 | 2 9 . Fast Attach 10 | 6 4 . Attach 3 | . 1 2 Detach . | . . . Swap 8 | . 7 1 Drop 10 | . 9 1 Fire 47 | . 24 23 Melee . | . . . Ram . | . . . Kick 3 | 2 . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 13) 343 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 5) 689 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Entered Mines 852 | -10/Mines | Learned Materials stockpile data 871 | -10/Mines | Core integrity fell below 50% 1199 | -10/Mines | Core integrity fell below 20% 1389 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01174_ S-10 Pest destroyed. 01181_ U-05 Engineer builds a Wall. 01185_ U-05 Engineer lays Concrete. 01187_ Aluminum Leg destroyed. 01198_ S-10 Pest knocked back. 01201_ S-10 Pest destroyed. 01206_ Acquired 7 matter. 01207_ Acquired 12 matter. 01244_ The unstable cave ceiling collapses. 01244_ Flight Unit crushed. 01269_ U-05 Engineer builds a Wall. 01355_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 01357_ 0I-JW2(z) destroyed. 01360_ Acquired 13 matter. 01361_ S-10 Pest destroyed. 01368_ KY-HHV(g) destroyed. 01376_ S-10 Pest knocked back. 01379_ S-10 Pest destroyed. 01385_ G-47 Trooper destroyed. 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