Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 12:51:41 Player: Barbarossa Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1658) 1658 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3593 Bonus ------- None Cogmind --------- Core Integrity 131/550 Matter 290/300 Energy 89/265 System Corruption 4% Temperature Cool (-91) Movement Treading (330) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Cryofiber Web Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Treads Wheel Wheel Compact Wheel Compact Wheel Improved Heat Sink Cooling System High-capacity Storage Unit Signal Interpreter Small Laser Small Laser Particle Gun Improved Medium Laser Pulse Rifle Pulse Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Beam Rifle Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Armored Treads Compact Wheel Improved Heat Sink Cooling System High-capacity Storage Unit Signal Interpreter Small Laser Small Laser Small Laser Beam Rifle Particle Gun Improved Medium Laser Pulse Rifle Improved Datajack [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 62 | . 7 18 37 Power 10 | . 1 4 5 Engine 9 | . 1 4 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 25 | . 2 7 16 Treads 13 | . . 4 9 Leg . | . . . . Wheel 12 | . 2 3 7 Hover . | . . . . Flight . | . . . . Utility 13 | . 2 3 8 Device 5 | . . . 5 Storage 2 | . 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 5 | . . 3 2 Artifact . | . . . . Weapon 14 | . 2 4 8 Energy Gun 14 | . 2 4 8 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 37 | . . 7 30 Power 6 | . . 1 5 Propulsion 17 | . . 3 14 Utility 7 | . . 1 6 Weapon 7 | . . 2 5 Highest Loss Streak 12 | . . 2 12 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 85 88 88 Engine 8 | . 14 10 5 Core 1 | . . . 2 Treads 14 | . . 14 17 Wheel 18 | . 25 21 15 Device 6 | . . . 12 Storage 10 | . 14 11 9 Processor 2 | . . . 5 Protection 4 | . . 9 2 Energy Gun 20 | . 27 21 17 Naked Turns . | . . . . Heaviest Build 63 | 14 46 54 63 Greatest Support 60 | 20 26 40 60 Greatest Overweight (x) 5 | . 1 4 5 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 19 | . 15 20 20 Most Carried 20 | . 15 20 20 Average Carried 16 | . 11 16 17 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 15 20 18 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 765 | 200 60 110 395 Remotely . | . . . . Salvage Created 2269 | . 96 776 1397 Parts 111 | . 6 64 41 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 4 15 21 Guns 37 | . 4 15 18 Classes Destroyed 13 | . 2 5 6 Worker 4 | . . 2 2 Builder 1 | . . 1 . Tunneler 1 | . . . 1 Hauler 3 | . . 1 2 Recycler 2 | . . . 2 Operator 1 | . . . 1 Watcher 3 | . . 3 . Swarmer 7 | . 3 4 . Grunt 20 | . 1 5 14 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 9 | . . 6 3 Specialist 2 | . . . 2 Best Kill Streak 6 | . 4 6 4 Combat Bots Only 4 | . 4 4 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 430 | . 31 99 300 Missed 117 | . 10 23 84 Damage Taken 4590 | . 197 996 3397 Core 600 | . 14 167 419 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 65 | . . 65 . Core Remaining (%) 84 | 100 94 58 . Volleys Fired 195 | . 10 58 127 Largest 2 | . 2 2 2 Hottest 112 | . 90 96 112 Shots Fired 387 | . 20 114 253 Gun 387 | . 20 114 253 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 387 | . 20 114 253 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 6 13 14 Robot Miss Streak 5 | . 5 3 3 Penetration Max . | . . . . Secondary Targets 8 | . 2 2 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 263 | . 10 73 180 Core Hits 106 | . 5 37 64 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 18 | . . 2 16 Burn 18 | . . 2 16 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3612 | . 117 849 2646 Guns 3612 | . 117 849 2646 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 3612 | . 117 849 2646 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 1 | . . . 1 Heat Flow Errors 3 | . . . 3 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 405 | . 316 383 405 Average Temperature 93 | . 154 83 93 Received Heat Transfer 2337 | . 45 483 1809 Effects 2 | . . 1 1 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Melted 25 | . . 4 21 Heat Transferred 9955 | . 322 2167 7466 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 259 | . 140 259 256 Initial 5 | . . 5 . Average 106 | . 38 72 147 Maximum Alert Level 1 | . . 1 1 Low Security (%) 82 | . 100 98 67 Level 1 17 | . . 1 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 1 7 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 8 26 51 Peak Tracking Total 9 | . 5 6 9 Tactical Retreats 8 | . . 1 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 3 8 5 Terminals 12 | . 3 5 4 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 46 | . 9 24 13 Successful 27 | . 6 15 6 Failed 19 | . 3 9 7 Catastrophic 3 | . . 1 2 Database Lockouts . | . . . . Manual 28 | . 9 10 9 Terminals 32 | . 9 14 9 Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units . | . . . . Scanalyzers 6 | . . 2 4 Garrison Access . | . . . . Terminal Hacks 7 | . 2 5 . Prototype ID Bank 1 | . . 1 . Terminal Index 1 | . 1 . . Unreport Threat 3 | . 1 2 . Locate Traps 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 3 | . . 3 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 2 4 Insert Component 3 | . . 1 2 Analyze 3 | . . 1 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 4 4 2 Terminals 10 | . 4 4 2 Assimilate 1 | . 1 . . Botnet 9 | . 3 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 3 7 5 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 36 | . . 36 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 1 2 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2019 | . 200 809 1010 Spaces Moved 1092 | 1 139 493 459 Core . | . . . . Treads 39 | . . 5 34 Legs 10 | 1 9 . . Wheels 1043 | . 130 488 425 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 120 90 105 105 Average Speed 111 | 120 104 108 116 Slowest Speed 330 | 120 120 240 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 2 29 41 52 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1509 | . 173 656 680 Wait 91 | . . 64 27 Move 1089 | . 138 492 459 Hop . | . . . . Pick Up 50 | . 11 14 25 Fast Attach 14 | . 3 5 6 Attach 32 | . . 6 26 Detach . | . . . . Swap 16 | . 4 7 5 Drop 22 | . 7 10 5 Fire 195 | . 10 58 127 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 3) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Propulsion x2 256 | -9/Materials | Discovered new exit (range 15) 317 | -9/Materials | Build established: Mutant 470 | -9/Materials | Discovered new exit (range 5) 841 | -9/Materials | Repaired Broken Sml. Laser 964 | -9/Materials | Discovered new exit (range 3) 1010 | -9/Materials | Entered another Materials area 1010 | -8/Materials | Evolved 2 slots: Utility x2 1219 | -8/Materials | Lost 12 parts (2p4n4u2w) 1548 | -8/Materials | Lost 5 parts (1p2n1u1w) 1809 | -8/Materials | Build established: Scavenger-Mutant 1847 | -8/Materials | Garrison activated, responded to threat 1858 | -8/Materials | Core integrity fell below 50% 2020 | -8/Materials | Self-destructed Last Messages --------------- 02000_ L-31 Rogue heat spikes uncontrollably. 02000_ L-31 Rogue overheating. 02001_ Com. Wheel destroyed. 02002_ L-31 Rogue heat damages Core Shielding. 02002_ L-31 Rogue overheating. 02004_ L-31 Rogue heat spikes uncontrollably. 02004_ L-31 Rogue overheating. 02005_ L-31 Rogue heat damages Core Shielding, Broken Imp. Ion Engine, Katana. 02005_ Melee Analysis Suite melted. 02005_ L-31 Rogue destroyed. 02005_ Switching to secondary target: G-47 Trooper. 02009_ Lgt. Deuterium Engine destroyed. 02013_ Lgt. Treads destroyed. 02014_ Sml. Laser destroyed. 02014_ Critical hit (Burn: +37). 02017_ Particle Gun destroyed. 02019_ Acquired Imp. Ion Engine. 02020_ F|0IWH C&DJ|&UEAPW:OVWLNSK2Z> Map ----- +----------------------------------------------------+ | ????????????????????# """ ## # """ """ #??? | | ????????????????????# ] """ ## + * """""" #??? | | ????????????????????# ## # % = " " #??? | | ????????????????????# """ ## # =% ! #??? | | ????????????????????# [ """ + #######/########## | | ????????????????????# """ ## | | ????????????????????# ## | | ????????????????????###"T"##### | | ????????????????? ??#####???# | | ????????????????# ########### ######## | | ????????????????# #??????? | | ????????????????# #??????? | | ????????????????# #??????? | | ????????????????# #??????? | | ????????????????# """ """ """ #??????? | | ????????????????# "" """ """ """ #??????? | | ?????????????????? "T """ """ """ #??????? | | ????????????????# "" ????? | | ????????????????+ ????? | | ????????????????# [ ????? | | ????????????????###########/###########+####?????? | | ????????????????????????# %g g #?????????????????? | | ????????????????????????#[Yb"" #?????????????????? | | ????????????????????????# g"T" #?????????????????? | | ????????????????????????#gg #?????????????????? | | ????????????????????????#@ !! #?????????????????? | | ????????????????????????#%!! #?????????????????? | | ????????????????????????# ######?????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 45 Recoil Reduction 3 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorTimingSubcomponent Manual? 0 Play Time 00:24:26 Cumulative 150.7 hours Start 2024.05.05 @ 12:17:20 End 2024.05.05 @ 12:51:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 295 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6526a19c-ad29-4db1-8c29-861637d24216