Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.19 @ 16:17:06 Player: Jefffff Result: Destroyed by 9P-HCT(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (774) 774 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1574 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Wheel Wheel Heat Sink Huge Storage Unit Small Matter Pod (50) High-capacity Matter Pod (200) Sensor Array Signal Interpreter Terrain Scanner Terrain Scanner Terrain Scan Processor Targeting Computer ECM Suite Weapon Shielding Small Laser Datajack Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Weapon Shielding Small Laser Datajack Mining Claw [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 5 20 12 . Power 5 | 1 2 2 . Engine 4 | 1 1 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 3 4 . Treads . | . . . . Leg 9 | 2 3 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 6 1 . Device 3 | . 2 1 . Storage 5 | 1 4 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 1 9 5 . Energy Gun 6 | 1 4 1 . Energy Cannon . | . . . . Ballistic Gun 7 | . 3 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 3 . Power 1 | . 1 . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 90 100 100 Engine 7 | . 4 14 14 Core 1 | . 1 . . Leg 28 | . 28 28 28 Device 13 | . 13 14 14 Storage 14 | . 14 14 14 Energy Gun 5 | . 3 6 14 Ballistic Gun 15 | . 17 14 14 Slashing Weapon 6 | . 6 7 . Naked Turns . | . . . . Heaviest Build 89 | 9 89 89 87 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . 4 4 4 Average Overweight (x) 3 | . 3 4 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 6 23 25 25 Most Carried 25 | 4 25 25 25 Average Carried 18 | 1 15 23 25 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 2 22 25 25 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1052 | 250 380 389 33 Remotely . | . . . . Salvage Created 1172 | . 922 117 133 Parts 57 | . 40 8 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 22 | . 13 7 2 Guns 22 | . 13 7 2 Classes Destroyed 11 | . 6 3 2 Worker 4 | . 2 2 . Builder 1 | . 1 . . Hauler 1 | . 1 . . Recycler 3 | . 3 . . Watcher 3 | . 3 . . Swarmer 3 | . . 3 . Grunt 13 | . 13 . . Demolisher 2 | . . 2 . Cobbler 1 | . . . 1 Subdweller 2 | . . . 2 Assembled 2 | . . 2 . Best Kill Streak 4 | . 4 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 145 | . 69 58 18 Missed 34 | . 17 12 5 Damage Taken 1314 | . 464 521 329 Core 278 | . 73 65 140 Absorbed by Shields . | . . . . Ignored by Resistances 389 | . 145 153 91 Regen/Repaired (Parts) 39 | . 39 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 119 | . 73 31 15 Largest 2 | . 2 2 2 Hottest 70 | . 60 70 70 Shots Fired 208 | . 143 35 30 Gun 208 | . 143 35 30 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 155 | . 107 33 15 Thermal 53 | . 36 2 15 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 28 | . 14 17 28 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 154 | . 97 31 26 Core Hits 74 | . 47 16 11 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 6 | . 3 1 2 Burn 3 | . . 1 2 Destroy 3 | . 3 . . Melee Attacks 2 | . . 2 . Impact . | . . . . Slashing 2 | . . 2 . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1676 | . 1076 328 272 Guns 1586 | . 1076 238 272 Cannons . | . . . . Explosions . | . . . . Melee 90 | . . 90 . Ramming . | . . . . Kinetic 1074 | . 763 214 97 Thermal 512 | . 313 24 175 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 90 | . . 90 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 58 | . 58 2 . Average Temperature 21 | . 24 1 . Received Heat Transfer 405 | . 378 . 27 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1539 | . 725 148 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 180 | . 180 70 . Initial . | . . . . Average 20 | . 23 13 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 23 7 3 Peak Tracking Total 3 | . 3 3 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 9 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 24 . . Successful 18 | . 18 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 12 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Transport Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 7 | . 7 . . Assimilate 1 | . 1 . . Botnet 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 12 | . . 12 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 7723 | 60 4986 1931 746 Spaces Moved 1956 | 50 1271 459 176 Core 20 | 20 . . . Treads . | . . . . Legs 1936 | 30 1271 459 176 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 400 400 Average Speed 365 | 92 358 400 400 Slowest Speed 400 | 120 400 400 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 4 96 76 14 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2359 | 64 1575 529 191 Wait 143 | 1 135 7 . Move 1953 | 49 1270 458 176 Hop . | . . . . Pick Up 66 | 8 49 9 . Fast Attach . | . . . . Attach 12 | 5 4 3 . Detach . | . . . . Swap 25 | . 16 9 . Drop 39 | 1 28 10 . Fire 119 | . 73 31 15 Melee 2 | . . 2 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 420 | -10/Materials | Repaired Sml. Laser 432 | -10/Materials | Discovered new exit (range 3) 786 | -10/Materials | Build established: Mutant 2079 | -10/Materials | Discovered new exit (range 10) 2492 | -10/Materials | Discovered new exit (range 16) 2903 | -10/Materials | Discovered new exit (range 8) 5047 | -10/Materials | Entered Mines 5167 | -10/Mines | Learned 2 Materials zone layouts 5292 | -10/Mines | Learned location of Zion (-6) 5373 | -10/Mines | Assembled infested the area 5503 | -10/Mines | Build established: Scavenger-Mutant 5592 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 6063 | -10/Mines | Found a hidden stash of uninstalled traps 6113 | -10/Mines | Core integrity fell below 50% 6137 | -10/Mines | Lost 3 allies 6954 | -10/Mines | Discovered new exit (range 5) 6978 | -10/Mines | Entered Subcaves 7718 | -10/Subcaves | Core integrity fell below 20% 7724 | -10/Subcaves | Destroyed by 9P-HCT(R) with Subdweller Shrapnel Launcher Last Messages --------------- AMBIENT_HEAT=-10 GOAL=ESCAPE 06984_ 3S-IZF(O) collects matter. 07003_ 3S-IZF(O) cries out in pain. 07003_ 3S-IZF(O) destroyed. 07017_ Subatomizers dissect the Wheel. 07042_ Acquired 23 matter. 07070_ Subatomizers dissect the Wheel. 07107_ Sub. Power Source melted. 07107_ O4-M13(R) destroyed. 07110_ Acquired 3 matter. 07562_ Subatomizers dissect the Sub. Optics. 07682_ E6-T50(R) suffers critical hit (Burn). 07699_ Sub. Power Source melted. 07699_ E6-T50(R) destroyed. 07710_ Acquired 7 matter. 07721_ 9P-HCT(R) affixes Scrap Shield Fragment to Scrap Shield. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##########??????????????????????????????????????? | | ?# ####???????????????????????????????????? | | ?# #???????????????????????????????????? | | ## # ## #???????????????????????????????????? | | ## # ### ##???????????????????????????????????? | | ##????????????????????????????????????? | | ## #??????? ??????????????????????????? | | ## #??????? ??????????????????????????? | | #####??????? ????????????????????????? | | # #??????????? ?##?????????????????????? | | ##### ##??????????? ? ##????????????????????? | | ##?##%* #???????????# ?? #????????????????????? | | "### & #???????????# ??? #????????????????????? | | % #??????????## #?## ###??????????????????? | | ##?????????## #?#;;;; #?#????????????????? | | # ##?????????## ## ;#"""???????????????? | | #######?????????## ; ;;"""" ## ?????????? | | ???????????????## " #????????? | | ????????###???## ??????????? | | ????##### ##??# [@ ??????????? | | ???## ## % #### R " ??????????? | | #### ## ;" ??????????? | | ; ;;;## ???????????? | | ######???## ???????????? | | % #?????????????????????? | | ##% % ## #?????????????????????? | | # ############ #### #?????????????????????? | | #####??????????#####??######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceTimingGravjet Manual? 0 Play Time 00:24:03 Cumulative 47.1 hours Start 2024.07.19 @ 15:53:01 End 2024.07.19 @ 16:17:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 0 Adventurer 76 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 27% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3c7c8c1-702e-409a-9de1-f09092e855f2