Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 18:34:22 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (1819) 1819 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 5493 Bonus ------- High Alert Combat Kills 4 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (111) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Utility Shielding Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Improved Treads Improved Treads Improved Treads Airjet Cryofiber Web Large Storage Unit Superbattery (1500) High-capacity Matter Pod (200) Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Assault Cannon Assault Cannon Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Improved Light Cannon Field Lobotomy Kit > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Improved Treads Improved Treads Improved Treads Cryofiber Web Large Storage Unit High-capacity Matter Pod Utility Shielding Light EM Pulse Cannon Light EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Flail [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Improved Light Cannon Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 68 | 7 17 2 30 5 2 . 5 Power 6 | 1 1 . 4 . . . . Engine 6 | 1 1 . 4 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 22 | 2 4 . 13 3 . . . Treads 8 | . . . 7 1 . . . Leg 2 | 2 . . . . . . . Wheel 12 | . 4 . 6 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 2 . 4 2 . . 3 Device 5 | 1 . . 2 1 . . 1 Storage 2 | 1 1 . . . . . . Processor 2 | . 1 . . 1 . . . Hackware . | . . . . . . . . Protection 4 | . . . 2 . . . 2 Artifact . | . . . . . . . . Weapon 27 | 2 10 2 9 . 2 . 2 Energy Gun . | . . . . . . . . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 4 | 2 1 . 1 . . . . Ballistic Cannon 14 | . 5 1 7 . 1 . . Launcher 3 | . 2 1 . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 2 | . 2 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 10 | . 1 . 7 2 . . . Power . | . . . . . . . . Propulsion 6 | . . . 5 1 . . . Utility 3 | . 1 . 1 1 . . . Weapon 1 | . . . 1 . . . . Highest Loss Streak 2 | . 1 . 2 2 . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 99 100 98 98 97 100 92 Engine 11 | . 14 14 11 11 11 11 9 Treads 4 | . . . 9 4 . . . Wheel 26 | . 24 28 22 28 33 33 27 Device 6 | . 1 . 6 9 11 11 13 Storage 11 | . 14 14 11 11 11 11 9 Processor 11 | . 12 14 11 10 11 11 9 Protection 1 | . . . 3 . . . 6 Ballistic Gun 3 | . 16 . . . . . . Ballistic Cannon 18 | . 8 28 21 22 17 22 6 Naked Turns . | . . . . . . . . Heaviest Build 62 | 15 51 51 62 58 61 57 61 Greatest Support 48 | 20 26 26 48 44 44 44 44 Greatest Overweight (x) 4 | 2 2 1 3 4 1 1 1 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 Average Carried 19 | 3 17 20 19 19 19 20 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 20 20 20 Class Distribution -------------------- 95% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 2370 | 324 650 76 1133 117 . . 70 Remotely . | . . . . . . . . Salvage Created 1985 | 93 654 41 1081 19 . . 97 Parts 141 | 6 48 8 74 . . . 5 Haulers Intercepted 8 | . 2 . 6 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 54 | . 16 4 28 5 . . 1 Guns 10 | . 10 . . . . . . Cannons 35 | . . 1 28 5 . . 1 AOE 9 | . 6 3 . . . . . Classes Destroyed 12 | 2 5 . 3 2 . . . Worker 1 | . . . 1 . . . . Builder 3 | . 2 . 1 . . . . Tunneler 1 | 1 . . . . . . . Hauler 8 | . 2 . 6 . . . . Recycler 3 | 1 . . 2 . . . . Watcher 7 | . 2 . 4 . . . 1 Swarmer 14 | . 3 3 8 . . . . Grunt 23 | . 13 1 9 . . . . Brawler 1 | . . . 1 . . . . Sentry 11 | . . . 10 . . . 1 Demolisher 2 | . . . . 2 . . . Assembled 3 | . . . . 3 . . . Best Kill Streak 9 | 1 7 3 9 2 . . 2 Combat Bots Only 8 | . 7 3 8 2 . . 1 Max Kills in Single Turn 3 | 1 3 3 2 1 . . 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 3 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2038 | . 497 95 1184 231 . . 31 Core 344 | . 65 . 268 11 . . . Absorbed by Shields 83 | . . . 62 21 . . . Redirected to Shielding 14 | . . . 14 . . . . Regen/Repaired (Parts) 293 | . 37 . 256 . . . . Core Remaining (%) 68 | 100 . 74 . . . 30 . Volleys Fired 182 | 9 44 5 109 9 . . 6 Largest 2 | 2 2 2 2 2 . . 2 Hottest 112 | 40 70 70 78 78 . . 112 Shots Fired 364 | 18 88 10 218 18 . . 12 Gun 97 | 18 75 . 4 . . . . Cannon 263 | . 10 9 214 18 . . 12 Launcher 4 | . 3 1 . . . . . Special . | . . . . . . . . Kinetic 348 | 18 85 9 218 18 . . . Thermal . | . . . . . . . . Explosive 4 | . 3 1 . . . . . Electromagnetic 12 | . . . . . . . 12 Robot Hit Streak 13 | 2 13 6 12 9 . . 7 Robot Miss Streak 4 | 3 3 2 4 2 . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 221 | 7 56 7 132 11 . . 8 Core Hits 98 | 2 34 5 46 8 . . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . . 3 9 . . . 1 Blast 12 | . . 3 9 . . . . Corrupt 1 | . . . . . . . 1 Melee Attacks 10 | . 7 . 3 . . . . Impact 3 | . . . 3 . . . . Slashing 7 | . 7 . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4512 | 88 1034 263 2697 225 . . 205 Guns 760 | 88 612 . 60 . . . . Cannons 3279 | . 92 120 2637 225 . . 205 Explosions 425 | . 282 143 . . . . . Melee 48 | . 48 . . . . . . Ramming . | . . . . . . . . Kinetic 3834 | 88 704 120 2697 225 . . . Thermal . | . . . . . . . . Explosive 425 | . 282 143 . . . . . Electromagnetic 205 | . . . . . . . 205 Impact . | . . . . . . . . Slashing 48 | . 48 . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 27 | . 8 . 10 . . . 9 Projectiles 19 | . . . 10 . . . 9 Explosions 8 | . 8 . . . . . . Melee . | . . . . . . . . Knockbacks 20 | . . . 16 4 . . . Impact . | . . . . . . . . Kinetic 20 | . . . 16 4 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 32 | . . 32 . . . . . Shots 1 | . . 1 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 161 | . 12 72 161 9 . . . Average Temperature 34 | . 5 34 39 4 . . . Received Heat Transfer 548 | . 249 36 254 . . . 9 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 430 | 10 221 186 430 50 . . 37 Initial 45 | . 6 45 . . . . . Average 90 | 4 131 95 132 6 . . 3 Maximum Alert Level 2 | . 1 . 2 . . . . Low Security (%) 82 | 100 76 100 69 100 . 100 100 Level 1 15 | . 23 . 26 . . . . Level 2 1 | . . . 4 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 5 . . . . . 2 Investigation 6 | . 4 . . . . . 2 Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 8 | . . . 6 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 29 5 51 5 . . 2 Peak Tracking Total 6 | . 6 3 6 2 . . 1 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . 1 2 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 32 | . 11 . 17 . 2 . 2 Terminals 21 | . 8 . 11 . . . 2 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 91 | . 27 . 55 . 2 . 7 Successful 61 | . 17 . 42 . 2 . . Failed 29 | . 10 . 12 . . . 7 Catastrophic 1 | . . . . . . . 1 Database Lockouts 1 | . . . 1 . . . . Manual 44 | . 15 . 26 . 1 . 2 Terminals 56 | . 17 . 32 . . . 7 Fabricators . | . . . . . . . . Repair Stations 13 | . 5 . 8 . . . . Recycling Units 10 | . 5 . 5 . . . . Scanalyzers 10 | . . . 10 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 5 . 10 . 2 . . Record 1 | . . . . . 1 . . Robot Analysis 5 | . 2 . 3 . . . . Prototype ID Bank 3 | . 1 . 2 . . . . Terminal Index 1 | . . . 1 . . . . Unreport Threat 4 | . 1 . 3 . . . . Locate Traps 2 | . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 12 | . 4 . 8 . . . . Scan Component 6 | . 2 . 4 . . . . Repair 6 | . 2 . 4 . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . Retrieve Components 4 | . 2 . 2 . . . . Scanalyzer 10 | . . . 10 . . . . Insert Component 5 | . . . 5 . . . . Analyze 5 | . . . 5 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 18 | . 6 . 12 . . . . Terminals 14 | . 4 . 10 . . . . Track 3 | . . . 3 . . . . Assimilate 3 | . 1 . 2 . . . . Botnet 7 | . 3 . 4 . . . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . Reject 3 | . 1 . 2 . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 9 . 10 . . . 2 Full Trace Events 4 | . 1 . 1 . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . 2 . 4 . . . . Time 180 | . 52 . 128 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 22 | . 13 . 9 . . . . Parts Scanalyzed 5 | . . . 5 . . . . Part Schematics Acquired 5 | . . . 5 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 2 1 1 1 Highest-Rated Group 20 | . . . 20 20 9 9 9 Highest-Rated Ally 10 | . . . 10 10 9 9 9 Total Orders 15 | . . . 7 4 3 . 1 STAY 7 | . . . 3 2 1 . 1 ROAM 1 | . . . 1 . . . . FOLLOW 7 | . . . 3 2 2 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 5 | . 2 . 3 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 8168 | 121 1514 656 2998 1269 746 305 559 Spaces Moved 5252 | 67 1088 577 1918 751 545 170 136 Core 10 | 10 . . . . . . . Treads 69 | . . . 69 . . . . Legs 175 | 57 118 . . . . . . Wheels 4998 | . 970 577 1849 751 545 170 136 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 105 105 101 111 111 111 111 Average Speed 115 | 116 109 105 122 117 111 111 111 Slowest Speed 240 | 150 120 105 240 150 111 111 111 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 62 | 4 99 97 94 93 65 33 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 . 1 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 6 | . 3 . 3 . . . . Terrain Destroyed 43 | . 31 7 5 . . . . Melee 6 | . 3 . 3 . . . . Projectile 2 | . . . 2 . . . . AOE 35 | . 28 7 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 6979 | 89 1309 616 2339 1120 687 286 533 Wait 1345 | . 97 33 240 349 133 117 376 Move 5245 | 66 1087 576 1917 750 544 169 136 Hop . | . . . . . . . . Pick Up 74 | 7 36 . 19 4 3 . 5 Fast Attach 22 | 6 . . 12 1 2 . 1 Attach 16 | 1 4 . 7 2 . . 2 Detach 1 | . . . . . . . 1 Swap 30 | . 13 2 11 2 . . 2 Drop 54 | . 21 . 21 3 5 . 4 Fire 182 | 9 44 5 109 9 . . 6 Melee 10 | . 7 . 3 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Destroyed 7 combat bots 302 | -10/Materials | Build established: Mutant 681 | -10/Materials | Discovered new exit (range 8) 789 | -10/Materials | Discovered new exit (range 9) 919 | -10/Materials | Discovered new exit (range 15) 964 | -10/Materials | Discovered new exit (range 16) 1494 | -10/Materials | Repaired Grenade Launcher 1521 | -10/Materials | Repaired Lgt. Cannon 1636 | -10/Materials | Entered Mines 1653 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1700 | -10/Mines | Discovered new exit (range 7) 2177 | -10/Mines | Discovered new exit (range 15) 2292 | -10/Mines | Entered Materials 2292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2384 | -9/Materials | Discovered new exit (range 8) 2726 | -9/Materials | Discovered new exit (range 9) 3027 | -9/Materials | Discovered new exit (range 4) 3044 | -9/Materials | Central database locked down 3123 | -9/Materials | Discovered new exit (range 15) 3214 | -9/Materials | Crushed by falling debris 3361 | -9/Materials | Core integrity fell below 50% 3414 | -9/Materials | Destroyed 8 combat bots 3470 | -9/Materials | Repaired Imp. Light Cannon 3572 | -9/Materials | Discovered new exit (range 9) 3839 | -9/Materials | Discovered new exit (range 11) 3884 | -9/Materials | Discovered new exit (range 3) 4241 | -9/Materials | Repaired Imp. Light Cannon 4275 | -9/Materials | Repaired Imp. Light Cannon 4830 | -9/Materials | Repaired Shield Generator 5290 | -9/Materials | Entered Mines 5290 | -9/Mines | Accompanied by 2 allies 5291 | -9/Mines | Assembled infested the area 5310 | -9/Mines | Learned location of Storage (-9) 5342 | -9/Mines | Learned location of 1 exit from Materials 5342 | -9/Mines | Discovered new exit (range 15) 5499 | -9/Mines | Discovered new exit (range 12) 6030 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6460 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6460 | -9/Mines | Discovered new exit (range 5) 6559 | -9/Mines | Entered Exiles 6559 | -9/Exiles | Accompanied by 1 ally 6586 | -9/Exiles | Met 8R-AWN 6603 | -9/Exiles | Met EX-HEX 6641 | -9/Exiles | Met EX-BIN 6653 | -9/Exiles | Aligned with FarCom system 6654 | -9/Exiles | Given EX-Vault access code 6680 | -9/Exiles | Opened EX-Vault 6704 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6845 | -9/Exiles | Found Field Lobotomy Kit 7009 | -9/Exiles | Found Superbattery 7203 | -9/Exiles | Met EX-DEC 7245 | -9/Exiles | Learned location of Zion (-6) 7290 | -9/Exiles | Discovered new exit (range 15) 7305 | -9/Exiles | Left Exiles lab with Superbattery 7305 | -9/Exiles | Entered Mines 7305 | -8/Mines | Accompanied by 1 ally 7595 | -8/Mines | Discovered new exit (range 11) 7610 | -8/Mines | Entered Materials 7610 | -8/Materials | Accompanied by 1 ally 7610 | -8/Materials | Evolved 2 slots: Utility x2 7611 | -8/Materials | Identified exit to Factory 8104 | -8/Materials | Build established: Skirmisher 8169 | -8/Materials | Self-destructed Last Messages --------------- 08122_ U-05 Engineer repairs door. 08123_ K-01 Serf collects debris. 08130_ Acquired Lgt. Armor Plating. 08137_ Triggered Alarm Trap. 08137_ An alarm sounds. 08137_ ALERT: Alarm triggered, dispatching investigation squad. 08138_ Connecting with Terminal... 08138_ Current location identified: Materials 08138_ ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. 08142_ R-06 Scavenger collects Corrupted Visual Processing Unit. 08147_ Acquired 33 matter. 08152_ Acquired Airjet. 08155_ Dropped Imp. Assault Rifle. 08156_ Dropped Imp. Light Cannon. 08157_ Acquired Imp. Assault Rifle. 08159_ Acquired Imp. Light Cannon. 08159_ R-06 Scavenger collects Imp. Assault Rifle. 08162_ Acquired Assault Cannon. 08169_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????#?????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????#??????????????????? | | ???????????????????#?????##?????????????????????? | | ?????????????"????????#?????? ??? ??????????????? | | ????????????????#??#????????????????????????????? | | ??????????????????????#?????????????????????????? | | ??????????? ? ???##????#??#??#? ???????????????? | | ????????? ???? ?????##??#??? ??? ???????????????? | | ???????? ????? #???????##?????#????????????????? | | ???????????g?g ???########## ???? ? ????????????? | | ????????????? l???# #???#? ? ?????????? | | ????????#????#?##?# """" T # ?########??????????? | | ???????? ?? ? ???## """"@ # ????????? | | ??????????? ??##?## """" + ????????? | | ???????#? ???##?## # ????????? | | ???????? ?""" ##??# ]] #?###########????????? | | ???????????"" ???## [ #????##?#? ?????????? | | ???????# "??? ???## ##?#??#### ??????????? | | ??????????????#### = #??#??#?#? ? ???????? | | ???????????#?#?#?######+############# ?????????? | | ????????##?##?####??###%### g # ??????????? | | ???????? ########### ### T #?? ????????? | | ???????? # gg # ??????????? | | ?????????# # """ """ #? ?????????? | | ?????? ?# + """ """ #? ?????????? | | ?????????# # """ """ #?#??# ?????? | | ???????" # # g ?????#??????? | | ??????S" # ########## ## ! g ?#??????????? | | ?????? ??############# ############???????????? | | ??????? ############# #####??#?###??##???????? | | ?????? ? ####?######## ###?######??###????????? | | ? ???? ############# #############??????????? | | # ????? ############# ###########?#??????????? | | ????##?###?## # ############???????????? | | ???#?######## # ###########????????????? | | ??????##?#### # ####?######????????????? | | ?????######## # ##?#####?###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 225 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Cryofiber Web | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthAccelerationSuite Manual? 0 Play Time 01:09:44 Cumulative 203.7 hours Start 2022.03.28 @ 17:01:22 End 2022.03.28 @ 18:34:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 453a7b74-8ccf-4792-aba7-397faff8a832