Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 00:59:52 Player: leto Result: Destroyed by as-13775 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (580) 580 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1130 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 7/300 Energy 103/125 System Corruption 14% Temperature Cool (10) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (15) --- Wheel Wheel Small Storage Unit Terrain Scan Processor Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Grenade Launcher Mining Laser > --- INVENTORY -------- Light Ion Engine Wheel Wheel Small Storage Unit Structural Scanner Terrain Scan Processor Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 8 5 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 1 3 . Treads 4 | 1 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 2 | . . 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 7 | 3 1 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 3 . 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 4 5 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 7 | 2 7 8 Power 1 | . 1 . Propulsion 2 | 2 2 1 Utility 2 | . 1 2 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 9 | . 4 5 Power 1 | . 1 . Propulsion 4 | . 2 2 Utility 2 | . 1 1 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 94 | . 94 95 Engine 13 | . 13 13 Treads 26 | . 26 26 Device 1 | . . 5 Storage 16 | . 14 22 Protection 7 | . 9 . Ballistic Gun 21 | . 27 7 Launcher 3 | . . 10 Special Weapon 2 | . . 7 Peak Build Rating 10 | 5 8 10 Average Rating 7 | 4 7 8 On Entrance 4 | . 5 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 35 | 14 34 35 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 8 15 Most Carried 10 | 5 8 10 Average Carried 7 | 3 7 8 Final Capacity 15 | 8 15 15 Final Carried 8 | 5 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 724 | 196 469 59 Remotely . | . . . Salvage Created 808 | . 740 68 Parts 71 | . 59 12 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 24 | . 18 6 Guns 18 | . 15 3 AOE 6 | . 3 3 Classes Destroyed 10 | . 9 1 Worker 2 | . 1 1 Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 6 3 Grunt 12 | . 12 . Assembled 3 | . . 3 Best Kill Streak 5 | . 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 112 | . 87 25 Missed 25 | . 21 4 Hits 87 | . 66 21 Melee 2 | . . 2 Projectile 85 | . 66 19 Critical Strikes 1 | . 1 . Damage Taken 1553 | . 877 676 Core 253 | . 56 197 Absorbed by Shields . | . . . Regen/Repaired (Parts) 171 | . 171 . Core Remaining (%) 100 | 100 . . Volleys Fired 87 | . 67 20 Largest 2 | . 2 2 Hottest 100 | . 50 100 Shots Fired 157 | . 133 24 Gun 140 | . 129 11 Cannon . | . . . Launcher 11 | . 4 7 Special 6 | . . 6 Kinetic 140 | . 129 11 Thermal 6 | . . 6 Explosive 11 | . 4 7 Electromagnetic . | . . . Robot Hit Streak 9 | . 9 8 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 97 | . 87 10 Core Hits 54 | . 42 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1535 | 2 1277 256 Guns 1091 | . 1014 77 Cannons . | . . . Explosions 405 | . 250 155 Melee . | . . . Ramming 15 | 2 13 . Kinetic 1091 | . 1014 77 Thermal 24 | . . 24 Explosive 405 | . 250 155 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 14 | . 1 14 Average Corruption 1 | . 1 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 18 | . 7 11 Message Errors 4 | . 2 2 Matter Fused 4 | . . 4 Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 2 . Data Loss (minor) 5 | . 1 4 Alerts 1 | . . 1 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 16 | . 11 5 Projectiles . | . . . Explosions 16 | . 11 5 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 188 | . 62 126 Shots 8 | . 4 4 Rammed 6 | 2 4 . Targets Rammed 6 | 2 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 124 | . 124 22 Average Temperature 21 | . 25 10 Received Heat Transfer 324 | . 324 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 144 | . 144 70 Initial 42 | . . 42 Average 44 | . 60 13 Influence Increases 662 | . 549 113 Destroy 0b10 Robot/C 420 | . 360 60 Destroy 0b10 Robot/NC 45 | . 40 5 Destroy Leader 96 | . 86 10 Successful Hack 15 | . 15 . Destroy Structure 56 | . 18 38 Lose Combat Pursuer 30 | . 30 . Influence Decreases 662 | . 441 221 Entered New Map 66 | . . 66 Time Decay 546 | . 401 145 Lost Part 50 | . 40 10 Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 28 7 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 11 | . 11 . Failed 14 | . 14 . Catastrophic 5 | . 5 . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 4 | . 4 . Disrupt 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 227 | . . 227 Terrain 194 | . . 194 Structural 33 | . . 33 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2222 | 83 1527 612 Spaces Moved 793 | 43 564 186 Core 15 | 15 . . Treads 778 | 28 564 186 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 161 | 157 160 166 Slowest Speed 240 | 200 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . . 2 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 36 | 3 83 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 13 | . . 13 Terrain Destroyed 70 | . 16 54 Melee . | . . . Projectile 4 | . . 4 AOE 66 | . 16 50 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1554 | 54 1050 450 Wait 613 | . 380 233 Move 791 | 42 563 186 Hop . | . . . Pick Up 18 | 3 13 2 Fast Attach 16 | 5 11 . Attach 6 | . 3 3 Detach . | . . . Swap 10 | 2 2 6 Drop 7 | . 7 . Fire 87 | . 67 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush 6 | 2 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 13) 84 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 15) 966 | -10/Materials | Discovered new exit (range 15) 1351 | -10/Materials | Repaired Assault Rifle 1379 | -10/Materials | Repaired Assault Rifle 1398 | -10/Materials | Discovered new exit (range 14) 1611 | -10/Materials | Entered Mines 1655 | -10/Mines | Assembled infested the area 1772 | -10/Mines | Core integrity fell below 50% 2160 | -10/Mines | Crushed by falling debris 2160 | -10/Mines | Core integrity fell below 20% 2160 | -10/Mines | System corruption reached 10% 2191 | -10/Mines | Lost 4 parts (1p1n1u1w) 2223 | -10/Mines | Destroyed by as-13775 with Assembled Heavy Rifle Last Messages --------------- Acquired 18 matter. Acquired Lgt. Assault Rifle. Acquired 15 matter. System corrupted: Component data lost. System corrupted: Matter fused (-10). The unstable cave ceiling collapses. System corrupted: Matter fused (-8). System corrupted: IFF burst signal emitted. System corrupted: Component data lost. The unstable cave ceiling collapses. Crushed by falling debris. Lgt. Treads destroyed. System corrupted by crushing effect (+3). Ion Engine destroyed. System corrupted by crushing effect (+2). Imp. Terrain Scanner destroyed. System corrupted by crushing effect (+3). Grenade Launcher destroyed. System corrupted by crushing effect (+3). ZZWI/ZQ1FXH7D/KWON2Y/2JEUWXISJXH3H4 Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????## ?????????????? | | ??????????????????????## ?????????????? | | ??????????????????????## ?????????????? | | ??????????????????????## ?????????#???? | | ??????????????????????## ?????????????? | | ??????????????????????## ???#?######??? | | ??????????????????????## #####????#???? | | ?????????????????????### ####??#???#??? | | ????????????????######## ########????? | | ????????????????####### ######?????? | | ????????????????## ## ##?????? | | ???????????????? #?????? | | ???????????????????? ? ?????# | | ?????????????????????? ??????#?#? | | ???????????????????????? ##? ???#???# | | ?????????????????????#??## ##?????????? | | ????????#???????????????## ##??#?#####? | | ???????? ?????????????#### ###########? | | ???????? ???????????#?####a ######"" ##? | | ???????? ?????????????## @ ####? | | ???????## ????????????## ###?? | | ??????## ???????????## ###?? | | ?????? ??????????### """=""" ##??# | | ?????? ???????????## """ """ ##?## | | ?????? " ???????????## """*"""= ##??? | | ?????? #??????????## =[= = ##??# | | ?????? #?????????#######*#######??? | | ??????# #?????????####### #######??? | | ??????# #??????????###### ##???????# | | ??????? ???????#### ### ##??#????? | | ??????### ###???### ## ##???????# | | ?????## # #??## ## ###??????? | | ?????# #### ### ####??#??? | | ####?### ## #?# ##???????? | | # ### # ### #????????? | | #?# # ## #????????? | | #### # #### #####????????? | | ## ## #####* ###??????????? | | ###### ##?# #??????????? | | ## #### ##??# #??????????? | | ?### #???# #??????????? | | ???## #???# #??????????? | | ????# ##???# #??????????? | | ????## ##????########??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 6% | -10/Materials Assault Rifle | 23% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredDispersionPropulsion Manual? 0 Play Time 00:15:06 Cumulative 18.2 hours Start 2026.01.13 @ 00:37:37 End 2026.01.13 @ 00:59:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x20 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2e638c12-7d39-4fee-acab-3ecb89f99147